Scramble if the French attack z99.
16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 fighter moved from Western United States to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone -
Hi Ktylu, i need your orders.
Do you want to scramble in sz 6?
Kamikaze in sz 6?
Ool, please.Do you want to scramble in sz 113?
Thank you.
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no scramble in sz 112
no scramble, its 100% to loose even with 3 planes scrambled so, no scramble in sz 6
Kami tokens, well now hrmmm how about 2 on each American destroyer… why not… see what happens…
OOL- Max defense…
If i kill all 3 destroyers by luck with kami tokens, submerge subs please
otherwise, just max defense
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 fighter moved from Western United States to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,2
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 8 fighters, 7 submarines, 3 tactical_bombers and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
3 submarines owned by the Japanese Submerged
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 8 fighters, 2 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 155
Casualties for Americans: 5 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
Battle in 112 Sea Zone
French loiter and taunt with 2 infantry; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 8 transports
Germans defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in Denmark
Battle in Korea
Battle in Western Germany
Americans attack with 4 artilleries, 1 bomber, 3 fighters and 6 infantry
Germans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Western Germany from Germans with 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter and 6 infantryNon Combat Move - Americans
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Anhwe to Jehol
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
2 bombers moved from 6 Sea Zone to Iwo JimaPlace Units - Americans
1 carrier placed in 110 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 armour, 1 bomber and 1 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,1,6
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Jehol to Manchuria
3 artilleries moved from Anhwe to ShantungPlace Units - Chinese
3 artilleries and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
2 armour and 1 mech_infantry moved from Rostov to Ukraine
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to UkraineCombat - British
Battle in Holland Belgium
Battle in 113 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 destroyer and 2 transports
British win, taking Holland Belgium from Germans with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Battle in Germany
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 factory_major
British captures 64PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
British attack with 4 armour, 1 fighter and 3 mech_infantrys
Germans defend with 3 armour, 1 factory_minor and 5 mech_infantrys
Germans win with 3 armour remaining. Battle score for attacker is -26
Casualties for Germans: 5 mech_infantrys
Casualties for British: 4 armour, 1 fighter and 3 mech_infantrys
Battle in Volgograd
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 mech_infantry moved from Russia to Rostov
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Eastern Persia to Northwest Persia
4 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 113 Sea Zone to NorwayPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 108 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 113 PUsPlace Units - UK_Pacific
1 transport placed in 36 Sea Zone
1 artillery and 1 fighter placed in French Indo China
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in French Indo China change ownership: 1 artillery and 1 fighter
Some Units in 36 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Albania to Northern Italy
2 fighters moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from France to Southern France
4 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 4 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Italians attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
retreated to Western Germany
Americans win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter and 3 mech_infantrys
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3
Italians collect 6 PUs (11 lost to blockades); end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 17 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 17 Sea Zone to 6 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 battleship, 1 carrier, 4 destroyers, 4 fighters and 2 submarines
Japanese defend with 3 submarines
ANZAC win with 1 battleship, 1 carrier, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarinesNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Jehol to Korea
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea ZoneNon Combat Move - French
2 infantry moved from 112 Sea Zone to Western GermanyTurn Complete - French
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Good Eve Ktylu,
I assumed that you would not scramble in sz 6 on Anzak’s turn.
If i was wrong let me know and I will add in the two Ftr’s for Japan. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
7 armour moved from Belarus to Poland
3 armour moved from Ukraine to Rostov
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
8 armour, 1 artillery and 9 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
3 mech_infantrys moved from Novgorod to Finland
3 mech_infantrys moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 artillery; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 fighter
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Rostov
Germans attack with 3 armour
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 8 armour, 1 artillery and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to RussiaTurn Complete - Germans
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5 battles
2 most crucial i was 90%+
lol, first wave in both battles, zero hits. so unlucky :-D
Like 12 units missed…
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@ktylu:
5 battles
2 most crucial i was 90%+
lol, first wave in both battles, zero hits. so unlucky :-D
Like 12 units missed…
Yeah, on minor battles the odds are changing drastically if units don’t Hit.
You want to continue this game or are you interested in another one with lower bids for the Allies?
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Sure, would you mind if i played the allies? Ill take the same or lower bid, just want a shot at it. Get better every time. Ill post your VIC.
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@ktylu:
Sure, would you mind if i played the allies? Ill take the same or lower bid, just want a shot at it. Get better every time. Ill post your VIC.
You can have the same bid ktylu.
Will set the game up tonight my time.Thank you