16L G40 Bal Mod dice -Pete (Axis) vs. Variance (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 fighter moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 3 infantry moved from Shensi to Tsinghai
                4 fighters and 4 tactical_bombers moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Chinese: 1 fighter and 5 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                3 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                2 armour moved from Anhwe to Yunnan
                1 fighter moved from Sumatra to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 37 Sea Zone
                2 destroyers placed in 20 Sea Zone
                Japanese undo move 1.
                1 infantry placed in Malaya
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 infantry placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_38054_Jap4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from Nigeria to Egypt
                2 fighters moved from Egypt to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 106 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,5
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 4 infantry

    triplea_38054_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Poland to Baltic States
                1 bomber moved from Greece to Baltic States
                1 armour moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Novgorod
                1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 aaGun and 1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Romania
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 artillery moved from Alexandria to Tobruk

    Place Units - Italians
                1 factory_minor placed in Caucasus
                1 destroyer placed in 110 Sea Zone
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,6,6,2,4
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

    triplea_38054_Ita4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - French
                Battle in 110 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    triplea_38054_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                2 infantry moved from Novgorod to Belarus
                2 tactical_bombers moved from 127 Sea Zone to Belarus
                1 armour moved from Novgorod to Vologda
                      Germans take Archangel from Russians
                      Germans take Vologda from Russians
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 bomber moved from Caucasus to Belarus
                3 fighters and 3 tactical_bombers moved from Caucasus to Rostov
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Nenetsia
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Tunisia
                2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                2 submarines moved from 109 Sea Zone to 124 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
                3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
                2 infantry moved from Romania to Bessarabia
                14 armour and 5 mech_infantrys moved from Novgorod to Vologda
                2 tactical_bombers moved from Belarus to Novgorod
                3 artilleries and 17 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Archangel
                1 armour moved from Ukraine to Caucasus
                1 bomber moved from Belarus to Caucasus
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                5 armour and 5 mech_infantrys moved from Romania to Bessarabia
                1 armour moved from Novgorod to Vologda

    Place Units - Germans
                3 armour placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in France
                5 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 2 infantry
                EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_38054_Ger5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Western Ukraine to Russia
                4 aaGuns, 2 armour, 45 infantry and 4 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Timguska to Urals
                2 aaGuns and 17 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_38054_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 57 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 57 Sea Zone
                2 submarines moved from 35 Sea Zone to 57 Sea Zone
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 57 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Japanese Submerged
                    Japanese win with 1 battleship, 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 cruiser and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Guam from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Malaya
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                2 fighters moved from 57 Sea Zone to Malaya
                1 armour moved from Sikang to Yunnan
                1 artillery and 2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Hunan
                1 aaGun moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Shensi to Szechwan
                3 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Szechwan to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                2 fighters moved from Kweichow to 37 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from 57 Sea Zone to Sumatra

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 19 Sea Zone
                1 submarine placed in 20 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                2 infantry placed in Kwangtung
                2 infantry placed in Manchuria
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_38054_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to Algeria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Tunisia
                2 carriers and 3 destroyers moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to Philippines
                1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 fighter moved from Queensland to 21 Sea Zone

    triplea_38054_Ame5.tsvg

  • '17 '16 '15 '14 '12

    scramble?


  • yes and 3 kami per carrier if i have any left

  • '17 '16 '15 '14 '12

    shit……

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 fighter and 2 tactical_bombers moved from Egypt to Tobruk
                2 fighters moved from 98 Sea Zone to Tobruk

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win, taking 106 Sea Zone from Germans with 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Tobruk
                    British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                3 fighters moved from Tobruk to 94 Sea Zone
                2 tactical_bombers moved from Tobruk to Egypt
                1 fighter moved from United Kingdom to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                3 mech_infantrys placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    triplea_38054_UK_5.tsvg

  • '17 '16 '15 '14 '12

    Once again I forgot about the kamikazes.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC

    triplea_38054_ANZ5.tsvg


  • I just got some error symbols or something out of your first msg.

    Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.

  • '17 '16 '15 '14 '12

    @-Pete:

    I just got some error symbols or something out of your first msg.

    Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.

    the reason is I always forget about them LOL  :-)


  • i forgot to post on italy manually uploaded anzac.

    The kamikazes are one of my favourite things about playing japan… its why i always leave subs in kami zones, I can attempt to kill dds if i have any kamis left.

    With airbases i find them especially potent

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to 94 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38054_Fre5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians

    triplea_38054_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 53 to 23
                EDIT: Adding units owned by Russians to Russia: 10 infantry
                EDIT: Turning off Edit Mode

    triplea_38054_Jap6.tsvg

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