Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Korea to Manchuria
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 mech_infantrys and 5 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to Shan State
2 fighters moved from Sumatra to Java
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Malaya
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 42 Sea Zone from Americans
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Malaya to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,2,1,6,2,4
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Finland
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Korea to 19 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in Finland
Americans attack with 1 bomber
Germans defend with 3 infantry
Germans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 19 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to Manchuria
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 4 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield, 1 fighter, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Americans undo move 1.
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
2 fighters placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 airfield placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4,3,4
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iceland: 1 infantry
EDIT: Adding units owned by Americans to 123 Sea Zone: 2 destroyers and 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Iceland: 1 aaGun
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Americans to Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Central America: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland
1 infantry moved from Normandy Bordeaux to France
5 fighters moved from Normandy Bordeaux to France
2 fighters moved from India to 37 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 mech_infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in 114 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 battleship, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 destroyer and 3 transports remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Italian Somaliland
British attack with 1 mech_infantry
Germans defend with 1 bomber
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Finland
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 2 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in France
British attack with 5 fighters and 1 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun and 2 infantry
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 fighters
Casualties for Italians: 1 aaGun and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
1 bomber moved from 114 Sea Zone to Norway
3 fighters moved from France to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to India
1 aaGun moved from Burma to India
1 artillery moved from Burma to India
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Southern France
6 infantry moved from Northern Italy to France
2 fighters moved from Southern Italy to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
Combat - Italians
Battle in France
Italians attack with 2 fighters and 7 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Italians captures 0PUs while taking French capital
Italians win, taking France from French with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for French: 4 infantry
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
retreated to Southern France
French win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 artilleries, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
2 aaGuns and 1 infantry moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to France
1 fighter moved from Southern France to Western Germany
2 fighters moved from France to Western Germany
2 artilleries and 2 infantry moved from Germany to Western Germany
Place Units - Italians
4 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 battleship, 1 destroyer and 3 transports
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -46
Casualties for ANZAC: 3 fighters and 4 submarines
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Venter i spænding på frankrig :)
Ã…h den glemte jeg at poste….men har jo tabt alligevel :cry:
skriver lige til de voksne
Det tænkte jeg nok.
Ja, tyskerne var klar til at tage kairo og gør det umuligt at generobre noget, så der var maks en runde tilbage alligevel. Tak for spillet :)