15L MrRoboto (Axis) vs Bjergmose (Allies+14) Game 2

  • '19 '18

    You’re hitting with everything, man. It’s really difficult to play this game.

    Second game in a row that I can’t play my style because nothing is going my way.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour, 1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                1 armour, 3 artilleries and 2 mech_infantrys moved from Western Germany to Germany
                2 armour and 3 infantry moved from Greece to Bulgaria
                2 armour moved from Bulgaria to Romania
                1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
                4 armour, 10 artilleries, 1 infantry and 1 mech_infantry moved from Germany to Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Volgograd to Sikang
                1 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 mech_infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 bomber moved from Anhwe to Korea
                2 infantry moved from Manchuria to Korea
                1 bomber moved from Anhwe to 17 Sea Zone
                1 fighter moved from Kwangsi to Szechwan
                3 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 33 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers and 1 submarine
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
                1 fighter moved from Szechwan to Kiangsi
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 armour and 2 infantry moved from Manchuria to Jehol
                1 bomber moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 bomber moved from 17 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 artilleries and 1 infantry placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 7 Sea Zone to 18 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,1,5
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Burma to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 3 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 mech_infantry moved from Burma to Szechwan
                3 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Southern Italy
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British captures 16PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 armour moved from India to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 52 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,4,5,6,3,1
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 3 infantry

  • '18 '17 '16 '15 '13 '11 '10

    Just one of those games I´m afraid  :-(

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Poland to Baltic States
                2 artilleries and 4 infantry moved from Romania to Eastern Poland
                1 armour and 1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 1 artillery
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Baltic States
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 6 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Romania to Eastern Poland

    Turn Complete - Italians

  • '19 '18

    yeah well it’s not much fun if 90% of battles go below average for me.

    Your playstyle is very, very unorthodox and super risky. If these scrambling decisions go south, you end up losing the game. If they work, as they did in both games against me, you’re getting an early win.

  • '18 '17 '16 '15 '13 '11 '10

    I scramble if
    a)I think I can manage it if you Sealion me and
    b)when I get the opportunity to trade RAF for Luftwaffe.

    But I do admit…I like to attack. I think people online has a tendency to rely to much on a given number on the odds calculator. Like in the last game when aussies attacked IJN with 30 %. 30 % is not that bad and when I attack I get to choose when the battle is over.
    And my unorthodox playstyle is my trademark…just ask Ghostglider whom I play regularly FTF…I like to stretch the playing field and see what-if or how-come…not always it works out the way I wanted.

    To quote The Almighty Lemmy;

    “If you like to gamble, I tell you I’m your man,
    You win some, lose some, all the same to me,
    The pleasure is to play, makes no difference what you say,
    I don’t share your greed, the only card I need is
    The Ace Of Spades”

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 46 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 32 Sea Zone to 26 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 97 Sea Zone
                2 bombers and 2 mech_infantrys moved from Western Germany to Southern Italy

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern Italy
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern Italy from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                7 infantry moved from Finland to Norway
                3 infantry moved from Bulgaria to Romania
                4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                6 aaGuns, 4 armour, 13 artilleries, 15 infantry and 1 mech_infantry moved from Poland to Baltic States
                2 artilleries moved from Germany to Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from 97 Sea Zone to Western Germany
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                1 submarine and 1 transport placed in 112 Sea Zone
                10 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                3 infantry moved from Amur to Korea
                1 fighter moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Korea to Amur
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Sikang to Yunnan
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Bryansk
                3 artilleries and 5 infantry moved from Ukraine to Bryansk
                1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 aaGun, 1 artillery and 1 infantry moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                7 infantry moved from Novgorod to Belarus
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 armour and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,2,3,4,6
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 fighter, 2 infantry and 2 tactical_bombers moved from Manchuria to Korea
                1 destroyer moved from 17 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from Manchuria to 7 Sea Zone
                1 fighter moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                1 tactical_bomber moved from 5 Sea Zone to Manchuria
                1 armour, 1 artillery and 2 infantry moved from Jehol to Anhwe
                1 bomber moved from 7 Sea Zone to Japan
                1 bomber moved from 16 Sea Zone to Japan
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Shan State to Kwangtung
                1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter moved from 42 Sea Zone to Kwangtung
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Manchuria
                1 fighter and 1 tactical_bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to 7 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 18 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 7 Sea Zone to Midway
                1 bomber moved from 5 Sea Zone to Amur
                2 infantry and 1 transport moved from 52 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 carriers, 1 destroyer, 3 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 mech_infantry moved from Central America to Central United States
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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