• '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from Gibraltar to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from Queensland to Malaya

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Air Battle in French Indo China
                    Americans attacks with 1 units heading to French Indo China
                    Japanese launches 1 interceptors out of French Indo China
                        Attackers Fire,  : 0/1 hits, 0,17 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya : 0/1 hits, 0,17 expected hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in Finland
                    Americans attack with 3 bombers and 3 infantry
                    Germans defend with 3 armour
                        Americans roll dice for 3 bombers and 3 infantry in Finland, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits
                        3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking 109 Sea Zone from Germans, taking Finland from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 3 armour
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Finland to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 bomber moved from Malaya to Burma
                1 cruiser, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Defenders Fire,  : : -0,17
        AA fire in Malaya : : -0,17
        Americans : 0,17
        Attackers Fire,  : : -0,17
        Japanese : 0,83
        AA fire in French Indo China : : 0,83

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,480
            Median : 4,000
            Variance : 1,458
            Standard Deviation : 1,208
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,250
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_42020_Ame6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -0,00
        Japanese : 0,00

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,523
            Median : 4,000
            Variance : 0,977
            Standard Deviation : 0,988
            Total rolls : 44

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,562
            Median : 4,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 16

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,857
            Median : 3,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    triplea_42020_Chi6.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to France

    triplea_42020_Bri6.tsvg

  • '19 '18 '17

    Do you want to scramble in the adriatic sea?

  • '20

    no thanks

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from Gibraltar to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from Queensland to Malaya

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Air Battle in French Indo China
                    Americans attacks with 1 units heading to French Indo China
                    Japanese launches 1 interceptors out of French Indo China
                        Attackers Fire,  : 0/1 hits, 0,17 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya : 0/1 hits, 0,17 expected hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in Finland
                    Americans attack with 3 bombers and 3 infantry
                    Germans defend with 3 armour
                        Americans roll dice for 3 bombers and 3 infantry in Finland, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits
                        3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking 109 Sea Zone from Germans, taking Finland from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 3 armour
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Finland to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 bomber moved from Malaya to Burma
                1 cruiser, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 39 PUs;
                British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0,17 expected hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 3 submarines
                    Italians defend with 1 submarine
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 3 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 3/4 hits, 1,50 expected hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 tactical_bomber owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Eastern Persia to West India
                2 aaGuns, 2 artilleries and 16 infantry moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from West India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 armour moved from Persia to Eastern Persia
                1 fighter moved from United Kingdom to Norway
                1 tactical_bomber moved from United Kingdom to Norway
                1 bomber moved from France to Norway

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0,50
        Defenders Fire,  : : -0,17
        British : 0,50
        AA fire in France : : -0,17
        AA fire in Malaya : : -0,17
        Americans : 0,17
        Chinese : -0,00
        Attackers Fire,  : : -0,17
        Japanese : 2,33
        AA fire in French Indo China : : 0,83

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,350
            Median : 3,000
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,429
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    triplea_42020_UK_6.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 fighter in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 fighter owned by the Italians lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Smolensk to Bryansk
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,4,6,1,4
                Italians collect 10 PUs (5 lost to blockades); end with 11 PUs

    triplea_42020_Ita6.tsvg

  • '20

    I’m going to come off as sleazy but i was so frustrated i missed in Tambov while you hit that I mashed spacebar in frustration, not actually wanting to go a second round  :-( . I almost never attack ground units as air 1v1 and I think you can agree it would be unwise to take that risk in this case when I need as much defense as possible in Bryansk. After my mistake, I was hoping we would both miss that second round so i could retreat and it wouldnt have been a factor but your sharpshooter smacked again!

    So, again, sorry. In a League game I would live with that bad error so I am totally fine if you remove that fig because it does of course look suspicious

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,909
            Median : 3,000
            Variance : 2,300
            Standard Deviation : 1,517
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2,800
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    triplea_42020_ANZ6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                4 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,909
            Median : 3,000
            Variance : 2,300
            Standard Deviation : 1,517
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2,800
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    triplea_42020_Fre6.tsvg

  • '19 '18 '17

    Nah, edit is fine.

    I’m still proud of my guys :-D

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans

    triplea_42020_Ger7.tsvg

  • '20

    When I saw you build the airbase, my heart dropped  :cry:

    Scramble and OOL

  • '19 '18 '17

    @Colt45:

    When I saw you build the airbase, my heart dropped  :cry:

    Scramble and OOL

    yeah, it really changes the odds because you have to split you planes.

    No scramble but I have a hard time picking an OOL for the land battle…

    I want max defense, but if I get lucky in the first round I don’t want to sacrifice the bombers for ground units.

    Hmm, would you mind rolling that battle in the forum?

  • '20

    That’s fine. I will post gamesave round one of combat when I can

  • '19 '18 '17

    Okay, if that doesn’t work, we could also use the forum dice roller and edit the save after the combat.

    What ever works best

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 :  5/11 hits

    triplea_42020_Ger7.tsvg

  • '19 '18 '17

    casualties:
    1 inf
    1 art
    2 us bomber
    1 uk tac

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Tambov
                3 bombers moved from Eastern Poland to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Norway
                3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Americans defend with 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 :  5/11 hits
                        Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 :  8/13 hits
                        1 tactical_bomber owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
                    Americans win with 3 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                    3 bombers owned by the Germans retreated
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from France to Southern France
                1 bomber and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                3 bombers moved from Norway to Western Germany

    Place Units - Germans
                6 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Germany
                Germans undo move 1.
                2 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,4,4,5,4
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs

    triplea_42020_Ger7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                1 bomber moved from Timguska to Kansu

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Archangel, round 2 : 3/7 hits, 2.83 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kansu
                    Russians attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 bomber in Kansu, round 3 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 bomber in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 bomber moved from Kansu to Russia
                1 infantry moved from Russia to Tambov
                2 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.83
        Japanese : -1.00

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_42020_Rus7.tsvg

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