@axis-dominion sounds good fire it up whenever you want
16L G40 axis-dominion vs pete (allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 102 Sea Zone to 106 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 88 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 88 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 88 Sea Zone to Suriname
2 fighters moved from Eastern United States to 88 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Hawaiian Islands to Suriname
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber
EDIT: Adding units owned by Americans to British Guiana: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Iraq
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,1
British collect 31 PUs (4 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Italians
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Alexandria to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Italians
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Alexandria to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 fighters moved from India to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 55 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Iraq to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Germany
1 bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Karelia
1 aaGun and 6 infantry moved from Finland to Karelia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Alexandria to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
3 tactical_bombers moved from Alexandria to Southern Italy
1 marine moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 armour and 1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
1 airfield placed in Gibraltar
2 infantry placed in Southern France
1 fighter placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
14 artilleries and 13 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 11 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in New GuineaNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 marines moved from 46 Sea Zone to New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
2 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Jehol
2 fighters moved from Japan to Caroline Islands
2 bombers moved from Yunnan to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 submarine and 3 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 armour and 1 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 88 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from Suriname to Brazil
Americans take Brazil from Neutral_Allies
4 fighters moved from Queensland to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports moved from 62 Sea Zone to 29 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
3 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
5 fighters and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 4 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 armour moved from Iraq to Egypt
2 infantry moved from Egypt to Alexandria
1 armour moved from French West Africa to French Central Africa
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 infantry placed in Iraq
1 destroyer and 1 submarine placed in 71 Sea Zone
1 armour placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from India to 56 Sea Zone
1 fighter moved from 56 Sea Zone to Western Australia
3 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to AlexandriaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 10 armour, 1 infantry and 13 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 armour, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Germany to Western Germany
1 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 5 artilleries and 26 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Romania to Bessarabia
2 fighters moved from 92 Sea Zone to Western Germany
3 tactical_bombers moved from Southern Italy to Western Germany
1 marine moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 93 Sea Zone to 95 Sea Zone
3 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
6 infantry moved from Vologda to Archangel
1 aaGun moved from Belarus to Archangel
3 aaGuns, 24 artilleries and 30 infantry moved from Belarus to Bryansk
10 infantry moved from Smolensk to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Novosibirsk to VologdaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Adding units owned by Russians to Rostov: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
5 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 battleship moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Japan to Amur
1 bomber moved from Philippines to AmurCombat - Japanese
Battle in Soviet Far East
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Soviet Far East from Russians, taking 54 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Siberia
Battle in Queensland
Battle in New Britain
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Siberia from Russians, taking Queensland from ANZAC, taking New Britain from ANZAC, taking 42 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Solomon Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 46 Sea Zone to 47 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Amur to Korea
1 fighter moved from Amur to 6 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 mech_infantry moved from Yunnan to SzechwanPlace Units - Japanese
1 carrier, 1 cruiser and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 29 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports moved from 29 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
6 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Egypt
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
5 infantry moved from Trans-Jordan to Egypt
5 infantry moved from Alexandria to Tobruk
3 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
3 armour, 5 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to British GuianaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines placed in 71 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 36 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 7 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 artilleries moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 95 Sea Zone
2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs





