I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 PtV FlyingBadger (AL) vs Adam514 (AX)
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@Adam514 Took out the destroyer, but please swap with the cruiser if that was the wrong choice.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Britain to 47 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Shansi 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from Anhwe to Shansi 3 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Burma Combat - Japanese Battle in Solomon Islands Battle in Queensland Battle in Dutch New Guinea Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/1 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Solomon Islands from ANZAC, taking Queensland from ANZAC, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 2 transports moved from 47 Sea Zone to 55 Sea Zone 4 infantry moved from New Guinea to 55 Sea Zone 1 artillery and 5 infantry moved from 55 Sea Zone to Queensland 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from Borneo to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 aaGun moved from Paulau to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau to Caroline Islands 1 fighter and 1 tactical_bomber moved from Paulau to French Indo China 3 fighters and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from Burma to French Indo China 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Kiangsi 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Hunan 2 artilleries and 3 infantry moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Kwangtung to Szechwan Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 factory_minor placed in French Indo China 1 destroyer and 1 submarine placed in 7 Sea Zone 2 artilleries, 1 fighter and 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5 Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Gibraltar to Northern Italy 2 carriers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to Malta Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Tobruk Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/1 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Tobruk from Italians, taking Algeria from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 90 Sea Zone 2 infantry moved from 90 Sea Zone to British Guiana 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Northern Italy to Malta Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Neutral_Axis regular : 0.67 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Chahar to Jehol 1 fighter and 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Jehol, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Chahar 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Inner Mongolia to Honan 6 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 3 infantry placed in Chahar Chinese undo move 1. 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Gibraltar to Northern Italy 2 carriers, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Gibraltar to Malta Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Tobruk Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/1 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Tobruk from Italians, taking Algeria from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 88 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 90 Sea Zone 2 infantry moved from 90 Sea Zone to British Guiana 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Northern Italy to Malta Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Chahar to Jehol 1 fighter and 3 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Jehol, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Chahar 1 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Inner Mongolia to Honan 6 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 3 infantry placed in Chahar Chinese undo move 1. 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 2 fighters and 2 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 2 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 battleship and 2 cruisers moved from 40 Sea Zone to 82 Sea Zone Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 carrier moved from 40 Sea Zone to 82 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 2 fighters moved from Burma to Eastern India 1 tactical_bomber moved from Eastern India to 82 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 2 destroyers and 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 armour moved from Morocco to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from French Central Africa to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Northeast Persia to Southern Persia 2 aaGuns and 1 infantry moved from Scotland to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 1 fighter placed in United Kingdom 3 destroyers placed in 112 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : -1.00 Germans AA : -0.17 Neutral_Axis regular : 0.67 British regular : 0.00 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Cyprus Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry; Americans defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win, taking Cyprus from British, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 artillery Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Algeria to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Syria to Trans-Jordan 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 destroyer moved from 100 Sea Zone to 83 Sea Zone 1 aaGun and 1 artillery moved from Bessarabia to Ukraine Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 1 transport moved from 27 Sea Zone to 66 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 47 Sea Zone 1 transport moved from 27 Sea Zone to 66 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 artilleries and 25 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Bryansk Germans attack with 8 artilleries and 25 infantry Russians defend with 2 infantry Germans roll dice for 8 artilleries and 25 infantry in Bryansk, round 2 : 9/1 hits, 8.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 12 armour and 13 mech_infantrys moved from Southern Belarus to Bryansk 2 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Karelia to Archangel 1 infantry moved from Vyborg to Leningrad 2 infantry moved from Finland to Vyborg 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 aaGun moved from Leningrad to Northern Belarus 2 bombers moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 4 armour and 5 mech_infantrys moved from Western Germany to Yugoslavia 2 bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 armour moved from Norway to Vyborg 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 factory_minor placed in Leningrad 1 fighter and 3 infantry placed in Western Germany 3 armour and 4 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Manchuria to Korea 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 infantry moved from Yaroslavl to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Yaroslavl to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Buryatia to Northern Manchuria 6 infantry moved from Yenisey to Timguska 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Novgorod to Russia 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Yaroslavl to Gorky 1 artillery moved from Yaroslavl to Gorky 3 artilleries moved from Yaroslavl to Russia 2 aaGuns moved from Yaroslavl to Russia 2 aaGuns moved from Tula to Russia 3 artilleries moved from Tula to Russia 9 infantry moved from Yaroslavl to Russia 1 infantry moved from Smolensk to Russia 10 infantry moved from Tula to Russia 5 infantry moved from Tula to Russia 1 infantry moved from Tula to Penza 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Kursk to Rostov 5 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia 1 artillery and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Jehol 1 artillery moved from 20 Sea Zone to Jehol 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol 2 bombers moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 marine moved from Solomon Islands to 55 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 tactical_bomber moved from Southern Manchuria to Korea 1 marine moved from 27 Sea Zone to Johnston Island 1 fighter moved from Southern Manchuria to Korea 1 fighter moved from Japan to 27 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 2 fighters moved from 55 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island Combat - JapaneseCombat Hit Differential Summary :
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@flyingbadger Scramble sz27?
