@Avner Still need your email to put into the game to get dice rolls
S.A. Axis vs Van. Allies +4
-
Jeepers creepers, sooner or later I’ll figure it out
Tanks
S.A. -
yeah no worries. I bugger stuff up all the time too.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 111 Sea Zone, round 2 : 0/1 hits
2 fighters owned by the Americans and 1 carrier owned by the Americans lost in 111 Sea Zone
Germans win with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Americans: 1 carrier and 2 fighters
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
2 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 3 infantry placed in Germany
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery placed in France
1 destroyer, 1 submarine and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.933
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 4 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Ukraine to Western Ukraine
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
5 infantry moved from Belarus to Eastern Poland
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Timguska to Kansu
1 artillery and 2 infantry moved from Novosibirsk to Kansu
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Volgograd to Western UkraineCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 5 infantry and 3 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 4 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Italians with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Western Ukraine to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to KwangsiCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese winJapanese win with 1 submarine remaining, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 18 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to 111 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
8 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
2 bombers moved from 111 Sea Zone to Norway
2 fighters moved from 92 Sea Zone to Malta
1 bomber moved from 92 Sea Zone to Malta
8 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 armour and 2 infantry moved from 25 Sea Zone to Midway
2 transports moved from 91 Sea Zone to 64 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
1 fighter moved from Philippines to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 battleship, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Shensi to Chahar
Chinese take Hopei from Japanese
Chinese take Chahar from Japanese
4 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Anhwe
2 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to KwangsiCombat - British
British creates battle in territory 109 Sea Zone
Battle in 98 Sea Zone
British attack with 1 carrier and 3 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the British
British win, taking 109 Sea Zone from Germans, taking 98 Sea Zone from Italians with 1 carrier and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangsi
British attack with 8 infantry
Japanese defend with 1 armour and 2 artilleries
British win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 artilleries
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 6 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 fighter could not land in 98 Sea Zone and was removed
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 fighters moved from 98 Sea Zone to Egypt
1 armour and 8 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Persia to Iraq
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 armour and 1 artillery moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 aaGun moved from Egypt to AlexandriaPlace Units - British
1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 submarine moved from 83 Sea Zone to 88 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 submarine moved from 83 Sea Zone to 88 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 4 armour, 5 infantry and 3 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 aaGun, 4 armour, 5 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/12 hits
1 infantry owned by the Italians lost in Eastern Poland
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Romania
Russians win with 1 aaGun, 4 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 carrier and 1 destroyer
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 2 artilleries and 1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Italians Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to New Guinea
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in GreeceNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 artilleries and 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 99 Sea Zone
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 92 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 carrier and 1 destroyer
Germans roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 armour moved from Slovakia Hungary to Albania
1 armour moved from Slovakia Hungary to Bulgaria
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
4 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novgorod to Poland
1 artillery and 4 infantry moved from Baltic States to Poland
5 infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Ukraine to Romania
4 armour and 3 mech_infantrys moved from Eastern Poland to Romania
2 armour and 2 mech_infantrys moved from Western Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Bryansk to Slovakia Hungary
1 infantry moved from Shensi to Suiyuyan
1 artillery and 3 infantry moved from Kansu to Suiyuyan
1 armour moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Suiyuyan
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Romania
Russians attack with 7 armour and 7 mech_infantrys
Italians defend with 1 artillery and 4 infantry
Russians win, taking Romania from Germans with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 4 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Samara to NovosibirskPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone