@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
@JDOW Yeah, my round 2 was horrible apparently.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Tunisia to Libya
1 bomber and 2 fighters moved from Alexandria to Southern Italy
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New Zealand to Caroline Islands
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Burma to India
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New Zealand to Caroline Islands
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Burma to India
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New Zealand to Caroline Islands
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Burma to India
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 77 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : 0,33
The Anzac sub took revenge for his Cruiser Ally that died in the med.
@JDOW Hehe yeah!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine
1 aaGun and 2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Novgorod
7 infantry moved from Finland to Karelia
9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Poland to Bessarabia
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Alexandria to Tobruk
2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Alexandria to Southern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Ukraine
14 artilleries, 36 infantry and 1 mech_infantry moved from Bryansk to Ukraine
2 armour moved from Russia to Ukraine
4 mech_infantrys moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Ukraine
Russians attack with 3 armour, 14 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 10 armour, 5 artilleries, 1 factory_minor, 23 infantry and 13 mech_infantrys
Germans roll AA dice in Ukraine : 0/3 hits, 0,50 expected hits
Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 17/61 hits, 17,00 expected hits
Germans roll dice for 2 aaGuns, 10 armour, 5 artilleries, 23 infantry and 13 mech_infantrys in Ukraine, round 2 : 17/51 hits, 18,67 expected hits
17 infantry owned by the Russians, 2 aaGuns owned by the Germans and 15 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 17/44 hits, 14,17 expected hits
Germans roll dice for 10 armour, 5 artilleries, 8 infantry and 13 mech_infantrys in Ukraine, round 3 : 13/36 hits, 13,67 expected hits
13 infantry owned by the Russians, 8 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 11/31 hits, 11,50 expected hits
Germans roll dice for 10 armour, 5 artilleries and 4 mech_infantrys in Ukraine, round 4 : 12/19 hits, 8,00 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 5 artilleries owned by the Germans, 5 artilleries owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 6/19 hits, 7,50 expected hits
Germans roll dice for 8 armour in Ukraine, round 5 : 4/8 hits, 4,00 expected hits
4 artilleries owned by the Russians and 6 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 7/15 hits, 6,17 expected hits
Germans roll dice for 2 armour in Ukraine, round 6 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 4 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Russians: 10 artilleries, 36 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns, 10 armour, 5 artilleries, 23 infantry and 13 mech_infantrys
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Korea to Manchuria
1 aaGun and 8 infantry moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns moved from Bryansk to Ukraine
5 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Place Units - Russians
2 mech_infantrys placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,5,4,3
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
Germans AA : -0,50
Germans regular : 1,67
Russians regular : 2,33
I may look back and analyze one day whether it was better to finish the Germans off or to retreat and leave the Germans with 2 tanks remaining.
You could have had 50% at Bry in case I retreated. But I would have left Ukraine grey and the Axis would have gained a round of production and a tempo.
For now, I wanted to allow the reds to enjoy the satisfaction of total annihilation, no matter the consequences.
Frankly, Stalin did not tell them their ass is not safe in Ukraine.
@JDOW Hehe! This has been a most unusual game for me. I will look at it tomorrow and analyze if I have a chance or not. I will probably not be able to outproduce you. What’s your opinion.
After the fuck up in SZ98, I thought I needed to just play bold.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsi to 21 Sea Zone
1 infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Korea
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Korea from Russians, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from 21 Sea Zone to Philippines
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
Place Units - Japanese
2 carriers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,17
Japanese regular : 3,33
ANZAC regular : -0,17
@Pejon_88 Just did a switcheroo with a couple of planes if you don’t mind? By using a fighter from SZ37 in the battle of SZ21 I could land outside Tokyo with the fighter that started in SZ35 and attacked SZ44. Same dice in the battles of course, but just different aircraft.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Egypt to Persia
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Persia
1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 infantry moved from 79 Sea Zone to West India
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : -0,33
Japanese regular : 1,33
British regular : 0,17
@Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:
@Pejon_88 Just did a switcheroo with a couple of planes if you don’t mind? By using a fighter from SZ37 in the battle of SZ21 I could land outside Tokyo with the fighter that started in SZ35 and attacked SZ44. Same dice in the battles of course, but just different aircraft.
I did not check but I am sure it’s fine.
Tiny detail. I would keep the aa at gib and take one from UK. Will edit later.
@JDOW Yes sure!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Northern Italy to France
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,67