@cwglee51 gl&hf! No scramble and sub submerges
14L G40 TheWell-KnownSoldier (Axis) vs DizzKneeLand33 (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,2,1,6,6,3,5,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber -
Nine hits, OOL? (fighter lost to aa)
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That aa gunner is a hero – let’s not kill him off until after all the inf, mech inf, and artillery are gone. :)
Sorry for the delay – thanks for asking on that!
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Seems like a good choice. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry retreated to Alexandria
British win with 1 aaGun, 2 armour, 5 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 6 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 12 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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If you hit Egypt with Germany, you can use the normal OOL (aa gun as first non-bombard casualty). Thx!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 5 fighters; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 transports moved from 98 Sea Zone to 99 Sea Zone
4 armour and 4 infantry moved from Greece to 99 Sea Zone
4 armour, 4 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
4 armour and 4 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers moved from Alexandria to Egypt
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 5 armour, 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans win, taking Egypt from British with 3 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 2 armour, 2 artilleries and 11 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 2 armour, 5 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Romania to Greece
2 armour moved from Romania to Western Ukraine
3 aaGuns, 6 armour, 13 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
9 infantry moved from Finland to Norway
1 submarine moved from 92 Sea Zone to 91 Sea ZonePlace Units - Germans
3 fighters placed in Western Germany
1 armour and 2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Finland
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
20 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
3 artilleries moved from Bryansk to Smolensk
5 artilleries moved from Russia to Smolensk
2 infantry moved from Bryansk to Tambov
2 aaGuns and 2 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 armour and 2 mech_infantrys moved from Russia to Smolensk
1 mech_infantry moved from Russia to SmolenskPlace Units - Russians
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
I’m 99,9% sure I’ll be throwing everything and the kitchen sink at sz41. My own losses will be determined round by round since if the battle goes well I need landing space. Since the odds are bad for you, at least on paper, I assume you want to keep your best defenders but I figure I’d ask if you wish to determine your losses round by round as well?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 armour and 1 fighter; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 41 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser, 6 fighters and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans -
11 hits in the first round. Static OOL or are we going round by round?
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Yes, with the 11 hits just do a best case OOL for the defense. Thanks!
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If you keep a sub around, then I’d probably keep a destroyer around, depending. But I’ll let you use your best judgment there, or by all means ask if there is any question. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 armour and 1 fighter; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 41 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser, 6 fighters and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 80
Casualties for Japanese: 2 bombers, 1 carrier, 5 destroyers, 1 fighter, 3 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser, 6 fighters and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
2 carriers and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
4 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Jehol to Hunan
4 infantry moved from Suiyuyan to Chahar
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 61 PUs total -
If your bomber fleet attacks sz41 I’d prefer a round per round OOL. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
9 bombers, 2 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
4 bombers moved from India to 41 Sea Zone -
Only 8 hits, let me know what you would like to kill :)





