Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
10 artilleries and 25 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 10 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 21 infantry and 9 mech_infantrys
AA fire in Ukraine : 0/3 hits
Germans roll dice for 10 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber in Ukraine, round 2 : 14/39 hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 9 mech_infantrys in Ukraine, round 2 : 6/37 hits
12 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 10 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Ukraine, round 3 : 11/33 hits
Russians roll dice for 2 armour, 5 artilleries, 9 infantry and 9 mech_infantrys in Ukraine, round 3 : 7/25 hits
9 infantry owned by the Russians, 7 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Germans roll dice for 10 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Ukraine, round 4 : 6/26 hits
Russians roll dice for 2 armour, 5 artilleries and 7 mech_infantrys in Ukraine, round 4 : 3/14 hits
3 infantry owned by the Germans and 6 mech_infantrys owned by the Russians lost in Ukraine
Germans roll dice for 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/23 hits
Russians roll dice for 2 armour, 5 artilleries and 1 mech_infantry in Ukraine, round 5 : 2/8 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Ukraine
Germans roll dice for 10 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 6 : 12/21 hits
Russians roll dice for 2 armour and 4 artilleries in Ukraine, round 6 : 2/6 hits
2 armour owned by the Russians, 2 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 81
Casualties for Germans: 20 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 21 infantry and 9 mech_infantrys
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
3 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to France
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in France
2 armour, 2 fighters and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Romania : 1 factory_major
Germany : 1 factory_major and 1 infantry
Denmark : 2 infantry
Holland Belgium : 1 artillery
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 flag, 3 aaGuns, 10 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 7 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 34
Japanese : 52 / 65
Americans : 52 / 73
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Rostov to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 aaGun and 5 infantry moved from Vologda to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
2 infantry moved from Kansu to Shensi
2 infantry moved from Dzavhan to Yenisey
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
6 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Territory Summary for Russians :
Shantung : 1 infantry
Shensi : 2 infantry
Anhwe : 1 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Belarus : 2 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 7 infantry and 3 mech_infantrys
Western Ukraine : 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 6 artilleries and 6 infantry
Samara : 2 aaGuns and 10 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 60
Russians : 30 / 36
Japanese : 49 / 65
Americans : 52 / 73
Chinese : 13 / 11
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kwangsi to Anhwe
2 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 bombers moved from Anhwe to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 8 infantry
Yunnan : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 2 transports
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 46 / 60
Russians : 29 / 36
Japanese : 61 / 66
Americans : 52 / 73
Chinese : 7 / 11
British : 33 / 41
UK_Pacific : 5 / 6
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Borneo
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/16 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/9 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/14 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from 95 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from Morocco to Algeria
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from 23 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Borneo : 1 artillery
Queensland : 1 bomber, 2 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber
43 Sea Zone : 1 transport
35 Sea Zone : 1 transport
23 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun
Morocco : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Algeria : 1 artillery and 1 bomber
Tunisia : 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
102 Sea Zone : 1 transport
93 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 29 / 36
Japanese : 55 / 66
Americans : 54 / 79
Chinese : 7 / 11
British : 33 / 41
UK_Pacific : 9 / 6
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
6 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 0/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 8 infantry in Szechwan, round 3 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 1 infantry
Szechwan : 10 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 29 / 36
Japanese : 53 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 33 / 41
UK_Pacific : 9 / 6
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 15 infantry and 5 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to Holland Belgium
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Holland Belgium
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 4 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 4 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys in Burma, round 2 : 1/25 hits
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 4 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys in Burma, round 3 : 5/24 hits
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 2/3 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 3 infantry
Battle in Greece
Non Combat Move - British
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Burma to Szechwan
3 aaGuns moved from India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Tobruk
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 98 Sea Zone
1 fighter placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for British and UK_Pacific :
Szechwan : 1 fighter
Burma : 3 aaGuns, 4 artilleries, 12 infantry and 5 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns, 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 43 / 60
Russians : 29 / 36
Japanese : 52 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major
Libya : 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 60
Russians : 29 / 36
Japanese : 52 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 22 Sea Zone to Caroline Islands
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
2 infantry moved from Iraq to 80 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 2 transports
63 Sea Zone : 1 transport
54 Sea Zone : 1 transport
80 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 43 / 60
Russians : 29 / 36
Japanese : 48 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
Production/PUs Summary :
Germans : 43 / 60
Russians : 29 / 36
Japanese : 48 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Belarus
5 artilleries and 8 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Holland Belgium
British win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
AA fire in Normandy Bordeaux : 1/6 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/21 hits
Americans roll dice for 2 aaGuns, 2 armour, 1 artillery, 4 fighters, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/17 hits
7 infantry owned by the Germans, 5 infantry owned by the Americans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/14 hits
Americans roll dice for 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/12 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 : 2/6 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/5 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 5 : 2/3 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 5 artilleries, 3 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 7 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Western Germany
