@nikola1975 Let’s see how the shoe is on the other foot - you can take Axis. GLHF!
Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Karelia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 5 : 1/4 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 artilleries and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 1/7 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Smolensk to Belarus
2 mech_infantrys moved from Smolensk to Western Ukraine
7 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 5 armour
EDIT: Adding units owned by Russians to Bryansk: 5 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 artillery, 4 infantry and 2 mech_infantrys
Karelia : 2 aaGuns and 4 artilleries
Bryansk : 2 aaGuns, 5 armour, 9 artilleries, 3 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 8 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 3 artilleries, 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 62
Russians : 37 / 45
Japanese : 55 / 58
Americans : 52 / 77
Chinese : 4 / 4
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 4.032
Median : 4.000
Variance : 1.242
Standard Deviation : 1.114
Total rolls : 63Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 4.000
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 37 Sea Zone to Philippines
2 bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to Shensi -
Intercept in India?
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No thank you sir. My factory AA guns shall shoot down both bombers!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 37 Sea Zone to Philippines
2 bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to ShensiCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Philippines
Japanese attack with 2 artilleries, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 0/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 3 : 3/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
3 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Szechwan to Sikang
3 fighters moved from India to Yunnan
2 bombers moved from India to Yunnan
1 aaGun and 10 infantry moved from Manchuria to Korea
3 fighters moved from Anhwe to Korea
1 fighter and 3 tactical_bombers moved from Shensi to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 fighter placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
My Japanese bomber crews have already resigned themselves to their fate, which makes them a fearless and indomitable force indeed!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - Americans
1 artillery placed in Eastern United States
5 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
4 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - Americans
1 artillery placed in Eastern United States
5 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 2 carriers; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
4 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 113 Sea Zone
British attack with 6 fighters
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
British roll dice for 6 fighters in 113 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
British roll dice for 5 fighters in 113 Sea Zone, round 3 : 0/5 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
British roll dice for 5 fighters in 113 Sea Zone, round 4 : 2/5 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for British: 2 fightersNon Combat Move - British
1 fighter moved from 99 Sea Zone to Bryansk
1 fighter moved from Egypt to Bryansk
1 artillery and 1 infantry moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 fighter moved from 109 Sea Zone to United Kingdom
4 fighters moved from 113 Sea Zone to FinlandPlace Units - British
2 carriers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 29 PUs (4 lost to blockades); end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUsTerritory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 2 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield, 2 fighters and 1 tactical_bomber
45 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
10 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 2 armour, 2 artilleries, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag, 2 infantry and 1 mech_infantry
Bryansk : 2 fighters
109 Sea Zone : 1 flag, 2 carriers and 1 destroyer
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports
Finland : 4 fightersProduction/PUs Summary :
Germans : 44 / 62
Russians : 37 / 45
Japanese : 60 / 68
Americans : 50 / 70
Chinese : 4 / 5
British : 33 / 34
UK_Pacific : 6 / 12
Italians : 13 / 18
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.588
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 34Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.739
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 3 artilleries, 2 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 3 : 1/5 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 4 : 2/3 hits
Russians roll dice for 3 artilleries and 1 mech_infantry in Western Ukraine, round 4 : 1/4 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 5 : 1/2 hits
2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Algeria to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod
4 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 7 armour and 10 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 7 armour and 10 mech_infantrys in Novgorod, round 2 : 6/17 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Ukraine, round 2 : 0/6 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 4 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys
Russians defend with 1 artillery, 4 infantry and 2 mech_infantrys
Germans roll dice for 4 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys in Belarus, round 2 : 2/16 hits
Russians roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Belarus, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 4 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys in Belarus, round 3 : 5/14 hits
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 3 : 2/5 hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery, 4 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Belarus to Sikang
3 bombers moved from Ukraine to Sikang
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 artillery moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
4 infantry moved from Romania to Bessarabia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
4 infantry placed in Western Germany
4 infantry and 5 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun and 1 armour
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 aaGun and 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 3/4 hits
Italians roll dice for 1 aaGun and 1 armour in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Karelia to Finland
1 artillery moved from Karelia to Vyborg
2 artilleries moved from Karelia to Finland
2 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
6 artilleries moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
5 armour moved from Bryansk to Smolensk
1 artillery and 6 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 armour moved from Smolensk to ArchangelPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Norway : 1 flag, 1 infantry
Karelia : 1 artillery
Rostov : 2 infantry
Vyborg : 1 artillery
Archangel : 1 armour
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 2 artilleries and 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 2 aaGuns, 4 armour, 7 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
114 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns and 2 artilleries
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 43
Japanese : 57 / 68
Americans : 50 / 70
Chinese : 4 / 5
British : 33 / 34
UK_Pacific : 6 / 12
Italians : 12 / 20
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12