Vold (Axis) vs Entek no bid no tech

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 :  2/2 hits
                        ANZAC roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Yunnan
                1 fighter moved from India to Kazakhstan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Yunnan : 1 fighter
        Malaya : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries and 1 harbour
        Northern Territory : 1 aaGun and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Kazakhstan : 1 fighter
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 destroyer
        33 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
        35 Sea Zone : 1 flag
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 27 / 30
        Japanese : 35 / 41
        Americans : 58 / 83
        Chinese : 5 / 4
        British : 31 / 32
        UK_Pacific : 28 / 27
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 27 / 30
        Japanese : 35 / 41
        Americans : 58 / 83
        Chinese : 5 / 4
        British : 31 / 32
        UK_Pacific : 28 / 27
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    scramble uk/moscow?

  • '20 '19 '18 '17 '16

    Scramble 3 fighters with UK and send up the Yak to intercept over in Moscow.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 destroyers and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 bomber moved from Bessarabia to Russia
                1 fighter and 2 tactical_bombers moved from France to 110 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 tactical_bombers
                    British defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 transports
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for Germans: 1 carrier, 1 destroyer and 3 submarines
                    Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 transports
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Belarus
                2 bombers moved from 110 Sea Zone to Novgorod
                2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Western Ukraine to Eastern Poland
                2 armour and 2 infantry moved from 115 Sea Zone to Baltic States
                3 mech_infantrys moved from Western Germany to Poland
                4 artilleries moved from Western Germany to Germany
                5 artilleries moved from France to Western Germany
                2 artilleries moved from Normandy Bordeaux to France

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 armour, 1 bomber and 4 infantry placed in Germany
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                2 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buryatia to Amur
                2 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Vologda to Nenetsia
                1 fighter moved from Russia to Nenetsia

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Nenetsia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Buryatia to Amur
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Russia
                1 fighter moved from Nenetsia to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Sakha : 3 infantry
        Yenisey : 2 aaGuns
        Amur : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Bryansk : 2 infantry
        Nenetsia : 2 infantry
        Bessarabia : 1 armour, 2 infantry and 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 42 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 2 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 33 / 41
        Americans : 58 / 83
        Chinese : 5 / 4
        British : 31 / 32
        UK_Pacific : 28 / 27
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 artillery moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 bombers and 2 fighters moved from Kwangsi to 6 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Siberia to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 tactical_bombers and 4 transports
                    Americans defend with 2 cruisers, 4 destroyers, 2 submarines and 4 transports
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 96
                    Casualties for Americans: 2 cruisers, 4 destroyers, 2 submarines and 4 transports

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                4 bombers moved from 6 Sea Zone to Japan
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Szechwan to Kwangtung

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 bomber placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                3 artilleries and 3 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 fighter moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Midway to Korea

    Place Units - Americans
                1 factory_minor placed in Korea
                1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers and 5 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,1,3,3,2,2,6,1,2,5,6,5,2,3,1,2,5
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Buryatia : 2 bombers
        25 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 submarine and 1 transport
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Morocco : 1 flag, 3 infantry and 1 mech_infantry
        Algeria : 1 flag, 3 artilleries and 3 infantry
        101 Sea Zone : 2 destroyers and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 36 / 37
        Americans : 59 / 81
        Chinese : 2 / 4
        British : 31 / 32
        UK_Pacific : 28 / 27
        Italians : 15 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 34 / 37
        Americans : 59 / 81
        Chinese : 4 / 5
        British : 31 / 32
        UK_Pacific : 28 / 27
        Italians : 15 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Caucasus to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 bomber moved from United Kingdom to 114 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Tsinghai
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Formosa
                Battle in Kiangsi
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour and 2 fighters in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Formosa from Japanese, taking Kiangsi from Japanese, taking Yunnan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in 114 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 114 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 110 Sea Zone
                    British attack with 1 tactical_bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                1 bomber moved from 114 Sea Zone to Western Ukraine
                1 artillery and 2 infantry moved from Persia to Iraq
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Yunnan to India

    Place Units - British
                1 cruiser and 1 destroyer placed in 80 Sea Zone
                1 fighter placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour, 1 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 29 PUs; end with 29 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 armour
        Tsinghai : 1 armour
        Sikang : 1 armour
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Ethiopia : 1 flag
        Western Ukraine : 1 bomber
        80 Sea Zone : 1 cruiser and 1 destroyer
        76 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        Iraq : 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 28 / 37
        Americans : 59 / 81
        Chinese : 9 / 5
        British : 31 / 33
        UK_Pacific : 29 / 29
        Italians : 15 / 21
        ANZAC : 10 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    Americans defend with 1 cruiser, 1 submarine and 2 transports
                    Italians win with 1 bomber and 2 submarines remaining. Battle score for attacker is 32
                    Casualties for Americans: 1 cruiser, 1 submarine and 2 transports

