assumed no scramble in 56
L25 PTV - Surfer (X+9) v Stucifer (Allies)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer moved from 33 Sea Zone to 24 Sea Zone 3 carriers moved from 34 Sea Zone to 24 Sea Zone 1 battleship moved from 36 Sea Zone to 24 Sea Zone 4 fighters moved from 34 Sea Zone to 24 Sea Zone 2 tactical_bombers moved from Caroline Islands to 24 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 2 cruisers and 2 marines moved from 34 Sea Zone to 24 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 7 Sea Zone 1 fighter moved from 34 Sea Zone to Japan 1 fighter moved from Caroline Islands to Japan 1 carrier moved from 7 Sea Zone to 20 Sea Zone 3 transports moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 artillery and 2 infantry moved from Korea to Northern Manchuria 1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from 37 Sea Zone to French Indo China 1 artillery, 2 infantry and 1 mech_infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 armour moved from Shansi to Kansu 1 infantry moved from Anhwe to Shansi 1 armour moved from Szechwan to Kansu 1 infantry moved from Szechwan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Szechwan to 20 Sea Zone 2 bombers moved from French Indo China to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 fighter placed in 7 Sea Zone 3 infantry placed in Shantung Japanese undo move 2. 3 infantry placed in French Indo China 2 infantry placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 24 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 24 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.33
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@Stucifer Ok. I have some explaining to do…
I had played this out locally, but I was lazy in my moves in the real game:a) the sub that attacked the DD in SZ56 should have come from Carolines SZ34. That would allow the sub in SZ36 to go to SZ38. Edited.
b) I needed 4 CVs in SZ24. (3 from SZ34 and 1 from Philippines) . I only moved 3. I was lazy and moved all ships to SZ7 from Philippines. Edited
c) I need 2 more ftrs in SZ24. This caused a shuffle…2 ftrs from Caroline Islands -> SZ24
1 ftr moves from Szechwan to SZ20 vice 37. 1 tac moves from Carolines to Japan vice SZ37
So end up with 2ftrs + tac in Japan vice 3 ftrs.Sorry…
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 marine moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern France Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 1 fighter and 1 marine Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 1 marine in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 3 artilleries and 5 infantry moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 8 Sea Zone to 15 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to New Zealand 2 fighters moved from Queensland to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 65 Sea Zone Place Units - Americans 1 battleship, 2 destroyers and 3 submarines placed in 11 Sea Zone 2 fighters and 2 infantry placed in Central United States Americans undo move 2. 2 infantry placed in Central United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Eastern Sinkiang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 fighter moved from Eastern Sinkiang to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British COMMENT: 89% odds in holland, skipping scramble Battle in Holland Belgium British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from Yunnan to Shan State 2 artilleries and 4 infantry moved from Burma to Shan State 2 infantry moved from Western India to Eastern India 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 armour and 1 mech_infantry moved from Southern Persia to Western India 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 3 infantry moved from Eastern India to Burma 1 infantry moved from Iraq to Southern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 armour, 1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery, 1 infantry and 1 marine moved from Crete to 100 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 100 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 95 Sea Zone to Southern France 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 battleship and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 3 infantry moved from Kenya to Anglo-Egyptian Sudan 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 2 carriers and 1 destroyer placed in 113 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,3 UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.67 Japanese regular : 0.33 Germans regular : -0.67 British regular : 0.00
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@Stucifer said in L25 PTV - Surfer (X+9) v Stucifer (Allies):
Combat - British
COMMENT: 89% odds in holland, skipping scramble -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 artillery placed in Northern Italy 2 infantry placed in Southern Italy 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Gibraltar 1 destroyer moved from 100 Sea Zone to 94 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from Leningrad to Vologda 1 tactical_bomber moved from Southern Belarus to Vologda 2 bombers and 2 fighters moved from Leningrad to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians 1 infantry moved from Kursk to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Kursk to Rostov Combat - Germans
Combat Hit Differential Summary :
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@Stucifer Scramble and intercept options for you.
