• TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 16
    
        Research Technology - British
            British spend 15 on tech rolls
                British roll 5,2,1 and gets 0 hits
    
        Purchase Units - British
            British buy 3 artilleries, 3 bombers, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - British
            3 artilleries and 2 infantry moved from French Indochina to China
            1 artillery and 3 infantry moved from Himalaya to China
            1 infantry moved from India to Persia
            1 infantry moved from Trans-Jordan to Turkey
            2 artilleries and 5 infantry moved from India to Himalaya
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 60 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone
            1 cruiser moved from 39 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Guinea
            1 artillery moved from 47 Sea Zone to New Guinea
            2 artilleries and 2 infantry moved from Philipine Islands to 49 Sea Zone
            1 transport moved from 49 Sea Zone to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 59 Sea Zone
            2 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 34 Sea Zone to 15 Sea Zone
            2 artilleries and 2 infantry moved from Kenya to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Union of South Africa to 15 Sea Zone
            3 bombers moved from Italian East Africa to Union of South Africa
            5 artilleries and 4 infantry moved from Anglo Egypt to Trans-Jordan
    
        Combat - British
            Battle in New Guinea
                British attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea
                British win, taking New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 60 Sea Zone
                British attack with 3 fighters and 3 tactical_bombers
                Japanese defend with 1 carrier
                    British roll dice for 3 fighters and 3 tactical_bombers in 60 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 carrier owned by the Japanese and 1 fighter owned by the British lost in 60 Sea Zone
                British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 carrier
            Battle in 59 Sea Zone
                British attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports
                Japanese defend with 1 destroyer
                    British roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 6/16 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Japanese lost in 59 Sea Zone
                British win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in China
                British attack with 4 artilleries and 5 infantry
                Japanese defend with 1 aaGun and 6 armour
                    British roll dice for 4 artilleries and 5 infantry in China, round 2 : 4/9 hits, 2.83 expected hits
                    Japanese roll dice for 6 armour in China, round 2 : 5/6 hits, 3.00 expected hits
                    4 armour owned by the Japanese and 5 infantry owned by the British lost in China
                    British roll dice for 4 artilleries in China, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in China, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the British lost in China
                    British roll dice for 3 artilleries in China, round 4 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in China, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in China
                British win, taking China from Japanese with 3 artilleries remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery and 5 infantry
                Casualties for Japanese: 6 armour
            Battle in Kwantung
    
        Non Combat Move - British
            2 fighters and 3 tactical_bombers moved from 60 Sea Zone to 59 Sea Zone
    
        Place Units - British
            3 bombers placed in Union of South Africa
            1 carrier and 2 fighters placed in 15 Sea Zone
            3 artilleries and 5 infantry placed in India
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 3.00
    British regular : 2.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 11 infantry; Remaining resources: 13 PUs; 
    
        Non Combat Move - Japanese
            1 submarine moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 61 Sea Zone to 57 Sea Zone
            1 submarine moved from 61 Sea Zone to 51 Sea Zone
            1 bomber, 5 fighters and 3 tactical_bombers moved from Manchuria to Japan
    
        Place Units - Japanese
            11 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 16
    
        Research Technology - Americans
                Americans roll 3,3,3,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 artilleries and 12 infantry; Remaining resources: 115 PUs; 4 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Algeria
                  Americans take Algeria from British
            1 destroyer moved from 13 Sea Zone to 14 Sea Zone
            1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone
            9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 10 Sea Zone to 12 Sea Zone
            9 artilleries and 9 infantry moved from 12 Sea Zone to Spain
                  Americans take Spain from British
            4 cruisers and 5 destroyers moved from 55 Sea Zone to 45 Sea Zone
            11 artilleries and 1 infantry moved from Venezuela to 20 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 20 Sea Zone to 55 Sea Zone
            11 artilleries and 1 infantry moved from 55 Sea Zone to Western United States
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Argentina to Brazil
            1 infantry moved from Venezuela to Brazil
            1 infantry moved from Alaska to Western Canada
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            9 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 184 PUs
            Americans collect 5 PUs from War Bonds; end with 189 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 6,5,1 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Shipyards
    
