L14 G40 Soulblighter (Axis) vs Odonis (Allies +14) (TECH Tokens)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Hawaiian Islands
                1 mech_infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 1 PUs; 4 techTokens;

    Combat Move - Germans
                6 armour, 4 artilleries, 22 infantry and 1 mech_infantry moved from Romania to Bessarabia
                3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour, 4 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    British defend with 1 battleship and 2 transports; Americans defend with 2 transports
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship and 2 transports
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                5 artilleries and 5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Romania to Bessarabia
                1 aaGun and 8 infantry moved from Western Germany to Germany
                1 aaGun and 4 infantry moved from France to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • going to do a minor ncm. Forgot to move something.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 1 PUs; 4 techTokens;

    Combat Move - Germans
                6 armour, 4 artilleries, 22 infantry and 1 mech_infantry moved from Romania to Bessarabia
                3 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour, 4 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    British defend with 1 battleship and 2 transports; Americans defend with 2 transports
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship and 2 transports
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                5 artilleries and 5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Romania to Bessarabia
                1 aaGun and 8 infantry moved from Western Germany to Germany
                1 aaGun and 4 infantry moved from France to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 aaGun, 3 artilleries and 13 infantry
                EDIT: Adding units owned by Germans to Norway: 1 aaGun, 3 artilleries and 13 infantry
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 infantry moved from Eastern Poland to Romania

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Belarus
                1 tactical_bomber moved from Romania to Belarus
                5 artilleries and 5 infantry moved from Belarus to Bryansk
                4 infantry moved from Russia to Bryansk
                1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 aaGun, 3 artilleries and 14 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 armour and 4 mech_infantrys moved from Volgograd to Sikang
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Amur
                2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone


  • two times 4 dice and no tech :'(. I get to keep the tokens, but still. I am assuming you don’t want to scramble given the odds, however if you did want to scramble, we can always roll for the fighter or do a complete re roll.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 4 techTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 4 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 4 mech_infantrys

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 carrier moved from 22 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • If possible. Can we resolve this game before the end of the league?

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 3 infantry
                    Italians win with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland

    Place Units - Americans
                3 artilleries and 2 bombers placed in Eastern United States
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                Americans undo move 2.
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Gibraltar to Egypt
                3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Egypt
                3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 3 mech_infantrys
                    Germans defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
                    British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry

    Non Combat Move - British
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from India to Iraq
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 80 Sea Zone
                1 armour and 1 infantry placed in Iraq
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '20 '19 '18 '15 '13

    possibly, lets give it a try


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians
                Italians spend 0 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Increased Factory Production

    Activate Technology - Italians
                Italians activating Increased Factory Production

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Morocco to 92 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 battleship, 2 cruisers, 2 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 battleship, 2 cruisers, 5 infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
                5 infantry moved from 95 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • Horrible G1 is still following me.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

Suggested Topics

  • 7
  • 31
  • 64
  • 46
  • 129
  • 156
  • 205
  • 203
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts