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ACGTO TRS Entek (allies) v DizzKneeLand33 (axis)
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Chinese
9 Infantry moved from Tsingnan to Gansu
3 EarlyFighters moved from Szechwan to Gansu
1 Artillery and 2 Infantry moved from Szechwan to W.Sian
5 Infantry moved from Szechwan to Sian
1 Tank moved from Szechwan to Sian
2 Infantry moved from Szechwan to Shangsi
1 Artillery moved from Szechwan to ShangsiPurchase Units - Chinese
Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 3 EarlyFighters and 9 Infantry
Hisaichi defend with 2 Artillerys, 5 Infantry and 3 Tanks
Chinese roll dice for 3 EarlyFighters and 9 Infantry in Gansu, round 2 : 1/12 hits
Hisaichi roll dice for 2 Artillerys, 5 Infantry and 3 Tanks in Gansu, round 2 : 3/10 hits
1 Infantry owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 3 EarlyFighters and 6 Infantry in Gansu, round 3 : 3/9 hits
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 3 Tanks in Gansu, round 3 : 2/9 hits
3 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 3 EarlyFighters and 4 Infantry in Gansu, round 4 : 2/7 hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Gansu, round 4 : 1/6 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gansu
Chinese roll dice for 3 EarlyFighters and 3 Infantry in Gansu, round 5 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 3 Tanks in Gansu, round 5 : 3/4 hits
3 Infantry owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Gansu
retreated to Gansu
Hisaichi win with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Artillerys, 5 Infantry and 1 Tank
Casualties for Chinese: 9 Infantry
Battle in Sian
Chinese attack with 5 Infantry and 1 Tank
Yamamoto defend with 2 Artillerys and 3 Infantry
Chinese roll dice for 5 Infantry and 1 Tank in Sian, round 2 : 0/6 hits
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Sian, round 2 : 1/5 hits
1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 4 Infantry and 1 Tank in Sian, round 3 : 1/5 hits
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Sian, round 3 : 4/5 hits
1 Infantry owned by the Yamamoto and 4 Infantry owned by the Chinese lost in Sian
1 Tank retreated to Szechwan
Yamamoto win with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 5 Infantry
Battle in Shangsi
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery and 2 Infantry in W.Sian, round 2 : 1/3 hits
Hisaichi roll dice for 1 Tank in W.Sian, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - Chinese
3 EarlyFighters moved from Gansu to Szechwan
1 Infantry moved from Szechwan to Sikang
6 Infantry moved from Xining to Tsingnan
3 Infantry moved from Ming Jong to Tsingnan
2 Infantry moved from Quyan to Haixi
2 Infantry moved from Urumal to HaixiPlace Units - Chinese
1 Bunker placed in Szechwan
1 Bunker placed in Haixi
5 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs totalTerritory Summary for Chinese :
Tsingnan : 9 Infantry
Sikang : 1 Infantry
W.Sian : 1 Artillery and 2 Infantry
Urumal : 1 Factory
Shangsi : 1 Artillery and 2 Infantry
Haixi : 1 Bunker and 4 Infantry
Szechwan : 1 AAGun, 6 Bunkers, 3 EarlyFighters, 1 Infantry and 14 Tanks
Xining : 1 AAGun, 1 Factory and 5 InfantryProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 21 / 22
Hisaichi : 69 / 88
Dutch : 5 / 0
Thai : 27 / 30
British : 49 / 51
Anzac : 26 / 24
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Hisaichi
3 Infantry moved from E.Shansi to Shangsi
3 EarlyFighters moved from N.Shangsi to Shangsi
1 Tank moved from Gansu to Shangsi
12 Tanks moved from Kyzal to Kaask
4 Tanks and 4 Tankettes moved from Ulaan Ude to Kaask
1 Transport moved from sz70 to sz60
