sent a chat so we don’t clutter up this thread
ACGTO LOTR redrum(Good) vs DizzKneeLand33(Evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 1 bats, 5 shooterss and 2 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Rhovanion to E. Emnet
1 wargs moved from N. Brown Lands to E. Emnet
1 bats moved from Isengard to E. Emnet
1 shooters and 2 stabberss moved from Celebran to Fangorn
3 shooterss, 5 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 shooters and 1 stabbers moved from N. Caves to Eregion
1 bats moved from Moria to Eregion
1 stabbers moved from N. Caves to EregionCombat - Goblins
Battle in Lorien
Goblins attack with 3 shooterss, 5 stabberss, 2 trollss and 5 wargss
Elves defend with 1 castle, 4 fortificationss and 3 towers
Goblins win, taking Lorien from Elves with 3 shooterss, 1 stabbers, 2 trollss and 5 wargss remaining. Battle score for attacker is 15
Casualties for Goblins: 4 stabberss
Casualties for Elves: 4 fortificationss and 3 towers
Battle in E. Emnet
Goblins attack with 1 bats and 2 wargss
Rohan defend with 1 spearInfantry
Goblins win, taking E. Emnet from Rohan with 1 bats and 2 wargss remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Battle in Fangorn
Goblins attack with 1 shooters and 2 stabberss
Rohan defend with 1 spearInfantry
Goblins win, taking Fangorn from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 1
Casualties for Goblins: 1 stabbers
Casualties for Rohan: 1 spearInfantry
Battle in Eregion
Goblins attack with 1 bats, 1 shooters and 2 stabberss
Elves defend with 1 hobbits and 1 hunters
Goblins win, taking Eregion from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hobbits and 1 huntersNon Combat Move - Goblins
4 wargss moved from Isengard to Anduin East Bank
3 shooterss and 5 stabberss moved from Celebran to Anduin East Bank
1 bats moved from E. Emnet to Anduin East Bank
1 bats moved from Eregion to Moria
1 stabbers moved from Drimrill Dale to Anduin East Bank
1 shooters moved from Moria to Drimrill Dale
2 shooterss and 3 stabberss moved from Moria to CelebranPlace Units - Goblins
1 shooters placed in N. Caves
1 bats, 4 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 27 PUs; end with 27 PUs totalTerritory Summary for Goblins :
Lorien : 1 flag, 1 castle, 3 shooterss, 1 stabbers, 2 trollss and 5 wargss
Fangorn : 1 flag, 1 shooters and 1 stabbers
E. Emnet : 1 flag, 2 wargss
N. Caves : 1 castle and 1 shooters
Moria : 2 batss, 1 castle, 8 fortificationss, 4 shooterss and 2 stabberss
S. Caves : 1 castle
N. Brown Lands : 1 flag
Rhovanion : 1 flag
Anduin East Bank : 1 bats, 3 shooterss, 6 stabberss and 4 wargss
Anduin West Bank : 1 flag, 1 shooters
Drimrill Dale : 1 flag, 1 shooters
Celebran : 1 flag, 2 shooterss and 3 stabberss
Eregion : 1 flag, 1 shooters and 1 stabbersProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 26 / 26
Rohan : 14 / 18
Goblins : 27 / 27
Elves : 17 / 25
Haradrim : 18 / 18
Gondor : 27 / 31
Rhun : 12 / 15
Dale : 12 / 12
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 8 hobbitss and 2 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
Elves loses 0 PUs for violating Celduins neutrality.
1 hunters moved from Rhudaur to N. Enedwaith
Elves take N. Enedwaith from Neutral
4 hunterss and 2 wizards moved from Rhudaur to Eregion
8 hobbitss moved from Rivendell to Eregion
1 ents, 6 hunterss and 4 wizards moved from Gladden to Anduin West Bank
2 entss moved from Carrock to Anduin West Bank
1 hunters moved from Withered Heath to Carrock
1 hunters moved from Iron Hills to E. Mirkwood
1 hunters moved from Iron Hills to Celduin
Elves take Celduin from Neutral
1 hunters moved from Iron Hills to S. Dale
4 eagless moved from Iron Hills to Anduin West BankCombat - Elves
Battle in Eregion
Elves attack with 8 hobbitss, 4 hunterss and 2 wizards
Goblins defend with 1 shooters and 1 stabbers
Elves win, taking Eregion from Goblins with 7 hobbitss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 1 hobbits
Battle in Anduin West Bank
Elves attack with 4 eagless, 3 entss, 6 hunterss and 4 wizards
Goblins defend with 1 shooters
Elves win, taking Anduin West Bank from Goblins with 4 eagless, 3 entss, 6 hunterss and 4 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shootersNon Combat Move - Elves
4 eagless moved from Anduin West Bank to High MirkwoodPlace Units - Elves
2 hunterss placed in High Mirkwood
8 hobbitss placed in RivendellTurn Complete - Elves
Elves collect 22 PUs; end with 23 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 26 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 22 / 23
Haradrim : 18 / 18
Gondor : 27 / 31
Rhun : 12 / 15
Dale : 12 / 12
Khand : 11 / 11
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.133
Median : 3.000
Variance : 1.448
Standard Deviation : 1.203
Total rolls : 30Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Elves Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 castle and 2 rafts; Remaining resources: 1 PUs;Non Combat Move - Haradrim
2 corsairss, 2 oliphants and 2 spearInfantrys moved from S. Ithilien to S. Gondor
2 spearInfantrys moved from Debatable Land to S. Gondor
2 spearInfantrys moved from Debatable Land to S. Gondor
2 corsairss and 2 spearInfantrys moved from Umbar Peninsula to Umbar
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
2 caravels moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
1 castle placed in Umbar
2 rafts placed in Umbar Coast
1 caravel placed in Bay of Harad
Turning on Edit Mode
EDIT: Removing units owned by Haradrim from Umbar Coast: 1 caravel
EDIT: Adding units owned by Haradrim to S. Gondor Coast: 1 caravel
EDIT: Turning off Edit ModeTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 19 PUs totalTerritory Summary for Haradrim :
S. Ithilien : 2 corsairss, 2 oliphants and 2 spearInfantrys
S. Gondor : 2 corsairss, 2 oliphants and 6 spearInfantrys
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 1 castle, 2 corsairss and 2 spearInfantrys
Umbar Peninsula : 1 castle, 1 corsairs and 1 spearInfantry
Debatable Land : 1 flag
Bay of Harad : 1 caravel
Umbar Peninsula Coast : 2 caravels
Umbar Coast : 1 caravel, 5 galleons and 2 rafts
S. Gondor Coast : 1 caravelProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 26 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 22 / 23
Haradrim : 18 / 19
Gondor : 27 / 31
Rhun : 12 / 15
Dale : 12 / 12
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 5 rafts and 7 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys moved from Minas Tirith to Anorien
1 trebuche moved from Lossarnach to Anorien
3 spearInfantrys and 1 trebuche moved from W. Osg. to E. Osg.Combat - Gondor
Battle in E. Osg.
Gondor attack with 3 spearInfantrys and 1 trebuche
Mordor defend with 1 castle, 2 orcss and 1 siegeTower
Gondor win, taking E. Osg. from Mordor with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 10
Casualties for Mordor: 2 orcss and 1 siegeTower
Battle in Anorien
Gondor attack with 3 spearInfantrys and 1 trebuche
Mordor defend with 2 orcss and 1 siegeTower
Gondor win, taking Anorien from Mordor with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 7
Casualties for Mordor: 2 orcss and 1 siegeTower
Casualties for Gondor: 1 spearInfantryNon Combat Move - Gondor
2 spearInfantrys, 4 towerGuards and 2 trebuches moved from Lossarnach to W. Osg.
5 heavyCavalrys moved from W. Osg. to Lossarnach
3 heavyCavalrys moved from Lebennin to Lossarnach
3 spearInfantrys and 1 towerGuard moved from Lebennin to Lossarnach
10 undeads moved from Lamedon to Lebennin
5 spearInfantrys moved from Minas Tirith to Lossarnach
2 galleons moved from Anduin Mouth to Gilrain
2 caravels and 4 galleons moved from Morthond to GilrainPlace Units - Gondor
2 spearInfantrys placed in W. Osg.
