@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from France to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
Italians collect 9 PUs (3 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan State
Combat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Northern Territory to Queensland
1 artillery moved from Queensland to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 infantry
Western Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Egypt : 2 infantry
Scotland : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 38 / 35
Americans : 55 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Eastern Poland to Baltic States
2 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Poland
2 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Baltic States
1 armour moved from Germany to Poland
3 armour moved from Bryansk to Caucasus
1 armour moved from Tambov to Rostov
2 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Samara to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Combat - Germans
Battle in Poland
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Novgorod : 0/3 hits
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 2/2 hits
1 aaGun owned by the Russians, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 5 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 7 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 7 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Poland to Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Western Germany
1 armour moved from Denmark to Western Germany
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
4 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Western Germany
1 armour moved from Western Germany to Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Eastern Poland to Baltic States
2 armour moved from Archangel to Novgorod
1 armour moved from Bryansk to Novgorod
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Poland
2 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Belarus to Poland
1 fighter moved from Belarus to Baltic States
1 armour moved from Germany to Poland
3 armour moved from Bryansk to Caucasus
1 armour moved from Tambov to Rostov
2 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Samara to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Combat - Germans
Battle in Poland
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Novgorod : 0/3 hits
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 2/2 hits
1 aaGun owned by the Russians, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Caucasus, round 2 : 5/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 5 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 6 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 7 : 0/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 7 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Poland to Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Western Germany
1 armour moved from Denmark to Western Germany
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
4 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Western Germany
1 armour moved from Western Germany to Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 cruiser and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Jehol : 4 infantry
Manchuria : 1 aaGun and 2 infantry
Soviet Far East : 1 infantry
Amur : 2 infantry
Siberia : 1 infantry
Norway : 1 flag
Samara : 1 mech_infantry
97 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 73
Russians : 22 / 0
Japanese : 38 / 35
Americans : 55 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kiangsu to Kwangsi
5 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Hunan to India
1 bomber moved from Hunan to India
1 artillery and 3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Okinawa to Anhwe
1 fighter moved from Okinawa to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 artillery moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from Japan to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 cruisers moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,3,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Anhwe
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 5 infantry
AA fire in Anhwe : 1/3 hits
1 fighter owned by the Japanese lost in Anhwe
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits
Chinese roll dice for 1 aaGun and 5 infantry in Anhwe, round 2 : 0/5 hits
2 infantry owned by the Chinese and 1 aaGun owned by the British lost in Anhwe
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 4/7 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits
Chinese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits
Chinese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/3 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits
Chinese roll dice for 2 artilleries in Yunnan, round 5 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -16
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Japanese: 5 mech_infantrys and 1 tactical_bomber
Battle in Korea
Japanese attack with 6 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits
Russians roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Russians with 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Shantung to Hunan
3 bombers moved from India to Hunan
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 artilleries placed in Japan
2 armour and 1 infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,6,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Indo China from UK_Pacific
3 armour moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Greece
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
2 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 armour placed in Holland Belgium
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 factory_major placed in Western United States
Americans undo move 6.
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Chahar
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
4 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 77 Sea Zone
Combat - British
Battle in Yugoslavia
Non Combat Move - British
6 infantry moved from Holland Belgium to France
6 artilleries moved from Holland Belgium to France
4 fighters moved from Holland Belgium to France
1 bomber moved from Holland Belgium to France
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 7 infantry and 1 mech_infantry
Kweichow : 1 aaGun, 1 artillery and 2 infantry
Hopei : 2 infantry
Chahar : 2 infantry
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
French Indo China : 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 4 submarines
25 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 infantry and 1 mech_infantry
France : 3 armour, 7 artilleries, 1 bomber, 5 fighters, 7 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
Albania : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 cruiser and 2 transports
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
77 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour and 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 submarine and 1 transport
107 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
110 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 45 / 73
Russians : 19 / 0
Japanese : 43 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 12 / 12
ANZAC : 10 / 15
French : 18 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
7 hits. OOL?
