@gamerman01 sorry, I just realized I notified myself on my Japan turn - your turn my dude
ACGTO 270 BC redrum (Roman alliance) v DizzKneeLand33 (Anti-Roman alliance)
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Good luck!
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Test summary from TripleA, engine version: 1.8.0.9, time: 13:05:31
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to CastuloPurchase Units - Carthage
Carthage buy 1 city, 2 hoplites and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 5 swordmen remaining. Battle score for attacker is 20
Casualties for Neutral: 2 cavalrys and 3 swordmenNon Combat Move - Carthage
3 spearmen moved from Caralis to SZ 32
1 hoplite and 1 warelephant moved from Carthago to SZ 36
2 biremes, 3 spearmen and 1 trireme moved from SZ 32 to SZ 36
1 spearman moved from Melita to SZ 36
2 spearmen moved from Thapsus to SZ 36
1 hoplite, 6 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
1 swordman moved from Acci to Hispatis
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15Place Units - Carthage
1 city placed in Lilybaeum
2 hoplites and 2 warelephants placed in CarthagoTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs totalTerritory Summary for Carthage :
Thapsus : 1 spearman
Aleria : 2 spearmen
Castulo : 1 flag, 2 cavalrys, 7 spearmen and 5 swordmen
Carthago : 3 cavalrys, 1 city, 2 hoplites, 4 spearmen and 2 warelephants
SZ 36 : 3 biremes and 2 triremes
Hispatis : 4 spearmen and 3 swordmen
Palma : 1 spearman
Lilybaeum : 1 city, 1 hoplite, 14 spearmen and 2 warelephants
SZ 15 : 2 biremesProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 1 city and 1 trireme; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 15
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
2 biremes moved from SZ 28 to SZ 25
1 ballista and 4 velitess moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
2 legionaires and 3 velitess moved from Salapia to Ariminum
3 legionaires moved from Capua to SZ 28
3 legionaires moved from Roma to SZ 28
6 legionaires and 2 triremes moved from SZ 28 to SZ 34
6 legionaires moved from SZ 34 to Messana
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 45
1 velites moved from SZ 45 to Delphi
2 legionaires and 2 velitess moved from Croton to Capua
2 legionaires moved from Tarentum to Capua
4 velitess moved from Capua to Salapia
1 legionaire and 1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
1 city placed in Ariminum
4 cavalrys placed in Roma
1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6RomanRepublic Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - GreekCityStates
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
6 hoplites and 3 slingerss moved from Sparta to CorinthPurchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 6 hoplites remaining. Battle score for attacker is 0
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 5 hoplites and 6 slingerssNon Combat Move - GreekCityStates
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to MessanaPlace Units - GreekCityStates
2 archers, 1 hoplite and 3 slingerss placed in Sparta
1 city placed in RhodosTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.568
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 111Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6RomanRepublic Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Macedonia Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.656
Median : 3.000
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32GreekCityStates Combat
1 was rolled 4 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.672
Median : 4.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 58 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
1 cavalry moved from Philippopolis to SalonaePurchase Units - Macedonia
Macedonia buy 1 city, 5 peltastss and 1 swordman; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Salonae
Macedonia attack with 2 cavalrys, 1 hoplite and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia loses 0 PUs for violating Salonaes neutrality.
Macedonia win, taking Salonae from Neutral with 2 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for Macedonia: 2 peltastss
Battle in Athens
Macedonia attack with 3 cavalrys, 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 3 hoplites and 4 slingerss
1 hoplite owned by the Macedonia retreated to Larissa
GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -14
Casualties for Macedonia: 3 cavalrys, 1 hoplite, 5 peltastss and 1 swordman
Casualties for GreekCityStates: 1 archer, 1 hoplite and 4 slingerss
Battle in Delphi
Macedonia attack with 2 hoplites and 4 peltastss
RomanRepublic defend with 1 velites
Macedonia win, taking Delphi from GreekCityStates with 2 hoplites and 4 peltastss remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
1 hoplite, 2 peltastss and 2 swordmen moved from Thessalonica to SZ 70
1 hoplite, 2 peltastss and 2 swordmen moved from SZ 70 to Sardis
2 hoplites and 2 peltastss moved from Thessalonica to Larissa
2 hoplites and 4 peltastss moved from Philippopolis to PellaPlace Units - Macedonia
1 city placed in Larissa
5 peltastss and 1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 30 PUs; end with 30 PUs totalTerritory Summary for Macedonia :
Pella : 2 hoplites and 4 peltastss
Thessalonica : 1 city, 5 peltastss and 1 swordman
Larissa : 1 city, 3 hoplites and 2 peltastss
Salonae : 1 flag, 2 cavalrys, 1 hoplite and 1 peltasts
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 2 hoplites and 4 peltastss
Sardis : 1 hoplite, 2 peltastss and 2 swordmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 30 / 30
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Egypt
3 axemen and 5 spearmen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
2 spearmen moved from Jerusalem to Damascus
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
3 spearmen moved from Alexandria to ParaetoniumPurchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 1 city, 2 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen and 7 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 5 axemen and 4 spearmen remaining. Battle score for attacker is 19
Casualties for Egypt: 3 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen and 5 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 3 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 1 axemanNon Combat Move - Egypt
2 chariots moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 chariots moved from Alexandria to Pharan
1 archer and 2 axemen moved from Memphis to SZ 58
1 archer, 2 axemen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 axemen moved from SZ 59 to Jerusalem
2 archers, 3 axemen and 1 spearman moved from Alexandria to SZ 57
2 archers, 3 axemen, 3 biremes, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
2 archers, 3 axemen and 1 spearman moved from SZ 58 to Pharan
5 spearmen moved from Memphis to PharanPlace Units - Egypt
1 city placed in Jerusalem
1 trireme placed in SZ 57
2 archers, 2 axemen and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.000
Median : 2.500
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 48Neutral Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Egypt Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 2.788
Median : 2.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33Seleucid Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Seleucid
2 hoplites and 2 peltastss moved from Antioch to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
1 hoplite and 2 peltastss moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 cataphract, 2 cavalrys, 1 hoplite, 2 legionaires and 1 peltasts moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
1 cavalry moved from Edessa to DamascusPurchase Units - Seleucid
Seleucid buy 1 cataphract, 1 cavalry, 1 city, 3 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 2 hoplites, 3 legionaires and 3 peltastss
Egypt defend with 5 axemen and 4 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 cavalrys, 2 hoplites and 3 legionaires remaining. Battle score for attacker is 17
Casualties for Egypt: 5 axemen and 4 spearmen
Casualties for Seleucid: 1 cavalry and 3 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 peltastss
Battle in Sidon
Seleucid attack with 1 hoplite and 3 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltastsNon Combat Move - Seleucid
2 hoplites and 1 peltasts moved from Attalia to Sardis
2 hoplites and 2 peltastss moved from Tarsus to Attalia
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to EmesaPlace Units - Seleucid
1 city placed in Sardis
1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 5 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 70 PUs; end with 70 PUs totalTerritory Summary for Seleucid :
Damascus : 2 cataphracts, 3 cavalrys, 2 hoplites and 3 legionaires
Salamis : 1 flag, 2 hoplites
Antioch : 1 cataphract, 1 cavalry, 1 city, 3 hoplites, 1 legionaire and 5 peltastss
SZ 61 : 1 bireme and 1 trireme
Sardis : 1 city, 6 hoplites and 4 peltastss
Hatra : 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 6 peltastss
Seleucia : 1 peltasts
Sidon : 1 flag, 1 hoplite and 2 peltastss
Emesa : 3 hoplites, 2 legionaires and 3 peltastss
Attalia : 2 hoplites and 2 peltastssProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 30 / 30
Egypt : 32 / 52
Seleucid : 70 / 70
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Parthia
2 archers and 4 spearmen moved from Persepolis to Babylon
3 archers and 7 spearmen moved from Susa to Seleucia
3 archers and 7 spearmen moved from Ctesiphon to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Babylon
1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Babylon
1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
1 horsearcher moved from Ecbatana to Babylon
2 horsearchers moved from Cyropolis to BabylonPurchase Units - Parthia
Parthia buy 3 cavalrys, 1 city and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 3 cataphracts and 5 horsearchers remaining. Battle score for attacker is 1
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 2 archers, 3 cavalrys and 4 spearmenNon Combat Move - Parthia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to CtesiphonPlace Units - Parthia
1 city placed in Ctesiphon
3 cavalrys and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.524
Median : 3.500
Variance : 2.123
Standard Deviation : 1.457
Total rolls : 82Neutral Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22Parthia Combat
1 was rolled 3 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.508
Median : 3.000
Variance : 2.121
Standard Deviation : 1.456
Total rolls : 59Seleucid Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Numidia
2 cavalrys and 1 spearman moved from Igilgili to Auzia
1 archer, 2 cavalrys, 5 spearmen and 3 swordmen moved from Cirta to Auzia
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to CyrenePurchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 spearman and 1 swordman; Remaining resources: 2 PUs;Combat - Numidia
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia loses 0 PUs for violating Thenaes neutrality.