1 Artillery and 2 Infantry moved from S.Borneo to sz60
1 Artillery and 2 Infantry moved from sz60 to N.S
2 EarlyFighters moved from sz60 to N.S
1 Bomber moved from S.Borneo to N.S
1 Submarine moved from sz60 to sz56
2 NakajimaG5Ns moved from S.Borneo to sz56
1 Battleship moved from sz70 to sz58
1 Artillery and 3 Infantry moved from Davao to sz70
1 Artillery, 3 Infantry and 2 Transports moved from sz70 to sz58
1 Artillery, 3 Infantry and 2 Transports moved from sz58 to sz59
1 Battleship moved from sz60 to sz59
1 Infantry moved from Bali to Lambok
1 Artillery and 3 Infantry moved from sz59 to Lambok
1 Transport moved from sz70 to sz58
1 Artillery and 1 Infantry moved from Halma to sz58
1 Artillery and 1 Infantry moved from sz58 to Flores
2 Transports moved from sz70 to sz58
1 Artillery and 2 Infantry moved from Halma to sz58
1 Artillery and 2 Infantry moved from sz58 to BavaPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Infantry, 2 NakajimaG5Ns, 4 Tanks and 4 Tankettes; Remaining resources: 3 PUs;Combat - Hisaichi
Battle in N.S
Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Infantry
British defend with 1 Tank
Hisaichi win, taking N.S from British with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Bava
Hisaichi attack with 1 Artillery and 2 Infantry
Dutch defend with 1 Infantry
Hisaichi win, taking Bava from Dutch with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Shangsi
Hisaichi attack with 3 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi win, taking Shangsi from Chinese with 3 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantry
Battle in Lambok
Hisaichi attack with 1 Artillery and 4 Infantry
Dutch defend with 2 Infantry
Hisaichi win, taking Lambok from Dutch with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 2 Infantry
Battle in Kaask
Hisaichi attack with 16 Tanks and 4 Tankettes
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 26 Infantry
Units damaged: 2 Bunkers owned by the Russians
3 Tanks retreated to Kyzal
Russians win with 2 Bunkers and 15 Infantry remaining. Battle score for attacker is -59
Casualties for Hisaichi: 13 Tanks and 4 Tankettes
Casualties for Russians: 11 Infantry
Battle in sz56
Hisaichi attack with 2 NakajimaG5Ns and 1 Submarine
British defend with 1 Destroyer
Hisaichi win with 2 NakajimaG5Ns and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Flores
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Artillery
Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 1 ArtilleryNon Combat Move - Hisaichi
1 Bomber moved from N.S to S.Borneo
2 NakajimaG5Ns moved from sz56 to Davao
3 EarlyFighters moved from Shangsi to E.Shansi
1 Artillery and 2 Infantry moved from Peking to E.Shansi
1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from Gansu to E.Shansi
4 Tanks and 4 Tankettes moved from Tientsin to E.Shansi
4 Tanks and 4 Tankettes moved from Seoul to Tientsin
5 Tanks moved from W.Chunking to Bengal
2 EarlyFighters moved from N.S to sz60Place Units - Hisaichi
4 Tanks and 4 Tankettes placed in Seoul
1 Artillery and 2 Infantry placed in Peking
1 Artillery, 1 Infantry and 2 NakajimaG5Ns placed in Davao
1 Infantry placed in S.BorneoTurn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 78 PUs totalTerritory Summary for Hisaichi :
Nanking : 1 flag
N.Shangsi : 1 flag, 1 Infantry
N.Chunking : 1 flag
Shangsi : 1 flag, 1 Infantry and 1 Tank
Gansu : 1 flag, 1 Infantry
Kwangtung : 1 flag
Hankou : 1 flag
Seoul : 1 Factory, 4 Tanks and 4 Tankettes
Tientsin : 4 Tanks and 4 Tankettes
E.Shansi : 1 Artillery, 3 EarlyFighters, 2 Infantry, 5 Tanks and 4 Tankettes
Peking : 1 Artillery, 1 Factory and 2 Infantry
Halma : 1 flag
Flores : 1 flag, 1 Artillery and 1 Infantry
