@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
G40L Infrastructure vs MrRoboto (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 artilleries and 5 infantry moved from Alexandria to Tobruk
1 fighter moved from Northern Italy to TobrukCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 artilleries, 1 fighter and 5 infantry
Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Tobruk to Alexandria
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun and 12 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Java to India
1 artillery moved from Shan State to Burma
1 battleship moved from 6 Sea Zone to 25 Sea ZonePlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Greater Southern Germany
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Greater Southern Germany
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 4 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 6 infantry
ANZAC defend with 1 fighter; Americans defend with 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 2 : 1/8 hits
Americans roll dice for 1 fighter in Northern Italy, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighterNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Greater Southern Germany to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Slovakia Hungary to Greater Southern GermanyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2,6,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Sumatra
Battle in BorneoNon Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Kazakhstan to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Samara
2 armour moved from Kazakhstan to Samara
1 fighter moved from Archangel to Samara
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Kazakhstan to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Samara
2 armour moved from Kazakhstan to Samara
1 fighter moved from Archangel to Samara
5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to YugoslaviaCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 4 : 4/5 hits
Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 3 fighters and 2 mech_infantrys in Yugoslavia, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 3 artilleries, 1 fighter and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/12 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/11 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
2 armour owned by the Germans retreated to Vologda
Russians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Samara to Vologda
1 artillery and 2 infantry moved from Urals to Vologda
2 aaGuns, 10 artilleries and 20 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 bomber moved from Volgograd to Vologda
1 fighter moved from Ukraine to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
8 armour moved from Kazakhstan to Vologda
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
7 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 fighter moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Yugoslavia to Normandy BordeauxPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Germans undo move 2.
2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,2,2
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Kansu to Timguska
2 infantry moved from Tambov to Rostov
1 fighter and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Kansu to Tsinghai
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Russia
2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Tambov to Russia
1 armour moved from Egypt to TobrukPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Russians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Anhwe to Kiangsu
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Anhwe to Kiangsu
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 5/9 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 bombers and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 bombers and 4 infantry in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from Yunnan to Japan
2 bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 12 infantry moved from Hopei to Kweichow
4 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to KwangsiPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer and 2 transports placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 4 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Alexandria to Northwest Persia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to AlexandriaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun and 1 artillery moved from Greater Southern Germany to Northern Italy
2 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,5,3
Italians collect 1 PU (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
1 bomber moved from Vologda to Smolensk
2 fighters moved from Vologda to Samara
1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
1 bomber moved from Western Germany to Rostov
10 armour, 11 artilleries and 19 infantry moved from Vologda to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 artillery and 3 infantry moved from Ukraine to Rostov
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
1 bomber moved from Vologda to Smolensk
2 fighters moved from Vologda to Samara
1 bomber, 2 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
1 bomber moved from Western Germany to Rostov
10 armour, 11 artilleries and 19 infantry moved from Vologda to NovosibirskCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 10 armour, 11 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour, 11 artilleries and 19 infantry in Novosibirsk, round 2 : 14/40 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 10 armour, 11 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Samara
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Samara to Ukraine
2 aaGuns moved from Vologda to Novosibirsk
1 infantry moved from Belarus to Bryansk
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Ukraine
1 bomber moved from Smolensk to Western Germany
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
7 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 artilleries and 11 infantry moved from Germany to 114 Sea Zone
2 artilleries, 12 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 12 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 5 mech_infantrys moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 aaGuns moved from Bessarabia to Ukraine
4 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
5 artilleries and 4 infantry moved from Novgorod to Belarus
2 artilleries and 1 mech_infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in United Kingdom
10 infantry placed in Germany
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,4,4,5
Germans collect 67 PUs (6 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Kazakhstan to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
13 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 2 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to TobrukCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Tsinghai to KansuPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
3 bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Olgiy to Yenisey
1 armour moved from Dzavhan to Yenisey
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Shensi
1 artillery and 10 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
3 bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Olgiy to Yenisey
1 armour moved from Dzavhan to Yenisey
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Shensi
1 artillery and 10 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in Shensi
Japanese attack with 1 artillery, 4 bombers and 10 infantry
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 4 bombers and 10 infantry in Shensi, round 2 : 6/15 hits
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 4 bombers and 8 infantry in Shensi, round 3 : 4/13 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Philippines from Americans, taking Shensi from Chinese with 1 artillery, 4 bombers and 7 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 infantry
Casualties for Chinese: 8 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yenisey
Japanese roll dice for 1 armour in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Yenisey, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits
1 armour owned by the Japanese lost in Yenisey
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Shensi to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
3 bombers moved from Shensi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Buyant-Uhaa
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 artillery and 3 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
3 infantry moved from India to Burma
1 mech_infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Northwest Persia to India
1 battleship moved from 26 Sea Zone to 33 Sea ZonePlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
3 fighters moved from Southern Italy to Southern France
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern France
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,5,2,6,1,3,6,2,1
Italians collect 0 PUs (8 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to VolgogradTurn Complete - French





