Island hopping is great, but its not critical. Sometimes just having a presense in the region will do just great. This is how I build my fleets…… My flagships are my carriers. They are great for defense and their fighters can support amphibious assaults. I will have no less than 2. I then will support my fleet with destroyers. I try to build 2 for every carrier. If you build destroyers and in order to get more bang for your buck, get combined bombardment. This will increase your amphibious firepower drastically. Basically you’ll be able to do the job of a battleship at half the cost and twice the firepower. Then build the rest of your force out of transports and a couple of submarines. If you use this fleet right, you will have everyship being productive on every aspect, offense, defense, and logistics. Your maximizing your money and strength. Lets take a fleet of 2 AC’s, 6 destoyers, 2 subs, 4 troopships with 2 tanks, 2 artillary, and 4 infantry. You attack the phillipines with an amphibious assault. the 6 destroyers should pretty much wipe out all opposition. But if not, you have 4 fighters and all the ground units to clean up. Battle should be over without losing anything. Your fighters land for fleet defense. Basically you have a fleet that can hit hard on land and sea. Your enemy will think twice before hitting you.
How do you respond as UK to this german first turn?
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@ncscswitch:
66% to clear Norway, but only 52% to take it.
But remember if you only clear Norway, Germany can still bring the bomber to attack the UK fleet. 1 BMBer, 2 Subs vs. Sub, BB, TRN will kill the BB about 40% of the time. Not great odds, but doable for some players.
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Granted. But at least it isn’t BMB, FIG, 2 SS vs SS, Trn, BB. :)