Rgp44 (Allied +12) v. Entek (Axis) G40

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                10 artilleries and 25 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 10 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 21 infantry and 9 mech_infantrys
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 10 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber in Ukraine, round 2 :  14/39 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 9 mech_infantrys in Ukraine, round 2 :  6/37 hits
                        12 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 10 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Ukraine, round 3 :  11/33 hits
                        Russians roll dice for 2 armour, 5 artilleries, 9 infantry and 9 mech_infantrys in Ukraine, round 3 :  7/25 hits
                        9 infantry owned by the Russians, 7 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
                        Germans roll dice for 10 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Ukraine, round 4 :  6/26 hits
                        Russians roll dice for 2 armour, 5 artilleries and 7 mech_infantrys in Ukraine, round 4 :  3/14 hits
                        3 infantry owned by the Germans and 6 mech_infantrys owned by the Russians lost in Ukraine
                        Germans roll dice for 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 5 :  2/23 hits
                        Russians roll dice for 2 armour, 5 artilleries and 1 mech_infantry in Ukraine, round 5 :  2/8 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 10 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 6 :  12/21 hits
                        Russians roll dice for 2 armour and 4 artilleries in Ukraine, round 6 :  2/6 hits
                        2 armour owned by the Russians, 2 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 10 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 81
                    Casualties for Germans: 20 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 9 mech_infantrys

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Romania to Bessarabia
                3 aaGuns moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to 112 Sea Zone
                5 artilleries and 5 infantry moved from Western Germany to France
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                2 armour, 2 fighters and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Romania : 1 factory_major
        Germany : 1 factory_major and 1 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 3 aaGuns, 10 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 7 transports
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 34
        Japanese : 52 / 65
        Americans : 52 / 73
        Chinese : 10 / 11
        British : 33 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Rostov to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 aaGun and 5 infantry moved from Vologda to Russia
                2 aaGuns and 10 infantry moved from Novosibirsk to Samara
                2 infantry moved from Kansu to Shensi
                2 infantry moved from Dzavhan to Yenisey
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                6 artilleries, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

    Territory Summary for Russians :

    Shantung : 1 infantry
        Shensi : 2 infantry
        Anhwe : 1 infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Belarus : 2 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 7 infantry and 3 mech_infantrys
        Western Ukraine : 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 6 artilleries and 6 infantry
        Samara : 2 aaGuns and 10 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 30 / 36
        Japanese : 49 / 65
        Americans : 52 / 73
        Chinese : 13 / 11
        British : 33 / 41
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kwangsi to Anhwe
                2 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 34 Sea Zone to 22 Sea Zone
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                2 bombers moved from Anhwe to Kwangsi

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 infantry
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 5 tactical_bombers
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun and 8 infantry
        Yunnan : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 2 transports
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 36
        Japanese : 61 / 66
        Americans : 52 / 73
        Chinese : 7 / 11
        British : 33 / 41
        UK_Pacific : 5 / 6
        Italians : 14 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Borneo
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  10/16 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  7/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  7/14 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from 95 Sea Zone to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 artillery moved from Morocco to Algeria
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter moved from 23 Sea Zone to Caroline Islands
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 carrier placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 submarine placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Borneo : 1 artillery
        Queensland : 1 bomber, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun
        Morocco : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Algeria : 1 artillery and 1 bomber
        Tunisia : 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer
        102 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 36
        Japanese : 55 / 66
        Americans : 54 / 79
        Chinese : 7 / 11
        British : 33 / 41
        UK_Pacific : 9 / 6
        Italians : 14 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                6 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 8 infantry in Szechwan, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 8 infantry in Szechwan, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 1 infantry
        Szechwan : 10 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 29 / 36
        Japanese : 53 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 33 / 41
        UK_Pacific : 9 / 6
        Italians : 14 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries, 15 infantry and 5 mech_infantrys moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Gibraltar to Holland Belgium
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Burma
                    British attack with 4 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys
                    Japanese defend with 2 artilleries and 2 infantry
                        British roll dice for 4 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys in Burma, round 2 :  1/25 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 4 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys in Burma, round 3 :  5/24 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 :  2/3 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Greece

    Non Combat Move - British
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Burma to Szechwan
                3 aaGuns moved from India to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,1
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Szechwan : 1 fighter
        Burma : 3 aaGuns, 4 artilleries, 12 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 aaGuns, 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 36
        Japanese : 52 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_major
        Libya : 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 36
        Japanese : 52 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone

    Combat - ANZAC
                Battle in 22 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                3 fighters moved from 22 Sea Zone to Caroline Islands
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                2 infantry moved from Iraq to 80 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 transport
        80 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 36
        Japanese : 48 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 36
        Japanese : 48 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour and 2 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 fighter moved from Bessarabia to Belarus
                5 artilleries and 8 infantry moved from France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Holland Belgium
                1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Holland Belgium
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
                        AA fire in Normandy Bordeaux :  1/6 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  7/21 hits
                        Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 4 fighters, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  7/17 hits
                        7 infantry owned by the Germans, 5 infantry owned by the Americans and 2 aaGuns owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  7/14 hits
                        Americans roll dice for 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  8/12 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 :  2/6 hits
                        Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 :  3/5 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 5 :  2/3 hits
                        Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour, 5 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 7 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to Western Germany
                1 fighter moved from Belarus to Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
                3 aaGuns, 10 artilleries and 4 infantry moved from Ukraine to Rostov
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 bomber, 1 fighter and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Romania : 1 factory_major
        Poland : 1 fighter
        Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
        Denmark : 2 infantry
        Belarus : 1 flag, 1 armour and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 aaGuns, 10 artilleries and 5 infantry
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser and 7 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 22 / 36
        Japanese : 48 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                2 aaGuns and 10 infantry moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Shensi to Szechwan
                1 aaGun, 12 artilleries and 6 infantry moved from Russia to Bryansk
                4 artilleries and 2 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                2 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

    Territory Summary for Russians :

    Szechwan : 2 infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 aaGun, 17 artilleries and 9 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters and 6 infantry
        Volgograd : 2 aaGuns, 1 factory_minor, 12 infantry and 3 mech_infantrys
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 48 / 66
        Americans : 54 / 79
        Chinese : 9 / 11
        British : 38 / 41
        UK_Pacific : 10 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from French Indo China to Borneo
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 bomber moved from Kwangsi to Hopei
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from Philippines to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Borneo to Kwangsi
                2 armour moved from Yunnan to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                2 infantry moved from Shantung to Anhwe
                1 aaGun and 8 infantry moved from Manchuria to Amur
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 bomber and 1 fighter placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 fighters and 5 tactical_bombers
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun and 8 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 carriers, 4 fighters and 1 tactical_bomber
        35 Sea Zone : 1 submarine and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 57 / 57
        Americans : 52 / 79
        Chinese : 6 / 11
        British : 38 / 41
        UK_Pacific : 6 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Algeria to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Algeria
                1 aaGun moved from Morocco to Algeria
                1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from 43 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Northern Territory
                1 fighter moved from Caroline Islands to Queensland

    Place Units - Americans
                1 artillery placed in Eastern United States
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 fighter, 2 infantry and 2 mech_infantrys
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 aaGun, 1 artillery and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer
        102 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines and 1 transport
        91 Sea Zone : 1 submarine
        110 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 54 / 57
        Americans : 55 / 75
        Chinese : 6 / 11
        British : 38 / 41
        UK_Pacific : 6 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 2 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 52 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 38 / 41
        UK_Pacific : 6 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 bomber and 2 fighters moved from Egypt to Libya
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 fighter moved from Szechwan to Shan State
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Libya, round 2 :  7/16 hits
                        Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 :  3/10 hits
                        3 infantry owned by the British, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians and 4 infantry owned by the Italians lost in Libya
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Libya, round 3 :  7/13 hits
                        Italians roll dice for 2 armour and 1 artillery in Libya, round 3 :  3/3 hits
                        3 infantry owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 6 infantry
                    Casualties for Italians: 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Szechwan
                1 armour moved from India to Burma
                1 bomber moved from Libya to Egypt
                2 fighters moved from Libya to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 factory_minor placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6
                British collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 1 fighter
        Shan State : 1 infantry
        Burma : 3 aaGuns, 1 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 fighters, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag
        Albania : 1 flag, 1 infantry
        Libya : 1 flag, 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 51 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 41 / 43
        UK_Pacific : 7 / 7
        Italians : 10 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Eastern Poland : 1 infantry
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 51 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 7 / 7
        Italians : 12 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters and 1 infantry
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        80 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                3 aaGuns, 10 artilleries and 3 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Poland to Western Germany
                1 fighter moved from Germany to France
                3 aaGuns moved from Western Germany to France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour, 1 artillery, 1 factory_major and 1 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 7 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 21 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                16 artilleries and 8 infantry moved from Bryansk to Ukraine
                2 armour moved from Russia to Ukraine
                4 infantry moved from Volgograd to Caucasus
                8 infantry and 3 mech_infantrys moved from Volgograd to Rostov
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Rostov
                    Russians attack with 8 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 8 infantry and 3 mech_infantrys in Rostov, round 2 :  1/11 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 16 artilleries and 8 infantry
                    Germans defend with 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
                        Russians roll dice for 2 armour, 16 artilleries and 8 infantry in Ukraine, round 2 :  8/26 hits
                        Germans roll dice for 3 aaGuns, 11 artilleries and 4 infantry in Ukraine, round 2 :  4/15 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 16 artilleries and 4 infantry in Ukraine, round 3 :  9/22 hits
                        Germans roll dice for 10 artilleries in Ukraine, round 3 :  3/10 hits
                        3 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 16 artilleries and 1 infantry in Ukraine, round 4 :  3/19 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 16 artilleries and 1 infantry remaining. Battle score for attacker is 50
                    Casualties for Germans: 3 aaGuns, 11 artilleries and 4 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Volgograd to Rostov
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Szechwan : 2 infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Rostov : 2 aaGuns, 7 infantry and 3 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 10 infantry and 3 mech_infantrys
        Ukraine : 2 armour, 16 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 4 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 35
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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