14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Egypt to Eastern Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Persia to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 2 armour, 1 bomber and 1 infantry
                    Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for British: 2 armour, 1 bomber and 1 infantry

    Non Combat Move - British
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux


  • Scramble fighter in Normandy?

  • '14 Customizer

    No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery
                Air Battle in Normandy Bordeaux
                    Italians attacks with 5 units heading to Normandy Bordeaux
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to France
                4 fighters moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                4 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 4 aaGuns
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 fighters moved from Western Germany to 110 Sea Zone
                1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone


  • Scramble SZ 110?


  • Also OOL?

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 fighters moved from Western Germany to 110 Sea Zone
                1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone


  • Do you have an order of loss you’d like to use?

  • '14 Customizer

    save the DD until the subs are gone or last.  Other than that tilt the CVs first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 fighters moved from Western Germany to 110 Sea Zone
                1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 6 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 149
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
                    Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports

    Non Combat Move - Germans
                1 bomber, 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                13 mech_infantrys moved from Western Germany to France
                1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                5 artilleries and 5 infantry placed in Western Germany
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 artillery
                EDIT: Adding units owned by Germans to Rostov: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,1
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 fighters moved from Western Germany to 110 Sea Zone
                1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 6 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
                        Germans roll dice for 7 submarines in 110 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 :  10/20 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 11 fighters and 11 transports in 110 Sea Zone, round 2 :  8/21 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans, 2 carriers owned by the Americans, 2 carriers owned by the Germans, 2 destroyers owned by the Germans, 1 carrier owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 6 submarines in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 6 tactical_bombers in 110 Sea Zone, round 3 :  10/18 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 11 fighters and 11 transports in 110 Sea Zone, round 3 :  9/17 hits
                        5 fighters owned by the Americans, 1 cruiser owned by the British, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the British, 1 battleship owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the Germans and 6 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 bomber, 8 fighters and 6 tactical_bombers in 110 Sea Zone, round 4 :  9/15 hits
                        Americans roll dice for 5 fighters and 11 transports in 110 Sea Zone, round 4 :  5/5 hits
                        1 fighter owned by the Americans, 3 transports owned by the British, 2 tactical_bombers owned by the Germans, 1 transport owned by the Americans, 4 fighters owned by the British and 3 fighters owned by the Germans lost in 110 Sea Zone
                        7 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 149
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
                    Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports

    Non Combat Move - Germans
                1 bomber, 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                13 mech_infantrys moved from Western Germany to France
                1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                5 artilleries and 5 infantry placed in Western Germany
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 artillery
                EDIT: Adding units owned by Germans to Rostov: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,1
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 32 times
                3 was rolled 36 times
                4 was rolled 18 times
                5 was rolled 32 times
                6 was rolled 29 times
            Average roll : 3.596
            Median : 3.000
            Variance : 1.697
            Standard Deviation : 1.303
            Total rolls : 166

    Null / Other
                1 was rolled 4 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.560
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 50

    Germans Combat
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 66

    Americans Combat
                1 was rolled 4 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.560
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 50

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                98 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Bryansk
                18 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 18 artilleries, 1 bomber, 3 fighters, 104 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour, 28 artilleries, 3 fighters, 35 infantry, 28 mech_infantrys and 3 tactical_bombers
                    Russians win, taking Bryansk from Germans with 1 armour, 18 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 145
                    Casualties for Germans: 2 aaGuns, 9 armour, 28 artilleries, 3 fighters, 35 infantry, 28 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 100 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs

  • '14 Customizer

    Had to edit my mech in Africa


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Eastern Persia to Persia
                2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                9 fighters and 6 tactical_bombers moved from Kazakhstan to Persia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Eastern Persia to Persia
                2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                9 fighters and 6 tactical_bombers moved from Kazakhstan to Persia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Persia
                    Japanese attack with 2 artilleries, 12 fighters and 7 tactical_bombers
                    Russians defend with 1 mech_infantry; British defend with 1 factory_minor
                    Japanese win, taking Aleutian Islands from Americans, taking Persia from British with 2 artilleries, 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                12 fighters and 7 tactical_bombers moved from Persia to Iraq
                2 carriers, 1 destroyer, 1 submarine and 4 transports moved from 80 Sea Zone to 79 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 79 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from India to West India
                1 aaGun moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 harbour placed in West India
                1 transport placed in 79 Sea Zone
                2 infantry placed in West India
                3 mech_infantrys placed in India
                1 fighter placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 20 Sea Zone
                1 submarine placed in 6 Sea Zone
                Japanese undo move 9.
                1 destroyer and 1 submarine placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 8 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery moved from Midway to 25 Sea Zone
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 bomber moved from Normandy Bordeaux to Southern Italy
                4 armour, 5 artilleries, 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 bomber moved from Egypt to Southern Italy

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 54 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 4 armour, 5 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 4 armour, 5 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Southern Italy rolls: 7,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 11 damage total.  Damaged units is as follows: airfield = 5, factory_minor = 6

    Non Combat Move - Americans
                1 bomber moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 tactical_bomber moved from Southern France to Algeria
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Aleutian Islands to Alaska
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                2 fighters moved from Western United States to 101 Sea Zone
                1 artillery moved from Western United States to Central United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 5 transports placed in 101 Sea Zone
                5 infantry placed in Central United States
                2 infantry placed in Central United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier and 6 transports placed in 101 Sea Zone
                8 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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