take the british and american infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 : 7/17 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 : 10/28 hits
1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 4 infantry
Casualties for Italians: 10 infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Rostov to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 12 infantry moved from Western Germany to France
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries, 14 infantry and 1 mech_infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 3 armour, 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 14 infantry and 1 mech_infantry in France, round 2 : 7/17 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 5 fighters, 11 infantry and 1 tactical_bomber in France, round 2 : 10/28 hits
1 bomber owned by the British, 1 infantry owned by the Americans, 4 infantry owned by the French, 10 infantry owned by the Italians and 1 infantry owned by the British lost in France
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Western Germany
French win with 3 armour, 7 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 4 infantry
Casualties for Italians: 10 infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Rostov to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Adding units owned by French to France: 4 infantry
EDIT: Removing units owned by British from France: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 infantry
EDIT: Adding units owned by British to France: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to Yunnan
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Holland Belgium to France
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Territory Summary for ANZAC and French :
Yunnan : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
South Australia : 1 armour and 1 infantry
Western Australia : 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor, 1 fighter and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 45 / 73
Russians : 19 / 0
Japanese : 39 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 12 / 11
ANZAC : 14 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Northwest Persia
6 armour moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Poland to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Germany to France
6 artilleries, 1 bomber, 2 fighters, 13 infantry and 1 tactical_bomber moved from Western Germany to France
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
Germans take Finland from Russians
Combat - Germans
Battle in France
Germans attack with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber; Americans defend with 3 armour and 1 artillery
Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 13 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 2 : 11/33 hits
French roll dice for 3 armour, 7 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in France, round 2 : 4/22 hits
1 bomber owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the French, 4 infantry owned by the Germans and 5 artilleries owned by the British lost in France
Germans roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 9 infantry, 7 mech_infantrys and 2 tactical_bombers in France, round 3 : 13/29 hits
French roll dice for 3 armour, 1 artillery, 6 fighters and 1 tactical_bomber in France, round 3 : 7/11 hits
1 tactical_bomber owned by the British, 3 armour owned by the Americans, 1 fighter owned by the French, 5 fighters owned by the British, 7 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans captures 18PUs while taking French capital
Germans win, taking France from French with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 108
Casualties for French: 1 fighter and 4 infantry
Casualties for Germans: 11 infantry
Casualties for British: 6 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Americans: 3 armour and 1 artillery
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 2/3 hits
British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 6 armour and 2 mech_infantrys
British defend with 2 armour and 2 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/8 hits
British roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the British and 2 infantry owned by the British lost in Northwest Persia
Germans roll dice for 6 armour in Northwest Persia, round 3 : 1/6 hits
British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 armour and 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
3 aaGuns moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Rostov
1 artillery moved from Baltic States to Poland
3 fighters moved from France to Western Germany
1 bomber moved from France to Western Germany
2 tactical_bombers moved from France to Western Germany
2 infantry moved from Denmark to Western Germany
3 armour moved from Romania to Ukraine
Place Units - Germans
3 artilleries placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
9 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Russia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2
Germans collect 54 PUs (2 lost to blockades); end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Jehol : 4 infantry
Manchuria : 1 aaGun and 2 infantry
Soviet Far East : 1 infantry
Amur : 2 infantry
Siberia : 1 infantry
Norway : 1 flag
97 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 39 / 43
Americans : 57 / 83
Chinese : 14 / 20
British : 33 / 41
UK_Pacific : 11 / 11
Italians : 12 / 11
ANZAC : 14 / 19
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Anhwe to Kweichow
2 armour moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
5 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits
2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese retreated to Hunan
Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
Japanese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Japanese retreated to Korea
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Yunnan to 20 Sea Zone
2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to Kiangsu
2 bombers moved from Yunnan to Kiangsu
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 3 infantry moved from Anhwe to Kweichow
2 armour moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Hunan to Yunnan
5 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 5 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 fighter, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits
2 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese retreated to Hunan
Chinese win with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Manchuria
Japanese attack with 5 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
Japanese roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 2/2 hits
2 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Japanese retreated to Korea
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 infantry
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kweichow
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Yunnan to 20 Sea Zone
2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to Kiangsu
2 bombers moved from Yunnan to Kiangsu
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Japanese collect 36 PUs (4 lost to blockades); end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 bombers
EDIT: Adding units owned by Japanese to Northwest Persia: 3 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 bombers moved from Holland Belgium to Southern Italy
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 battleship, 2 cruisers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Manchuria
3 bombers moved from Western United States to Manchuria
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/2 hits
Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Northern Italy
Americans converts factory_major into different units
Non Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Southern Italy to Holland Belgium
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry and 1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
1 submarine moved from 98 Sea Zone to 77 Sea Zone
Combat - British
Battle in Hunan
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yugoslavia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits
2 infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery and 1 mech_infantry in Yugoslavia, round 3 : 0/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits
1 mech_infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
Germans win with 2 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Scotland to United Kingdom
Place Units - British
3 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Jehol : 1 infantry
Siam : 1 flag, 1 infantry
Manchuria : 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Shensi : 1 infantry
Yunnan : 1 artillery, 3 infantry and 1 mech_infantry
Hunan : 3 infantry and 1 mech_infantry
Hopei : 1 infantry
Szechwan : 1 artillery and 2 infantry
Anhwe : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 flag, 2 battleships, 5 cruisers, 2 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 aaGuns, 3 armour, 4 artilleries, 2 bombers, 1 factory_minor and 8 infantry
Albania : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
125 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 2 transports
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 cruiser and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
77 Sea Zone : 1 submarine
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 37 / 37
Americans : 61 / 82
Chinese : 16 / 20
British : 33 / 38
UK_Pacific : 11 / 11
Italians : 8 / 11
ANZAC : 14 / 19
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Western Germany to Southern Italy
2 artilleries moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 armour and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for ANZAC and French :
Yunnan : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 2 submarines and 1 transport
45 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 56 / 95
Russians : 15 / 0
Japanese : 33 / 37
Americans : 57 / 82
Chinese : 16 / 20
British : 33 / 38
UK_Pacific : 15 / 11
Italians : 12 / 6
ANZAC : 14 / 25
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0