5 spearInfantrys placed in Minas Tirith
3 rafts placed in Morthond
2 rafts placed in LefnuiTurn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 22 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 12 / 15
Dale : 12 / 12
Khand : 11 / 11
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.705
Median : 4.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 44Mordor Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Gondor Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.742
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 warChariot moved from S. Rhovanion to Celduin
2 spearInfantrys moved from Rhun to S. Dale
2 spearInfantrys moved from Rhun to N. Rhun
1 chariotArchers moved from E. Rhovanion to S. Dale
1 chariotArchers moved from E. Rhovanion to N. RhunCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 heavyCavalry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Dale: 1 heavyCavalry
Casualties for Rhun: 1 spearInfantry
Battle in Celduin
Rhun attack with 1 spearInfantry and 1 warChariot
Elves defend with 1 hunters
Rhun win, taking Celduin from Elves with 1 warChariot remaining. Battle score for attacker is 1
Casualties for Elves: 1 hunters
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Elves defend with 1 hunters
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Elves: 1 huntersNon Combat Move - Rhun
1 spearInfantry moved from S. Rhovanion to Rhovanion
1 warChariot moved from S. Brown Lands to Rhovanion
1 spearInfantry moved from S. E. Rhovanion to Rhovanion
1 chariotArchers moved from E. Rhovanion to RhunPlace Units - Rhun
5 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs totalTerritory Summary for Rhun :
Rhun : 1 castle, 1 chariotArchers, 2 fortificationss and 5 spearInfantrys
N. Rhun : 1 chariotArchers and 1 spearInfantry
S. Brown Lands : 1 flag
S. Rhovanion : 1 flag
S. E. Rhovanion : 1 flag
Rhovanion : 2 spearInfantrys and 1 warChariot
E. Rhovanion : 1 flag
Celduin : 1 flag, 1 warChariot
S. Dale : 1 flag, 1 chariotArchers and 2 spearInfantrysProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 19 / 19
Dale : 7 / 12
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 3 archerss and 3 spearInfantrys
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
2 archerss and 1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale
2 archerss and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 16 / 19
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 9 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.773
Median : 3.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 22Dale Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18Rhun Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs;Non Combat Move - Khand
2 raiderCavalrys moved from S. Gondor to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
2 warWolvess moved from Khand to S. Ithilien
3 raiderss and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
1 raiders, 1 warWolves and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs totalTerritory Summary for Khand :
S. Ithilien : 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys
S. Gondor : 1 flag
Khand : 1 castle, 2 fortificationss, 1 raiders, 1 warWolves and 1 xbowInfantry
Harad Road : 3 raiderss and 1 xbowInfantryProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 16 / 19
Dale : 10 / 10
Khand : 11 / 11
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry and 1 cannon moved from N. Dale to Celduin
5 axeInfantrys, 1 cannon and 2 phalanxs moved from N. Dale to S. DaleCombat - Dwarves
Battle in Celduin
Dwarves attack with 1 axeInfantry and 1 cannon
Rhun defend with 1 warChariot
Dwarves win, taking Celduin from Rhun with 1 axeInfantry and 1 cannon remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariot
Battle in S. Dale
Dwarves attack with 5 axeInfantrys, 1 cannon and 2 phalanxs
Rhun defend with 1 chariotArchers and 2 spearInfantrys
Dwarves win, taking S. Dale from Rhun with 4 axeInfantrys, 1 cannon and 2 phalanxs remaining. Battle score for attacker is 7
Casualties for Dwarves: 1 axeInfantry
Casualties for Rhun: 1 chariotArchers and 2 spearInfantrysNon Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. RhunPlace Units - Dwarves
4 axeInfantrys placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.417
Median : 3.500
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Dwarves Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Rhun Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 4 fortificationss and 1 urukhai; Remaining resources: 0 PUs;Place Units - Saruman
4 fortificationss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs totalTerritory Summary for Saruman :
Isengard : 1 castle, 10 fortificationss, 3 orcss, 1 siegeTower, 1 tower, 1 trolls and 4 urukhais
Anduin East Bank : 1 flag, 1 urukhaiProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 19 / 19
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 1 archers, 2 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
Freefolk loses 0 PUs for violating Enedwaiths neutrality.
