@VictoryFirst I think? we’re good. It’s whatever this module is. Thanks my dude!
cc538152-ccbb-48ff-b86e-46df56fc671a-image.png
Say, did you see that Bacala has two threads started for games with you? Both on 9/12 I think. The Napoleonic Empires one is critical for time – just wanted to give you a heads up! :-D
Yeah, he sent me a message last week. Was trying to focus on finishing up LOTR, WaW, and Great War games first. Unfortunately, I only have a limited amount of time to play each day currently. If it would be better to focus on other games I’m fine with that just need to know which ones. Maybe its worth posting a list of which games are highest priority for folks to focus on finishing to keep things moving?
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 2 hobbitss and 5 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from N. Caves to Anduin West Bank
1 hobbits moved from N. Caves to Drimrill Dale
1 wizard moved from Eregion to Drimrill Dale
1 eagles moved from Eregion to Drimrill Dale
5 wizards moved from Eregion to Celebran
Combat - Elves
Battle in Celebran
Elves attack with 5 wizards
Goblins defend with 1 shooters
Elves win, taking Celebran from Goblins with 5 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Drimrill Dale
Elves attack with 1 eagles, 1 hobbits and 1 wizard
Goblins defend with 1 shooters and 1 stabbers
Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 wizard remaining. Battle score for attacker is 4
Casualties for Goblins: 1 shooters and 1 stabbers
Non Combat Move - Elves
1 eagles moved from Drimrill Dale to High Mirkwood
5 hunterss moved from Rivendell to N. Caves
5 hobbitss moved from Eregion to N. Caves
Place Units - Elves
3 hunterss placed in High Mirkwood
2 hobbitss placed in N. Caves
2 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 23 PUs; end with 23 PUs total
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.312
Median : 3.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
Goblins Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Elves Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Oh, that’s fine, I don’t know if you could add Napoleon to the list – BC is the final in the bracket, so there is a whole game plus a current one to finish before you would be holding anything up there. World at War is the other one where we are holding up some games, but of course that is just going to happen sometimes… :)
Actually, I am feeling good about the next tournament. There will be a fixed schedule from now on (annually starting in November – brackets to start weekly) and the whole “on the clock” thing will help players like you who need to prioritize which games to play. For the bump rule, maybe even suspend it in certain games (upon request) which will help steer game priorities.
I humor myself by thinking back when I thought we could play two of these tourneys per year. hahahahahaha :lol:
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 3 caravels and 1 spearInfantry; Remaining resources: 0 PUs;
Non Combat Move - Haradrim
1 corsairs moved from Umbar to Umbar Coast
1 caravel, 1 corsairs and 1 galleon moved from Umbar Coast to Anduin Mouth
1 corsairs moved from Anduin Mouth to E. Osg.
5 caravels, 6 galleons and 4 rafts moved from S. Gondor Coast to Anduin Mouth
1 raft moved from Umbar Coast to S. Gondor Coast
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
Place Units - Haradrim
1 spearInfantry placed in Umbar
2 caravels placed in Umbar Coast
1 caravel placed in Umbar Coast
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
Territory Summary for Haradrim :
E. Osg. : 1 corsairs
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 1 castle and 1 spearInfantry
Umbar Peninsula : 1 castle
Debatable Land : 1 flag
Anduin Mouth : 6 caravels, 7 galleons and 5 rafts
Umbar Coast : 4 caravels
S. Gondor Coast : 1 raft
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 30
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 4 rafts, 6 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Non Combat Move - Gondor
4 rafts moved from Morthond to Gilrain
4 heavyCavalrys and 1 spearInfantry moved from Lossarnach to W. Osg.
3 heavyCavalrys and 3 spearInfantrys moved from Anorien to W. Osg.
1 spearInfantry moved from Minas Tirith to Anorien
4 spearInfantrys moved from Minas Tirith to Lossarnach
1 towerGuard moved from Lebennin to Lossarnach
Place Units - Gondor
3 rafts placed in Morthond
1 raft placed in Lefnui
2 spearInfantrys placed in W. Osg.
4 spearInfantrys and 1 trebuche placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 28 PUs; end with 28 PUs total
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 15
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 3 chariotArcherss; Remaining resources: 0 PUs;
Combat Move - Rhun
1 spearInfantry moved from Rhun to S. Dale
Rhun take S. Dale from Dale
1 spearInfantry moved from E. Mirkwood to N. Mirkwood
Rhun take N. Mirkwood from Elves
Combat - Rhun
Non Combat Move - Rhun
1 chariotArchers moved from Bight to W. Mirkwood
1 chariotArchers moved from Rhun to Bight
Place Units - Rhun
3 chariotArcherss placed in Rhun
Turn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs total
Territory Summary for Rhun :
N. Mirkwood : 1 flag, 1 spearInfantry
W. Mirkwood : 1 chariotArchers
E. Mirkwood : 1 flag, 1 spearInfantry
Rhun : 1 castle, 5 chariotArcherss, 2 fortificationss, 10 spearInfantrys and 1 warChariot
S. Brown Lands : 1 flag
S. Rhovanion : 1 flag
S. E. Rhovanion : 1 flag
E. Rhovanion : 1 flag
Bight : 1 flag, 1 chariotArchers
Celduin : 1 flag
S. Dale : 1 flag, 1 spearInfantry
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 18 / 18
Dale : 10 / 12
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
2 archerss and 2 spearInfantrys moved from Lake Town to High Mirkwood
2 archerss and 1 spearInfantry moved from N. Dale to N. Mirkwood
3 archerss, 4 spearInfantrys and 1 trebuche moved from N. Dale to Lake Town
Combat - Dale
Battle in N. Mirkwood
Dale attack with 2 archerss and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale win, taking N. Mirkwood from Rhun with 2 archerss and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
2 archerss and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs total
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 17 / 18
Dale : 10 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Dale Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Rhun Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Khand
Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 0 PUs;
Non Combat Move - Khand
1 warWolves moved from S. Ithilien to Dagorlad
3 warWolvess moved from E. Osg. to Dagorlad
2 raiderCavalrys moved from E. Osg. to Dagorlad
1 raiders and 1 xbowInfantry moved from S. Ithilien to E. Osg.
1 raiders and 1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to S. Ithilien
2 raiderCavalrys moved from Khand to E. Osg.
Place Units - Khand
2 xbowInfantrys placed in E. Osg.
1 raiderCavalry placed in Khand
Turn Complete - Khand
Khand collect 13 PUs; end with 13 PUs total
Territory Summary for Khand :
S. Ithilien : 1 raiders, 1 warWolves and 1 xbowInfantry
E. Osg. : 1 flag, 1 castle, 2 raiderCavalrys, 7 raiderss and 5 xbowInfantrys
S. Gondor : 1 flag
Khand : 1 castle, 2 fortificationss and 1 raiderCavalry
Dagorlad : 2 raiderCavalrys and 4 warWolvess
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 17 / 18
Dale : 10 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 cannon and 2 fortificationss; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 axeInfantrys moved from N. Rhun to S. Dale
1 cannon moved from N. Dale to S. Dale
Combat - Dwarves
Battle in S. Dale
Dwarves attack with 2 axeInfantrys and 1 cannon
Rhun defend with 1 spearInfantry
Dwarves win, taking S. Dale from Rhun with 2 axeInfantrys and 1 cannon remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dwarves
2 cannons moved from N. Dale to N. Rhun
2 axeInfantrys moved from Iron Hills to N. Rhun
1 axeInfantry moved from N. Dale to Lonely Mtn.