Numidia win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 2 spearmen
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia loses 0 PUs for violating Cyrenes neutrality.
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 spearmen
Battle in Auzia
Numidia attack with 1 archer, 4 cavalrys, 6 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
1 spearman moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
2 biremes moved from SZ 29 to SZ 30
2 cavalrys moved from Hippo Regius to Capsa
2 spearmen moved from Hippo Regius to Zama
1 spearman moved from Siwa to Paliurus
2 archers and 2 spearmen moved from Siwa to Berenice
3 spearmen moved from Leptis Magna to BerenicePlace Units - Numidia
1 archer, 1 cavalry, 1 spearman and 1 swordman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Siwa : 1 spearman
Thenae : 1 flag, 3 cavalrys and 1 spearman
Berenice : 2 archers and 5 spearmen
Cyrene : 1 flag, 4 cavalrys and 1 spearman
Auzia : 1 flag, 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen
SZ 30 : 2 biremes
Capsa : 1 archer, 2 cavalrys and 2 spearmen
Zama : 2 spearmen
Hippo Regius : 1 archer and 1 spearman
Leptis Magna : 1 archer, 1 cavalry, 1 city, 1 spearman and 1 swordman
Paliurus : 1 spearmanProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 37 / 41
Macedonia : 30 / 30
Egypt : 32 / 52
Seleucid : 60 / 70
Parthia : 48 / 48
Numidia : 23 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Carthage
1 hoplite and 3 spearmen moved from Lilybaeum to Syracuse
4 spearmen and 3 swordmen moved from Hispatis to Pax Julia
7 spearmen and 5 swordmen moved from Castulo to ToletumPurchase Units - Carthage
Carthage buy 1 city, 12 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat - Carthage
Battle in Pax Julia
Carthage attack with 4 spearmen and 3 swordmen
Neutral defend with 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Pax Julias neutrality.
Carthage win, taking Pax Julia from Neutral with 3 swordmen remaining. Battle score for attacker is 4
Casualties for Carthage: 4 spearmen
Casualties for Neutral: 1 cavalry and 3 swordmen
Battle in Syracuse
Carthage attack with 1 hoplite and 3 spearmen
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 1 hoplite and 2 spearmen remaining. Battle score for attacker is -1
Casualties for Carthage: 1 spearman
Casualties for GreekCityStates: 1 slingers
Battle in Toletum
Carthage attack with 7 spearmen and 5 swordmen
Neutral defend with 4 cavalrys
Carthage loses 0 PUs for violating Toletums neutrality.
Carthage win, taking Toletum from Neutral with 5 spearmen and 5 swordmen remaining. Battle score for attacker is 10
Casualties for Carthage: 2 spearmen
Casualties for Neutral: 4 cavalrysNon Combat Move - Carthage
2 cavalrys moved from Castulo to Corduba
2 hoplites and 2 warelephants moved from Carthago to SZ 36
1 cavalry and 2 spearmen moved from Carthago to SZ 36
1 cavalry, 2 hoplites, 2 spearmen and 2 warelephants moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 15 to SZ 16Place Units - Carthage
1 city placed in Corduba
4 spearmen and 1 swordman placed in Lilybaeum
8 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag, 3 swordmen
Thapsus : 1 spearman
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 5 spearmen and 5 swordmen
Carthago : 2 cavalrys, 1 city and 10 spearmen
Syracuse : 1 flag, 1 hoplite and 2 spearmen
SZ 36 : 3 biremes and 2 triremes
Palma : 1 spearman
Lilybaeum : 1 cavalry, 1 city, 2 hoplites, 17 spearmen, 1 swordman and 4 warelephants
SZ 16 : 2 biremes
Corduba : 2 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 65 / 65
RomanRepublic : 47 / 47
GreekCityStates : 31 / 41
Macedonia : 30 / 30
Egypt : 32 / 52
Seleucid : 60 / 70
Parthia : 48 / 48
Numidia : 23 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Genua to Verona
2 legionaires and 3 velitess moved from Ariminum to Verona
1 cavalry moved from Arretium to Verona
1 velites moved from Arretium to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 ballista, 1 legionaire and 2 velitess moved from Arretium to SZ 25
1 ballista, 1 bireme, 1 legionaire, 1 trireme and 2 velitess moved from SZ 25 to SZ 24
1 ballista, 1 legionaire and 2 velitess moved from SZ 24 to Aleria
1 velites moved from Tarentum to SZ 45
1 velites moved from SZ 45 to Dodona
RomanRepublic take Dodona from MacedoniaPurchase Units - RomanRepublic
RomanRepublic buy 5 ballistas, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic loses 0 PUs for violating Veronas neutrality.
RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 6 velitess remaining. Battle score for attacker is 15
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 1 velites
Battle in Aleria
RomanRepublic attack with 1 ballista, 1 legionaire and 2 velitess
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 ballista, 1 legionaire and 1 velites remaining. Battle score for attacker is 3
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
4 cavalrys moved from Roma to Ariminum
1 velites moved from Salapia to Tarentum
4 legionaires and 2 velitess moved from Capua to SZ 34
4 legionaires and 2 velitess moved from SZ 34 to Messana
1 velites moved from Salapia to Capua
2 velitess moved from Salapia to Ariminum
2 velitess moved from Arretium to AriminumPlace Units - RomanRepublic
1 city placed in Messana
5 ballistas placed in Ariminum
1 cavalry and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.745
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 47Carthage Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6RomanRepublic Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.821
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - GreekCityStates
3 hoplites and 3 slingerss moved from Messana to SyracusePurchase Units - GreekCityStates
GreekCityStates buy 2 cavalrys, 1 city and 9 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 3 hoplites and 3 slingerss
Carthage defend with 1 hoplite and 2 spearmen
GreekCityStates win, taking Syracuse from Carthage with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
Casualties for Carthage: 1 hoplite and 2 spearmen
Casualties for GreekCityStates: 2 slingerssNon Combat Move - GreekCityStates
6 hoplites moved from Corinth to Athens
2 triremes moved from SZ 68 to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
3 biremes moved from SZ 68 to SZ 69Place Units - GreekCityStates
1 city placed in Athens
2 cavalrys and 4 slingerss placed in Sparta
5 slingerss placed in RhodosTurn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.774
Median : 4.000
Variance : 0.492
Standard Deviation : 0.701
Total rolls : 62Carthage Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Neutral Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6RomanRepublic Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.821
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39GreekCityStates Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.182
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Macedonia
1 hoplite and 3 peltastss moved from Delphi to Dodona
2 cavalrys, 1 hoplite and 1 peltasts moved from Salonae to Apollonia
2 hoplites and 4 peltastss moved from Pella to Apollonia
1 hoplite, 2 peltastss and 2 swordmen moved from Sardis to PessinusPurchase Units - Macedonia
Macedonia buy 2 hoplites and 10 peltastss; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Dodona
Macedonia attack with 1 hoplite and 3 peltastss
RomanRepublic defend with 1 velites
Macedonia win, taking Dodona from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -3
Casualties for RomanRepublic: 1 velites
Casualties for Macedonia: 3 peltastss
Battle in Pessinus
Macedonia attack with 1 hoplite, 2 peltastss and 2 swordmen
Neutral defend with 2 spearmen
Macedonia loses 0 PUs for violating Pessinuss neutrality.
Macedonia win, taking Pessinus from Neutral with 1 hoplite, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Apollonia
Macedonia attack with 2 cavalrys, 3 hoplites and 5 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia loses 0 PUs for violating Apollonias neutrality.
Macedonia win, taking Apollonia from Neutral with 2 cavalrys, 3 hoplites and 2 peltastss remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Macedonia: 3 peltastssNon Combat Move - Macedonia
1 hoplite moved from Delphi to Larissa
4 peltastss moved from Thessalonica to LarissaPlace Units - Macedonia
1 hoplite and 5 peltastss placed in Thessalonica
1 hoplite and 5 peltastss placed in LarissaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 1 hoplite, 6 peltastss and 1 swordman
Larissa : 1 city, 5 hoplites and 11 peltastss
Pessinus : 1 flag, 1 hoplite, 2 peltastss and 2 swordmen
Salonae : 1 flag
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 1 peltasts
Apollonia : 1 flag, 2 cavalrys, 3 hoplites and 2 peltastss
Dodona : 1 hopliteProduction/PUs Summary :
Carthage : 52 / 65
RomanRepublic : 57 / 61
GreekCityStates : 37 / 37
Macedonia : 37 / 37
Egypt : 32 / 52
Seleucid : 60 / 70
Parthia : 48 / 48
Numidia : 23 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Egypt
3 axemen moved from Pharan to SZ 59
3 axemen and 1 trireme moved from SZ 59 to SZ 60
3 axemen moved from SZ 60 to Salamis
2 axemen and 3 spearmen moved from Jerusalem to Sidon
1 spearman moved from Pharan to SZ 58
3 biremes, 1 spearman and 1 trireme moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to Sidon
2 archers, 2 chariots and 5 spearmen moved from Pharan to JerusalemPurchase Units - Egypt
Egypt buy 1 archer, 5 axemen and 11 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Salamis
Egypt attack with 3 axemen
Seleucid defend with 2 hoplites
Seleucid win with 1 hoplite remaining. Battle score for attacker is -4
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 1 hoplite
Battle in Sidon
Egypt attack with 2 axemen and 4 spearmen
Seleucid defend with 1 hoplite and 2 peltastss
Egypt win, taking Sidon from Seleucid with 1 axeman and 4 spearmen remaining. Battle score for attacker is 6
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 hoplite and 2 peltastssNon Combat Move - Egypt
2 archers and 1 spearman moved from Alexandria to SZ 57
2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
2 archers and 1 spearman moved from SZ 58 to Pharan
2 axemen and 1 spearman moved from Alexandria to Memphis
3 axemen moved from Paraetonium to AlexandriaPlace Units - Egypt
1 archer, 5 axemen and 2 spearmen placed in Jerusalem
9 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs totalTerritory Summary for Egypt :
Memphis : 2 axemen and 1 spearman
Jerusalem : 4 archers, 5 axemen, 6 chariots, 1 city and 7 spearmen
Alexandria : 3 axemen, 1 city and 9 spearmen
SZ 60 : 1 trireme
SZ 59 : 3 biremes and 1 trireme
SZ 58 : 1 trireme
Paraetonium : 1 flag, 3 archers and 5 spearmen
Sidon : 1 axeman and 4 spearmen
Pharan : 2 archers and 1 spearmanProduction/PUs Summary :
Carthage : 52 / 65
RomanRepublic : 57 / 61
GreekCityStates : 37 / 37
Macedonia : 37 / 37
Egypt : 41 / 41
Seleucid : 51 / 70
Parthia : 48 / 48
Numidia : 23 / 25Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.516
Median : 4.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31Egypt Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.682
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Seleucid Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Seleucid
1 cavalry, 2 hoplites, 1 legionaire and 3 peltastss moved from Antioch to Sidon
1 hoplite and 1 peltasts moved from Antioch to SidonPurchase Units - Seleucid
Seleucid buy 1 cataphract, 1 cavalry, 1 city, 2 hoplites, 3 legionaires and 11 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 cavalry, 3 hoplites, 1 legionaire and 4 peltastss
Egypt defend with 1 axeman and 4 spearmen
Seleucid win, taking Sidon from Egypt with 1 cavalry, 3 hoplites, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Egypt: 1 axeman and 4 spearmen
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
1 cataphract and 1 peltasts moved from Antioch to Damascus
3 hoplites, 2 legionaires and 3 peltastss moved from Emesa to Damascus
2 cataphracts and 2 cavalrys moved from Hatra to Damascus
5 hoplites, 2 legionaires and 5 peltastss moved from Hatra to Emesa
2 hoplites and 2 peltastss moved from Attalia to SardisPlace Units - Seleucid
1 city placed in Emesa
7 peltastss placed in Sardis
1 cataphract, 1 cavalry, 2 hoplites, 3 legionaires and 4 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs totalTerritory Summary for Seleucid :
Damascus : 5 cataphracts, 5 cavalrys, 5 hoplites, 5 legionaires and 4 peltastss
Salamis : 1 flag, 1 hoplite
Antioch : 1 cataphract, 1 cavalry, 1 city, 2 hoplites, 3 legionaires and 4 peltastss
SZ 61 : 1 bireme and 1 trireme
Sardis : 1 city, 8 hoplites and 13 peltastss
Hatra : 1 peltasts
Sidon : 1 flag, 1 cavalry, 3 hoplites, 1 legionaire and 1 peltasts
Emesa : 1 city, 5 hoplites, 2 legionaires and 5 peltastssProduction/PUs Summary :
Carthage : 52 / 65
RomanRepublic : 57 / 61
GreekCityStates : 37 / 37
Macedonia : 37 / 37
Egypt : 32 / 41
Seleucid : 60 / 60
Parthia : 48 / 48
Numidia : 23 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Parthia
6 archers and 14 spearmen moved from Seleucia to Hatra
3 cataphracts and 5 horsearchers moved from Babylon to Hatra
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
3 cavalrys moved from Persepolis to Seleucia
1 spearman moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 8 cavalrys and 1 city; Remaining resources: 1 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
7 cavalrys placed in Ctesiphon
1 cavalry placed in PersepolisTurn Complete - Parthia
Parthia collect 53 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.966
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Parthia Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.929
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28Seleucid Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Numidia
1 archer, 4 cavalrys, 5 spearmen and 3 swordmen moved from Auzia to Cartenna
3 cavalrys and 1 spearman moved from Thenae to Sabrata
2 cavalrys moved from Capsa to SabrataPurchase Units - Numidia
Numidia buy 1 city, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat - Numidia
Battle in Sabrata
Numidia attack with 5 cavalrys and 1 spearman
Neutral defend with 1 archer and 1 spearman
Numidia loses 0 PUs for violating Sabratas neutrality.
Numidia win, taking Sabrata from Neutral with 4 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Cartenna
Numidia attack with 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 3 spearmenNon Combat Move - Numidia
1 archer and 2 spearmen moved from Capsa to Thenae
2 spearmen moved from Zama to Capsa
1 archer and 1 spearman moved from Hippo Regius to Zama
4 cavalrys and 1 spearman moved from Cyrene to Paliurus
2 archers and 5 spearmen moved from Berenice to Paliurus
1 cavalry moved from Leptis Magna to Paliurus
1 archer, 1 spearman and 1 swordman moved from Leptis Magna to BerenicePlace Units - Numidia
1 city placed in Cyrene
2 spearmen and 1 swordman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs totalTerritory Summary for Numidia :
Siwa : 1 spearman
Thenae : 1 flag, 1 archer and 2 spearmen
Berenice : 1 archer, 1 spearman and 1 swordman
Cartenna : 1 flag, 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen
Sabrata : 1 flag, 4 cavalrys
Cyrene : 1 flag, 1 city
Auzia : 1 flag
SZ 30 : 2 biremes
Capsa : 2 spearmen
Zama : 1 archer and 1 spearman
Leptis Magna : 1 city, 2 spearmen and 1 swordman
Paliurus : 2 archers, 5 cavalrys and 7 spearmenProduction/PUs Summary :
Carthage : 52 / 65
RomanRepublic : 57 / 61
GreekCityStates : 37 / 37
Macedonia : 37 / 37
Egypt : 32 / 41
Seleucid : 55 / 60
Parthia : 53 / 54
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Carthage
5 spearmen and 5 swordmen moved from Toletum to Palantia
3 swordmen moved from Pax Julia to Emerita Augusta
2 cavalrys moved from Corduba to Emerita Augusta
3 spearmen moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
1 bireme, 1 cavalry, 3 spearmen and 1 trireme moved from SZ 36 to SZ 32
1 cavalry and 3 spearmen moved from SZ 32 to Caralis
1 cavalry, 1 hoplite, 3 spearmen and 1 swordman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to SyracusePurchase Units - Carthage
Carthage buy 2 hoplites, 9 spearmen and 2 warelephants; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 1 cavalry and 3 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Palantia
Carthage attack with 5 spearmen and 5 swordmen
Neutral defend with 3 cavalrys
Carthage loses 0 PUs for violating Palantias neutrality.
Carthage win, taking Palantia from Neutral with 5 spearmen and 5 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Syracuse
Carthage attack with 1 cavalry, 1 hoplite, 5 spearmen and 1 swordman
GreekCityStates defend with 3 hoplites and 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 1 cavalry, 1 hoplite and 1 swordman remaining. Battle score for attacker is 2
Casualties for Carthage: 5 spearmen
Casualties for GreekCityStates: 3 hoplites and 1 slingers
Battle in Emerita Augusta
Carthage attack with 2 cavalrys and 3 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage loses 0 PUs for violating Emerita Augustas neutrality.
