@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
L22 Martin (X) - GeneralDisarray (L+22) BM
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 4 infantry moved from Karelia to Novgorod 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Germany to Baltic States 2 tactical_bombers moved from Western Germany to Baltic States 2 fighters moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 6 armour, 3 artilleries, 1 fighter, 13 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 aaGun, 2 armour, 2 artilleries and 9 infantry moved from Bessarabia to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Baltic States to Western Ukraine 2 tactical_bombers moved from Baltic States to Western Ukraine 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 artillery moved from Southern France to Northern Italy Place Units - Germans 1 destroyer placed in 110 Sea Zone 6 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Baltic States 1 infantry moved from Belarus to Baltic States 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 2 aaGuns and 17 infantry moved from Siberia to Amur 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Russia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to India 2 bombers moved from Kwangsi to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese
Combat Hit Differential Summary :
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Do you scramble to SZ39 or intercept in India?
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@martin No scramble
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No intercept either
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to India 2 bombers moved from Kwangsi to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Air Battle in India Japanese attacks with 3 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Ceylon Battle in Dutch New Guinea Battle in Malaya Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 carrier moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 2 fighters moved from Kweichow to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Japan 1 fighter moved from Anhwe to Japan 1 fighter moved from Anhwe to Japan 3 infantry moved from Jehol to Manchuria 3 mech_infantrys moved from Shantung to Jehol 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 44 Sea Zone to 20 Sea Zone 3 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 tactical_bombers moved from Kweichow to Anhwe 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Shensi to Szechwan 1 artillery moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Hopei 1 tactical_bomber moved from 37 Sea Zone to Anhwe 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Anhwe 1 bomber moved from India to Kweichow 1 fighter moved from Anhwe to Japan Place Units - Japanese 2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 0,67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship and 2 submarines moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 32 Sea Zone 1 marine moved from Morocco to Algeria 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Marshall Islands Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Algeria Americans attack with 1 bomber and 1 marine Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 marine in Algeria, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 marine in Algeria, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to Suriname Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship and 2 submarines moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 32 Sea Zone 1 marine moved from Morocco to Algeria 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Algeria Combat - Americans Battle in Marshall Islands Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Algeria Americans attack with 1 bomber and 1 marine Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 marine in Algeria, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 marine in Algeria, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to Suriname Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire 1 fighter moved from 110 Sea Zone to Eire 1 tactical_bomber moved from United Kingdom to Eire 1 infantry moved from Scotland to Eire 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Persia to Iraq 1 bomber moved from Egypt to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq Combat - British Battle in Normandy Bordeaux Battle in Eire British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eire, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Eire British win, taking Normandy Bordeaux from Germans, taking Eire from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery moved from Alexandria to Egypt 5 infantry moved from Egypt to Trans-Jordan 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Eire to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Scotland to United Kingdom 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 mech_infantry placed in Union of South Africa 3 submarines placed in 81 Sea Zone 2 transports placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,5,4,4 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -1.33 Italians regular : -0.67 Germans regular : 0.33 Neutral_Axis regular : 0.00 British regular : -4.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Novgorod 1 mech_infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 37 Sea Zone 1 submarine moved from 63 Sea Zone to 45 Sea Zone 1 cruiser moved from 17 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 32 Sea Zone 2 fighters moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 50 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 37 Sea Zone 1 submarine moved from 63 Sea Zone to 45 Sea Zone 1 cruiser moved from 17 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 32 Sea Zone 2 fighters moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 50 Sea Zone to 32 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 3 infantry moved from Western Ukraine to Ukraine 3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in Nenetsia Battle in 114 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Nenetsia from Russians with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/9 hits, 4,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters moved from Ukraine to Western Ukraine 3 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from 114 Sea Zone to Novgorod 1 tactical_bomber moved from 114 Sea Zone to Western Ukraine 7 mech_infantrys moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Novgorod to Belarus 1 fighter moved from Normandy Bordeaux to Western Germany 1 armour moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in France 1 destroyer placed in 112 Sea Zone 1 infantry and 2 mech_infantrys placed in Novgorod 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0,17 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Bryansk to Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to 127 Sea Zone 1 fighter moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in 127 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 4 aaGuns, 2 armour, 10 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia 3 infantry moved from Volgograd to Samara 1 infantry moved from Kazakhstan to Samara 1 tactical_bomber moved from 127 Sea Zone to Vologda 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Russia to Vologda 1 infantry moved from Kazakhstan to Samara 1 fighter moved from Russia to Vologda 1 infantry moved from Soviet Far East to Siberia 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 39 Sea Zone to India 1 bomber moved from Kweichow to India 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 6 tactical_bombers moved from Anhwe to Shensi 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Yunnan to Shan State 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 33 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 mech_infantry; ANZAC defend with 1 fighter Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 2 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 6 tactical_bombers in Shensi, round 2 : 5/8 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 mech_infantry moved from Jehol to Suiyuyan 6 tactical_bombers moved from Shensi to Hopei 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 2 mech_infantrys moved from Jehol to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour moved from Jehol to Hopei 1 infantry moved from Jehol to Manchuria 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kiangsi to Hunan 1 fighter moved from India to 39 Sea Zone 1 bomber moved from India to Hunan 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Malaya to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Japan to Hopei 2 fighters moved from Japan to Hopei 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Shantung 1 infantry placed in Japan 4 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 1,17 UK_Pacific AA : -0,17 UK_Pacific regular : 0,00 ANZAC regular : -0,17
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