G40L Hobo (axis) vs Entek (allies +9)

  • '20 '19 '18 '17 '16

    Scramble for SZ 33?


  • yes scramble all, use best defense so sink the carrier before losing higher defense and battleship goes last.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 3 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Queensland to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 battleship and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Italians defend with 1 submarine
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 :  5/6 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  4/8 hits
                        2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 4 :  4/4 hits
                        Japanese roll dice for 1 battleship and 2 fighters in 33 Sea Zone, round 4 :  2/3 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 1 bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 :  2/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 bomber in Southern France, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 :  3/5 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans , 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 bomber

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 bomber
                EDIT: Turning off Edit Mode
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 33 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode
                1 battleship and 4 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                Americans undo move 2.
                2 artilleries and 3 infantry placed in Western United States
                2 artilleries placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                4 artilleries and 1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship and 1 transport
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        10 Sea Zone : 1 battleship and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        French West Africa : 2 infantry
        87 Sea Zone : 1 transport
        93 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        92 Sea Zone : 1 destroyer and 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 27 / 32
        Japanese : 59 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 32
        UK_Pacific : 8 / 13
        Italians : 16 / 23
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 27 / 32
        Japanese : 59 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 32
        UK_Pacific : 8 / 13
        Italians : 16 / 23
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from India to Burma
                1 artillery and 2 infantry moved from India to Burma
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from India to Shan State
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries and 4 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 :  1/6 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 3 :  0/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 :  0/3 hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 4 :  2/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 4 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Burma, round 5 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 2 :  0/2 hits
                        British roll dice for 2 fighters and 2 infantry in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Shan State, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 fighters in Shan State, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 4 :  1/1 hits
                        1 fighter owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery moved from Iraq to Persia
                1 armour moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 transport placed in 109 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,3,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 1 armour, 1 artillery and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Kazakhstan : 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 mech_infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 27 / 32
        Japanese : 58 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 16 / 23
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Sorry about the edits with the bomber.  It wouldn’t let me move it and I knew I still had movement points, but didn’t remember where it came from so I had to check before putting it in its final place.


  • Seriously, why do people attack me at 30% and win so often while I lose 70-80-90% battles all the time  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern France to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 fighters

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Southern France
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2
                Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total


  • Not sure why I assumed I would get “average” hits with that battle  :|

  • '20 '19 '18 '17 '16

    I was surprised that you didn’t hit a single ship with your It fighters and lost both  :x

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to 81 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 destroyers and 1 transport
        79 Sea Zone : 1 cruiser, 1 destroyer, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 27 / 32
        Japanese : 58 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 16 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 27 / 32
        Japanese : 58 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 16 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 4 tactical_bombers moved from Novgorod to Russia
                6 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Russia
                3 armour and 4 mech_infantrys moved from Ukraine to Russia
                1 bomber, 3 fighters and 1 tactical_bomber moved from Bessarabia to Russia
                2 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 3 armour, 6 artilleries, 3 bombers, 4 fighters, 19 infantry, 21 mech_infantrys and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 37 infantry and 1 tactical_bomber
                    Germans captures 32PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 6 artilleries, 1 fighter, 19 infantry and 13 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 artillery, 3 fighters, 37 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                3 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter and 1 infantry placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                Germans undo move 3.
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 55 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Vologda
                2 aaGuns and 6 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kazakhstan to Vologda
                1 infantry moved from Suiyuyan to Kansu
                3 infantry moved from Tsinghai to Kansu
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 4 infantry
        Siberia : 2 infantry
        Buryatia : 2 infantry
        Syria : 1 flag
        Rostov : 1 infantry
        Tambov : 1 infantry
        Vologda : 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Samara : 2 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 102
        Russians : 24 / 0
        Japanese : 58 / 64
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 9 / 8
        Italians : 16 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Can you move the guys from Siberia to Amur and the guys from Buryatia to Yakut S.S.R.?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Siberia: 2 infantry
                EDIT: Adding units owned by Russians to Amur: 2 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from Yunnan to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 fighter moved from Yunnan to 79 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to New Guinea
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese


  • need scramble orders for hawaii

  • '20 '19 '18 '17 '16

    Scramble all the fighters.

    Also would you mind unloading the ANZAC Infantry from the Transport to west india?  If not that’s okay, but it looks like I forgot to unload him.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Siberia: 2 infantry
                EDIT: Adding units owned by Russians to Amur: 2 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 42 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                1 mech_infantry moved from Shan State to Burma
                1 armour moved from Yunnan to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 fighter moved from Yunnan to 79 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to New Guinea
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer, 3 fighters, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 1 destroyer, 3 fighters, 2 submarines and 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    Americans defend with 1 battleship and 1 transport
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                    Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 infantry and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in French Indo China
                Battle in New Guinea
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    Americans defend with 1 bomber
                    Japanese win, taking French Indo China from UK_Pacific, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from 33 Sea Zone to Marshall Islands
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 aaGun moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 2 artilleries
                EDIT: Adding units owned by Japanese to Kweichow: 2 artilleries
                EDIT: Adding units owned by ANZAC to West India: 1 infantry
                EDIT: Turning off Edit Mode


  • minor ncm adjustment

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