Place Units - Dwarves
1 axeInfantry, 1 cannon and 2 fortificationss placed in Iron Hills
1 axeInfantry placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 12 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Dwarves Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Rhun Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Saruman
Saruman buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;
Place Units - Saruman
4 fortificationss and 1 tower placed in Isengard
Turn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs total
Territory Summary for Saruman :
Isengard : 1 castle, 18 fortificationss, 3 orcss, 1 siegeTower, 3 towers, 1 trolls and 1 urukhai
Anduin East Bank : 1 flag
Production/PUs Summary :
Saruman : 11 / 11
Freefolk : 31 / 51
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 7 / 0
Elves : 23 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 12 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Freefolk
Freefolk buy 3 archerss, 9 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 hobbits moved from N. Dunland to S. Caves
1 lightCavalry moved from N. Enedwaith to S. Caves
1 lightCavalry moved from Eregion to S. Caves
2 lightCavalrys moved from Moria to Anduin East Bank
1 lightCavalry moved from Eregion to Lorien
Elves take Lorien from Goblins
1 lightCavalry moved from Eregion to Anduin East Bank
Combat - Freefolk
Battle in S. Caves
Freefolk attack with 1 hobbits and 2 lightCavalrys
Goblins defend with 1 castle and 1 stabbers
Freefolk win, taking S. Caves from Goblins with 2 lightCavalrys remaining. Battle score for attacker is 0
Casualties for Goblins: 1 stabbers
Casualties for Freefolk: 1 hobbits
Battle in Anduin East Bank
Freefolk attack with 3 lightCavalrys
Goblins defend with 1 shooters
Freefolk win, taking Anduin East Bank from Saruman with 1 lightCavalry remaining. Battle score for attacker is -6
Casualties for Goblins: 1 shooters
Casualties for Freefolk: 2 lightCavalrys
Non Combat Move - Freefolk
1 archers moved from Eregion to Moria
1 archers moved from Eregion to N. Caves
1 hobbits moved from Cardolan to Eregion
2 hobbitss moved from Tharbad to Eregion
2 hobbitss moved from N. Enedwaith to Eregion
2 hobbitss moved from Lond Daer to N. Enedwaith
2 lightCavalrys moved from Bree to Eregion
1 hobbits moved from Bree to S. Downs
2 lightCavalrys moved from Hobbiton to N. Enedwaith
Place Units - Freefolk
3 archerss, 3 lightCavalrys and 2 spearInfantrys placed in Moria
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 34 PUs; end with 34 PUs total
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 1 / 0
Elves : 27 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 12 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Goblins Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Saruman Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Freefolk Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.364
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Mordor
Mordor buy 5 orcss, 1 siegeTower and 1 trolls; Remaining resources: 1 PUs;
Combat Move - Mordor
2 units repaired.
1 orcs moved from Celduin to S. Dale
3 nazguls moved from W. Mirkwood to S. Dale
4 trollss moved from Carrock to N. Mirkwood
1 orcs moved from W. Mirkwood to N. Mirkwood
1 trolls moved from Gladden to N. Mirkwood
1 trolls moved from S. Mirkwood to N. Mirkwood
Combat - Mordor
Battle in N. Mirkwood
Mordor attack with 1 orcs and 6 trollss
Dale defend with 2 archerss and 1 spearInfantry
Mordor win, taking N. Mirkwood from Elves with 1 orcs and 6 trollss remaining. Battle score for attacker is 9
Casualties for Dale: 2 archerss and 1 spearInfantry
Battle in S. Dale
Mordor attack with 3 nazguls and 1 orcs
Dwarves defend with 2 axeInfantrys and 1 cannon
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking S. Dale from Dale with 3 nazguls and 1 orcs remaining. Battle score for attacker is 13
Casualties for Dwarves: 2 axeInfantrys and 1 cannon
Non Combat Move - Mordor
3 nazguls moved from S. Dale to Rhun
1 orcs moved from S. Mirkwood to N. Brown Lands
2 orcss moved from S. Mirkwood to W. Mirkwood
1 orcs moved from Gladden to Carrock
1 siegeTower moved from Gladden to W. Mirkwood
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
1 trolls moved from Udun to S. Rhovanion
1 orcs moved from N. Ithilien to Dagorlad
1 orcs moved from S. Ithilien to E. Osg.
1 orcs moved from Minas Morgul to S. Ithilien
1 orcs moved from Minas Morgul to N. Ithilien
1 siegeTower moved from Minas Morgul to Gorgoroth
Place Units - Mordor
2 orcss placed in Minas Morgul
1 trolls placed in Udun
3 orcss and 1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 29 PUs; end with 30 PUs total
Territory Summary for Mordor :
N. Mirkwood : 1 flag, 1 orcs and 6 trollss
W. Mirkwood : 1 flag, 2 orcss and 1 siegeTower
S. Mirkwood : 1 flag, 3 orcss and 1 siegeTower
N. Ithilien : 1 flag, 1 orcs
S. Ithilien : 1 flag, 1 orcs
E. Osg. : 13 orcss, 4 siegeTowers and 3 trollss
Gorgoroth : 1 siegeTower
Minas Morgul : 1 castle, 4 fortificationss, 2 orcss and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss, 2 towers and 1 trolls
Rhun : 3 nazguls
Dol Goldur : 1 castle, 4 fortificationss, 3 orcss, 1 siegeTower and 1 tower
Dagorlad : 1 flag, 1 orcs
S. Brown Lands : 1 orcs
N. Brown Lands : 1 orcs
S. Rhovanion : 1 trolls
S. Dale : 1 flag, 1 orcs
Gladden : 1 flag, 1 orcs
Carrock : 1 flag, 1 orcs
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 29 / 30
Rohan : 18 / 18
Goblins : 1 / 0
Elves : 26 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 10 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 spearInfantry moved from E. Emnet to S. Brown Lands
1 trebuche moved from Wold to S. Brown Lands
Combat - Rohan
Battle in S. Brown Lands
Rohan attack with 1 spearInfantry and 1 trebuche
Mordor defend with 1 orcs
Rohan win, taking S. Brown Lands from Rhun with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Rohan
1 spearInfantry moved from Eastfold to E. Emnet
6 spearInfantrys moved from Westfold to Wold
8 spearInfantrys moved from Fangorn to Wold
1 spearInfantry moved from Eastfold to Westfold
1 heavyCavalry moved from Fangorn to Westfold
2 lightCavalrys moved from Fangorn to Wold
Place Units - Rohan
4 spearInfantrys placed in Westfold
2 spearInfantrys placed in Eastfold
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 29 / 30
Rohan : 18 / 18
Goblins : 1 / 0
Elves : 26 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 10 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Rhun Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Rohan Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Combat Move - Goblins
1 bats and 1 wargs moved from Carrock to N. Dale
Combat - Goblins
Battle in N. Dale
Goblins attack with 1 bats and 1 wargs
Dwarves defend with 1 axeInfantry
Goblins win, taking N. Dale from Dale with 1 bats and 1 wargs remaining. Battle score for attacker is 4
Casualties for Dwarves: 1 axeInfantry
Non Combat Move - Goblins
1 bats moved from N. Dale to N. Mirkwood
4 wargss moved from Carrock to N. Mirkwood
1 trolls moved from Gladden to N. Mirkwood
Turn Complete - Goblins
Territory Summary for Goblins :
N. Mirkwood : 1 bats, 1 trolls and 4 wargss
N. Brown Lands : 1 flag
Rhovanion : 1 flag
N. Dale : 1 flag, 1 wargs
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 29 / 30
Rohan : 18 / 18
Goblins : 3 / 0
Elves : 26 / 23
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 8 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Elves
Elves buy 1 hobbits and 5 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
1 hobbits moved from Anduin West Bank to Carrock
1 hunters moved from N. Caves to Carrock
1 hobbits moved from Drimrill Dale to Gladden
4 hunterss moved from N. Caves to Gladden
1 wizard moved from Drimrill Dale to Gladden
5 wizards moved from Celebran to Gladden
1 eagles moved from High Mirkwood to Carrock
Combat - Elves
Battle in Carrock
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves win, taking Carrock from Mordor with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Gladden
Elves attack with 1 hobbits, 4 hunterss and 6 wizards
Mordor defend with 1 orcs
Elves win, taking Gladden from Mordor with 1 hobbits, 4 hunterss and 6 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
1 hobbits moved from N. Caves to Drimrill Dale
6 hobbitss moved from N. Caves to Anduin West Bank
2 hunterss moved from Rivendell to N. Caves
1 eagles moved from Carrock to High Mirkwood
Place Units - Elves
3 hunterss placed in High Mirkwood
1 hobbits and 2 hunterss placed in Lorien
Turn Complete - Elves
Elves collect 28 PUs; end with 29 PUs total
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 27 / 30
Rohan : 18 / 18
Goblins : 3 / 0
Elves : 28 / 29
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 8 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Mordor Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Elves Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.294
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 3 caravels and 1 spearInfantry; Remaining resources: 0 PUs;
Non Combat Move - Haradrim
1 spearInfantry moved from Umbar to Umbar Coast
4 caravels and 1 spearInfantry moved from Umbar Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to E. Osg.
