OOL
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Here we go!
Normal rules, and I get artillery in Leningrad, Belarus, Archangel, West Ukraine and Ukraine.
Fair dice for all.
FYI here is how to set up
Test summary from TripleA, engine version: 1.9, time: 22:41:20
I like to click “test post” to make sure everything works
and click “map options” to add a bid ($20 for USSR in this case)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Bid Purchase - Russians
Russians buy 5 artilleries; 0 PU unused
Bid Placement - Russians
1 artillery placed in Novgorod
1 artillery placed in Archangel
1 artillery placed in Belarus
1 artillery placed in Western Ukraine
1 artillery placed in Ukraine
then I clicked “play”, added my bid units (1 units per territory is normal league rule), and off we go!
Now you can download and do Germany.
:-)
Test summary from TripleA, engine version: 1.9, time: 10:30:34 PM
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to 111 Sea Zone
Combat - Germans
Awaiting your scramble orders in SZ 111
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to 111 Sea Zone
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British lost in 106 Sea Zone
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 1 fighter
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 5/5 hits
5 infantry owned by the Neutral_Allies and 5 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
1 aaGun owned by the French, 2 infantry owned by the French and 2 infantry owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 5/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits
4 infantry owned by the French, 3 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in France, round 4 : 5/12 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits
1 fighter owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
2 bombers and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Yugoslavia to Western Germany
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
6 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
2 aaGuns and 2 artilleries moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 4 artilleries and 12 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 artilleries and 4 infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
I am having some technical difficulties. I have been messing around trying to create a youtube account and I guess I accidentally deleted my dice gmail account. Here is the new one:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
2 aaGuns and 2 artilleries moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 4 artilleries and 12 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 artilleries and 4 infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
I tested a dice roll with my new email vancedice2@gmail.com and it orked. Please use this file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
2 aaGuns and 2 artilleries moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 4 artilleries and 12 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 artilleries and 4 infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 5/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 infantry moved from Korea to Amur
1 artillery moved from Manchuria to Amur
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Jehol
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 infantry moved from Manchuria to Amur
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Korea to Jehol
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
I used the old Russian file, but adjusted the dice email to the new email.
Sorry, didn’t see the new file until after I did the whole Japan turn.
Did the dice go through to your new email?