@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
The Soviet income is still too high for my liking.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 13x factory_major; Remaining resources: 27 PUs; 
        Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        3 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                1 mech_infantry owned by the Germans lost in Western Ukraine
            Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        3 aaGuns, 1 armour, 4 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to Russia
        1 infantry moved from Tambov to Russia
        2 infantry moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Tambov
        3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
        1 aaGun and 6 infantry moved from Korea to Manchuria
        1 submarine moved from 92 Sea Zone to 97 Sea Zone
    Place Units - Russians
        6 artilleries and 1 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,2
        Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 armour, 3 artilleries, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery moved from Dutch New Guinea to New Guinea
              Japanese take New Guinea from ANZAC
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        6 fighters and 2 tactical_bombers moved from 45 Sea Zone to Java
        2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 45 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 artillery moved from Malaya to Shan State
        1 infantry moved from French Indo China to Shan State
        1 artillery and 1 infantry moved from French Indo China to Siam
        1 fighter and 1 tactical_bomber moved from Malaya to Siam
        1 artillery moved from French Indo China to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Hunan to Yunnan
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/10 hits, 5.00 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Java
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Siam
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Siam
            Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 artillery and 1 infantry
            British defend with 1 aaGun and 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            1 artillery owned by the Japanese retreated to French Indo China
            UK_Pacific win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Kweichow
        4 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Kiangsu to Hunan
        1 artillery and 1 infantry moved from Kiangsu to Anhwe
        1 fighter moved from Yunnan to Malaya
        1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
        1 fighter moved from Philippines to Malaya
        2 fighters moved from Philippines to French Indo China
        1 tactical_bomber moved from Yunnan to Kweichow
        6 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
        EDIT: 1 transport moved from 42 Sea Zone to 20 Sea Zone
        1 tactical_bomber moved from Philippines to French Indo China
        1 submarine moved from 6 Sea Zone to 5 Sea Zone
        1 destroyer moved from 20 Sea Zone to 6 Sea Zone
        2 carriers moved from 6 Sea Zone to 20 Sea Zone
        2 tactical_bombers moved from Philippines to 6 Sea Zone
        1 cruiser moved from 20 Sea Zone to 6 Sea Zone
        1 submarine moved from 20 Sea Zone to 6 Sea Zone
        1 carrier and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to Japan
    Place Units - Japanese
        1 carrier and 1 submarine placed in 6 Sea Zone
        1 armour placed in Japan
        3 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in Malaya
        1 artillery and 2 infantry placed in French Indo China
        1 artillery placed in Japan
    Turn Complete - Japanese
        Japanese collect 53 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
UK_Pacific regular : 0.00
ANZAC regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Combat Move - British
        1 cruiser moved from 81 Sea Zone to 99 Sea Zone
        1 cruiser moved from 99 Sea Zone to 97 Sea Zone
        1 battleship moved from 81 Sea Zone to 97 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 submarine moved from 92 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
        1 infantry moved from Normandy Bordeaux to Southern France
              British take Southern France from Germans
        1 armour moved from Tunisia to Tobruk
              British take Libya from Italians
              British take Tobruk from Italians
Scramble sz97 and OOL?
It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from United Kingdom to Holland Belgium
        1 bomber moved from Eastern United States to Holland Belgium
        2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.17 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in Holland Belgium
            Americans attack with 2 bombers and 2 infantry
            Germans defend with 1 mech_infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Americans
        1 bomber moved from Holland Belgium to United Kingdom
        1 bomber moved from Holland Belgium to Normandy Bordeaux
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        1 submarine moved from 55 Sea Zone to 33 Sea Zone
        2 fighters moved from 54 Sea Zone to Wake Island
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        2 fighters moved from Hawaiian Islands to 33 Sea Zone
        3 carriers, 4 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to New South Wales
        1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Wake Island
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 infantry placed in Central United States
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 2 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 55 PUs; end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Szechwan to Yunnan
        3 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in Kansu
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        6 infantry moved from Szechwan to Sikang
        1 fighter moved from Yunnan to Sikang
    Place Units - Chinese
        3 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 cruiser moved from 81 Sea Zone to 99 Sea Zone
        1 cruiser moved from 99 Sea Zone to 97 Sea Zone
        1 battleship moved from 81 Sea Zone to 97 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 submarine moved from 92 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
        1 infantry moved from Normandy Bordeaux to Southern France
              British take Southern France from Germans
        1 armour moved from Tunisia to Tobruk
              British take Libya from Italians
              British take Tobruk from Italians
    Combat - British
        Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            British attack with 1 battleship, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber; Russians loiter and taunt
            Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 destroyer and 1 fighter
                British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Italians roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
                1 cruiser owned by the British, 1 battleship owned by the British, 2 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                1 destroyer owned by the Italians and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone
            1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
            Italians win with 3 fighters remaining. Battle score for attacker is -13
            Casualties for British: 1 battleship, 1 cruiser, 1 fighter and 2 submarines
            Casualties for Italians: 1 destroyer
            Casualties for Germans: 3 tactical_bombers
        Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
        Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
        1 infantry moved from Algeria to Tunisia
        1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer and 1 submarine moved from 122 Sea Zone to 119 Sea Zone
        1 transport moved from 81 Sea Zone to 76 Sea Zone
        1 infantry moved from Italian Somaliland to 76 Sea Zone
        1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
        1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Eastern Persia
        2 infantry moved from Eastern Persia to West India
        1 armour and 1 infantry moved from West India to India
        1 aaGun, 1 artillery and 15 infantry moved from Burma to India
        1 aaGun and 1 infantry moved from Shan State to Burma
        1 submarine moved from 39 Sea Zone to 79 Sea Zone
        1 bomber moved from India to Egypt
        1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
        1 infantry moved from Iraq to Persia
        2 infantry moved from Trans-Jordan to Iraq
        1 artillery moved from Trans-Jordan to Iraq
        1 aaGun moved from Normandy Bordeaux to Holland Belgium
        1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
        2 fighters and 1 tactical_bomber moved from Szechwan to Eastern Persia
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
    Place Units - British
        1 carrier, 2 fighters and 1 submarine placed in 110 Sea Zone
    Turn Complete - British
        British collect 37 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    Place Units - UK_Pacific
        4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 8 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
        Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Italians regular : 2.17
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 destroyer; Remaining resources: 5 PUs; 
    Combat Move - Italians
        1 infantry moved from Northern Italy to Southern France
        1 fighter moved from Southern Italy to Southern France
    Combat - Italians
        Battle in Southern France
            Italians attack with 1 fighter and 1 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Southern France
            Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from Southern France to Southern Italy
        1 artillery and 2 infantry moved from Northern Italy to Western Germany
        1 armour moved from Northern Italy to Romania
        1 mech_infantry moved from Novgorod to Belarus
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
        Italians collect 14 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : -1.00
RIP to the 3 tacs. You died to keep Italy fighting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
        2 infantry moved from 46 Sea Zone to New Guinea
        2 fighters moved from Queensland to New Guinea
    Combat - ANZAC
        Battle in New Guinea
            ANZAC attack with 2 fighters and 2 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in New Guinea
            ANZAC win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        2 fighters moved from New Guinea to 33 Sea Zone
        1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
        1 destroyer moved from 62 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Iraq to Northwest Persia
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Persia to Northwest Persia
        1 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 artilleries moved from Western Germany to Holland Belgium
        2 mech_infantrys moved from Western Germany to Holland Belgium
        10 armour, 10 artilleries, 28 infantry and 17 mech_infantrys moved from Smolensk to Bryansk
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        2 mech_infantrys moved from Eastern Poland to Bryansk
        1 mech_infantry moved from Novgorod to Bryansk
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 2 artilleries and 2 mech_infantrys
            British defend with 1 aaGun; Americans defend with 2 infantry
                Germans roll dice for 2 artilleries and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Germans lost in Holland Belgium
                1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
            2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
            Americans win with 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
            Casualties for British: 1 aaGun
            Casualties for Americans: 1 infantry
        Battle in Bryansk
            Germans attack with 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys in Bryansk, round 2 : 17/68 hits, 18.00 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 10 armour, 10 artilleries, 28 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 aaGuns moved from Smolensk to Bryansk
        4 artilleries moved from Novgorod to Belarus
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 fighter and 1 tactical_bomber moved from Bulgaria to Southern Italy
        1 fighter moved from Northern Italy to Western Germany
        2 mech_infantrys moved from Poland to Novgorod
        EDIT: 2 artilleries and 1 mech_infantry moved from France to Western Germany
        2 mech_infantrys moved from Western Germany to Germany
        1 infantry moved from Bulgaria to Romania
        1 artillery moved from Germany to 114 Sea Zone
        1 infantry moved from Germany to 114 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Finland
        4 artilleries and 5 infantry moved from Novgorod to Belarus
        4 mech_infantrys moved from Poland to Germany
        1 mech_infantry moved from Germany to Western Germany
    Place Units - Germans
        1 factory_minor placed in Western Ukraine
        3 artilleries placed in Novgorod
