Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 43 PUs;
British buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
Combat - British
Battle in Kazakhstan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Kazakhstan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bulgaria
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Bulgaria to Greece
1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
1 aaGun and 4 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 armour and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Greece
2 artilleries and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 submarine placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in 36 Sea Zone change ownership: 1 submarine
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Bulgaria
Italians attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Bulgaria to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 62 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 62 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Novgorod to Belarus
7 armour moved from Norway to Karelia
5 mech_infantrys moved from Germany to Romania
2 fighters moved from Ukraine to Northwest Persia
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Caucasus to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 6 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour
Russians defend with 1 artillery and 1 factory_minor
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Germans attack with 2 armour, 2 fighters and 3 mech_infantrys
British defend with 2 armour and 3 mech_infantrys; French defend with 2 infantry
retreated to Northwest Persia
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Casualties for French: 2 infantry
Battle in Belarus
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northwest Persia to Caucasus
1 aaGun moved from Ukraine to Bryansk
Place Units - Germans
3 infantry placed in Norway
3 infantry placed in France
2 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Volgograd to Caucasus
2 fighters moved from Russia to Caucasus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 fighters
Germans defend with 2 fighters
Russians win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters
Casualties for Russians: 1 artillery
Battle in Vologda
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 armour and 1 fighter moved from Kiangsi to Jehol
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Manchuria
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 7 infantry moved from Eire to 109 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Aleutian Islands to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from Philippines to 18 Sea Zone
1 bomber moved from Philippines to 18 Sea Zone
1 bomber moved from Caroline Islands to 18 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
Combat - Americans
Battle in Amur
Battle in Hainan
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 8 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Amur from Japanese, taking Hainan from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 3 fighters and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 18 Sea Zone to 17 Sea Zone
1 fighter moved from 18 Sea Zone to Iwo Jima
2 bombers moved from 18 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Kiangsi to Anhwe
2 fighters moved from Eastern United States to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 6 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
3 artilleries moved from Hunan to Anhwe
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 3 artilleries, 1 factory_minor and 3 mech_infantrys
Japanese win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Bulgaria
2 fighters, 4 infantry and 1 mech_infantry moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
1 fighter moved from Greece to Rostov
Combat - British
British creates battle in territory 36 Sea Zone
Battle in Rostov
British attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking 36 Sea Zone from Japanese, taking Rostov from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bulgaria
British attack with 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -23
Casualties for British: 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Persia to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 artilleries and 1 infantry placed in Greece
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Greece
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in French Indo China change ownership: 1 fighter
Some Units in 36 Sea Zone change ownership: 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Albania
Italians take Albania from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour and 3 fighters
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Italians win, taking Greece from British with 1 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 airfield and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 factory_minor
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 2 artilleries
Non Combat Move - ANZAC
1 fighter moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 airfield placed in Iwo Jima
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Holland Belgium to France
2 infantry and 2 mech_infantrys moved from Western Germany to France
2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
3 armour moved from Ukraine to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Bryansk
7 armour moved from Karelia to Belarus
3 infantry moved from Norway to 113 Sea Zone
5 mech_infantrys moved from Romania to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
3 fighters moved from 112 Sea Zone to Western Germany
3 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 aaGun and 2 artilleries placed in France
1 bomber placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 infantry and 1 mech_infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Samara
3 artilleries and 12 infantry moved from Russia to Samara
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter
Germans defend with 1 armour and 1 factory_minor
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Samara
Russians attack with 3 artilleries, 1 fighter and 13 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
2 aaGuns and 1 armour moved from Russia to Samara
1 fighter moved from Samara to Kazakhstan
1 fighter moved from Jehol to Novosibirsk
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 18 PUs (1 lost to blockades); end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 fighter moved from Western United States to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
2 bombers moved from Iwo Jima to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
Hi Ktylu, i need your orders.
Do you want to scramble in sz 6?
Kamikaze in sz 6?
Ool, please.
Do you want to scramble in sz 113?
Thank you.
no scramble in sz 112
no scramble, its 100% to loose even with 3 planes scrambled so, no scramble in sz 6
Kami tokens, well now hrmmm how about 2 on each American destroyer… why not… see what happens…
OOL- Max defense…
If i kill all 3 destroyers by luck with kami tokens, submerge subs please
otherwise, just max defense
thanks