        Purchase Units - British
            British buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to 15 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
            1 artillery moved from Trans-Jordan to 15 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
            2 artilleries and 2 infantry moved from 13 Sea Zone to Algeria
            3 artilleries and 2 infantry moved from Trans-Jordan to Turkey
            2 fighters and 1 tactical_bomber moved from 15 Sea Zone to Turkey
            3 artilleries and 4 infantry moved from India to Persia
            2 artilleries and 5 infantry moved from Himalaya to Sinkiang
            3 artilleries moved from China to Sinkiang
            1 artillery and 1 infantry moved from Kwantung to 59 Sea Zone
            1 artillery moved from New Guinea to 47 Sea Zone
            1 artillery and 1 infantry moved from Kwantung to Manchuria
                  British take Manchuria from Japanese
            1 infantry moved from French Indochina to Kwantung
            1 infantry moved from India to Persia
            1 artillery, 1 cruiser and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 59 Sea Zone to 36 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 15 Sea Zone to 13 Sea Zone
            2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egypt
    
        Combat - British
            Battle in Turkey
                British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Turkey
                British win, taking Turkey from Russians with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Persia
                British attack with 3 artilleries and 5 infantry
                Russians defend with 1 artillery
                    British roll dice for 3 artilleries and 5 infantry in Persia, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Algeria
                British attack with 2 artilleries and 2 infantry
                Americans defend with 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                British win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sinkiang
                British attack with 5 artilleries and 5 infantry
                Chinese defend with 2 artilleries and 2 fighters
                    British roll dice for 5 artilleries and 5 infantry in Sinkiang, round 2 : 3/10 hits, 3.33 expected hits
                    Chinese roll dice for 2 artilleries and 2 fighters in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
                    1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in Sinkiang
                    British roll dice for 5 artilleries and 2 infantry in Sinkiang, round 3 : 3/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Sinkiang
                British win, taking Sinkiang from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
                Casualties for British: 3 infantry
                Casualties for Chinese: 2 artilleries and 2 fighters
    
        Non Combat Move - British
            1 aaGun moved from China to Manchuria
            2 artilleries and 1 infantry moved from 35 Sea Zone to India
            6 bombers moved from Union of South Africa to Anglo Egypt
            2 fighters and 1 tactical_bomber moved from Turkey to 13 Sea Zone
    
        Place Units - British
            1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt
            1 carrier and 1 transport placed in 27 Sea Zone
            1 fighter and 1 tactical_bomber placed in 27 Sea Zone
            5 artilleries and 5 infantry placed in India
    
        Activate Technology - British
            British activating Shipyards
    
        Turn Complete - British
            British collect 99 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Russians regular : 0.17
    British regular : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover AA Radar
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 32 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 51 Sea Zone to 60 Sea Zone
            1 submarine moved from 61 Sea Zone to 60 Sea Zone
            1 submarine moved from 57 Sea Zone to 60 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            3 carriers moved from 64 Sea Zone to 62 Sea Zone
            1 bomber, 5 fighters and 3 tactical_bombers moved from Japan to Buryatia S.S.R.
    
        Non Combat Move - Japanese
    
        Activate Technology - Japanese
            Japanese activating AA Radar
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 17
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,4,4,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 factory, 1 fighter and 1 tactical_bomber; Remaining resources: 101 PUs; 4 techTokens; 
    
        Combat Move - Americans
            11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
            11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 45 Sea Zone
            11 artilleries and 11 infantry moved from 45 Sea Zone to Solomon Islands
            4 artilleries and 3 infantry moved from Western United States to Western Canada
            1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 12 Sea Zone to 10 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 factory placed in Spain
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 167 PUs
            Americans collect 5 PUs from War Bonds; end with 172 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Purchase Units - British
            British buy 7 armour, 1 bomber, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
            4 artilleries moved from Sinkiang to Himalaya
            4 infantry moved from India to Himalaya
            1 infantry moved from Kwantung to Manchuria
            2 artilleries and 2 infantry moved from India to Afghanistan
            3 artilleries and 3 infantry moved from Persia to Turkey
            3 artilleries and 3 infantry moved from Anglo Egypt to Trans-Jordan
            4 transports moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Rio De Oro
                  British take Rio De Oro from Americans
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
            1 carrier moved from 27 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 bombers moved from Anglo Egypt to Spain
            5 bombers moved from Anglo Egypt to 14 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
    
        Combat - British
            Strategic bombing raid in Spain
                Bombing raid in Spain rolls: 3,6 and causes: 6 damage to unit: factory
                Bombing raid in Spain causes 6 damage total. 
            Battle in Afghanistan
                British attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Afghanistan
                British win, taking Afghanistan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Turkey
                British attack with 3 artilleries and 3 infantry
                Russians defend with 2 armour
                    British roll dice for 3 artilleries and 3 infantry in Turkey, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey
                    British roll dice for 3 artilleries and 2 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Turkey
                British win, taking Turkey from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Kazakh S.S.R.
                British attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Himalaya
                British attack with 4 artilleries and 4 infantry
                Russians defend with 1 armour
                    British roll dice for 4 artilleries and 4 infantry in Himalaya, round 2 : 0/8 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Himalaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Himalaya
                    British roll dice for 4 artilleries and 3 infantry in Himalaya, round 3 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Himalaya, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Himalaya
                British win, taking Himalaya from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - British
            5 bombers moved from 14 Sea Zone to Anglo Egypt
            2 bombers moved from Spain to Algeria
    
        Place Units - British
            1 carrier and 2 fighters placed in 35 Sea Zone
            7 armour and 2 infantry placed in India
            1 bomber and 2 infantry placed in Anglo Egypt
            3 infantry placed in Trans-Jordan
            1 infantry placed in Italian East Africa
    
        Turn Complete - British
            British collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    British regular : -2.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 48 PUs; 1 techTokens; 
    
        Non Combat Move - Japanese
            4 submarines moved from 60 Sea Zone to 62 Sea Zone
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 18
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,5,4,1 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Heavy Bomber
    
        Purchase Units - Americans
            Americans repair damage of 6x factory; Remaining resources: 166 PUs; 0 techTokens; 
            Americans buy 1 aaGun, 1 artillery, 3 carriers, 6 destroyers, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
                  Americans take Philipine Islands from British
            1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
                  Americans take East Indies from British
            1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Australia
                  Americans take Australia from British
            1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
                  Americans take New Guinea from British
            7 artilleries and 7 infantry moved from Solomon Islands to 45 Sea Zone
            7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 45 Sea Zone to 58 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 aaGun, 1 artillery and 1 infantry placed in Spain
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 carriers and 3 destroyers placed in 55 Sea Zone
            2 fighters and 2 tactical_bombers placed in 55 Sea Zone
    
        Activate Technology - Americans
            Americans activating Heavy Bomber
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 78 PUs
            Americans collect 2 PUs from War Bonds; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 4,3 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour, 5 artilleries, 4 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Afghanistan to Kazakh S.S.R.
            7 armour and 2 infantry moved from India to Caucasus
            3 artilleries and 2 infantry moved from Turkey to Caucasus
            1 infantry moved from Persia to Caucasus
            2 artilleries and 2 infantry moved from Himalaya to Sinkiang
            1 artillery and 2 infantry moved from Manchuria to China
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from 35 Sea Zone to 47 Sea Zone
            1 carrier, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 34 Sea Zone
            3 artilleries and 6 infantry moved from Trans-Jordan to Turkey
            2 infantry moved from Anglo Egypt to 34 Sea Zone
            1 infantry moved from Italian East Africa to 34 Sea Zone
            1 carrier, 3 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Himalaya to India
            2 artilleries moved from Himalaya to India
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 13 Sea Zone to 15 Sea Zone
            1 bomber moved from Algeria to Spain
            6 bombers moved from Anglo Egypt to Southern Europe
            1 bomber and 1 infantry moved from Algeria to Gibraltar
                  British take Gibraltar from Americans
            2 artilleries and 1 infantry moved from Algeria to Libya
    
        Combat - British
            Strategic bombing raid in Southern Europe
                    Russians roll AA dice in Southern Europe : 2/6 hits, 1.00 expected hits
                2 bombers killed by AA
                Bombing raid in Southern Europe rolls: 5,5,2,5 and causes: 17 damage to unit: factory
                Bombing raid in Southern Europe causes 17 damage total. 
            Strategic bombing raid in Spain
                    Americans roll AA dice in Spain : 0/1 hits, 0.33 expected hits
                Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Spain causes 3 damage total. 
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                British attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                British attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 47 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Kazakh S.S.R.
                British attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sinkiang
                British attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                    British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Sinkiang
                British win, taking Sinkiang from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 7 armour, 3 artilleries and 5 infantry
                Russians defend with 1 infantry
                    British roll dice for 7 armour, 3 artilleries and 5 infantry in Caucasus, round 2 : 5/15 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Russians with 7 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - British
            3 bombers moved from Southern Europe to Libya
            1 bomber moved from Southern Europe to Turkey
            1 bomber moved from Gibraltar to Libya
            1 bomber moved from Spain to Libya
            1 fighter moved from 15 Sea Zone to Libya
            1 aaGun moved from Anglo Egypt to Libya
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
            1 fighter moved from 47 Sea Zone to 35 Sea Zone
            1 aaGun moved from Manchuria to China
    
        Place Units - British
            2 destroyers, 1 fighter and 1 transport placed in 35 Sea Zone
            1 artillery and 7 infantry placed in India
            1 armour, 1 artillery and 1 infantry placed in Trans-Jordan
            2 artilleries and 1 infantry placed in Anglo Egypt
            1 artillery placed in Italian East Africa
            British undo move 4.
            2 destroyers placed in 15 Sea Zone
            1 artillery placed in Anglo Egypt
            1 artillery and 1 infantry placed in Italian East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 35 Sea Zone: 3 infantry and 5 transports
            EDIT: Adding units owned by British to 35 Sea Zone: 5 transports
            EDIT: Adding units owned by British to India: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.33
    Russians regular : 0.33
    British regular : 1.17
    Russians AA : 1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 69 PUs; 1 techTokens; 
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Buryatia S.S.R. to 62 Sea Zone
            3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
            1 bomber and 2 tactical_bombers moved from Buryatia S.S.R. to Japan
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 19
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,3 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Paratroopers
    
        Purchase Units - Americans
            Americans repair damage of 3x factory; Remaining resources: 67 PUs; 0 techTokens; 
            Americans buy 4 artilleries, 1 bomber, 3 destroyers and 4 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            3 infantry moved from 12 Sea Zone to Spain
            3 artilleries moved from 12 Sea Zone to Spain
            2 artilleries and 2 infantry moved from Spain to Gibraltar
            2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
            7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 58 Sea Zone to 61 Sea Zone
            7 artilleries moved from 61 Sea Zone to Manchuria
                  Americans take Manchuria from British
            7 infantry moved from 61 Sea Zone to Manchuria
    
        Combat - Americans
            Rocket attack in Southern Europe does 3 damage to factory owned by Russians
                Rockets in Spain roll: 3
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Gibraltar
                Americans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Americans
            4 artilleries and 4 infantry moved from Western Canada to Eastern Canada
            1 transport moved from 46 Sea Zone to 52 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Spain
            3 artilleries and 3 infantry placed in Eastern United States
            3 destroyers placed in 55 Sea Zone
    
        Activate Technology - Americans
            Americans activating Paratroopers
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 81 PUs
            Americans collect 5 PUs from War Bonds; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 3,1 and gets 0 hits
    
        Purchase Units - British
            British buy 7 armour, 3 artilleries, 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 35 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to East Indies
            2 artilleries and 2 infantry moved from India to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
            5 bombers and 1 fighter moved from Libya to 12 Sea Zone
            1 bomber moved from Turkey to 12 Sea Zone
            2 fighters moved from 15 Sea Zone to 12 Sea Zone
            1 tactical_bomber moved from 15 Sea Zone to 12 Sea Zone
            3 artilleries and 3 infantry moved from India to 35 Sea Zone
            1 infantry moved from Turkey to Persia
            3 artilleries and 5 infantry moved from Turkey to Caucasus
            1 armour and 1 infantry moved from Trans-Jordan to Caucasus
            3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone
            6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            2 battleships, 6 carriers, 4 cruisers and 6 destroyers moved from 35 Sea Zone to 48 Sea Zone
            1 infantry moved from India to Afghanistan
            2 artilleries and 1 infantry moved from Italian East Africa to Anglo Egypt
    
