@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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I flippin forgot to take fighters in sz 104Â Â :x
That happend to me in TJ a couple a rounds ago, too. :-D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Caucasus
2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Bryansk
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 3 infantry; ANZAC defend with 2 fighters; Americans defend with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/11 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 4/12 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the French lost in Alexandria
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 4/7 hits
British roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 8/10 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 2 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the French lost in Alexandria
British win with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -32
Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for French: 3 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 artillery and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 fighters moved from Alexandria to PersiaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 bomber moved from 36 Sea Zone to HunanPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 bomber and 1 fighter moved from Smolensk to Belarus
1 armour moved from Bulgaria to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
3 infantry moved from Novgorod to Belarus
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Ukraine
1 bomber and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Kansu
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Russia to Urals
3 fighters moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Kwangsi to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 fighters moved from Japan to Jehol
1 armour and 4 mech_infantrys moved from Amur to Jehol
1 armour moved from Manchuria to JeholCombat - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 armour and 4 mech_infantrys moved from Amur to Jehol
2 fighters moved from Japan to Jehol
3 infantry moved from Kwangsi to Hunan
2 bombers moved from French Indo China to Hunan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to Borneo
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone -
Scramble in sz39?
Use the 2nd file please.
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@aequitas:
Scramble in sz39?
Use the 2nd file please.
No scramble, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol
1 armour and 4 mech_infantrys moved from Amur to Jehol
2 fighters moved from Japan to Jehol
3 infantry moved from Kwangsi to Hunan
2 bombers moved from French Indo China to Hunan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from French Indo China to Borneo
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 3 infantry
ANZAC defend with 1 bomber; Chinese defend with 4 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 bomber
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 bombers and 3 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 1 cruiser, 6 fighters and 1 submarine remaining. Battle score for attacker is 56
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Battle in Jehol
Japanese attack with 2 armour, 3 fighters, 1 infantry and 6 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Jehol from Chinese with 2 armour, 3 fighters and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines; ANZAC defend with 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 43 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to Japan
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 aaGun, 2 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 carrier moved from 37 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Manchuria
1 armour and 1 infantry placed in French Indo China
1 destroyer placed in 20 Sea Zone
1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
Japanese undo move 6.
1 infantry placed in Kwangtung
1 destroyer placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Alexandria to Trans-Jordan
1 fighter moved from India to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
4 infantry moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 2 carriers and 1 destroyer
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Siberia
Americans attack with 5 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters owned by the Japanese could not land and were killedNon Combat Move - Americans
1 fighter moved from Trans-Jordan to Persia
1 aaGun, 1 artillery and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Soviet Far East
1 destroyer and 2 transports moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 3.
2 infantry and 1 mech_infantry placed in Eastern United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Shantung to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kiangsu
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Kiangsu
4 infantry moved from Shantung to KiangsuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Egypt
2 armour moved from Iraq to Egypt
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 2 armour
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Egypt
British attack with 6 armour and 1 mech_infantry
Germans defend with 1 artillery and 1 fighter; Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 6 armour remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 1 fighter
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from 43 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour moved from Iraq to Persia
1 armour moved from Iraq to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,4,1,4,4,1,5,3,6,5,2,1,2,1,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Caucasus to VolgogradPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Persia to Russia
1 fighter moved from Persia to Eastern Persia
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from South Australia to Queensland
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 battleship, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Novosibirsk
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Tambov
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to 92 Sea Zone -
Scramble in sz 92?
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No, thank you.