1 fighter moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
3 aaGuns, 10 artilleries and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 bomber, 1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Romania : 1 factory_major
Poland : 1 fighter
Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
Denmark : 2 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 10 artilleries and 5 infantry
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser and 7 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 22 / 36
Japanese : 48 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 aaGuns and 10 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Shensi to Szechwan
1 aaGun, 12 artilleries and 6 infantry moved from Russia to Bryansk
4 artilleries and 2 infantry moved from Smolensk to Bryansk
Place Units - Russians
2 infantry placed in Volgograd
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Territory Summary for Russians :
Szechwan : 2 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 1 aaGun, 17 artilleries and 9 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters and 6 infantry
Volgograd : 2 aaGuns, 1 factory_minor, 12 infantry and 3 mech_infantrys
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 60
Russians : 25 / 36
Japanese : 48 / 66
Americans : 54 / 79
Chinese : 9 / 11
British : 38 / 41
UK_Pacific : 10 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to Kwangsi
2 armour moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Kweichow to Kwangsi
2 infantry moved from Shantung to Anhwe
1 aaGun and 8 infantry moved from Manchuria to Amur
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 bomber and 1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 3 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 8 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 4 fighters and 1 tactical_bomber
35 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 47 / 60
Russians : 25 / 36
Japanese : 57 / 57
Americans : 52 / 79
Chinese : 6 / 11
British : 38 / 41
UK_Pacific : 6 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Algeria to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Algeria
1 aaGun moved from Morocco to Algeria
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 bomber moved from 35 Sea Zone to Northern Territory
1 fighter moved from Caroline Islands to Queensland
Place Units - Americans
1 artillery placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 fighter, 2 infantry and 2 mech_infantrys
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 aaGun, 1 artillery and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
102 Sea Zone : 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 submarines and 1 transport
91 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 47 / 60
Russians : 25 / 36
Japanese : 54 / 57
Americans : 55 / 75
Chinese : 6 / 11
British : 38 / 41
UK_Pacific : 6 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 2 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 25 / 36
Japanese : 52 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 38 / 41
UK_Pacific : 6 / 10
Italians : 12 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber and 2 fighters moved from Egypt to Libya
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Szechwan to Shan State
2 infantry moved from Burma to Shan State
Combat - British
Battle in Libya
British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Italians defend with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Libya, round 2 : 7/16 hits
Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits
3 infantry owned by the British, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians and 4 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Libya, round 3 : 7/13 hits
Italians roll dice for 2 armour and 1 artillery in Libya, round 3 : 3/3 hits
3 infantry owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 6 infantry
Casualties for Italians: 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Szechwan
1 armour moved from India to Burma
1 bomber moved from Libya to Egypt
2 fighters moved from Libya to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Szechwan : 1 fighter
Shan State : 1 infantry
Burma : 3 aaGuns, 1 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 2 fighters, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag
Albania : 1 flag, 1 infantry
Libya : 1 flag, 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 25 / 36
Japanese : 51 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 41 / 43
UK_Pacific : 7 / 7
Italians : 10 / 9
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 46 / 60
Russians : 25 / 36
Japanese : 51 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 39 / 43
UK_Pacific : 7 / 7
Italians : 12 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 fighters and 1 infantry
Malaya : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
80 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 25 / 36
Japanese : 44 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 39 / 43
UK_Pacific : 10 / 7
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 25 / 36
Japanese : 44 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 39 / 43
UK_Pacific : 10 / 7
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
3 aaGuns, 10 artilleries and 3 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Poland to Western Germany
1 fighter moved from Germany to France
3 aaGuns moved from Western Germany to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Romania
1 artillery and 2 infantry placed in France
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour, 1 artillery, 1 factory_major and 1 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 7 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 7 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 65
Russians : 21 / 36
Japanese : 44 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 36 / 43
UK_Pacific : 10 / 7
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
16 artilleries and 8 infantry moved from Bryansk to Ukraine
2 armour moved from Russia to Ukraine
4 infantry moved from Volgograd to Caucasus
8 infantry and 3 mech_infantrys moved from Volgograd to Rostov
2 fighters moved from Russia to Western Ukraine
Combat - Russians
Battle in Rostov
Russians attack with 8 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 infantry and 3 mech_infantrys in Rostov, round 2 : 1/11 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 16 artilleries and 8 infantry
Germans defend with 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
Russians roll dice for 2 armour, 16 artilleries and 8 infantry in Ukraine, round 2 : 8/26 hits
Germans roll dice for 3 aaGuns, 11 artilleries and 4 infantry in Ukraine, round 2 : 4/15 hits
4 infantry owned by the Russians, 4 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 16 artilleries and 4 infantry in Ukraine, round 3 : 9/22 hits
Germans roll dice for 10 artilleries in Ukraine, round 3 : 3/10 hits
3 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 16 artilleries and 1 infantry in Ukraine, round 4 : 3/19 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 16 artilleries and 1 infantry remaining. Battle score for attacker is 50
Casualties for Germans: 3 aaGuns, 11 artilleries and 4 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Volgograd to Rostov
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Territory Summary for Russians :
Szechwan : 2 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Rostov : 2 aaGuns, 7 infantry and 3 mech_infantrys
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 10 infantry and 3 mech_infantrys
Ukraine : 2 armour, 16 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Caucasus : 4 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 65
Russians : 29 / 35
Japanese : 44 / 57
Americans : 55 / 75
Chinese : 8 / 16
British : 36 / 43
UK_Pacific : 10 / 7
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0