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Omega1759 (Axis) StuckTojo (Allies + 14) Xth - 2016 League Game No VC, no Tech

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Samara
                4 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Samara
                2 artilleries and 20 infantry moved from Russia to Tambov
                4 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                3 artilleries moved from Russia to Bryansk
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 24 infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 2 artilleries and 23 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 4 artilleries and 6 infantry
                    Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 armour and 1 mech_infantry
                    Russians win, taking Bryansk from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 1 tactical_bomber
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    triplea_38511.0_Rus10.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 artillery moved from Siberia to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Amur to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                2 fighters moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from Amur to Chahar
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 bomber moved from Kiangsu to Kweichow
                2 bombers moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Soviet Far East, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 armour and 2 tactical_bombers in Suiyuyan, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to Siberia
                1 aaGun moved from Dzavhan to Yenisey
                1 tactical_bomber moved from Kweichow to Hopei
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kweichow to Hopei
                2 bombers moved from Hunan to Hopei
                2 fighters moved from Chahar to Hopei
                2 tactical_bombers moved from Suiyuyan to Hopei
                3 mech_infantrys moved from Shan State to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                4 carriers moved from 35 Sea Zone to 42 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 3 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 2 armour
        Kweichow : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 aaGun, 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers
        Chahar : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag, 1 aaGun
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 1 fighter and 1 tactical_bomber
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 fighter and 3 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag
        3 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 submarine
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 11 / 13
        Japanese : 65 / 70
        Americans : 52 / 74
        Chinese : 7 / 17
        British : 33 / 26
        UK_Pacific : 6 / 3
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 61

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 46

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38511.0_Jap10.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 artillery moved from Siberia to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Amur to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                2 fighters moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from Amur to Chahar
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 bomber moved from Kiangsu to Kweichow
                2 bombers moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Soviet Far East, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 armour and 2 tactical_bombers in Suiyuyan, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to Siberia
                1 aaGun moved from Dzavhan to Yenisey
                1 tactical_bomber moved from Kweichow to Hopei
                1 armour moved from Kiangsu to Hopei
                1 bomber moved from Kweichow to Hopei
                2 bombers moved from Hunan to Hopei
                2 fighters moved from Chahar to Hopei
                2 tactical_bombers moved from Suiyuyan to Hopei
                3 mech_infantrys moved from Shan State to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone
                4 carriers moved from 35 Sea Zone to 42 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 3 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 2 armour
        Kweichow : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 aaGun, 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers
        Chahar : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag, 1 aaGun
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 1 fighter and 1 tactical_bomber
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 fighter and 3 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        Central Mongolia : 1 flag
        3 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 submarine
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 11 / 13
        Japanese : 65 / 70
        Americans : 52 / 74
        Chinese : 7 / 17
        British : 33 / 26
        UK_Pacific : 6 / 3
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 61

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 46

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38511.0_Jap10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Caucasus

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Caucasus
                    Americans attack with 1 mech_infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Northern Territory to Queensland
                1 tactical_bomber moved from Northern Territory to Queensland
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                6 fighters moved from 101 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 mech_infantry placed in Western United States
                1 carrier and 1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38511.0_Ame10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                    retreated to Kwangsi
                    Japanese win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 artillery and 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_38511.0_Chi10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 12 PUs;
                British buy 3 artilleries; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                9 armour, 4 artilleries, 5 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Yunnan to Shan State
                3 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 10 armour, 4 artilleries, 5 infantry and 7 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Caucasus from Germans with 10 armour, 4 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                2 armour moved from India to Eastern Persia
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Persia to Iraq
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom

    Place Units - British
                3 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,1,5,4
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38511.0_UK_10.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Tobruk
                Battle in Libya
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking Tobruk from British, taking Libya from French with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 99 Sea Zone to Ukraine
                1 battleship, 2 carriers and 2 cruisers moved from 94 Sea Zone to 96 Sea Zone
                1 bomber moved from Norway to Ukraine
                1 fighter moved from Norway to Novgorod