1 lightCavalry moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
1 lightCavalry moved from Lond Daer to Enedwaith
Freefolk take Enedwaith from Neutral
1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
2 lightCavalrys moved from Lond Daer to Eregion
3 archerss and 3 spearInfantrys moved from Cardolan to Eregion
2 hobbitss moved from Minhiriath to N. Enedwaith
1 hobbits moved from S. Downs to Cardolan
1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
2 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Hobbiton to N. Enedwaith
1 archers moved from Bree to S. DownsCombat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
2 hobbitss placed in Lond Daer
Freefolk undo move 1.
1 archers and 1 hobbits placed in Lond Daer
1 hobbits and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 23 / 26
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 30 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss, 1 siegeTower and 1 trolls; Remaining resources: 1 PUs;Combat Move - Mordor
4 orcss and 1 siegeTower moved from N. Ithilien to Anorien
3 orcss, 1 siegeTower and 1 trolls moved from S. Ithilien to E. Osg.
1 orcs moved from S. Ithilien to E. Osg.
2 nazguls moved from Rhun to Celduin
1 nazgul moved from E. Rhovanion to CelduinCombat - Mordor
Battle in E. Osg.
Mordor attack with 4 orcss, 1 siegeTower and 1 trolls
Gondor defend with 1 castle, 3 spearInfantrys and 1 trebuche
Mordor win, taking E. Osg. from Gondor with 1 trolls remaining. Battle score for attacker is -3
Casualties for Mordor: 4 orcss and 1 siegeTower
Casualties for Gondor: 3 spearInfantrys and 1 trebuche
Battle in Anorien
Mordor attack with 4 orcss and 1 siegeTower
Gondor defend with 2 spearInfantrys and 1 trebuche
Mordor win, taking Anorien from Gondor with 4 orcss and 1 siegeTower remaining. Battle score for attacker is 10
Casualties for Gondor: 2 spearInfantrys and 1 trebuche
Battle in Celduin
Mordor attack with 3 nazguls
Dwarves defend with 1 axeInfantry and 1 cannon
Mordor win with 3 nazguls remaining. Battle score for attacker is 9
Casualties for Dwarves: 1 axeInfantry and 1 cannonNon Combat Move - Mordor
3 nazguls moved from Celduin to Rhun
1 trolls moved from Wold to Rhovanion
1 orcs moved from Anduin East Bank to Wold
2 orcss and 1 siegeTower moved from Anduin East Bank to N. Brown Lands
3 trollss moved from Anduin East Bank to Rhovanion
1 orcs moved from S. Mirkwood to Rhovanion
1 orcs moved from Dol Goldur to S. Mirkwood
1 trolls moved from N. Ithilien to S. Rhovanion
1 orcs moved from Udun to Dagorlad
1 trolls moved from Minas Morgul to N. Ithilien
1 siegeTower moved from Minas Morgul to N. Ithilien
3 orcss moved from Minas Morgul to N. Ithilien
2 siegeTowers and 1 trolls moved from S. Ithilien to N. IthilienPlace Units - Mordor
1 orcs placed in Dol Goldur
4 orcss and 1 siegeTower placed in Minas Morgul
1 trolls placed in UdunTurn Complete - Mordor
Mordor collect 26 PUs; end with 27 PUs totalTerritory Summary for Mordor :
S. Mirkwood : 1 flag, 1 orcs
N. Ithilien : 1 flag, 7 orcss, 3 siegeTowers and 2 trollss
S. Ithilien : 1 flag
E. Osg. : 1 flag, 1 castle and 1 trolls
Anorien : 1 flag, 4 orcss and 1 siegeTower
Minas Morgul : 1 castle, 4 fortificationss, 4 orcss, 1 siegeTower and 4 towers
Barad Dur : 1 castle, 6 fortificationss and 1 tower
Udun : 1 castle, 4 fortificationss, 2 towers and 1 trolls
Rhun : 3 nazguls
Dol Goldur : 1 castle, 4 fortificationss, 1 orcs and 1 tower
Dagorlad : 1 flag, 1 orcs
N. Brown Lands : 2 orcss and 1 siegeTower
S. Rhovanion : 1 trolls
Rhovanion : 1 orcs and 4 trollss
Wold : 1 flag, 1 orcsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 26 / 27
Rohan : 14 / 18
Goblins : 25 / 27
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 27 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 1 castle, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry and 3 spearInfantrys moved from Westfold to Fangorn
2 spearInfantrys moved from Eastfold to E. Emnet
1 heavyCavalry moved from Westfold to E. EmnetCombat - Rohan
Battle in E. Emnet
