• '20

    Traveled to visit family and friends. Will post in a few days

  • '20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 62 PUs;
                Germans buy 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 bombers moved from Eastern Poland to Russia
                2 tactical_bombers moved from Western Ukraine to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to 114 Sea Zone
                1 bomber moved from Eastern Poland to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    triplea_42020_Ger6.tsvg

  • '20

    You’ve been playing well and I’ve made so many mistakes. This is the best I can do, I think. Intercept orders at Moscow?

  • '19 '18 '17

    @Colt45:

    You’ve been playing well and I’ve made so many mistakes. This is the best I can do, I think. Intercept orders at Moscow?

    We’ll see how this turns out. I can only return the compliment, great game so far :)
    And about the mistakes, I feel the same. I guess It’s not uncommon to judge yourself harder than the enemy.
    Intercept 3 fighters in moscow, please.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 62 PUs;
                Germans buy 2 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 bombers moved from Eastern Poland to Russia
                2 tactical_bombers moved from Western Ukraine to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to 114 Sea Zone
                1 bomber moved from Eastern Poland to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  0/3 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,8,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 bomber and 2 tactical_bombers in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone
                        3 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 battleship and 3 transports
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 tactical_bombers in Smolensk, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Smolensk to Bryansk
                5 armour, 3 artilleries and 12 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                3 armour moved from Novgorod to Finland
                1 bomber moved from 114 Sea Zone to Western Germany
                3 artilleries and 3 infantry moved from France to Western Germany
                2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Belarus to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                2 aaGuns, 2 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk

    Place Units - Germans
                2 infantry placed in France
                3 infantry placed in Ukraine
                2 destroyers and 3 transports placed in 113 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    triplea_42020_Ger6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 17 PUs;
                Russians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                2 mech_infantrys moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1,33 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Korea: 1 infantry
                EDIT: Changing ownership of Korea from Japanese to Russians
                EDIT: Removing units owned by Russians from Manchuria: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Archangel to Russia
                3 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 bomber moved from Amur to Timguska
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Italians : -0,33
        Russians : 0,50

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,588
            Standard Deviation : 0,767
            Total rolls : 18

    Germans Combat
                2 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Italians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,538
            Median : 4,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 13

    triplea_42020_Rus6.tsvg

  • '20

    before dice, changing buy from the 5 subs to 3 subs, 4 inf.

    crap, I had this typed but i forgot to hit post. So, this will show after MARTI. Hope you believe me  :| !

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Malaya to Shan State
                1 armour moved from Siam to Shan State
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Anhwe to Korea
                1 fighter moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                5 submarines moved from 36 Sea Zone to 42 Sea Zone
                4 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Korea to Anhwe
                1 mech_infantry moved from Hunan to Kweichow
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 tactical_bomber moved from Anhwe to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                2 fighters moved from Kwangsi to 42 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                5 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to Japan: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Philippines: 1 fighter
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_42020_Jap6.tsvg

  • '20

    OK, that was messy.

    Basically, the fighter from Manchuria landed on Phil carrier instead of Japan. The tac bomb that started in 42 attacked destroyed and landed in Phil(I originally replaced it with a fighter accidentally then fixed) instead of landing on carrier, making room for manchuria fig. This allowed me to shuffle one more sub south originally from SZ 36.

    The message before my post explains the purchase edit that i posted later than when I planned on.

    Thanks, let me know if you have questions/concerns.

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from Gibraltar to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from Queensland to Malaya

    triplea_42020_Ame6.tsvg

  • '19 '18 '17

    Sorry for the delay.

    Do you want to intercept in FIC?

    No problem with the edits :)

  • '20

    That’s fine, take your time.

    Intercept, yes

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from Gibraltar to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from Queensland to Malaya

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Air Battle in French Indo China
                    Americans attacks with 1 units heading to French Indo China
                    Japanese launches 1 interceptors out of French Indo China
                        Attackers Fire,  : 0/1 hits, 0,17 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya : 0/1 hits, 0,17 expected hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in Finland
                    Americans attack with 3 bombers and 3 infantry
                    Germans defend with 3 armour
                        Americans roll dice for 3 bombers and 3 infantry in Finland, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits
                        3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking 109 Sea Zone from Germans, taking Finland from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 3 armour
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Finland to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 bomber moved from Malaya to Burma
                1 cruiser, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Defenders Fire,  : : -0,17
        AA fire in Malaya : : -0,17
        Americans : 0,17
        Attackers Fire,  : : -0,17
        Japanese : 0,83
        AA fire in French Indo China : : 0,83

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,480
            Median : 4,000
            Variance : 1,458
            Standard Deviation : 1,208
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,250
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_42020_Ame6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -0,00
        Japanese : 0,00

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,523
            Median : 4,000
            Variance : 0,977
            Standard Deviation : 0,988
            Total rolls : 44

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,562
            Median : 4,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 16

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,857
            Median : 3,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    triplea_42020_Chi6.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to France

    triplea_42020_Bri6.tsvg

  • '19 '18 '17

    Do you want to scramble in the adriatic sea?

  • '20

    no thanks

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                2 bombers moved from Gibraltar to Finland
                1 infantry moved from Norway to Finland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from Queensland to Malaya

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Air Battle in French Indo China
                    Americans attacks with 1 units heading to French Indo China
                    Japanese launches 1 interceptors out of French Indo China
                        Attackers Fire,  : 0/1 hits, 0,17 expected hits
                        Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya : 0/1 hits, 0,17 expected hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in Finland
                    Americans attack with 3 bombers and 3 infantry
                    Germans defend with 3 armour
                        Americans roll dice for 3 bombers and 3 infantry in Finland, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits
                        3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking 109 Sea Zone from Germans, taking Finland from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 3 armour
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Finland to Norway
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 bomber moved from Malaya to Burma
                1 cruiser, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                7 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 39 PUs;
                British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0,17 expected hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 3 submarines
                    Italians defend with 1 submarine
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        1 submarine owned by the Italians lost in 97 Sea Zone
                    British win, taking Normandy Bordeaux from Germans with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 3 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 3/4 hits, 1,50 expected hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 tactical_bomber owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Eastern Persia to West India
                2 aaGuns, 2 artilleries and 16 infantry moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from West India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 armour moved from Persia to Eastern Persia
                1 fighter moved from United Kingdom to Norway
                1 tactical_bomber moved from United Kingdom to Norway
                1 bomber moved from France to Norway

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0,50
        Defenders Fire,  : : -0,17
        British : 0,50
        AA fire in France : : -0,17
        AA fire in Malaya : : -0,17
        Americans : 0,17
        Chinese : -0,00
        Attackers Fire,  : : -0,17
        Japanese : 2,33
        AA fire in French Indo China : : 0,83

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,350
            Median : 3,000
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,429
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    triplea_42020_UK_6.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 fighter in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 fighter owned by the Italians lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Smolensk to Bryansk
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1,4,6,1,4
                Italians collect 10 PUs (5 lost to blockades); end with 11 PUs

    triplea_42020_Ita6.tsvg

  • '20

    I’m going to come off as sleazy but i was so frustrated i missed in Tambov while you hit that I mashed spacebar in frustration, not actually wanting to go a second round  :-( . I almost never attack ground units as air 1v1 and I think you can agree it would be unwise to take that risk in this case when I need as much defense as possible in Bryansk. After my mistake, I was hoping we would both miss that second round so i could retreat and it wouldnt have been a factor but your sharpshooter smacked again!

    So, again, sorry. In a League game I would live with that bad error so I am totally fine if you remove that fig because it does of course look suspicious

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