        1 artillery and 1 infantry placed in Germany
        1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
        Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : -0.33
Assumed you would lose the AA Gun in Holland. If you don’t want to do that or if you don’t allow the edit to change the retreat direction I will need to review the NCM & place, I think it won’t affect USSR though. I will keep the same number of troops in Novgorod.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Russians
        Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; 
        Russians buy 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Rostov to Ukraine
        3 fighters and 1 tactical_bomber moved from Russia to Ukraine
        1 armour moved from Russia to Smolensk
              Russians take Smolensk from Germans
        1 armour moved from Smolensk to Russia
        1 mech_infantry moved from Russia to Archangel
              Russians take Archangel from Germans
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
    Combat - Russians
        Battle in Ukraine
            Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 infantry moved from Tambov to Rostov
        1 infantry moved from Russia to Tambov
        3 fighters and 1 tactical_bomber moved from Ukraine to Russia
        1 aaGun and 2 infantry moved from Russia to Vologda
        1 aaGun and 5 infantry moved from Manchuria to Korea
        1 infantry moved from Manchuria to Korea
    Place Units - Russians
        2 infantry placed in Volgograd
        8 infantry placed in Russia
        1 infantry placed in Volgograd
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,2,5,6,4,6,4
        Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 armour and 1 infantry moved from 5 Sea Zone to Siberia
        1 artillery and 2 infantry moved from Malaya to Shan State
              Japanese take Shan State from UK_Pacific
        1 artillery and 1 infantry moved from Siam to Shan State
        1 fighter moved from 42 Sea Zone to 46 Sea Zone
        2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
        4 artilleries and 1 infantry moved from French Indo China to Shan State
        1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
    Combat - Japanese
        Battle in 46 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 46 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Siberia
        Battle in Yunnan
            Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Kweichow to 35 Sea Zone
        2 fighters moved from Malaya to Philippines
        1 fighter moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 42 Sea Zone to Philippines
        1 artillery moved from Java to 42 Sea Zone
        1 artillery, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        2 carriers moved from 20 Sea Zone to 35 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsu
        1 tactical_bomber moved from Japan to 35 Sea Zone
        1 aaGun moved from Kweichow to Szechwan
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Hopei to Chahar
        1 mech_infantry moved from Hunan to Szechwan
        3 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Anhwe to Kweichow
        1 infantry moved from Anhwe to Hunan
    Place Units - Japanese
        1 artillery and 2 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        2 artilleries, 2 fighters and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 55 PUs; end with 55 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
        1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
        1 artillery and 1 infantry moved from 125 Sea Zone to Norway
    Combat - Americans
        Battle in Norway
        Battle in Celebes
            Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Celebes
                Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                1 infantry owned by the Japanese lost in Celebes
                Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Celebes
                1 artillery owned by the Japanese lost in Celebes
            Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Americans
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
        4 fighters moved from Wake Island to 54 Sea Zone
        1 fighter moved from 33 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to Queensland
        1 fighter moved from 33 Sea Zone to Queensland
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Wake Island
        1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 marine moved from Normandy Bordeaux to 110 Sea Zone
        1 aaGun, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 112 Sea Zone to Norway
        1 bomber moved from Normandy Bordeaux to Iraq
        1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
        2 infantry moved from New South Wales to Queensland
    Place Units - Americans
        1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
        Americans undo move 1.
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
        1 transport placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Central United States
        1 artillery, 2 fighters and 1 infantry placed in Western United States
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
        EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Sikang to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        6 infantry moved from Sikang to Tsinghai
        1 fighter moved from Suiyuyan to Tsinghai
    Place Units - Chinese
        1 infantry placed in Kansu
        3 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
    Purchase Units - British
        British buy 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
        3 fighters moved from United Kingdom to Norway
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 submarine moved from 92 Sea Zone to 98 Sea Zone
        1 destroyer moved from 119 Sea Zone to 112 Sea Zone
        2 carriers moved from 110 Sea Zone to 112 Sea Zone
        3 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 fighter moved from 110 Sea Zone to 112 Sea Zone
        1 submarine moved from 119 Sea Zone to 112 Sea Zone
        1 aaGun, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry moved from India to Burma
        2 infantry moved from West India to India
        1 artillery and 2 infantry moved from Eastern Persia to West India
        1 transport moved from 80 Sea Zone to 79 Sea Zone
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 armour moved from Tobruk to Egypt
        1 infantry moved from Tunisia to Libya
        1 artillery and 1 infantry moved from Iraq to Persia
        1 infantry moved from Persia to Eastern Persia
        1 destroyer moved from 80 Sea Zone to 79 Sea Zone
