14L variance (axis) vs PGMatt (allies +12)

  • '17 '16 '15 '14 '12

    attacker loses 3 bombers. left with 1 art, 2 bombers
    so (1x2) + (2x4) /6 = 1 hit and 1@4
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    defender loses 3 infantry. left with 5 infantry
    so (5x2) / 6 = 1 hit and 1@4
    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • '17 '16 '15 '14 '12

    attacker loses 2 bombers. left with 1 art, 1 bomber
    so (1x2) + (1x4) /6 = 1 hit even

    defender loses 2 infantry. left with 3 infantry
    so (3x2) / 6 = 1 hit even

  • '17 '16 '15 '14 '12

    attacker down to 1 artillery
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    defender down to 2 infantry
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • '17 '16 '15 '14 '12

    again

    DiceRolls: 1@2; Total Hits: 01@2: (6)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

  • '17 '16 '15 '14 '12

    again

    ADiceRolls: 1@2; Total Hits: 01@2: (3)
    DDiceRolls: 2@2; Total Hits: 02@2: (3, 4)

  • '17 '16 '15 '14 '12

    again

    ADiceRolls: 1@2; Total Hits: 11@2: (2)
    DDiceRolls: 2@2; Total Hits: 12@2: (5, 1)

  • '17 '16 '15 '14 '12

    OK so if you go all the way with it, I would be left with 1 infantry.  It was a 50/50 battle from the start.

    HOWEVER, you probably wouldn’t carry that all the way through.  You’re stuck with the first round of dice rolls, but please feel free to go back a few rounds and take off the artillery instead of a bomber.  Stop the attack at that point and save your remaining bombers.

  • '17 '16 '15 '14 '12

    and put my infantry back too.  thanks

  • '16

    I’ll leave the result as is, the dice have been thrown.

    Abstractly, in a low luck engagement like that where the goal was to clear the ground for the UK, I would have taken the RT off in the 3rd round and improved the projected result to having the ground clear and the US having one bomber left.

    Another question, why did you switch to individual dice in the final rounds?  shouldn’t Germany just have had one dice at 4?

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 10 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                9 bombers moved from United Kingdom to Norway

    Combat - Americans
                Battle in Formosa
                Battle in Hainan
                Battle in Norway
                    Americans attack with 1 artillery, 9 bombers and 1 infantry
                    Germans defend with 1 factory_minor and 15 infantry
                    Americans win, taking Formosa from Japanese, taking Hainan from Japanese, taking Norway from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 15 infantry
                    Casualties for Americans: 1 artillery and 3 bombers

    Non Combat Move - Americans
                6 bombers moved from Norway to United Kingdom
                1 armour and 4 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
                5 infantry moved from Eastern United States to New Brunswick Nova Scotia
                5 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                10 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 6 bombers
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Changing ownership of Norway from Americans to Germans
                EDIT: Adding units owned by Germans to Norway: 1 infantry
                EDIT: Turning off Edit Mode

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                3 artilleries, 1 fighter and 14 infantry moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Kwangsi
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Jehol : 1 infantry
        Manchuria : 5 infantry
        Shensi : 3 artilleries, 1 fighter and 14 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 airfield
        Sikang : 4 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 6 / 7
        Japanese : 30 / 58
        Americans : 57 / 85
        Chinese : 23 / 25
        British : 35 / 42
        UK_Pacific : 21 / 0
        Italians : 9 / 2
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - British
                British buy 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to India

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Norway
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 battleship in Norway, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in India, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber moved from France to United Kingdom
                2 fighters moved from Norway to 125 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 submarine placed in 109 Sea Zone
                3 infantry placed in Egypt
                3 infantry placed in Persia
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    Burma : 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        India : 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 infantry
        Norway : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 2 fighters
        125 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 6 / 7
        Japanese : 27 / 58
        Americans : 57 / 85
        Chinese : 23 / 25
        British : 38 / 43
        UK_Pacific : 24 / 0
        Italians : 9 / 2
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 bomber moved from Ukraine to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries and 3 infantry
                    British win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -29
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,6,1,2,6,1,4,3,5,1,2,5
                Italians collect 1 PU (8 lost to blockades); end with 3 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 armour and 1 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Siam : 1 flag, 1 airfield
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 2 aaGuns
        Queensland : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 submarines
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 6 / 7
        Japanese : 26 / 58
        Americans : 57 / 85
        Chinese : 23 / 25
        British : 38 / 43
        UK_Pacific : 24 / 26
        Italians : 9 / 3
        ANZAC : 12 / 22
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      Germans take Iraq from British
                      Germans take Trans-Jordan from British
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Northwest Persia to Syria
                      Germans take Syria from French

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Germany
                3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                7 mech_infantrys moved from Caucasus to Iraq
                3 artilleries moved from Caucasus to Rostov
                10 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Southern France to Western Germany
                3 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                2 aaGuns moved from Germany to Poland
                2 tactical_bombers moved from Germany to 112 Sea Zone
                2 tactical_bombers moved from Germany to Western Germany
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun moved from Ukraine to Rostov

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern France
                1 carrier and 4 submarines placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines and 2 tactical_bombers
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Germans undo move 6.
                1 carrier and 3 submarines placed in 113 Sea Zone
                1 submarine placed in 105 Sea Zone
                Germans undo move 7.
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,1,5,2,3,6,4,4,1,1,6,6
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '17 '16 '15 '14 '12

    any france ncms can edit with ussr

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        97 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 6 / 7
        Japanese : 26 / 58
        Americans : 57 / 85
        Chinese : 23 / 25
        British : 38 / 43
        UK_Pacific : 24 / 26
        Italians : 9 / 3
        ANZAC : 12 / 22
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    germany 7

  • '16

    @variance:

    any france ncms can edit with ussr

    Sorry, my play time is as available and often not in my control.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Samara from Japanese
                1 armour moved from Samara to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 3 fighters, 27 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 66 / 81
        Russians : 5 / 5
        Japanese : 25 / 58
        Americans : 57 / 85
        Chinese : 23 / 25
        British : 35 / 43
        UK_Pacific : 24 / 26
        Italians : 9 / 3
        ANZAC : 12 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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