        Combat - British
            Battle in 12 Sea Zone
                British attack with 6 bombers, 3 fighters and 1 tactical_bomber
                Americans defend with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                1 submarine owned by the Americans submerged
                    British roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 7/10 hits, 6.17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 12 Sea Zone, round 2 : 8/20 hits, 8.50 expected hits
                    1 tactical_bomber owned by the British, 5 destroyers owned by the Americans, 4 bombers owned by the British and 3 fighters owned by the British lost in 12 Sea Zone
                2 bombers owned by the British retreated
                Americans win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -49
                Casualties for British: 4 bombers, 3 fighters and 1 tactical_bomber
                Casualties for Americans: 5 destroyers
            Battle in Borneo
                British attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 6 fighters and 2 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Borneo
                British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in East Indies
                British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in East Indies, round 2 : 4/8 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in East Indies
                British win, taking East Indies from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 3 artilleries and 6 infantry
                Russians defend with 3 armour, 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 3 artilleries and 6 infantry in Caucasus, round 2 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 4/6 hits, 2.50 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the British lost in Caucasus
                    British roll dice for 1 armour, 3 artilleries and 2 infantry in Caucasus, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 5 infantry
                Casualties for Russians: 3 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Borneo from Japanese to British
            EDIT: Adding units owned by British to Borneo: 3 artilleries, 1 fighter and 2 infantry
            EDIT: Removing units owned by British from 48 Sea Zone: 3 artilleries, 3 infantry and 3 transports
            EDIT: Adding units owned by British to 48 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            6 fighters and 2 tactical_bombers moved from Borneo to 48 Sea Zone
            2 fighters and 2 tactical_bombers moved from East Indies to 48 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from China to Himalaya
            1 bomber moved from 12 Sea Zone to Anglo Egypt
            1 bomber moved from 12 Sea Zone to Libya
            1 artillery moved from Anglo Egypt to Libya
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 5 transports moved from 15 Sea Zone to 35 Sea Zone
    
        Place Units - British
            4 destroyers placed in 35 Sea Zone
            7 armour and 1 infantry placed in India
            1 artillery and 2 infantry placed in Anglo Egypt
            1 artillery and 2 infantry placed in Trans-Jordan
            1 artillery and 2 infantry placed in Italian East Africa
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.33
    Russians regular : 2.00
    British regular : 3.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 90 PUs; 1 techTokens; 
    
        Non Combat Move - Japanese
            3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 63 Sea Zone to 64 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 20
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 5,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 destroyers, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Manchuria to China
                  Americans take China from British
            7 artilleries and 6 infantry moved from Manchuria to Kwantung
                  Americans take Kwantung from British
            7 transports moved from 61 Sea Zone to 57 Sea Zone
            2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 51 Sea Zone
            1 submarine moved from 61 Sea Zone to 59 Sea Zone
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 59 Sea Zone
            2 battleships, 1 carrier, 4 cruisers and 13 destroyers moved from 61 Sea Zone to 51 Sea Zone
            1 transport moved from 52 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Spain to Western Europe
            3 fighters and 3 tactical_bombers moved from 12 Sea Zone to Western Europe
            3 artilleries moved from Eastern United States to 10 Sea Zone
            3 infantry moved from Eastern United States to 10 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            3 artilleries moved from Spain to 12 Sea Zone
            3 infantry moved from Spain to 12 Sea Zone
            6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
                  Americans take Algeria from British
    
        Combat - Americans
            Rocket attack in Southern Europe does 1 damage to factory owned by Russians
                Rockets in Spain roll: 1
            Battle in 59 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the British lost in 59 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Western Europe
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Western Europe, round 2 : 6/8 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Western Europe
                Americans win, taking Western Europe from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from Western Europe to 12 Sea Zone
            1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 51 Sea Zone
            4 artilleries and 4 infantry moved from Eastern Canada to Eastern United States
            2 artilleries and 1 infantry moved from Gibraltar to Spain
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Spain
            1 artillery and 1 infantry placed in Eastern United States
            2 artilleries and 2 infantry placed in Western United States
            3 destroyers and 1 submarine placed in 55 Sea Zone
            1 factory placed in Manchuria
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
            Americans collect 2 PUs from War Bonds; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 21
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 2,3 and gets 0 hits
    
        Purchase Units - British
            British buy 6 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            7 armour and 6 infantry moved from India to Persia
            3 artilleries moved from India to Persia
            1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 35 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from East Indies to 37 Sea Zone
            3 artilleries and 2 infantry moved from Borneo to 48 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
            3 artilleries, 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 2 infantry, 4 tactical_bombers and 3 transports moved from 48 Sea Zone to 46 Sea Zone
            5 artilleries and 3 infantry moved from 46 Sea Zone to Australia
            2 artilleries and 2 infantry moved from Trans-Jordan to Anglo Egypt
            3 artilleries, 1 bomber and 1 infantry moved from Libya to Anglo Egypt
            1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt
    
        Combat - British
            Battle in Persia
                British attack with 7 armour, 3 artilleries and 6 infantry
                Russians defend with 1 artillery and 1 infantry
                    British roll dice for 7 armour, 3 artilleries and 6 infantry in Persia, round 2 : 5/16 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Russians with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Australia
                British attack with 5 artilleries and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    British roll dice for 2 battleships and 4 cruisers in Australia, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Australia
                British win, taking Australia from Americans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Anglo Egypt to Union of South Africa
            1 aaGun moved from Libya to Anglo Egypt
    
        Place Units - British
            3 armour placed in Anglo Egypt
            3 armour placed in Trans-Jordan
            3 destroyers and 3 transports placed in 28 Sea Zone
            3 infantry placed in Italian East Africa
            3 artilleries and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.33
    British regular : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 21
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 108 PUs; 1 techTokens; 
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 21
    
        Research Technology - Americans
                Americans roll 2,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 4 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat Move - Americans
            2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers moved from 51 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Kwantung to China
            1 artillery and 1 infantry moved from Kwantung to China
            5 artilleries and 4 infantry moved from Kwantung to French Indochina
                  Americans take French Indochina from British
            1 artillery and 11 infantry moved from Spain to Western Europe
            10 artilleries moved from Spain to Western Europe
            1 infantry moved from Algeria to Libya
                  Americans take Libya from British
            5 artilleries and 5 infantry moved from Algeria to 12 Sea Zone
            5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 6 transports moved from 12 Sea Zone to 13 Sea Zone
            1 artillery moved from Algeria to 13 Sea Zone
            6 artilleries and 5 infantry moved from 13 Sea Zone to Western Europe
            3 fighters and 3 tactical_bombers moved from 13 Sea Zone to Western Europe
            1 bomber moved from Spain to Anglo Egypt
    