Place Units - Haradrim
2 caravels placed in Umbar Coast
1 caravel placed in Umbar Coast
Haradrim undo move 1.
1 caravel placed in Umbar Coast
1 caravel placed in Umbar Coast
1 spearInfantry placed in Umbar
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
Territory Summary for Haradrim :
E. Osg. : 1 corsairs and 1 spearInfantry
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 1 castle and 1 spearInfantry
Umbar Peninsula : 1 castle
Debatable Land : 1 flag
Anduin Mouth : 10 caravels, 7 galleons and 5 rafts
Umbar Coast : 3 caravels
S. Gondor Coast : 1 raft
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 27 / 30
Rohan : 18 / 18
Goblins : 3 / 0
Elves : 28 / 29
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 8 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Gondor
Gondor buy 3 rafts, 6 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Non Combat Move - Gondor
3 rafts moved from Morthond to Gilrain
1 raft moved from Lefnui to N. E. Central Sea Zone
4 spearInfantrys and 1 towerGuard moved from Lossarnach to W. Osg.
1 spearInfantry moved from Anorien to W. Osg.
1 spearInfantry moved from Minas Tirith to Anorien
3 spearInfantrys and 1 trebuche moved from Minas Tirith to Lossarnach
Place Units - Gondor
1 spearInfantry and 1 trebuche placed in W. Osg.
5 spearInfantrys placed in Minas Tirith
3 rafts placed in Morthond
Turn Complete - Gondor
Gondor collect 28 PUs; end with 28 PUs total
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 27 / 30
Rohan : 18 / 18
Goblins : 3 / 0
Elves : 28 / 29
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 18
Dale : 8 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 3 warChariots; Remaining resources: 0 PUs;
Non Combat Move - Rhun
1 spearInfantry moved from E. Mirkwood to Celduin
1 chariotArchers moved from W. Mirkwood to Celduin
1 chariotArchers moved from Bight to Celduin
Place Units - Rhun
3 warChariots placed in Rhun
Turn Complete - Rhun
Rhun collect 15 PUs; end with 15 PUs total
Territory Summary for Rhun :
E. Mirkwood : 1 flag
Rhun : 1 castle, 5 chariotArcherss, 2 fortificationss, 10 spearInfantrys and 4 warChariots
S. Rhovanion : 1 flag
S. E. Rhovanion : 1 flag
E. Rhovanion : 1 flag
Bight : 1 flag
Celduin : 1 flag, 2 chariotArcherss and 1 spearInfantry
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 27 / 30
Rohan : 18 / 18
Goblins : 3 / 0
Elves : 28 / 29
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 15
Dale : 8 / 10
Khand : 13 / 13
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dale
Dale buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Dale
1 archers and 1 spearInfantry moved from Lake Town to N. Dale
Combat - Dale
Battle in N. Dale
Dale attack with 1 archers and 1 spearInfantry
Goblins defend with 1 wargs
Dale win, taking N. Dale from Goblins with 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 wargs
Casualties for Dale: 1 archers
Non Combat Move - Dale
2 archerss and 2 spearInfantrys moved from High Mirkwood to Lake Town
Place Units - Dale
2 spearInfantrys and 1 trebuche placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs total
Production/PUs Summary :
Saruman : 10 / 11
Freefolk : 34 / 34
Mordor : 27 / 30
Rohan : 18 / 18
Goblins : 1 / 0
Elves : 28 / 29
Haradrim : 18 / 18
Gondor : 28 / 28
Rhun : 15 / 15
Dale : 10 / 10
Khand : 13 / 13
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Goblins Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Dale Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6