Rohan attack with 1 heavyCavalry and 2 spearInfantrys
Goblins defend with 2 wargss
Rohan win, taking E. Emnet from Goblins with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 10
Casualties for Goblins: 2 wargss
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 3 spearInfantrys
Goblins defend with 1 shooters and 1 stabbers
Rohan win, taking Fangorn from Goblins with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Goblins: 1 shooters and 1 stabbersNon Combat Move - Rohan
2 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
1 castle placed in Westfold
2 spearInfantrys and 1 trebuche placed in EastfoldTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 26 / 27
Rohan : 18 / 18
Goblins : 19 / 27
Elves : 22 / 23
Haradrim : 18 / 19
Gondor : 27 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.350
Median : 3.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Goblins Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Rohan Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.857
Median : 2.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 1 bats, 8 shooterss and 3 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
4 wargss moved from Anduin East Bank to E. Emnet
2 shooterss and 3 stabberss moved from Celebran to Fangorn
1 bats moved from Anduin East Bank to Fangorn
2 batss moved from Moria to FangornCombat - Goblins
Battle in E. Emnet
Goblins attack with 4 wargss
Rohan defend with 1 heavyCavalry and 2 spearInfantrys
Goblins win, taking E. Emnet from Rohan with 3 wargss remaining. Battle score for attacker is 6
Casualties for Goblins: 1 wargs
Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrys
Battle in Fangorn
Goblins attack with 3 batss, 2 shooterss and 3 stabberss
Rohan defend with 1 heavyCavalry and 3 spearInfantrys
Goblins win, taking Fangorn from Elves with 3 batss and 1 shooters remaining. Battle score for attacker is 6
Casualties for Goblins: 1 shooters and 3 stabberss
Casualties for Rohan: 1 heavyCavalry and 3 spearInfantrysNon Combat Move - Goblins
3 shooterss and 6 stabberss moved from Anduin East Bank to Celebran
1 trolls and 3 wargss moved from Lorien to Moria
3 batss moved from Fangorn to Moria
1 shooters moved from Drimrill Dale to Moria
1 shooters moved from Lorien to Drimrill Dale
2 shooterss and 1 stabbers moved from Lorien to CelebranPlace Units - Goblins
1 bats, 2 shooterss and 1 stabbers placed in Lorien
6 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 25 PUs; end with 25 PUs totalTerritory Summary for Goblins :
Lorien : 1 flag, 1 bats, 1 castle, 2 shooterss, 1 stabbers, 1 trolls and 2 wargss
Fangorn : 1 flag, 1 shooters
E. Emnet : 1 flag, 3 wargss
N. Caves : 1 castle and 1 shooters
Moria : 3 batss, 1 castle, 8 fortificationss, 11 shooterss, 4 stabberss, 1 trolls and 3 wargss
S. Caves : 1 castle
N. Brown Lands : 1 flag
Rhovanion : 1 flag
Drimrill Dale : 1 flag, 1 shooters
Celebran : 1 flag, 5 shooterss and 7 stabberssProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 26 / 27
Rohan : 14 / 18
Goblins : 25 / 25
Elves : 20 / 23
Haradrim : 18 / 19
Gondor : 27 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 hunters moved from N. Enedwaith to N. Dunland
1 hobbits moved from Eregion to N. Dunland
1 hunters moved from E. Mirkwood to Celduin
6 hunterss and 4 wizards moved from Anduin West Bank to N. Caves
4 hunterss and 2 wizards moved from Eregion to N. Caves
1 hobbits moved from Eregion to N. Caves
1 ents moved from Anduin West Bank to Drimrill Dale
2 eagless moved from High Mirkwood to Drimrill Dale
2 eagless moved from High Mirkwood to N. Dunland
1 hunters moved from Gladden to N. Caves
1 hunters moved from Carrock to N. CavesCombat - Elves
Battle in N. Caves
Elves attack with 1 hobbits, 12 hunterss and 6 wizards
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 hobbits, 12 hunterss and 6 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in N. Dunland
Elves attack with 2 eagless, 1 hobbits and 1 hunters
Neutral defend with 1 spearInfantry
Elves loses 0 PUs for violating N. Dunlands neutrality.