        Combat - Americans
            Strategic bombing raid in Anglo Egypt
                    British roll AA dice in Anglo Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Anglo Egypt rolls: 4,2 and causes: 6 damage to unit: factory
                Bombing raid in Anglo Egypt causes 6 damage total. 
            Rocket attack in Southern Europe does 3 damage to factory owned by Russians
                Rockets in Spain roll: 3
            Battle in 46 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers
                British defend with 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports
                    Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 19 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 17/34 hits, 14.67 expected hits
                Units damaged: 2 battleships owned by the British
                    British roll dice for 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 17/30 hits, 13.67 expected hits
                Units damaged: 2 battleships owned by the Americans
                    6 destroyers owned by the British, 12 destroyers owned by the Americans, 3 cruisers owned by the British, 3 carriers owned by the Americans and 6 carriers owned by the British lost in 46 Sea Zone
                    Americans roll dice for 2 battleships, 4 cruisers, 7 destroyers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 9/19 hits, 10.17 expected hits
                    British roll dice for 2 battleships, 1 cruiser, 8 fighters, 4 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 9/15 hits, 9.17 expected hits
                    2 cruisers owned by the Americans, 4 tactical_bombers owned by the British, 7 destroyers owned by the Americans, 1 cruiser owned by the British and 4 fighters owned by the British lost in 46 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 4 : 7/10 hits, 6.83 expected hits
                    British roll dice for 2 battleships, 4 fighters and 5 transports in 46 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                    2 cruisers owned by the Americans, 1 transport owned by the British, 1 fighter owned by the Americans, 2 battleships owned by the British, 4 fighters owned by the British and 2 battleships owned by the Americans lost in 46 Sea Zone
                    4 transports owned by the British lost in 46 Sea Zone
                Americans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Americans: 2 battleships, 3 carriers, 4 cruisers, 19 destroyers and 1 fighter
                Casualties for British: 2 battleships, 6 carriers, 4 cruisers, 6 destroyers, 8 fighters, 4 tactical_bombers and 5 transports
            Battle in China
                Americans attack with 2 artilleries and 2 infantry
                Russians defend with 1 armour and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in China, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in China
                    Americans roll dice for 2 artilleries and 2 infantry in China, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in China, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in China
                Americans win, taking China from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Western Europe
                Americans attack with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Western Europe, round 2 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Europe
                Americans win, taking Western Europe from Russians with 17 artilleries, 3 fighters, 16 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anglo Egypt to Algeria
            1 transport moved from 57 Sea Zone to 49 Sea Zone
            1 transport moved from 57 Sea Zone to 49 Sea Zone
            5 transports moved from 57 Sea Zone to 55 Sea Zone
            5 artilleries and 5 infantry moved from Eastern United States to 10 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 10 Sea Zone to 12 Sea Zone
            5 artilleries and 5 infantry moved from 12 Sea Zone to Algeria
            3 fighters and 3 tactical_bombers moved from Western Europe to 13 Sea Zone
            2 fighters and 3 tactical_bombers moved from 46 Sea Zone to New Guinea
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Manchuria
            1 artillery and 1 infantry placed in Spain
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 4 destroyers placed in 55 Sea Zone
            1 fighter and 1 tactical_bomber placed in 55 Sea Zone
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 92 PUs
            Americans collect 3 PUs from War Bonds; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.83
    British AA : -0.17
    Russians regular : -2.00
    British regular : 4.17
    

    Savegame


  • TripleA Turn Summary: British round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 22
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 5,3 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 72 PUs; 2 techTokens; 
            British buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - British
            3 artilleries moved from Union of South Africa to Angola
            23 infantry moved from Union of South Africa to Angola
            1 bomber moved from Union of South Africa to 12 Sea Zone
            3 infantry moved from Italian East Africa to Anglo Egypt
            3 destroyers moved from 28 Sea Zone to 27 Sea Zone
            3 transports moved from 28 Sea Zone to 27 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 8 destroyers and 5 transports moved from 33 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
            1 bomber moved from Union of South Africa to Trans-Jordan
    
        Combat - British
            Battle in 12 Sea Zone
                British attack with 1 bomber
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 12 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 5 transports
            Battle in Trans-Jordan
                British attack with 2 artilleries, 1 bomber and 2 infantry
                Russians defend with 2 armour and 1 factory
                    British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Russians: 2 armour
    
        Non Combat Move - British
            1 bomber moved from Trans-Jordan to French Equatorial Africa
            1 bomber moved from 12 Sea Zone to Rio De Oro
    
        Place Units - British
            3 fighters placed in 27 Sea Zone
            5 artilleries and 4 infantry placed in Union of South Africa
            3 infantry placed in Anglo Egypt
    
        Turn Complete - British
            British collect 54 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    British regular : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 22
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 destroyers, 2 tactical_bombers and 4 transports; Remaining resources: 30 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Japan to 49 Sea Zone
            1 bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Strategic bombing raid in Manchuria
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 49 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 transports
    
        Non Combat Move - Japanese
            2 fighters moved from 64 Sea Zone to 61 Sea Zone
            3 carriers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 64 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from Japan to 62 Sea Zone
            1 bomber moved from Manchuria to Japan
    
        Place Units - Japanese
            2 carriers, 3 destroyers and 4 transports placed in 61 Sea Zone
            2 tactical_bombers placed in 61 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame

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