Carthage win, taking Emerita Augusta from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 8
Casualties for Carthage: 1 swordman
Casualties for Neutral: 1 cavalry and 2 swordmenNon Combat Move - Carthage
2 biremes moved from SZ 16 to SZ 29
1 spearman moved from Palma to SZ 29
1 spearman moved from SZ 29 to Igilgili
1 cavalry moved from Carthago to SZ 36
4 spearmen moved from Carthago to SZ 36
1 cavalry and 4 spearmen moved from SZ 36 to LilybaeumPlace Units - Carthage
1 hoplite, 2 spearmen and 2 warelephants placed in Corduba
1 hoplite and 4 spearmen placed in Lilybaeum
3 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag
Caralis : 1 cavalry and 3 spearmen
Thapsus : 1 spearman
Palantia : 1 flag, 5 spearmen and 5 swordmen
Castulo : 1 flag
Toletum : 1 flag
Carthago : 1 city and 6 spearmen
Syracuse : 1 flag, 1 cavalry, 1 hoplite and 1 swordman
SZ 36 : 2 biremes and 1 trireme
SZ 32 : 1 bireme and 1 trireme
SZ 29 : 2 biremes
Igilgili : 1 spearman
Lilybaeum : 1 cavalry, 1 city, 2 hoplites, 20 spearmen and 4 warelephants
Emerita Augusta : 1 flag, 2 cavalrys and 2 swordmen
Corduba : 1 city, 1 hoplite, 2 spearmen and 2 warelephantsProduction/PUs Summary :
Carthage : 65 / 65
RomanRepublic : 53 / 61
GreekCityStates : 31 / 37
Macedonia : 37 / 37
Egypt : 32 / 41
Seleucid : 55 / 60
Parthia : 53 / 54
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 6 velitess moved from Verona to Patavium
5 ballistas, 4 cavalrys and 4 velitess moved from Ariminum to Patavium
1 velites moved from Tarentum to SZ 45
1 bireme and 1 velites moved from SZ 45 to SZ 46
1 velites moved from SZ 46 to Salonae
RomanRepublic take Salonae from Macedonia
2 legionaires and 4 velitess moved from Messana to SyracusePurchase Units - RomanRepublic
RomanRepublic buy 5 cavalrys, 2 legionaires and 11 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 6 ballistas, 7 cavalrys, 7 legionaires and 10 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic loses 0 PUs for violating Pataviums neutrality.
RomanRepublic win, taking Patavium from Neutral with 6 ballistas, 7 cavalrys, 7 legionaires and 3 velitess remaining. Battle score for attacker is 22
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 7 velitess
Battle in Syracuse
RomanRepublic attack with 2 legionaires and 4 velitess
Carthage defend with 1 cavalry, 1 hoplite and 1 swordman
RomanRepublic win, taking Syracuse from Carthage with 2 legionaires and 2 velitess remaining. Battle score for attacker is 7
Casualties for Carthage: 1 cavalry, 1 hoplite and 1 swordman
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
1 velites moved from Capua to Tarentum
1 velites moved from Roma to Capua
1 cavalry moved from Roma to Ariminum
1 ballista moved from Aleria to SZ 24
1 legionaire moved from Aleria to SZ 24
1 velites moved from Aleria to SZ 24
1 ballista, 2 biremes, 1 legionaire, 1 trireme and 1 velites moved from SZ 24 to SZ 27Place Units - RomanRepublic
2 legionaires and 2 velitess placed in Messana
5 cavalrys placed in Ariminum
9 velitess placed in Roma
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by RomanRepublic to SZ 28: 2 triremes
EDIT: Removing units owned by RomanRepublic from SZ 34: 2 triremes
EDIT: Turning off Edit ModeTurn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 65 PUs totalProduction/PUs Summary :
Carthage : 59 / 65
RomanRepublic : 65 / 65
GreekCityStates : 37 / 37
Macedonia : 33 / 37
Egypt : 32 / 41
Seleucid : 55 / 60
Parthia : 53 / 54
Numidia : 26 / 26Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.434
Median : 3.000
Variance : 1.378
Standard Deviation : 1.174
Total rolls : 83Carthage Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Neutral Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15RomanRepublic Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.531
Median : 3.000
Variance : 1.397
Standard Deviation : 1.182
Total rolls : 64
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