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@adam514 Yes please, both fighters.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Jehol 1 artillery moved from 20 Sea Zone to Jehol 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol 2 bombers moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 marine moved from Solomon Islands to 55 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 55 Sea Zone to 27 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone 1 tactical_bomber moved from Southern Manchuria to Korea 1 marine moved from 27 Sea Zone to Johnston Island 1 fighter moved from Southern Manchuria to Korea 1 fighter moved from Japan to 27 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone 2 fighters moved from 55 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone Battle in Wake Island Battle in 47 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Jehol Japanese attack with 2 artilleries, 2 bombers and 3 infantry Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Jehol, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 5 infantry in Jehol, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Jehol, round 3 : 2/0 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Jehol, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries and 2 bombers in Jehol, round 4 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Tsinghai Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 27 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 transport; ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 8/0 hits, 8.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters and 1 transport in 27 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 27 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 3 : 8/1 hits, 7.67 expected hits Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 27 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 27 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 4 : 5/0 hits, 5.00 expected hits Americans roll dice for 1 battleship and 1 transport in 27 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 transport Casualties for ANZAC: 1 cruiser Battle in Johnston Island Non Combat Move - Japanese 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 5 transports moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 bombers moved from Jehol to Southern Manchuria 1 fighter moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to Southern Manchuria 2 submarines moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Szechwan: 1 infantry EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Jehol: 1 aaGun EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Hopei: 1 infantry EDIT: Removing units owned by Japanese from Kweichow: 1 artillery EDIT: Adding units owned by Japanese to Hunan: 1 artillery EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Queensland 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 1 destroyer and 1 submarine placed in 7 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -1.00 ANZAC regular : 0.67 Russians regular : 0.00 British regular : -0.17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 bomber and 1 tactical_bomber moved from Malta to 100 Sea Zone 4 fighters moved from 98 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Tobruk to Tunisia Americans take Libya from Italians Americans take Tunisia from Italians Combat - Americans Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 100 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 100 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from 100 Sea Zone to 98 Sea Zone 1 bomber moved from 100 Sea Zone to Malta 1 fighter moved from Algeria to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 5 infantry moved from Morocco to 93 Sea Zone 1 mech_infantry moved from Morocco to 93 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Tobruk 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,3,2,6,4,2,5,5,4,5,1,2 Americans collect 55 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Anhwe 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 6 infantry Japanese defend with 1 aaGun and 2 artilleries Chinese roll dice for 6 infantry in Jehol, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Jehol, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Jehol, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 2 artilleries Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Shansi to Chahar 3 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu 1 infantry placed in Inner Mongolia 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 bomber and 1 tactical_bomber moved from Malta to 100 Sea Zone 4 fighters moved from 98 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour moved from Tobruk to Tunisia Americans take Libya from Italians Americans take Tunisia from Italians Combat - Americans Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 100 Sea Zone Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 100 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 100 Sea Zone 1 transport owned by the Italians lost in 100 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from 100 Sea Zone to 98 Sea Zone 1 bomber moved from 100 Sea Zone to Malta 1 fighter moved from Algeria to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Morocco 5 infantry moved from Morocco to 93 Sea Zone 1 mech_infantry moved from Morocco to 93 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Tobruk 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 aaGuns moved from Central United States to Western United States Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,3,2,6,4,2,5,5,4,5,1,2 Americans collect 55 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Anhwe 2 infantry moved from Shansi to Anhwe 1 infantry moved from Honan to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 6 infantry Japanese defend with 1 aaGun and 2 artilleries Chinese roll dice for 6 infantry in Jehol, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Jehol, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 5 infantry in Jehol, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Jehol, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 4 infantry in Jehol, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 2 artilleries Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Shansi to Chahar 3 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu 1 infantry placed in Inner Mongolia 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry moved from Tobruk to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 101 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Southern Persia to Iraq 2 tactical_bombers moved from 82 Sea Zone to Trans-Jordan 1 battleship and 2 cruisers moved from 82 Sea Zone to 83 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 101 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Crete Battle in 83 Sea Zone British attack with 1 battleship and 2 cruisers Italians defend with 1 destroyer and 1 transport British roll dice for 1 battleship and 2 cruisers in 83 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 83 Sea Zone British win, taking Crete from Italians with 1 battleship and 2 cruisers remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Trans-Jordan British attack with 2 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Burma 2 fighters and 1 infantry moved from Burma to Eastern India 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 destroyer moved from 82 Sea Zone to 78 Sea Zone 1 carrier moved from 82 Sea Zone to 83 Sea Zone 2 tactical_bombers moved from Trans-Jordan to 83 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Belgian Congo to Kenya 3 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Southern France to Malta 1 fighter moved from 101 Sea Zone to 98 Sea Zone Place Units - British 1 carrier and 1 transport placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.83 Japanese regular : 1.00 Italians regular : -0.67 Germans AA : -0.17 British regular : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Egypt to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Egypt 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 2 armour moved from Southern Belarus to Kursk Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kursk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Kursk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bessarabia 1 aaGun moved from Ukraine to Rostov 1 fighter moved from 101 Sea Zone to Egypt Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Bulgaria: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 66 Sea Zone to 11 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 66 Sea Zone to 11 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





