@Jacob16 No scramble
13LG40 PGMatt (+6 allies) vs SeththeNewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 aaGun and 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 3 destroyers
62 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 26 / 30
Japanese : 56 / 66
Americans : 52 / 72
Chinese : 4 / 18
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 81 Sea Zone to 95 Sea Zone -
Scramble 95? my DD vs your 2 TR. You have 2 fighters in Italy.
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Yes scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - French
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Holland Belgium
French attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 2 fighters and 2 transports
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 transports in 95 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 49 / 58
Russians : 26 / 30
Japanese : 56 / 66
Americans : 52 / 72
Chinese : 4 / 18
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Russia
1 artillery and 3 infantry moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
14 armour, 4 artilleries, 11 infantry and 8 mech_infantrys moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 3 artilleries
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 artillery, 3 bombers and 5 infantry
Russians defend with 1 airfield, 4 artilleries, 1 factory_major and 3 infantry
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 infantry
Casualties for Russians: 4 artilleries and 3 infantry
Battle in Tambov
Germans attack with 14 armour, 4 artilleries, 11 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 14 armour, 4 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Smolensk to Russia
3 bombers moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy
2 fighters moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 113 Sea Zone
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - Russians
2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 11/39 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 12 artilleries, 4 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Vologda
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
4 fighters and 1 tactical_bomber moved from Vologda to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Egypt : 1 mech_infantry
Novosibirsk : 2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber
Vologda : 4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 56 / 66
Americans : 52 / 72
Chinese : 4 / 18
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
3 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to Shensi
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in India
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
3 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to Shensi
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in India
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 2 carriers, 2 destroyers and 3 fighters
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour and 1 infantry
United Kingdom : 1 armour and 1 infantry
Morocco : 1 artillery and 1 infantry
104 Sea Zone : 2 submarines
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 1 / 18
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour and 7 mech_infantrys moved from Persia to West India
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 cruiser in West India, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys in West India, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Tobruk to Tunisia
2 armour moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
3 infantry placed in Southern France
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tobruk to Tunisia
1 infantry moved from Northern Italy to Southern France
2 armour moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 airfield placed in Gibraltar
3 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
I figured since there wasn’t any combat that you wouldn’t have an issue if I just redid my turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 aaGun and 1 infantry
33 Sea Zone : 6 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 98 PUs;
Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
6 armour and 4 mech_infantrys moved from Bryansk to Rostov
4 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Russia
3 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Tambov to RussiaCombat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
6 armour and 4 mech_infantrys moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Western Germany
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to NovgorodPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 tactical_bomber placed in 113 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
2 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Archangel, round 2 : 10/33 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber moved from Novosibirsk to Urals
4 aaGuns moved from Vologda to ArchangelTurn Complete - Russians
Territory Summary for Russians :
Egypt : 1 mech_infantry
Urals : 2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber
Archangel : 4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 85
Russians : 16 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
2 fighters moved from Yunnan to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Japanese win, taking West India from UK_Pacific with 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry and 7 mech_infantrysNon Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Burma
1 aaGun and 3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Japan
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Shensi to Kazakhstan
2 infantry moved from Shensi to Tsinghai
2 fighters moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
3 fighters and 1 tactical_bomber moved from West India to IndiaPlace Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Morocco : 3 armour, 1 artillery and 4 infantry
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 4 destroyers, 6 submarines and 3 transportsProduction/PUs Summary :
Germans : 59 / 85
Russians : 14 / 0
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 19
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 18 / 28
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0