Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Free for All - 4 player
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16 Research Technology - British British spend 15 on tech rolls British roll 5,2,1 and gets 0 hits Purchase Units - British British buy 3 artilleries, 3 bombers, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 3 artilleries and 2 infantry moved from French Indochina to China 1 artillery and 3 infantry moved from Himalaya to China 1 infantry moved from India to Persia 1 infantry moved from Trans-Jordan to Turkey 2 artilleries and 5 infantry moved from India to Himalaya 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 59 Sea Zone 2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone 1 cruiser moved from 39 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Guinea 1 artillery moved from 47 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Philipine Islands to 49 Sea Zone 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 59 Sea Zone 2 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 34 Sea Zone to 15 Sea Zone 2 artilleries and 2 infantry moved from Kenya to Belgian Congo 1 fighter and 1 tactical_bomber moved from Union of South Africa to 15 Sea Zone 3 bombers moved from Italian East Africa to Union of South Africa 5 artilleries and 4 infantry moved from Anglo Egypt to Trans-Jordan Combat - British Battle in New Guinea British attack with 1 artillery and 1 infantry Americans defend with 1 infantry British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea British win, taking New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Americans: 1 infantry Battle in 60 Sea Zone British attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 carrier British roll dice for 3 fighters and 3 tactical_bombers in 60 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 60 Sea Zone British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 fighter Casualties for Japanese: 1 carrier Battle in 59 Sea Zone British attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports Japanese defend with 1 destroyer British roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 6/16 hits, 6.17 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Japanese lost in 59 Sea Zone British win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in China British attack with 4 artilleries and 5 infantry Japanese defend with 1 aaGun and 6 armour British roll dice for 4 artilleries and 5 infantry in China, round 2 : 4/9 hits, 2.83 expected hits Japanese roll dice for 6 armour in China, round 2 : 5/6 hits, 3.00 expected hits 4 armour owned by the Japanese and 5 infantry owned by the British lost in China British roll dice for 4 artilleries in China, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in China, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in China British roll dice for 3 artilleries in China, round 4 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in China, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in China British win, taking China from Japanese with 3 artilleries remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 5 infantry Casualties for Japanese: 6 armour Battle in Kwantung Non Combat Move - British 2 fighters and 3 tactical_bombers moved from 60 Sea Zone to 59 Sea Zone Place Units - British 3 bombers placed in Union of South Africa 1 carrier and 2 fighters placed in 15 Sea Zone 3 artilleries and 5 infantry placed in India Turn Complete - British British collect 96 PUs; end with 96 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 3.00 British regular : 2.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 11 infantry; Remaining resources: 13 PUs; Non Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 61 Sea Zone to 57 Sea Zone 1 submarine moved from 61 Sea Zone to 51 Sea Zone 1 bomber, 5 fighters and 3 tactical_bombers moved from Manchuria to Japan Place Units - Japanese 11 infantry placed in Japan Turn Complete - Japanese Japanese collect 24 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16 Research Technology - Americans Americans roll 3,3,3,3 and gets 0 hits Purchase Units - Americans Americans buy 3 artilleries and 12 infantry; Remaining resources: 115 PUs; 4 techTokens; Combat Move - Americans 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Algeria Americans take Algeria from British 1 destroyer moved from 13 Sea Zone to 14 Sea Zone 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone 9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 10 Sea Zone to 12 Sea Zone 9 artilleries and 9 infantry moved from 12 Sea Zone to Spain Americans take Spain from British 4 cruisers and 5 destroyers moved from 55 Sea Zone to 45 Sea Zone 11 artilleries and 1 infantry moved from Venezuela to 20 Sea Zone 11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 20 Sea Zone to 55 Sea Zone 11 artilleries and 1 infantry moved from 55 Sea Zone to Western United States Combat - Americans Non Combat Move - Americans 1 infantry moved from Argentina to Brazil 1 infantry moved from Venezuela to Brazil 1 infantry moved from Alaska to Western Canada Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 9 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 184 PUs Americans collect 5 PUs from War Bonds; end with 189 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17 Research Technology - British British spend 0 on tech rolls British roll 6,5,1 and gets 1 hit British removing all Technology Tokens after successful research. British discover Shipyards Purchase Units - British British buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 artillery moved from Trans-Jordan to 15 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone 2 artilleries and 2 infantry moved from 13 Sea Zone to Algeria 3 artilleries and 2 infantry moved from Trans-Jordan to Turkey 2 fighters and 1 tactical_bomber moved from 15 Sea Zone to Turkey 3 artilleries and 4 infantry moved from India to Persia 2 artilleries and 5 infantry moved from Himalaya to Sinkiang 3 artilleries moved from China to Sinkiang 1 artillery and 1 infantry moved from Kwantung to 59 Sea Zone 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery and 1 infantry moved from Kwantung to Manchuria British take Manchuria from Japanese 1 infantry moved from French Indochina to Kwantung 1 infantry moved from India to Persia 1 artillery, 1 cruiser and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 59 Sea Zone to 36 Sea Zone 1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 15 Sea Zone to 13 Sea Zone 2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egypt Combat - British Battle in Turkey British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 armour British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Turkey British win, taking Turkey from Russians with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Persia British attack with 3 artilleries and 5 infantry Russians defend with 1 artillery British roll dice for 3 artilleries and 5 infantry in Persia, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia British win, taking Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Russians: 1 artillery Battle in Algeria British attack with 2 artilleries and 2 infantry Americans defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria British win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sinkiang British attack with 5 artilleries and 5 infantry Chinese defend with 2 artilleries and 2 fighters British roll dice for 5 artilleries and 5 infantry in Sinkiang, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 2 artilleries and 2 fighters in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in Sinkiang British roll dice for 5 artilleries and 2 infantry in Sinkiang, round 3 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Sinkiang British win, taking Sinkiang from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19 Casualties for British: 3 infantry Casualties for Chinese: 2 artilleries and 2 fighters Non Combat Move - British 1 aaGun moved from China to Manchuria 2 artilleries and 1 infantry moved from 35 Sea Zone to India 6 bombers moved from Union of South Africa to Anglo Egypt 2 fighters and 1 tactical_bomber moved from Turkey to 13 Sea Zone Place Units - British 1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt 1 carrier and 1 transport placed in 27 Sea Zone 1 fighter and 1 tactical_bomber placed in 27 Sea Zone 5 artilleries and 5 infantry placed in India Activate Technology - British British activating Shipyards Turn Complete - British British collect 99 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Russians regular : 0.17 British regular : 1.00
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Purchase Units - Japanese Japanese buy nothing; Remaining resources: 32 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 51 Sea Zone to 60 Sea Zone 1 submarine moved from 61 Sea Zone to 60 Sea Zone 1 submarine moved from 57 Sea Zone to 60 Sea Zone 1 submarine moved from 62 Sea Zone to 60 Sea Zone 3 carriers moved from 64 Sea Zone to 62 Sea Zone 1 bomber, 5 fighters and 3 tactical_bombers moved from Japan to Buryatia S.S.R. Non Combat Move - Japanese Activate Technology - Japanese Japanese activating AA Radar Turn Complete - Japanese Japanese collect 21 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,4,4,2 and gets 0 hits Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 factory, 1 fighter and 1 tactical_bomber; Remaining resources: 101 PUs; 4 techTokens; Combat Move - Americans 11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone 11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 45 Sea Zone 11 artilleries and 11 infantry moved from 45 Sea Zone to Solomon Islands 4 artilleries and 3 infantry moved from Western United States to Western Canada 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 12 Sea Zone to 10 Sea Zone Non Combat Move - Americans Place Units - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 factory placed in Spain Turn Complete - Americans Americans collect 66 PUs; end with 167 PUs Americans collect 5 PUs from War Bonds; end with 172 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18 Purchase Units - British British buy 7 armour, 1 bomber, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R. 4 artilleries moved from Sinkiang to Himalaya 4 infantry moved from India to Himalaya 1 infantry moved from Kwantung to Manchuria 2 artilleries and 2 infantry moved from India to Afghanistan 3 artilleries and 3 infantry moved from Persia to Turkey 3 artilleries and 3 infantry moved from Anglo Egypt to Trans-Jordan 4 transports moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Rio De Oro British take Rio De Oro from Americans 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 27 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Anglo Egypt to Spain 5 bombers moved from Anglo Egypt to 14 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Combat - British Strategic bombing raid in Spain Bombing raid in Spain rolls: 3,6 and causes: 6 damage to unit: factory Bombing raid in Spain causes 6 damage total. Battle in Afghanistan British attack with 2 artilleries and 2 infantry Russians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Afghanistan British win, taking Afghanistan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkey British attack with 3 artilleries and 3 infantry Russians defend with 2 armour British roll dice for 3 artilleries and 3 infantry in Turkey, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey British roll dice for 3 artilleries and 2 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Turkey British win, taking Turkey from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Russians: 2 armour Battle in Kazakh S.S.R. British attack with 1 artillery and 1 infantry Russians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Battle in Himalaya British attack with 4 artilleries and 4 infantry Russians defend with 1 armour British roll dice for 4 artilleries and 4 infantry in Himalaya, round 2 : 0/8 hits, 2.67 expected hits Russians roll dice for 1 armour in Himalaya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Himalaya British roll dice for 4 artilleries and 3 infantry in Himalaya, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 armour in Himalaya, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Himalaya British win, taking Himalaya from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Russians: 1 armour Non Combat Move - British 5 bombers moved from 14 Sea Zone to Anglo Egypt 2 bombers moved from Spain to Algeria Place Units - British 1 carrier and 2 fighters placed in 35 Sea Zone 7 armour and 2 infantry placed in India 1 bomber and 2 infantry placed in Anglo Egypt 3 infantry placed in Trans-Jordan 1 infantry placed in Italian East Africa Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 British regular : -2.67
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy nothing; Remaining resources: 48 PUs; 1 techTokens; Non Combat Move - Japanese 4 submarines moved from 60 Sea Zone to 62 Sea Zone 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone Turn Complete - Japanese Japanese collect 21 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,5,4,1 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Purchase Units - Americans Americans repair damage of 6x factory; Remaining resources: 166 PUs; 0 techTokens; Americans buy 1 aaGun, 1 artillery, 3 carriers, 6 destroyers, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands Americans take Philipine Islands from British 1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to East Indies Americans take East Indies from British 1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Australia Americans take Australia from British 1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea Americans take New Guinea from British 7 artilleries and 7 infantry moved from Solomon Islands to 45 Sea Zone 7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 45 Sea Zone to 58 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 aaGun, 1 artillery and 1 infantry placed in Spain 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 carriers and 3 destroyers placed in 55 Sea Zone 2 fighters and 2 tactical_bombers placed in 55 Sea Zone Activate Technology - Americans Americans activating Heavy Bomber Turn Complete - Americans Americans collect 75 PUs; end with 78 PUs Americans collect 2 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19 Research Technology - British British spend 10 on tech rolls British roll 4,3 and gets 0 hits Purchase Units - British British buy 1 armour, 5 artilleries, 4 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 artilleries and 2 infantry moved from Afghanistan to Kazakh S.S.R. 7 armour and 2 infantry moved from India to Caucasus 3 artilleries and 2 infantry moved from Turkey to Caucasus 1 infantry moved from Persia to Caucasus 2 artilleries and 2 infantry moved from Himalaya to Sinkiang 1 artillery and 2 infantry moved from Manchuria to China 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 carrier, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 34 Sea Zone 3 artilleries and 6 infantry moved from Trans-Jordan to Turkey 2 infantry moved from Anglo Egypt to 34 Sea Zone 1 infantry moved from Italian East Africa to 34 Sea Zone 1 carrier, 3 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Himalaya to India 2 artilleries moved from Himalaya to India 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 13 Sea Zone to 15 Sea Zone 1 bomber moved from Algeria to Spain 6 bombers moved from Anglo Egypt to Southern Europe 1 bomber and 1 infantry moved from Algeria to Gibraltar British take Gibraltar from Americans 2 artilleries and 1 infantry moved from Algeria to Libya Combat - British Strategic bombing raid in Southern Europe Russians roll AA dice in Southern Europe : 2/6 hits, 1.00 expected hits 2 bombers killed by AA Bombing raid in Southern Europe rolls: 5,5,2,5 and causes: 17 damage to unit: factory Bombing raid in Southern Europe causes 17 damage total. Strategic bombing raid in Spain Americans roll AA dice in Spain : 0/1 hits, 0.33 expected hits Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Spain causes 3 damage total. Battle in 37 Sea Zone British attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 49 Sea Zone British attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 47 Sea Zone British attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Kazakh S.S.R. British attack with 2 artilleries and 2 infantry Russians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sinkiang British attack with 2 artilleries and 2 infantry Russians defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Sinkiang British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Sinkiang British win, taking Sinkiang from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for British: 1 infantry Battle in Caucasus British attack with 7 armour, 3 artilleries and 5 infantry Russians defend with 1 infantry British roll dice for 7 armour, 3 artilleries and 5 infantry in Caucasus, round 2 : 5/15 hits, 5.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Russians with 7 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - British 3 bombers moved from Southern Europe to Libya 1 bomber moved from Southern Europe to Turkey 1 bomber moved from Gibraltar to Libya 1 bomber moved from Spain to Libya 1 fighter moved from 15 Sea Zone to Libya 1 aaGun moved from Anglo Egypt to Libya 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to China Place Units - British 2 destroyers, 1 fighter and 1 transport placed in 35 Sea Zone 1 artillery and 7 infantry placed in India 1 armour, 1 artillery and 1 infantry placed in Trans-Jordan 2 artilleries and 1 infantry placed in Anglo Egypt 1 artillery placed in Italian East Africa British undo move 4. 2 destroyers placed in 15 Sea Zone 1 artillery placed in Anglo Egypt 1 artillery and 1 infantry placed in Italian East Africa Turning on Edit Mode EDIT: Removing units owned by British from 35 Sea Zone: 3 infantry and 5 transports EDIT: Adding units owned by British to 35 Sea Zone: 5 transports EDIT: Adding units owned by British to India: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans AA : -0.33 Russians regular : 0.33 British regular : 1.17 Russians AA : 1.00
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy nothing; Remaining resources: 69 PUs; 1 techTokens; Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Buryatia S.S.R. to 62 Sea Zone 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone 1 bomber and 2 tactical_bombers moved from Buryatia S.S.R. to Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Paratroopers Purchase Units - Americans Americans repair damage of 3x factory; Remaining resources: 67 PUs; 0 techTokens; Americans buy 4 artilleries, 1 bomber, 3 destroyers and 4 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 infantry moved from 12 Sea Zone to Spain 3 artilleries moved from 12 Sea Zone to Spain 2 artilleries and 2 infantry moved from Spain to Gibraltar 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone 7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 58 Sea Zone to 61 Sea Zone 7 artilleries moved from 61 Sea Zone to Manchuria Americans take Manchuria from British 7 infantry moved from 61 Sea Zone to Manchuria Combat - Americans Rocket attack in Southern Europe does 3 damage to factory owned by Russians Rockets in Spain roll: 3 Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry British defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Gibraltar Americans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Americans 4 artilleries and 4 infantry moved from Western Canada to Eastern Canada 1 transport moved from 46 Sea Zone to 52 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Spain 3 artilleries and 3 infantry placed in Eastern United States 3 destroyers placed in 55 Sea Zone Activate Technology - Americans Americans activating Paratroopers Turn Complete - Americans Americans collect 78 PUs; end with 81 PUs Americans collect 5 PUs from War Bonds; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 British regular : 0.67
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20 Research Technology - British British spend 0 on tech rolls British roll 3,1 and gets 0 hits Purchase Units - British British buy 7 armour, 3 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 destroyer moved from 35 Sea Zone to 59 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to East Indies 2 artilleries and 2 infantry moved from India to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies 5 bombers and 1 fighter moved from Libya to 12 Sea Zone 1 bomber moved from Turkey to 12 Sea Zone 2 fighters moved from 15 Sea Zone to 12 Sea Zone 1 tactical_bomber moved from 15 Sea Zone to 12 Sea Zone 3 artilleries and 3 infantry moved from India to 35 Sea Zone 1 infantry moved from Turkey to Persia 3 artilleries and 5 infantry moved from Turkey to Caucasus 1 armour and 1 infantry moved from Trans-Jordan to Caucasus 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 2 battleships, 6 carriers, 4 cruisers and 6 destroyers moved from 35 Sea Zone to 48 Sea Zone 1 infantry moved from India to Afghanistan 2 artilleries and 1 infantry moved from Italian East Africa to Anglo Egypt Combat - British Battle in 12 Sea Zone British attack with 6 bombers, 3 fighters and 1 tactical_bomber Americans defend with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports 1 submarine owned by the Americans submerged British roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 7/10 hits, 6.17 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 12 Sea Zone, round 2 : 8/20 hits, 8.50 expected hits 1 tactical_bomber owned by the British, 5 destroyers owned by the Americans, 4 bombers owned by the British and 3 fighters owned by the British lost in 12 Sea Zone 2 bombers owned by the British retreated Americans win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -49 Casualties for British: 4 bombers, 3 fighters and 1 tactical_bomber Casualties for Americans: 5 destroyers Battle in Borneo British attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 3 infantry British roll dice for 6 fighters and 2 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Borneo British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery and 3 infantry Battle in East Indies British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in East Indies, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in East Indies British win, taking East Indies from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 armour, 3 artilleries and 6 infantry Russians defend with 3 armour, 2 artilleries and 1 infantry British roll dice for 1 armour, 3 artilleries and 6 infantry in Caucasus, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 4/6 hits, 2.50 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 3 artilleries and 2 infantry in Caucasus, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 5 infantry Casualties for Russians: 3 armour, 2 artilleries and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Borneo from Japanese to British EDIT: Adding units owned by British to Borneo: 3 artilleries, 1 fighter and 2 infantry EDIT: Removing units owned by British from 48 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Adding units owned by British to 48 Sea Zone: 3 transports EDIT: Turning off Edit Mode 6 fighters and 2 tactical_bombers moved from Borneo to 48 Sea Zone 2 fighters and 2 tactical_bombers moved from East Indies to 48 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from China to Himalaya 1 bomber moved from 12 Sea Zone to Anglo Egypt 1 bomber moved from 12 Sea Zone to Libya 1 artillery moved from Anglo Egypt to Libya 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 transports moved from 15 Sea Zone to 35 Sea Zone Place Units - British 4 destroyers placed in 35 Sea Zone 7 armour and 1 infantry placed in India 1 artillery and 2 infantry placed in Anglo Egypt 1 artillery and 2 infantry placed in Trans-Jordan 1 artillery and 2 infantry placed in Italian East Africa 1 infantry placed in Union of South Africa Turn Complete - British British collect 93 PUs; end with 93 PUs 2 units repaired.
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33 Russians regular : 2.00 British regular : 3.67
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy nothing; Remaining resources: 90 PUs; 1 techTokens; Non Combat Move - Japanese 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone Turn Complete - Japanese Japanese collect 18 PUs; end with 108 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 20 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,1 and gets 0 hits Purchase Units - Americans Americans buy 4 artilleries, 3 destroyers, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 infantry moved from Manchuria to China Americans take China from British 7 artilleries and 6 infantry moved from Manchuria to Kwantung Americans take Kwantung from British 7 transports moved from 61 Sea Zone to 57 Sea Zone 2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 51 Sea Zone 1 submarine moved from 61 Sea Zone to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 59 Sea Zone 2 battleships, 1 carrier, 4 cruisers and 13 destroyers moved from 61 Sea Zone to 51 Sea Zone 1 transport moved from 52 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Spain to Western Europe 3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Western Europe 3 artilleries moved from Eastern United States to 10 Sea Zone 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 artilleries moved from Spain to 12 Sea Zone 3 infantry moved from Spain to 12 Sea Zone 6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria Americans take Algeria from British Combat - Americans Rocket attack in Southern Europe does 1 damage to factory owned by Russians Rockets in Spain roll: 1 Battle in 59 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the British lost in 59 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for British: 1 destroyer Battle in Western Europe Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Western Europe, round 2 : 6/8 hits, 5.17 expected hits Russians roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Western Europe Americans win, taking Western Europe from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from Western Europe to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 51 Sea Zone 4 artilleries and 4 infantry moved from Eastern Canada to Eastern United States 2 artilleries and 1 infantry moved from Gibraltar to Spain Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 artillery and 1 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States 3 destroyers and 1 submarine placed in 55 Sea Zone 1 factory placed in Manchuria Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs Americans collect 2 PUs from War Bonds; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : 0.67 British regular : 0.67
