Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
5 bombers moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 5 bombers, 1 fighter and 2 infantry
French defend with 1 fighter; British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
5 bombers moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to Algeria
3 aaGuns, 6 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Poland to Baltic States
3 armour moved from Romania to Baltic States
5 armour and 2 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from 92 Sea Zone to Algeria
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to Korea
7 infantry moved from Amur to Korea
kill?]
need to know if you want to scramble your two fighters in west Germany against my two Russian units
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to Korea
7 infantry moved from Amur to Korea
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 113 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 4 infantry
Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters and 1 transport
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns, 4 artilleries and 18 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Belarus
2 aaGuns, 6 artilleries and 19 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery moved from Russia to Bryansk
2 armour moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Caucasus to Archangel
2 aaGuns moved from Amur to Korea
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,6,2,1,2,2,2,3,4,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 infantry moved from Jehol to Manchuria
1 bomber moved from Jehol to Korea
1 infantry moved from Guam to 21 Sea Zone
2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 13 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Korea from Russians with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 infantry moved from Jehol to Manchuria
1 bomber moved from Jehol to Korea
1 infantry moved from Guam to 21 Sea Zone
2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 13 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Korea from Russians with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters and 5 tactical_bombers
EDIT: Adding units owned by Japanese to Hunan: 3 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Baltic States
1 artillery moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 armour moved from Baltic States to Bessarabia
2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 3 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 submarines moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 14 armour, 3 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Baltic States
5 infantry moved from Romania to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
5 bombers moved from Algeria to Western Germany
1 tactical_bomber moved from Algeria to Southern Italy
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Baltic States
Place Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Southern France
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Caucasus to Iraq
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Archangel to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Archangel to Belarus