Omega1759 (Axis) StuckTojo (Allies + 14) Xth - 2016 League Game No VC, no Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from United Kingdom to Eire
1 mech_infantry moved from United Kingdom to Eire
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eire
British attack with 5 fighters and 1 mech_infantry
Germans defend with 2 artilleries and 4 infantry
retreated to Eire
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
5 fighters moved from Eire to United Kingdom
2 infantry moved from Trans-Jordan to Egypt
4 infantry moved from Iraq to Trans-Jordan
3 fighters moved from Iraq to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
2 infantry moved from Iraq to Persia
2 armour moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 4 artilleries and 10 infantry moved from Burma to India
1 infantry moved from India to BurmaPlace Units - British
1 armour and 1 infantry placed in Persia
1 infantry placed in Persia
1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,2,3,5,2,4,4,4,3,3,2,4,3,6,6,2,2,4,6,3,2,2,5,4,6,4,1,3,4,4,3,6,2,5,6,5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,5,6,3
British collect 16 PUs (17 lost to blockades); end with 16 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Tobruk to 93 Sea Zone
1 infantry moved from Algeria to Morocco
4 infantry moved from Tobruk to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
2 carriers moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk -
Scramble in Morocco?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Tobruk to 93 Sea Zone
1 infantry moved from Algeria to Morocco
4 infantry moved from Tobruk to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
2 carriers moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Italians attack with 2 fighters and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 0/5 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Italians roll dice for 2 fighters and 3 infantry in Bryansk, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 5 infantry
Americans defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Ukraine to Alexandria
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Ukraine to RostovPlace Units - Italians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Italians undo move 3.
1 transport placed in 95 Sea Zone
Italians undo move 3.
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 fighters and 2 infantry
Cyprus : 1 flag
Morocco : 1 flag, 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters and 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 transports
98 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 79
Russians : 11 / 18
Japanese : 77 / 82
Americans : 50 / 67
Chinese : 0 / 9
British : 33 / 16
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.800
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Americans Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
The scramble would have been to block the bombardment and would have cost a fighter. I assumed no scramble. If you want me to reroll that battle, please let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Egypt to Alexandria
1 fighter moved from Iraq to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 fighter and 3 infantry
Italians defend with 2 fighters and 2 infantry
1 infantry owned by the French retreated to Egypt
Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Alexandria to EgyptTurn Complete - French
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The scramble would have been to block the bombardment and would have cost a fighter. I assumed no scramble. If you want me to reroll that battle, please let me know.
No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 1x factory_minor, 3x factory_major; Remaining resources: 71 PUs;
Germans buy 2 artilleries, 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
4 bombers moved from Caucasus to Vologda
5 artilleries moved from Caucasus to Volgograd
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Kazakhstan
1 bomber moved from Western Germany to Archangel
1 submarine moved from 109 Sea Zone to 104 Sea Zone
5 fighters moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
3 fighters moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 104 Sea Zone
Germans attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Archangel, round 2 : 2/9 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Archangel, round 3 : 4/8 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 5 artilleries, 1 bomber and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 5 artilleries, 1 bomber and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits
Russians roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 2/5 hits
4 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 fighters and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 2 submarines
Americans defend with 1 submarine
Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 fighters moved from Western Germany to 92 Sea Zone
1 submarine moved from 87 Sea Zone to 85 Sea Zone
5 fighters moved from 104 Sea Zone to 109 Sea Zone
3 fighters moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 103 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from Holland Belgium to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Eire
2 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 109 Sea Zone
3 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 aaGun moved from 109 Sea Zone to Eire
4 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to Ukraine
7 armour moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
4 bombers moved from Vologda to Novosibirsk
1 bomber moved from Archangel to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 bomber moved from Kazakhstan to Novosibirsk
1 infantry moved from Karelia to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 submarine placed in 112 Sea Zone
3 fighters and 5 infantry placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Holland Belgium : 2 aaGuns and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
Ukraine : 3 infantry and 1 mech_infantry
Novosibirsk : 8 armour, 7 bombers and 1 tactical_bomber
Volgograd : 1 flag, 1 armour, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