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21 Research Technology - British British spend 0 on tech rolls British roll 2,3 and gets 0 hits Purchase Units - British British buy 6 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 7 armour and 6 infantry moved from India to Persia 3 artilleries moved from India to Persia 1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 1 infantry moved from East Indies to 37 Sea Zone 3 artilleries and 2 infantry moved from Borneo to 48 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone 3 artilleries, 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 2 infantry, 4 tactical_bombers and 3 transports moved from 48 Sea Zone to 46 Sea Zone 5 artilleries and 3 infantry moved from 46 Sea Zone to Australia 2 artilleries and 2 infantry moved from Trans-Jordan to Anglo Egypt 3 artilleries, 1 bomber and 1 infantry moved from Libya to Anglo Egypt 1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt Combat - British Battle in Persia British attack with 7 armour, 3 artilleries and 6 infantry Russians defend with 1 artillery and 1 infantry British roll dice for 7 armour, 3 artilleries and 6 infantry in Persia, round 2 : 5/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia British win, taking Persia from Russians with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Australia British attack with 5 artilleries and 3 infantry Americans defend with 1 artillery and 1 infantry British roll dice for 2 battleships and 4 cruisers in Australia, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Australia British win, taking Australia from Americans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - British 2 bombers moved from Anglo Egypt to Union of South Africa 1 aaGun moved from Libya to Anglo Egypt Place Units - British 3 armour placed in Anglo Egypt 3 armour placed in Trans-Jordan 3 destroyers and 3 transports placed in 28 Sea Zone 3 infantry placed in Italian East Africa 3 artilleries and 2 infantry placed in Union of South Africa Turn Complete - British British collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy nothing; Remaining resources: 108 PUs; 1 techTokens; Turn Complete - Japanese Japanese collect 18 PUs; end with 126 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21 Research Technology - Americans Americans roll 2,2 and gets 0 hits Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Americans 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers moved from 51 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Kwantung to China 1 artillery and 1 infantry moved from Kwantung to China 5 artilleries and 4 infantry moved from Kwantung to French Indochina Americans take French Indochina from British 1 artillery and 11 infantry moved from Spain to Western Europe 10 artilleries moved from Spain to Western Europe 1 infantry moved from Algeria to Libya Americans take Libya from British 5 artilleries and 5 infantry moved from Algeria to 12 Sea Zone 5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 6 transports moved from 12 Sea Zone to 13 Sea Zone 1 artillery moved from Algeria to 13 Sea Zone 6 artilleries and 5 infantry moved from 13 Sea Zone to Western Europe 3 fighters and 3 tactical_bombers moved from 13 Sea Zone to Western Europe 1 bomber moved from Spain to Anglo Egypt Combat - Americans Strategic bombing raid in Anglo Egypt British roll AA dice in Anglo Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Anglo Egypt rolls: 4,2 and causes: 6 damage to unit: factory Bombing raid in Anglo Egypt causes 6 damage total. Rocket attack in Southern Europe does 3 damage to factory owned by Russians Rockets in Spain roll: 3 Battle in 46 Sea Zone Americans attack with 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers British defend with 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 17/34 hits, 14.67 expected hits Units damaged: 2 battleships owned by the British British roll dice for 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 17/30 hits, 13.67 expected hits Units damaged: 2 battleships owned by the Americans 6 destroyers owned by the British, 12 destroyers owned by the Americans, 3 cruisers owned by the British, 3 carriers owned by the Americans and 6 carriers owned by the British lost in 46 Sea Zone Americans roll dice for 2 battleships, 4 cruisers, 7 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 9/19 hits, 10.17 expected hits British roll dice for 2 battleships, 1 cruiser, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 9/15 hits, 9.17 expected hits 