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Tobruk : 2 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Libya : 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 6 infantry
        Novgorod : 1 fighter
        96 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 transports
        99 Sea Zone : 1 flag, 1 destroyer
        98 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 13 / 13
        Japanese : 64 / 70
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 33 / 28
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38511.0_Ita10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Malaya

    Combat - ANZAC
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Malaya to India
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns and 1 mech_infantry moved from Northern Territory to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                2 fighters moved from Egypt to Caucasus
                1 fighter moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_38511.0_ANZ10.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    triplea_38511.0_Fre10.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 67 PUs;
                Germans buy 1 bomber, 4 infantry and 7 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                9 armour and 17 infantry moved from Volgograd to Caucasus
                5 artilleries and 2 infantry moved from Volgograd to Caucasus
                5 bombers moved from Western Germany to Caucasus
                1 bomber moved from Novgorod to Caucasus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 battleship moved from 105 Sea Zone to 112 Sea Zone
                1 destroyer moved from 105 Sea Zone to 125 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 cruiser and 1 fighter in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 9 armour, 6 artilleries, 6 bombers and 20 infantry
                    ANZAC defend with 3 fighters; British defend with 10 armour, 4 artilleries, 5 infantry and 7 mech_infantrys
                        Germans roll dice for 9 armour, 6 artilleries, 6 bombers and 20 infantry in Caucasus, round 2 :  17/41 hits
                        Russians roll dice for 10 armour, 4 artilleries, 3 fighters, 5 infantry and 7 mech_infantrys in Caucasus, round 2 :  7/29 hits
                        5 infantry owned by the British, 1 armour owned by the British, 7 infantry owned by the Germans, 4 artilleries owned by the British and 7 mech_infantrys owned by the British lost in Caucasus
                        Germans roll dice for 9 armour, 6 artilleries, 6 bombers and 13 infantry in Caucasus, round 3 :  10/34 hits
                        Russians roll dice for 9 armour and 3 fighters in Caucasus, round 3 :  6/12 hits
                        9 armour owned by the British, 6 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Caucasus
                        Germans roll dice for 9 armour, 6 artilleries, 6 bombers and 7 infantry in Caucasus, round 4 :  13/28 hits
                        Russians roll dice for 2 fighters in Caucasus, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 2 fighters owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour, 6 artilleries, 6 bombers and 6 infantry remaining. Battle score for attacker is 107
                    Casualties for ANZAC: 3 fighters
                    Casualties for Germans: 14 infantry
                    Casualties for British: 10 armour, 4 artilleries, 5 infantry and 7 mech_infantrys
                Battle in 113 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer, 2 fighters and 6 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 6 transports in 113 Sea Zone, round 2 :  3/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                6 bombers moved from Caucasus to Ukraine
                1 tactical_bomber moved from Novgorod to Ukraine
                1 mech_infantry moved from Denmark to Germany
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Norway to Finland
                2 infantry moved from Karelia to Novgorod
                2 artilleries and 4 infantry moved from Western Germany to Germany
                3 infantry moved from Denmark to Western Germany
                2 aaGuns and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                6 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 carriers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 2 fighters moved from 105 Sea Zone to 112 Sea Zone
                3 fighters moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 submarines placed in 105 Sea Zone
                1 submarine placed in 112 Sea Zone
                2 submarines placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Holland Belgium : 2 aaGuns and 4 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Ukraine : 6 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 1 flag, 9 armour, 6 artilleries and 6 infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 2 submarines
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 7 submarines
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry
        105 Sea Zone : 1 flag, 3 submarines

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 9 / 13
        Japanese : 64 / 70
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 33 / 28
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 21 times
                3 was rolled 26 times
                4 was rolled 29 times
                5 was rolled 29 times
                6 was rolled 30 times
            Average roll : 3.679
            Median : 4.000
            Variance : 0.399
            Standard Deviation : 0.631
            Total rolls : 159

    Germans Combat
                1 was rolled 17 times
                2 was rolled 19 times
                3 was rolled 21 times
                4 was rolled 17 times
                5 was rolled 20 times
                6 was rolled 19 times
            Average roll : 3.540
            Median : 3.000
            Variance : 0.152
            Standard Deviation : 0.390
            Total rolls : 113

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 4.089
            Median : 4.000
            Variance : 1.705
            Standard Deviation : 1.306
            Total rolls : 45

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38511.0_Ger11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries moved from Bryansk to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Tambov to Volgograd
                3 fighters moved from Russia to Volgograd
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Tambov
                3 fighters moved from Volgograd to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Tambov
                2 artilleries moved from Samara to Tambov
                1 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    triplea_38511.0_Rus11.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 armour, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Vologda
                1 mech_infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Novosibirsk
                1 artillery and 2 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Hopei to Yunnan
                3 tactical_bombers moved from Hopei to Yunnan
                2 fighters moved from Hopei to Yunnan
                1 armour moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                3 bombers moved from Hopei to Yunnan
                1 armour moved from Suiyuyan to Tsinghai
                      Japanese take Shensi from Chinese
                      Japanese take Tsinghai from Chinese
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from French Indo China to Shan State

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 6 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 3 artilleries, 1 fighter and 6 infantry
                        Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 :  7/17 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 :  6/10 hits
                        1 artillery owned by the Chinese, 2 infantry owned by the Japanese, 6 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 :  7/11 hits
                        Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 :  1/3 hits
                        1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 2 infantry and 4 mech_infantrys
                    Casualties for Chinese: 3 artilleries, 1 fighter and 6 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        1 mech_infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Shan State to Malaya
                1 fighter moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangsi
                3 bombers moved from Yunnan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Chahar to Shensi
                1 aaGun moved from Hopei to Shensi
                1 armour and 2 mech_infantrys moved from Manchuria to Siberia
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Yenisey to Timguska

    Place Units - Japanese
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 3 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 aaGun
        Siberia : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag, 1 armour
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 submarine
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 15 / 18
        Japanese : 72 / 77
        Americans : 52 / 72
        Chinese : 3 / 13
        British : 33 / 28
        UK_Pacific : 6 / 7
        Italians : 15 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.322
            Median : 3.000
            Variance : 0.810
            Standard Deviation : 0.900
            Total rolls : 59

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.366
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 41

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38511.0_Jap11.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to Malaya
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                      Americans take 41 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 43 Sea Zone from Japanese

    triplea_38511.0_Ame11.tsvg

  • 19 17 16

    Intercept in FIC?

  • 17 16 13 12

    Yes!

  • 17 16 13 12

    Epic air battle!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to Malaya
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                      Americans take 41 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 43 Sea Zone from Japanese

    Combat - Americans
                Air Battle in Malaya
                    Americans attacks with 1 units heading to Malaya
                    Japanese launches 2 interceptors out of Malaya
                    Air Battle is over, the attackers have all died
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Gibraltar to Egypt
                5 fighters moved from Gibraltar to United Kingdom
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Queensland to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 101 Sea Zone to Gibraltar
                4 carriers and 3 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38511.0_Ame11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

    triplea_38511.0_Chi11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                2 armour moved from Eastern Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from India to Iraq
                3 aaGuns, 5 artilleries and 13 infantry moved from India to Burma

    Place Units - British
                1 infantry placed in United Kingdom
                3 infantry placed in Iraq
                2 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,5,4,5,5,6,2,4,4,3,2,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,1,3,5
                British collect 15 PUs (18 lost to blockades); end with 15 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_38511.0_UK_11.tsvg

  • 19 17 16

    @Omega1759:

    Yes!

    Well that was weird!

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