TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Germans defend with 1 carrier and 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 101 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier and 1 destroyer in 101 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Germans with 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier and 1 destroyer
Battle in Quebec
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries and 3 infantry in Quebec, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Quebec, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Quebec
Americans roll dice for 2 artilleries and 2 infantry in Quebec, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Quebec, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 106 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans lost in 106 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 106 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 106 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 bomber in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Americans lost in 106 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -28
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Central United States
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier and 1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,1,6,6,1
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
3 infantry moved from Shensi to Sikang
2 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Syria
1 fighter moved from Persia to Syria
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 106 Sea Zone
1 transport owned by the Germans lost in 106 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Ethiopia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the British lost in Syria
British roll dice for 1 artillery and 1 fighter in Syria, round 3 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour moved from Iraq to Egypt
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 2 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
1 fighter moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from 106 Sea Zone to Eastern United States
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1
British collect 28 PUs (6 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
triplea_42315_UK_3.tsvg