Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 fighter placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                3 infantry moved from Persia to Iraq
                2 fighters moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Malta to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 fighter placed in United Kingdom
                1 factory_minor placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                British collect 31 PUs (2 lost to blockades); end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 3 infantry
        Tsinghai : 1 fighter and 2 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 2 artilleries, 1 factory_minor and 2 infantry
        Gibraltar : 1 armour, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 55
        Russians : 35 / 40
        Japanese : 55 / 58
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 33 / 37
        UK_Pacific : 6 / 6
        Italians : 13 / 20
        ANZAC : 13 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.587
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 46

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.765
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_41238_UK_3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Libya to Tunisia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41238_Ita3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    triplea_41238_ANZ3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                ANZAC collect 10 PUs (3 lost to blockades); end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41238_ANZ3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                ANZAC collect 10 PUs (3 lost to blockades); end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_41238_Fre3.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 infantry moved from Eastern Poland to Western Ukraine
                4 bombers moved from Southern Italy to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Southern Italy to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Belarus
                    Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 4 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 4 bombers and 3 infantry in Western Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 bombers moved from Western Ukraine to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
                3 artilleries moved from Baltic States to Eastern Poland
                5 armour and 5 mech_infantrys moved from Baltic States to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Western Germany to Poland
                1 fighter moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 armour, 1 artillery and 8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41238_Ger4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Karelia to Novgorod

    triplea_41238_Rus4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 5 :  1/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 114 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 :  1/7 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 :  2/6 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Belarus to Bryansk
                3 infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Smolensk to Belarus
                2 mech_infantrys moved from Smolensk to Western Ukraine
                7 artilleries and 3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia
                2 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 5 armour
                EDIT: Adding units owned by Russians to Bryansk: 5 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 artillery, 4 infantry and 2 mech_infantrys
        Karelia : 2 aaGuns and 4 artilleries
        Bryansk : 2 aaGuns, 5 armour, 9 artilleries, 3 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 8 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 3 artilleries, 2 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        114 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 37 / 45
        Japanese : 55 / 58
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 33 / 37
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 13 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 4.032
            Median : 4.000
            Variance : 1.242
            Standard Deviation : 1.114
            Total rolls : 63

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.022
            Standard Deviation : 1.011
            Total rolls : 47

    triplea_41238_Rus4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 unit repaired.
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 37 Sea Zone to Philippines
                2 bombers moved from Yunnan to India
                3 fighters moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Chahar to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Anhwe to Shensi

    triplea_41238_Jap4.tsvg

  • '20 '19 '18 '15 '13

    Intercept in India?

  • '19 '17

    No thank you sir.  My factory AA guns shall shoot down both bombers!!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 unit repaired.
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 37 Sea Zone to Philippines
                2 bombers moved from Yunnan to India
                3 fighters moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Chahar to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Anhwe to Shensi

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  1/7 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 3 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Celebes to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from French Indo China to Yunnan
                1 armour moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Sikang
                3 fighters moved from India to Yunnan
                2 bombers moved from India to Yunnan
                1 aaGun and 10 infantry moved from Manchuria to Korea
                3 fighters moved from Anhwe to Korea
                1 fighter and 3 tactical_bombers moved from Shensi to Yunnan
                2 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 artillery placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_41238_Jap4.tsvg

  • '20 '19 '18 '15 '13

    My Japanese bomber crews have already resigned themselves to their fate, which makes them a fearless and indomitable force indeed!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    triplea_41238_Ame4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 artillery placed in Eastern United States
                5 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41238_Ame4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    triplea_41238_Chi4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41238_Chi4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                4 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from Egypt to 99 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    triplea_41238_Bri4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 artillery placed in Eastern United States
                5 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 carriers; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 6 PUs;

    Combat Move - British
                4 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from Egypt to 99 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 113 Sea Zone
                    British attack with 6 fighters
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        British roll dice for 6 fighters in 113 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                        British roll dice for 5 fighters in 113 Sea Zone, round 3 :  0/5 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 5 fighters in 113 Sea Zone, round 4 :  2/5 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Bryansk
                1 fighter moved from Egypt to Bryansk
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                1 fighter moved from 109 Sea Zone to United Kingdom
                4 fighters moved from 113 Sea Zone to Finland

    Place Units - British
                2 carriers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 29 PUs (4 lost to blockades); end with 34 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 12 PUs

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter and 2 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 2 fighters and 1 tactical_bomber
        45 Sea Zone : 1 destroyer
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
        10 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 2 armour, 2 artilleries, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour
        Ethiopia : 1 flag, 2 infantry and 1 mech_infantry
        Bryansk : 2 fighters
        109 Sea Zone : 1 flag, 2 carriers and 1 destroyer
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 transports
        Finland : 4 fighters

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 37 / 45
        Japanese : 60 / 68
        Americans : 50 / 70
        Chinese : 4 / 5
        British : 33 / 34
        UK_Pacific : 6 / 12
        Italians : 13 / 18
        ANZAC : 10 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.739
            Median : 4.000
            Variance : 1.773
            Standard Deviation : 1.331
            Total rolls : 23

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41238_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 3 artilleries, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 3 :  1/5 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 4 :  2/3 hits
                        Russians roll dice for 3 artilleries and 1 mech_infantry in Western Ukraine, round 4 :  1/4 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
                        Italians roll dice for 2 armour in Western Ukraine, round 5 :  2/2 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 5 :  1/2 hits
                        2 artilleries owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 artilleries, 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41238_Ita4.tsvg

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