104 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
Eire : 1 flag, 1 aaGun, 5 artilleries and 10 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 8 fighters, 9 submarines and 7 transports
Greece : 1 flag
92 Sea Zone : 2 fighters
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
105 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 60 / 80
Russians : 6 / 18
Japanese : 77 / 82
Americans : 50 / 67
Chinese : 0 / 9
British : 31 / 16
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.597
Median : 3.000
Variance : 1.082
Standard Deviation : 1.040
Total rolls : 62Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.562
Median : 3.000
Variance : 1.021
Standard Deviation : 1.011
Total rolls : 48Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.692
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 artilleries and 3 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 infantry moved from Tambov to Volgograd
3 fighters moved from Persia to Kazakhstan
1 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Kazakhstan from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour, 3 artilleries and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 artilleries
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
4 aaGuns moved from Tambov to Russia
4 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from Malaya to Burma
3 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
2 tactical_bombers moved from Kweichow to Kazakhstan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
3 bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Western Australia
Battle in Kazakhstan
Japanese attack with 3 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 3 armour, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Western Australia from ANZAC, taking Kazakhstan from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Aleutian Islands
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 tactical_bombers could not land in Kazakhstan and were removed
3 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour and 2 mech_infantrys moved from Soviet Far East to 3 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour and 2 mech_infantrys moved from 2 Sea Zone to Alaska
2 destroyers and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
2 armour and 1 mech_infantry moved from Manchuria to Siberia
1 aaGun moved from Kansu to Tsinghai
1 aaGun moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
4 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
3 bombers moved from Burma to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Malaya
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Central Mongolia to Kansu
1 fighter and 1 tactical_bomber moved from Japan to AlaskaPlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 bombers, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 3 infantry
Burma : 1 flag, 1 artillery
British Columbia : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Western Australia : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 armour and 1 mech_infantry
Kazakhstan : 1 flag, 3 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag, 1 armour and 1 mech_infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag
2 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports
8 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
56 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
80 Sea Zone : 1 submarine
70 Sea Zone : 1 submarine
72 Sea Zone : 1 submarine
71 Sea Zone : 1 submarine
82 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 80
Russians : 8 / 9
Japanese : 81 / 86
Americans : 50 / 67
Chinese : 0 / 9
British : 30 / 16
UK_Pacific : 5 / 6
Italians : 20 / 30
ANZAC : 9 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.200
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 fighters, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to Alaska
1 fighter moved from Western United States to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
1 armour, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from United Kingdom to Scotland
6 fighters moved from United Kingdom to Scotland
1 transport moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to ScotlandCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Scotland
Americans attack with 6 fighters and 3 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters moved from Scotland to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Egypt to Persia
2 fighters moved from Gibraltar to Egypt
1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 armour and 1 mech_infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 1x airfield; Remaining resources: 15 PUs;
British buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from Persia to Alexandria
2 infantry moved from Egypt to Alexandria
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 2 fighters and 1 infantry
retreated to Alexandria
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
1 bomber moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Burma to Eastern Persia
3 armour moved from Persia to Eastern Persia
4 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 infantry placed in United Kingdom
2 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,1,6,3,6,1,3,6,5,4,4,6,3,2,1,6,1,4,1,4,1,6,2,5,4,4,4,2,3,3,1,2,4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,6,3,3,3
British collect 14 PUs (18 lost to blockades); end with 14 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Italians
2 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 bomber moved from Southern Italy to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
2 fighters moved from Ukraine to Southern Italy
3 artilleries and 1 infantry moved from Ukraine to Rostov
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 carriers, 2 cruisers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Cyprus : 1 flag
Morocco : 1 flag, 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bryansk : 1 flag
Rostov : 1 flag, 3 artilleries and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
98 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 80
Russians : 9 / 9