N.S : 1 flag, 1 Artillery and 2 Infantry
S.Borneo : 1 flag, 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory and 1 Infantry
Bali : 1 flag
Sarong : 1 flag
Lambok : 1 flag, 1 Artillery and 3 Infantry
E.Borneo : 1 flag
Java : 1 flag
Sumatra : 1 flag
Bava : 1 flag, 1 Artillery and 2 Infantry
Bengal : 5 Tanks
N.G : 1 flag
E.G : 1 flag, 1 Infantry
Hsingan : 1 AAGun
Punay : 1 flag
S : 1 flag
Boho : 1 flag
Samar : 1 flag
Manila : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 4 NakajimaG5Ns
Kyzal : 1 flag, 3 Tanks
sz18 : 1 T.Boat
sz56 : 1 Submarine
sz58 : 1 Battleship and 3 Transports
sz59 : 1 Battleship and 2 Transports
sz60 : 2 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 2 Transports
sz70 : 2 DestroyersProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 75 / 78
Dutch : 2 / 0
Thai : 27 / 30
British : 47 / 51
Anzac : 26 / 24
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Turn Complete - Dutch
Territory Summary for Dutch :
Nayumo : 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 75 / 78
Dutch : 2 / 0
Thai : 27 / 30
British : 47 / 51
Anzac : 26 / 24
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Purchase Units - Thai
Thai buy 2 Artillerys, 9 Infantry and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Thai
6 Infantry moved from Phuket to Thailand
7 Artillerys and 9 Infantry moved from Malaya to ThailandPlace Units - Thai
5 Infantry and 1 Tank placed in Malaya
2 Artillerys and 4 Infantry placed in Phuket
Thai undo move 2.
Thai undo move 1.
1 Artillery, 4 Infantry and 1 Tank placed in Malaya
1 Artillery and 5 Infantry placed in PhuketTurn Complete - Thai
Thai collect 27 PUs; end with 27 PUs totalTerritory Summary for Thai :
Soem : 1 flag, 1 Infantry
Borneo : 1 flag
Celebs : 1 flag
Thailand : 7 Artillerys and 15 Infantry
Phuket : 1 Artillery, 1 Bunker, 1 Factory and 5 Infantry
N.B : 1 flag
Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 4 Infantry and 4 Tanks
W.Borneo : 1 flag
Mindor : 1 flag
Spralty : 1 flag
sz60 : 1 Destroyer, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 75 / 78
Dutch : 2 / 0
Thai : 27 / 27
British : 47 / 51
Anzac : 26 / 24
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - British
1 Submarine moved from sz66 to sz56
1 Destroyer moved from sz66 to sz56
2 Transports moved from sz66 to sz63
2 Artillerys and 2 Infantry moved from Calcutta to sz63
2 Artillerys and 2 Infantry moved from sz63 to E.India
3 Infantry moved from Bhopa to Nepal
3 Infantry moved from Dheli to Bhopa
2 Artillerys and 2 Infantry moved from Calcutta to C.India
1 Artillery and 1 Infantry moved from New Guinea to E.G
1 Infantry moved from Moresby to E.G
2 Artillerys and 1 Elite moved from Vancouver to British ColumbiaPurchase Units - British
British buy 4 Artillerys, 3 Destroyers, 4 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - British
Battle in sz56
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Submarine
British roll dice for 1 Submarine in sz56, round 2 : 0/1 hits
Hisaichi roll dice for 1 Submarine in sz56, round 2 : 0/1 hits
British roll dice for 1 Destroyer in sz56, round 2 : 0/1 hits
British roll dice for 1 Submarine in sz56, round 3 : 1/1 hits
Hisaichi roll dice for 1 Submarine in sz56, round 3 : 0/1 hits
1 Submarine owned by the Hisaichi lost in sz56
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Battle in E.G
British attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantry in E.G, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in E.G, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantry in E.G, round 3 : 3/3 hits
Hisaichi roll dice for 1 Infantry in E.G, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in E.G