2 cruisers owned by the Americans, 4 tactical_bombers owned by the British, 7 destroyers owned by the Americans, 1 cruiser owned by the British and 4 fighters owned by the British lost in 46 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 4 : 7/10 hits, 6.83 expected hits British roll dice for 2 battleships, 4 fighters and 5 transports in 46 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits 2 cruisers owned by the Americans, 1 transport owned by the British, 1 fighter owned by the Americans, 2 battleships owned by the British, 4 fighters owned by the British and 2 battleships owned by the Americans lost in 46 Sea Zone 4 transports owned by the British lost in 46 Sea Zone Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Americans: 2 battleships, 3 carriers, 4 cruisers, 19 destroyers and 1 fighter Casualties for British: 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports Battle in China Americans attack with 2 artilleries and 2 infantry Russians defend with 1 armour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in China, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in China Americans roll dice for 2 artilleries and 2 infantry in China, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 armour in China, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in China Americans win, taking China from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Western Europe Americans attack with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers Russians defend with 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Western Europe, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Europe Americans win, taking Western Europe from Russians with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Americans 1 bomber moved from Anglo Egypt to Algeria 1 transport moved from 57 Sea Zone to 49 Sea Zone 1 transport moved from 57 Sea Zone to 49 Sea Zone 5 transports moved from 57 Sea Zone to 55 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 10 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone 5 artilleries and 5 infantry moved from 12 Sea Zone to Algeria 3 fighters and 3 tactical_bombers moved from Western Europe to 13 Sea Zone 2 fighters and 3 tactical_bombers moved from 46 Sea Zone to New Guinea Place Units - Americans 1 artillery and 1 infantry placed in Manchuria 1 artillery and 1 infantry placed in Spain 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 4 destroyers placed in 55 Sea Zone 1 fighter and 1 tactical_bomber placed in 55 Sea Zone Turn Complete - Americans Americans collect 90 PUs; end with 92 PUs Americans collect 3 PUs from War Bonds; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 3.83 British AA : -0.17 Russians regular : -2.00 British regular : 4.17
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22 Research Technology - British British spend 0 on tech rolls British roll 5,3 and gets 0 hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 72 PUs; 2 techTokens; British buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 3 artilleries moved from Union of South Africa to Angola 23 infantry moved from Union of South Africa to Angola 1 bomber moved from Union of South Africa to 12 Sea Zone 3 infantry moved from Italian East Africa to Anglo Egypt 3 destroyers moved from 28 Sea Zone to 27 Sea Zone 3 transports moved from 28 Sea Zone to 27 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan 1 bomber moved from Union of South Africa to Trans-Jordan Combat - British Battle in 12 Sea Zone British attack with 1 bomber Americans defend with 5 transports 5 transports owned by the Americans lost in 12 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 30 Casualties for Americans: 5 transports Battle in Trans-Jordan British attack with 2 artilleries, 1 bomber and 2 infantry Russians defend with 2 armour and 1 factory British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Russians: 2 armour Non Combat Move - British 1 bomber moved from Trans-Jordan to French Equatorial Africa 1 bomber moved from 12 Sea Zone to Rio De Oro Place Units - British 3 fighters placed in 27 Sea Zone 5 artilleries and 4 infantry placed in Union of South Africa 3 infantry placed in Anglo Egypt Turn Complete - British British collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 British regular : 0.00
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 2 tactical_bombers and 4 transports; Remaining resources: 30 PUs; 1 techTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to 49 Sea Zone 1 bomber moved from Japan to Manchuria Combat - Japanese Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Manchuria causes 6 damage total. Battle in 49 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 49 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Non Combat Move - Japanese 2 fighters moved from 64 Sea Zone to 61 Sea Zone 3 carriers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 64 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from Japan to 62 Sea Zone 1 bomber moved from Manchuria to Japan Place Units - Japanese 2 carriers, 3 destroyers and 4 transports placed in 61 Sea Zone 2 tactical_bombers placed in 61 Sea Zone Turn Complete - Japanese Japanese collect 18 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00