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@surfer no scramble, no intercept this time
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from Leningrad to Vologda 1 tactical_bomber moved from Southern Belarus to Vologda 2 bombers and 2 fighters moved from Leningrad to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians 1 infantry moved from Kursk to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Kursk to Rostov Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 5, airfield = 6 Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 marine British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 1/8 hits, 3.33 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 marine Battle in Rostov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Leningrad 1 bomber moved from Russia to Leningrad 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 1 carrier moved from 115 Sea Zone to 116 Sea Zone 1 battleship and 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 3 submarines moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone 1 tactical_bomber moved from Western Germany to 116 Sea Zone 2 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Leningrad 2 aaGuns, 3 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Southern Belarus to Bryansk 2 infantry moved from Kursk to Bryansk 4 mech_infantrys moved from Kursk to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Northern Belarus to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Kursk to Bryansk 2 armour moved from Kursk to Bryansk 1 aaGun, 3 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Kursk to Tambov 2 armour and 2 mech_infantrys moved from Ukraine to Tambov 1 tactical_bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 artilleries and 8 infantry moved from Leningrad to Northern Belarus 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 1 aaGun moved from France to Normandy Bordeaux 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad 6 infantry placed in Germany 1 mech_infantry placed in Germany 1 fighter and 4 infantry placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Denmark: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : -0.50 Russians regular : 1.00 Germans regular : -3.00 Russians AA : 0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 36 PUs; Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter moved from Rostov to Stalingrad 1 tactical_bomber moved from Rostov to Stalingrad 10 infantry moved from Samara to Stalingrad 7 infantry moved from Samara to Russia 2 infantry moved from Gorky to Russia 1 infantry moved from Yaroslavl to Russia 2 armour and 2 mech_infantrys moved from Russia to Samara 2 infantry moved from Urals to Samara 2 infantry moved from Samara to Russia 1 infantry moved from Tula to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 6 fighters and 2 tactical_bombers moved from 24 Sea Zone to 26 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from 37 Sea Zone to Siam 1 infantry moved from Szechwan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Midway Battle in 26 Sea Zone Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Midway from Americans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Siam Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Siam, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Siam, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 2 bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 artillery moved from Szechwan to Tsinghai 1 infantry moved from Inner Mongolia to Kansu 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Jehol to Chahar 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 aaGun, 1 artillery and 3 infantry moved from Northern Manchuria to Amur 1 artillery moved from Szechwan to Hopei 1 infantry moved from Hopei to Tsinghai 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from 7 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 24 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 1 cruiser and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 3 infantry placed in French Indo China 1 harbour placed in Hainan 1 artillery and 2 infantry placed in Shantung Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 1 fighter and 8 infantry placed in Japan 1 submarine placed in 7 Sea Zone Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -2.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 carriers, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 4 fighters moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Gilbert Islands Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Gilbert Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry Battle in 26 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 submarine moved from 15 Sea Zone to 27 Sea Zone 1 battleship, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun moved from Gibraltar to 94 Sea Zone 1 aaGun and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Tunisia to Algeria 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France 1 carrier and 1 fighter moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Eastern United States to 94 Sea Zone 2 fighters moved from Normandy Bordeaux to 95 Sea Zone Place Units - Americans 1 carrier placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 artillery placed in Central United States 1 tactical_bomber placed in Western United States 2 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Eastern Sinkiang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Northern Sinkiang 3 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 bomber and 2 fighters moved from United Kingdom to Western Germany 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 fighter moved from Eastern India to Siam 1 fighter moved from Shan State to Siam 1 infantry moved from Shan State to Siam Combat - British Air Battle in Western Germany British attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Western Germany causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Siam British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Siam, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 2 fighters moved from Siam to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Malaya to Shan State 1 armour, 2 infantry and 1 mech_infantry moved from Western India to Eastern India 1 transport moved from 81 Sea Zone to 74 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Kenya 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Southern Persia to Baluchistan 1 destroyer and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 fighter moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 battleship moved from 94 Sea Zone to 113 Sea Zone 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from Morocco to 94 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern France 1 fighter moved from 94 Sea Zone to Southern France Place Units - British 1 artillery and 2 fighters placed in United Kingdom 1 transport placed in 113 Sea Zone 1 fighter and 2 infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.83 Japanese regular : 0.17 Germans AA : -0.67 Germans regular : 1.33 British regular : 2.50
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Skipped intercept in W Ger, odds were 4 escorts + 2 bombers vs the 3 interceptors -
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@Stucifer Both Normandy and S. France are not displaying all the units present. The tank + 3 aircraft are missing in S. France and al the British units are not showing in Normandy. I’m guessing this has been happening all the time and I just didn’t notice.
Is this a known bug in PTV?
I do see the entire list of units if I mouse over it and look at the units list at the bottom of the page. Or using battle calculator–which is where I noticed this “feature” this time. I was about to attack and got a surprise that there were many more units than I saw!
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@Stucifer Actually, it was a problem with looking at history and going back to “current” game. PTV has always had a problem refreshing the screen when reloading from history. Not sure why.
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@Stucifer There really isn’t a way to Crussia in this game…Moscow is just too far away with too many $$. I have to plan for a very long game, not the Axis strength.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tula Italians take Tula from Russians 1 armour moved from Tula to Kursk Combat - Italians Non Combat Move - Italians 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Kursk 2 infantry moved from Ukraine to Kursk Place Units - Italians 1 submarine placed in 99 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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@surfer Yeah this happens to me especially in PTV, but sometimes with BM/OOB. I believe it is due to the way TripleA memory usage is coded. I get the “Java heap space” error somewhat regularly if I have more than one copy of the application open too, and soemtimes it doesn’t close properly so I end up killing it with task manager…
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@surfer said in L25 PTV - Surfer (X+9) v Stucifer (Allies):
@Stucifer There really isn’t a way to Crussia in this game…Moscow is just too far away with too many $$. I have to plan for a very long game, not the Axis strength.
It definitely takes a very concentrated effort. The more I play PtV the more it feels like Germany being active in the Med and getting Italy at least a couple NOs, trying to hold Gib as long as possible from US, is a better plan. US can get over and threaten Norway/Denmark/W Germany without holding Gib, but it’s more difficult.
Would actually be good to try and find high-level games where Germany took Moscow. I personally end up pushing for Stalingrad & Caucasus due to the difficulty of taking Moscow in PTV.