@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 FuzzyKittens (Axis) vs Cyanight (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 6 artilleries and 5 infantry
Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 4 infantry
Casualties for British: 2 armour, 6 artilleries and 5 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
Japanese undo move 5.
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 artilleries and 5 infantry moved from India to 39 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
3 fighters and 3 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from Chahar to Kansu
5 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 6 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 4 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 armour, 6 artilleries and 5 infantry
Japanese win, taking Eastern Persia from British with 4 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 4 infantry
Casualties for British: 2 armour, 6 artilleries and 5 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 3 tactical_bombers moved from Kansu to Kazakhstan
2 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
7 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Kazakhstan
3 fighters moved from Eastern Persia to 80 Sea ZonePlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 20 Sea Zone
Japanese undo move 5.
2 destroyers and 1 submarine placed in 36 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I edited my placement of a DD from SZ 36 to SZ 20.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 3 carriers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Normandy Bordeaux to Germany
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Tanganyika Territory
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Tanganyika Territory from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 16 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from New South Wales to 54 Sea Zone
1 bomber moved from Tanganyika Territory to EgyptPlace Units - Americans
3 carriers placed in 110 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 bomber and 1 infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 bomber and 1 infantry
Japanese defend with 4 artilleries, 1 infantry and 1 mech_infantry
Japanese win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 bomber and 1 infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,2,6,3,1,2,5,4,1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux -
Scramble fighter in Normandy?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber and 4 fighters moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Air Battle in Normandy Bordeaux
Italians attacks with 5 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Normandy Bordeaux causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Holland Belgium to France
4 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
4 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 4 aaGuns
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea Zone -
Scramble SZ 110?
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Also OOL?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone -
Do you have an order of loss you’d like to use?
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save the DD until the subs are gone or last. Other than that tilt the CVs first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 71 PUs;
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
1 bomber and 6 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 6 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports; Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 149
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 3 transports
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 8 transportsNon Combat Move - Germans
1 bomber, 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
13 mech_infantrys moved from Western Germany to France
1 infantry moved from Ukraine to Bryansk
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 artillery
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs





