This only works if there are only Italian aricraft scrambling. I usually use two fighters from the United Kingdom terirtory, and the fighter from Malta-the fighter from Girbraltar should be used along with the cruiser off of Girbraltar (it takes three submarines to have more than an 80% chance to kill it, my normal standard to win a battle, so the submarines are usually used for easier prey in the north, especially if Germany attacks the Soviet Union in the first turn, which will nessecitate one submarine in sea zone 125) to destroy the Italian navy off of Malta. If a German aircraft lands in Southern Italy, I usually will call of the attack, as there is a less than 80% chance to win. All of this assumes Germany invades the Soviet Union in the first turn.
Is Vichy a good idea or a trap? Balanced Mod 3
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I’m wondering if Vichy seems like a good idea for the Axis, but might be a trap. You’re trading short-term benefits for long-term revenue that is likely to benefit the Axis. Thoughts?
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@akreider2 it might give you a certain flexibility you may need or it hinders you to grow with euro Axis.
It depends much likely on how you play Japan.
Fir a J1DoW I personally would not recommend it, since you are boosting the US in no time.