British win, taking E.G from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
1 Infantry moved from Moresby to New Guinea
1 Destroyer moved from sz46 to sz47
1 Destroyer moved from sz41 to sz45Place Units - British
3 Destroyers placed in sz63
1 Artillery and 4 Infantry placed in Calcutta
2 Artillerys and 1 Mech.Inf placed in Dheli
1 Artillery placed in Vancouver
Turning on Edit Mode
EDIT: Removing units owned by British from sz4: 2 Transports
EDIT: Adding units owned by British to sz6: 2 Transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 48 PUs; end with 48 PUs totalTerritory Summary for British :
C.India : 2 Artillerys and 2 Infantry
E.India : 6 Artillerys and 6 Infantry
E.G : 1 Artillery and 2 Infantry
Bhopa : 3 Infantry
New Guinea : 1 Infantry
Calcutta : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantry
Dheli : 2 Artillerys, 1 Factory and 1 Mech.Inf
Auki : 1 Artillery
Moresby : 1 AAGun, 2 Bunkers, 1 Factory and 10 Infantry
Gizo : 1 Infantry
Nepal : 6 Infantry
Vancouver : 1 Artillery and 1 Factory
British Columbia : 2 Artillerys and 1 Elite
Alaska : 1 AAGun
sz4 : 3 Destroyers
sz6 : 2 Transports
sz47 : 1 Destroyer
sz45 : 1 Destroyer
sz56 : 1 Destroyer and 1 Submarine
sz66 : 1 Carrier, 9 Destroyers, 1 EarlyFighter, 1 Submarine and 2 T.Boats
sz63 : 3 Destroyers and 2 Transports
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 74 / 78
Dutch : 2 / 0
Thai : 27 / 27
British : 48 / 48
Anzac : 26 / 24
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Melbourne to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
2 Destroyers moved from sz37 to sz50Purchase Units - Anzac
Anzac buy 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Soem
Anzac attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits
Thai roll dice for 1 Infantry in Soem, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Soem
Anzac win, taking Soem from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
2 Infantry moved from C.Australia to Derby
1 Infantry moved from E.Australia to Townsville
1 Artillery and 2 Infantry moved from Sydney to S.W.Australia
1 Artillery and 4 Infantry moved from Melbourne to S.W.AustraliaPlace Units - Anzac
2 Destroyers and 1 Transport placed in sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs totalTerritory Summary for Anzac :
Soem : 1 flag, 1 Artillery and 1 Infantry
Arawa : 1 Infantry
S.W.Australia : 2 Artillerys and 6 Infantry
New Zealand : 2 Infantry
Derby : 3 Infantry
Melbourne : 1 AAGun, 3 Bunkers and 1 Factory
Townsville : 1 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Factory and 1 Infantry
N.Australia : 1 Fighter
sz37 : 2 Destroyers and 1 Transport
sz57 : 1 Destroyer
sz50 : 2 Destroyers and 1 TransportProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 74 / 78
Dutch : 2 / 0
Thai : 26 / 27
British : 48 / 48
Anzac : 27 / 27
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 Carrier, 2 EarlyFighters, 2 Infantry, 4 S.Subs and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
3 Infantry moved from Pearl Harbor to sz25
3 Infantry and 4 S.Subs moved from sz25 to sz40
1 B.Carrier, 2 B.Transports, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 1 Fighter moved from sz31 to sz41
1 Battleship and 2 Transports moved from sz25 to sz30
3 Infantry moved from sz40 to Auki
1 Tank moved from Darwin to Townsville
1 Artillery moved from Darwin to N.Australia
2 Fighters moved from N.Australia to Moresby
2 B29s moved from San Francisco to N.AustraliaPlace Units - Americans
2 S.Subs placed in sz25
2 S.Subs placed in sz25
1 Carrier and 1 Transport placed in sz23
2 EarlyFighters placed in sz23
2 Infantry placed in AlaskaTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs totalTerritory Summary for Americans :