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '13

    I left your sub in the battle off of Gib to give your transports a better chance.  If you would have not done that and submerged the sub instead, go ahead and edit it back.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 cruiser and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Kiangsu

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Malaya to India
                1 fighter moved from Kazakhstan to Iraq

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 infantry
        India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 artilleries and 1 harbour
        Northern Territory : 1 aaGun and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Java : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 2 destroyers
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 1 transport
        62 Sea Zone : 1 cruiser
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 25 / 37
        Americans : 59 / 81
        Chinese : 12 / 5
        British : 31 / 33
        UK_Pacific : 29 / 29
        Italians : 15 / 20
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 25 / 37
        Americans : 59 / 81
        Chinese : 12 / 5
        British : 31 / 33
        UK_Pacific : 29 / 29
        Italians : 15 / 20
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Nenetsia
                2 mech_infantrys moved from Novgorod to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                3 armour moved from Belarus to Nenetsia
                2 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Baltic States to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 mech_infantry moved from Poland to Bessarabia
                1 bomber moved from Germany to Bessarabia
                2 tactical_bombers moved from Western Germany to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia
                1 armour moved from Belarus to Western Ukraine
                4 bombers moved from Novgorod to Russia
                1 artillery, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,6,6 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in Nenetsia
                    Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Nenetsia from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 bomber; Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 3 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 infantry
                    Casualties for British: 1 bomber
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Bryansk to Belarus
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Novgorod
                3 aaGuns and 2 infantry moved from Baltic States to Belarus
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Germany to Greater Southern Germany
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 armour moved from Germany to Eastern Poland
                4 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                4 infantry placed in Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '13

    Just to let you know, TripleA wanted to scramble fighters from Moscow but I denied the request.  Since the airfield had more than 3 damage you should not have had the ability to scramble.

    I actually did scramble you before I realized the mistake and my bombers shot down your fighter (that was the first set of dice sent tonight), but I reset the turn and played it out without the scramble, saving your fighter.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 19 damage on 19 factory_majors; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Novosibirsk to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Amur to Manchuria
                3 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 4 artilleries
                    1 armour owned by the Russians retreated to Vologda
                    Germans win with 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Siberia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                8 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Amur to Buyant-Uhaa
                2 infantry moved from Amur to Korea
                2 aaGuns moved from Yenisey to Timguska
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Egypt to Alexandria

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 armour moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 artillery moved from Jehol to Manchuria
                3 fighters and 1 tactical_bomber moved from Japan to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                2 bombers and 1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Japan to 6 Sea Zone
                1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 4 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
                    Japanese win, taking Korea from Americans with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Americans: 3 artilleries, 2 fighters and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 3 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Americans: 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Battle in Manchuria
                    Japanese attack with 1 artillery
                    Russians defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 destroyers; British defend with 2 transports
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 destroyers
                    Casualties for British: 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 cruisers, 2 destroyers and 1 transport
                    Japanese win, taking 19 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 2 cruisers, 2 destroyers and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Kiangsi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry; Chinese defend with 1 airfield
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from 19 Sea Zone to 25 Sea Zone
                3 bombers moved from 25 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from Korea to Japan
                2 bombers moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                2 artilleries and 5 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Buryatia to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 2 submarines
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 2 destroyers
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 carrier and 2 fighters
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 bombers in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier in 25 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 25 Sea Zone
                    1 submarine owned by the Americans retreated to 14 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Tunisia
                    Americans attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 :  1/7 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                2 bombers moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer and 3 transports placed in 10 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 3 artilleries, 2 bombers, 1 harbour and 3 infantry
        14 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer and 4 transports
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Morocco : 1 flag, 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 3 artilleries, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 30 / 33
        Japanese : 26 / 26
        Americans : 57 / 82
        Chinese : 13 / 5
        British : 31 / 33
        UK_Pacific : 29 / 29
        Italians : 14 / 20
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                Chinese collect 12 PUs (3 lost to blockades); end with 14 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 30 / 33
        Japanese : 24 / 26
        Americans : 57 / 82
        Chinese : 15 / 14
        British : 31 / 33
        UK_Pacific : 29 / 29
        Italians : 14 / 20
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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