Japanese : 80 / 86
Americans : 50 / 63
Chinese : 0 / 9
British : 32 / 14
UK_Pacific : 6 / 5
Italians : 21 / 31
ANZAC : 9 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Novosibirsk to Caucasus
5 armour moved from Novosibirsk to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 armour moved from Novosibirsk to Samara
1 tactical_bomber moved from Novosibirsk to Samara
2 bombers moved from Novosibirsk to Caucasus
1 bomber moved from Novosibirsk to Caucasus
1 bomber moved from Novosibirsk to Samara
5 artilleries and 10 infantry moved from Eire to Scotland
1 fighter moved from 109 Sea Zone to 119 Sea Zone
7 fighters moved from 109 Sea Zone to Scotland
1 artillery and 2 infantry moved from Archangel to Vologda
1 bomber moved from Samara to Volgograd
1 bomber moved from Novosibirsk to Vologda
1 bomber moved from Novosibirsk to Samara
1 bomber moved from Novosibirsk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 armour and 2 bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 6 armour and 2 bombers in Volgograd, round 2 : 5/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits
1 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Scotland
Germans attack with 5 artilleries, 7 fighters and 10 infantry
British defend with 1 airfield; Americans defend with 3 infantry
Germans roll dice for 5 artilleries, 7 fighters and 10 infantry in Scotland, round 2 : 5/22 hits
British roll dice for 3 infantry in Scotland, round 2 : 0/3 hits
3 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 5 artilleries, 7 fighters and 10 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Samara, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 tactical_bomber moved from Samara to Ukraine
1 bomber moved from Samara to Ukraine
1 bomber moved from Vologda to Ukraine
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Bryansk
3 infantry moved from Ukraine to Rostov
4 infantry moved from Novgorod to Belarus
3 bombers moved from Caucasus to Ukraine
1 aaGun moved from Eire to Scotland
7 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 4 infantry moved from Holland Belgium to 110 Sea Zone
2 aaGuns, 4 infantry and 5 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from 109 Sea Zone to Scotland
7 fighters moved from Scotland to 109 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 submarine moved from 105 Sea Zone to 103 Sea Zone
1 destroyer moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 infantry moved from Western Germany to France
2 fighters moved from 95 Sea Zone to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
1 artillery and 7 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Scotland : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries and 15 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 5 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Belarus : 1 flag, 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry and 1 mech_infantry
Rostov : 3 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Ukraine : 7 bombers and 1 tactical_bomber
Vologda : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour
125 Sea Zone : 1 flag, 1 submarine
86 Sea Zone : 1 submarine
89 Sea Zone : 1 submarine
102 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 9 submarines and 7 transports
Greece : 1 flag
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
107 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 76
Russians : 3 / 9
Japanese : 80 / 86
Americans : 50 / 63
Chinese : 0 / 9
British : 30 / 14
UK_Pacific : 6 / 5
Italians : 21 / 31
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.423
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52Germans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.548
Median : 3.500
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42British Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
3 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 7 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kansu to Samara
3 armour moved from Kazakhstan to Samara
2 artilleries and 3 infantry moved from Shan State to Burma
1 fighter moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 fighter moved from 2 Sea Zone to 1 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Burma, round 2 : 3/20 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 1 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 1 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Samara
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Malaya
1 aaGun moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
3 bombers moved from Kiangsu to Alaska
1 fighter moved from 1 Sea Zone to 2 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
2 fighters moved from 2 Sea Zone to Alaska
1 fighter moved from 2 Sea Zone to Alaska
2 armour and 1 mech_infantry moved from Siberia to Soviet Far East
1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 37 Sea Zone
3 fighters moved from 56 Sea Zone to 37 Sea Zone
1 aaGun moved from Tsinghai to Novosibirsk
1 armour and 1 mech_infantry moved from Olgiy to NovosibirskPlace Units - Japanese
1 factory_minor and 1 harbour placed in Alaska
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,2,4
Japanese collect 80 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
British Columbia : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Aleutian Islands : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag, 1 armour and 2 mech_infantrys
2 Sea Zone : 3 carriers, 3 destroyers, 1 fighter, 5 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Samara : 1 flag, 3 armour and 1 mech_infantry
80 Sea Zone : 1 submarine
70 Sea Zone : 1 submarine
72 Sea Zone : 1 submarine
71 Sea Zone : 1 submarine
82 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 76
Russians : 5 / 6
Japanese : 82 / 85
Americans : 50 / 63
Chinese : 0 / 9
British : 30 / 14
UK_Pacific : 5 / 5
Italians : 20 / 31
ANZAC : 9 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 4.129
Median : 5.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.208
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 24Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Ah, to hell with it.
Good game. I’ll post the result.