        1 submarine moved from 79 Sea Zone to 39 Sea Zone
        1 fighter moved from Eastern Persia to India
        1 fighter and 1 tactical_bomber moved from Eastern Persia to Syria
        1 infantry moved from Iraq to Syria
        1 bomber moved from Egypt to Syria
    Place Units - British
        2 submarines placed in 110 Sea Zone
        2 fighters and 5 infantry placed in United Kingdom
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 8 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.17
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 9 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Belarus to Rostov
        1 fighter moved from Southern Italy to Rostov
        1 infantry moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from Americans
    Combat - Italians
        Battle in Rostov
            Italians attack with 1 fighter and 1 mech_infantry
            Russians defend with 2 infantry
                Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Italians lost in Rostov
                2 infantry owned by the Russians lost in Rostov
            Italians win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Rostov: 1 fighter
        EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry
        EDIT: Changing ownership of Rostov from Russians to Italians
        EDIT: Turning off Edit Mode
        1 armour moved from Romania to Western Ukraine
        1 infantry moved from Southern France to Northern Italy
        1 infantry moved from Northern Italy to Western Germany
    Place Units - Italians
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
        Italians collect 14 PUs (3 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
        EDIT: Turning off Edit Mode
        1 infantry moved from New Guinea to Dutch New Guinea
        1 aaGun, 1 artillery and 3 infantry moved from New South Wales to Queensland
        1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser and 3 destroyers moved from 33 Sea Zone to 54 Sea Zone
        1 fighter moved from Caroline Islands to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 infantry moved from Trans-Jordan to Iraq
        EDIT: 1 infantry moved from Egypt to Trans-Jordan
        2 infantry moved from Tunisia to Libya
        1 cruiser moved from 110 Sea Zone to 112 Sea Zone
        1 fighter moved from Gibraltar to Norway
        1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 7 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Western Germany to 125 Sea Zone
        1 bomber moved from Novgorod to Tambov
        8 artilleries and 8 infantry moved from Bryansk to Ukraine
        1 infantry moved from Bryansk to Tambov
        2 bombers moved from Novgorod to Volgograd
        1 armour moved from Bryansk to Archangel
              Germans take Smolensk from Russians
        4 artilleries and 4 infantry moved from Belarus to Archangel
        1 mech_infantry moved from Bryansk to Caucasus
              Germans take Caucasus from Russians
        1 armour moved from Bryansk to Volgograd
        6 mech_infantrys moved from Bryansk to Volgograd
        1 mech_infantry moved from Bryansk to Volgograd
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 125 Sea Zone
            Germans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Ukraine
            Germans attack with 8 artilleries and 8 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 8 artilleries and 8 infantry in Ukraine, round 2 : 8/16 hits, 5.33 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
            Russians defend with 1 factory_minor and 3 infantry
                Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3.00 expected hits
                Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
                3 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 5
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 3 infantry
        Battle in Archangel
            Germans attack with 1 armour, 4 artilleries and 4 infantry
            Russians defend with 1 mech_infantry
                Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Archangel, round 2 : 4/9 hits, 3.17 expected hits
                Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Archangel
                1 mech_infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 mech_infantry
    Non Combat Move - Germans
        1 infantry moved from Belarus to Archangel
        2 mech_infantrys moved from Novgorod to Finland
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from Germany to 114 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Finland
        4 artilleries moved from Belarus to Novgorod
        10 infantry moved from Bryansk to Western Ukraine
        1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Rostov
        1 aaGun moved from Bryansk to Ukraine
        1 aaGun moved from Bryansk to Western Ukraine
        8 armour and 12 mech_infantrys moved from Bryansk to Caucasus
        2 bombers moved from Volgograd to Western Ukraine
        1 bomber moved from Tambov to Novgorod
        1 fighter moved from 125 Sea Zone to Novgorod
        2 fighters moved from Western Germany to Novgorod
        1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to Finland
        1 fighter moved from Northern Italy to Finland
        3 artilleries moved from Novgorod to Vyborg
    Place Units - Germans
        3 artilleries placed in Novgorod
        3 artilleries placed in Western Ukraine
        1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
        1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
        Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.67
I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Russians
        Russians repair damage of 2x factory_major; Remaining resources: 33 PUs; 
        Russians buy 10 infantry; Remaining resources: 3 PUs; 
    Combat Move - Russians
        1 armour moved from Russia to Bryansk
              Russians take Bryansk from Germans
        1 armour moved from Bryansk to Russia
        1 infantry moved from Russia to Smolensk
              Russians take Smolensk from Germans
        3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
    Combat - Russians
        Battle in Tambov
            Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.33 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        3 fighters and 1 tactical_bomber moved from Tambov to Russia
        1 infantry moved from Russia to Samara
        1 aaGun and 1 infantry moved from Vologda to Russia
        1 aaGun and 6 infantry moved from Korea to Amur
        1 aaGun and 11 infantry moved from Manchuria to Amur
    Place Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 22 PUs; end with 25 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.67