Elves win, taking N. Dunland from Neutral with 2 eagless and 1 hunters remaining. Battle score for attacker is 1
Casualties for Neutral: 1 spearInfantry
Casualties for Elves: 1 hobbits
Battle in Drimrill Dale
Elves attack with 2 eagless and 1 ents
Goblins defend with 1 shooters
Elves win, taking Drimrill Dale from Goblins with 2 eagless and 1 ents remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shootersNon Combat Move - Elves
1 ents moved from Anduin West Bank to Gladden
2 eagless moved from Drimrill Dale to Anduin West Bank
2 hunterss moved from High Mirkwood to Anduin West Bank
2 eagless moved from N. Dunland to Eregion
8 hobbitss moved from Rivendell to EregionPlace Units - Elves
5 hobbitss and 3 hunterss placed in RivendellTurn Complete - Elves
Elves collect 24 PUs; end with 25 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 26 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 27 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.758
Median : 4.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33Goblins Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Neutral Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.690
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs;Combat Move - Haradrim
2 corsairss and 2 spearInfantrys moved from Umbar to Umbar Coast
1 corsairs and 1 spearInfantry moved from Umbar Peninsula to Umbar Peninsula Coast
2 caravels, 1 corsairs and 1 spearInfantry moved from Umbar Peninsula Coast to S. Gondor Coast
1 caravel, 2 corsairss, 5 galleons, 2 rafts and 2 spearInfantrys moved from Umbar Coast to S. Gondor Coast
3 corsairss and 3 spearInfantrys moved from S. Gondor Coast to TolfolasCombat - Haradrim
Battle in Tolfolas
Haradrim attack with 3 corsairss and 3 spearInfantrys
Gondor defend with 1 spearInfantry
Haradrim win, taking Tolfolas from Gondor with 3 corsairss and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
1 caravel moved from Bay of Harad to Umbar Peninsula CoastPlace Units - Haradrim
2 rafts placed in Umbar Coast
1 galleon and 1 raft placed in Umbar Coast
1 caravel placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs totalTerritory Summary for Haradrim :
S. Ithilien : 2 corsairss, 2 oliphants and 2 spearInfantrys
S. Gondor : 2 corsairss, 2 oliphants and 6 spearInfantrys
Tolfolas : 1 flag, 3 corsairss and 3 spearInfantrys
City of Corsairs : 1 castle and 2 fortificationss
Umbar : 1 castle
Umbar Peninsula : 1 castle
Debatable Land : 1 flag
Bay of Harad : 1 caravel
Umbar Peninsula Coast : 1 caravel
Umbar Coast : 1 galleon and 3 rafts
S. Gondor Coast : 4 caravels, 5 galleons and 2 raftsProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 26 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 19 / 19
Gondor : 26 / 30
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 3 rafts and 8 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
1 trebuche moved from W. Osg. to Anorien
5 spearInfantrys moved from Minas Tirith to Anorien
2 spearInfantrys and 1 trebuche moved from W. Osg. to E. Osg.
2 caravels and 8 galleons moved from Gilrain to Anduin Mouth
3 undeads moved from Lebennin to Morthond
1 trebuche moved from W. Osg. to Anduin Mouth
7 undeads moved from Lebennin to Anduin Mouth
4 towerGuards moved from W. Osg. to Anduin Mouth
1 towerGuard moved from Lossarnach to Anduin Mouth
4 spearInfantrys moved from Lossarnach to Anduin Mouth
2 caravels, 8 galleons, 4 spearInfantrys, 5 towerGuards, 1 trebuche and 7 undeads moved from Anduin Mouth to Gilrain
3 rafts and 3 undeads moved from Morthond to Gilrain
4 spearInfantrys, 5 towerGuards, 1 trebuche and 10 undeads moved from Gilrain to Tolfolas
1 raft moved from Lefnui to N. E. Central Sea Zone
1 raft moved from Lefnui to Anfalas CoastCombat - Gondor
Battle in E. Osg.
Gondor attack with 2 spearInfantrys and 1 trebuche
Mordor defend with 1 castle and 1 trolls
Gondor win, taking E. Osg. from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Mordor: 1 trolls
Casualties for Gondor: 1 trebuche
Battle in Tolfolas
Gondor attack with 4 spearInfantrys, 5 towerGuards, 1 trebuche and 10 undeads
Haradrim defend with 3 corsairss and 3 spearInfantrys
Gondor win, taking Tolfolas from Haradrim with 4 spearInfantrys, 5 towerGuards, 1 trebuche and 8 undeads remaining. Battle score for attacker is 17
Casualties for Haradrim: 3 corsairss and 3 spearInfantrys
Casualties for Gondor: 2 undeads
Battle in Anorien
Gondor attack with 5 spearInfantrys and 1 trebuche
Mordor defend with 4 orcss and 1 siegeTower
1 trebuche retreated to W. Osg.
Mordor win with 3 orcss and 1 siegeTower remaining. Battle score for attacker is -12
Casualties for Mordor: 1 orcs
Casualties for Gondor: 5 spearInfantrysNon Combat Move - Gondor
8 heavyCavalrys and 3 spearInfantrys moved from Lossarnach to W. Osg.Place Units - Gondor
3 rafts placed in Morthond
2 spearInfantrys placed in W. Osg.
6 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 29 / 29
Rhun : 12 / 19
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 18 / 18Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.757
Median : 4.000
Variance : 1.726
Standard Deviation : 1.314
Total rolls : 74Mordor Combat
1 was rolled 5 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Haradrim Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Gondor Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.906
Median : 4.000
Variance : 1.058
Standard Deviation : 1.028
Total rolls : 53 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
2 spearInfantrys moved from Rhovanion to Celduin
1 chariotArchers moved from Rhun to CelduinCombat - Rhun
Battle in Celduin
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Elves defend with 1 hunters
Rhun win, taking Celduin from Dwarves with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Elves: 1 huntersNon Combat Move - Rhun
1 warChariot moved from Rhovanion to RhunPlace Units - Rhun
2 chariotArcherss and 3 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 14 PUs; end with 14 PUs totalTerritory Summary for Rhun :
Rhun : 1 castle, 2 chariotArcherss, 2 fortificationss, 8 spearInfantrys and 1 warChariot
S. Brown Lands : 1 flag
S. Rhovanion : 1 flag
S. E. Rhovanion : 1 flag
E. Rhovanion : 1 flag
Celduin : 1 flag, 1 chariotArchers and 2 spearInfantrysProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 29 / 29
Rhun : 14 / 14
Dale : 12 / 10
Khand : 11 / 11
Dwarves : 16 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Non Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Rhun to S. Dale
2 archerss and 1 spearInfantry moved from N. Dale to S. Dale
2 archerss and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
2 spearInfantrys and 1 trebuche placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 29 / 29
Rhun : 14 / 14
Dale : 12 / 12
Khand : 11 / 11
Dwarves : 16 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
1 raiders, 1 warWolves and 1 xbowInfantry moved from S. Ithilien to E. Osg.Combat - Khand
Battle in E. Osg.
Khand attack with 1 raiders, 1 warWolves and 1 xbowInfantry
Gondor defend with 1 castle and 2 spearInfantrys
Khand win, taking E. Osg. from Gondor with 1 raiders, 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 6
Casualties for Gondor: 2 spearInfantrysNon Combat Move - Khand
3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to S. Ithilien
1 raiders and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
1 raiders, 1 warWolves and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs totalTerritory Summary for Khand :
S. Ithilien : 2 raiderCavalrys, 6 raiderss, 3 warWolvess and 2 xbowInfantrys
E. Osg. : 1 flag, 1 castle, 1 raiders, 1 warWolves and 1 xbowInfantry
S. Gondor : 1 flag
Khand : 1 castle, 2 fortificationss, 1 raiders, 1 warWolves and 1 xbowInfantry
Harad Road : 1 raiders and 1 xbowInfantryProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 27 / 29
Rhun : 14 / 14
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 18 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 2 cannons; Remaining resources: 0 PUs;Non Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
2 axeInfantrys moved from S. Dale to N. RhunPlace Units - Dwarves
2 axeInfantrys and 2 cannons placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 11 / 11
Freefolk : 21 / 21
Mordor : 24 / 27
Rohan : 14 / 18
Goblins : 22 / 25
Elves : 24 / 25
Haradrim : 18 / 19
Gondor : 27 / 29
Rhun : 14 / 14
Dale : 12 / 12
Khand : 13 / 13
Dwarves : 16 / 16
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