Auki : 3 Infantry
Moresby : 2 B29s and 2 Fighters
Townsville : 1 Tank
N.Australia : 1 Artillery and 2 B29s
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Pearl Harbor : 1 Factory
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 4 Artillerys, 1 Factory and 2 Infantry
Canton : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 AAGun
San Francisco : 1 Factory and 1 Infantry
sz4 : 3 Transports
sz23 : 1 Carrier, 2 EarlyFighters and 1 Transport
sz25 : 4 S.Subs
sz30 : 1 Battleship and 2 Transports
sz41 : 1 B.Carrier, 2 B.Transports, 1 Battleship, 2 Cruisers, 7 Destroyers, 2 EarlyFighters and 1 Fighter
sz40 : 4 S.SubsProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 74 / 78
Dutch : 2 / 0
Thai : 26 / 27
British : 48 / 48
Anzac : 27 / 27
Americans : 76 / 76
Masaharu : 44 / 45
Russians : 17 / 17 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
2 Infantry moved from Ustkut to Bratsk
2 Mech.Infs moved from Ustkut to Bratsk
2 Infantry moved from Ulaan Ude to Tulun
2 Artillerys moved from Kyzal to Tulun
8 Artillerys, 8 Mech.Infs and 7 Tanks moved from Kyzal to Kaask
3 Mech.Infs moved from Quingdao to Kaask
1 Mech.Inf moved from Ustkut to Kyzal
1 Mech.Inf moved from Kyzal to KaaskPurchase Units - Masaharu
Masaharu buy 1 B.Carrier and 2 L.Fighters; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Tulun
Masaharu attack with 2 Artillerys and 2 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Tulun from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kaask
Masaharu attack with 8 Artillerys, 12 Mech.Infs and 7 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 15 Infantry
Masaharu win, taking Kaask from Russians with 10 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 0
Casualties for Masaharu: 8 Artillerys and 2 Mech.Infs
Casualties for Russians: 2 Bunkers and 15 Infantry
Battle in Bratsk
Masaharu attack with 2 Infantry and 2 Mech.Infs
Russians defend with 1 Infantry
Masaharu win, taking Bratsk from Russians with 2 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Infantry moved from Ulaan Ude to Kyzal
3 Tanks moved from Hsingan to Ulaan Ude
2 Destroyers, 1 Submarine and 4 Transports moved from sz2 to sz16
1 T.Boat moved from sz2 to sz7
2 Artillerys and 12 Infantry moved from Palana to KamchatkaPlace Units - Masaharu
1 B.Carrier placed in sz16
2 L.Fighters placed in sz16Turn Complete - Masaharu
Masaharu collect 52 PUs; end with 53 PUs totalTerritory Summary for Masaharu :
N.Japan : 3 Infantry
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 1 Factory
Vladivostok : 1 flag
Yakutsk : 1 flag
Kyzal : 1 AAGun and 1 Infantry
Ustkut : 1 flag
Irkutsk : 1 flag
Vostok : 1 flag
Quingdao : 1 flag, 1 AAGun and 1 Factory
Kamchatka : 1 flag, 2 Artillerys and 13 Infantry
Kaask : 1 flag, 1 AAGun, 1 Factory, 10 Mech.Infs and 7 Tanks
Angarsk : 1 flag
Palana : 1 flag
Tulun : 1 flag, 2 Artillerys and 2 Infantry
Jinan : 1 flag
Belogorsk : 1 flag
Bratsk : 1 flag, 2 Infantry and 2 Mech.Infs
Ulaan Ude : 1 flag, 3 Tanks
Amursk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantry
Ostrov : 1 flag
Magadan : 1 flag
sz7 : 1 T.Boat
sz16 : 1 B.Carrier, 2 Destroyers, 2 L.Fighters, 1 Submarine and 4 TransportsProduction/PUs Summary :
Yamamoto : 72 / 74
Chinese : 20 / 22
Hisaichi : 74 / 78
Dutch : 2 / 0
Thai : 26 / 27
British : 48 / 48
Anzac : 27 / 27
Americans : 76 / 76
Masaharu : 52 / 53
Russians : 9 / 17 -
I think this one is done.
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GG Entek, thanks for the game!
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Thank you! Let me know if you’d like to try again
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