ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Manchuria : 1 infantry
Chahar : 1 infantry
Buryatia : 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 12 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 27 / 41
Americans : 52 / 59
Chinese : 12 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Amur to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Kweichow
8 fighters moved from Kwangsi to Szechwan
5 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from 36 Sea Zone to Szechwan
3 tactical_bombers moved from 36 Sea Zone to Szechwan
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Hunan to Kweichow
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Soviet Far East
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Manchuria, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers in Szechwan, round 1 : 8/21 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 : 3/9 hits
1 infantry owned by the Japanese , 8 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 10/18 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Szechwan to Yunnan
3 fighters moved from Szechwan to Yunnan
5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Manchuria to Korea
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Korea : 2 bombers
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Siam : 2 infantry
Manchuria : 1 armour and 2 infantry
Yunnan : 1 flag, 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines
19 Sea Zone : 2 transports
5 Sea Zone : 3 transports
6 Sea Zone : 1 carrier and 1 submarine
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 59
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 1 fighter
33 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Central United States : 1 bomber, 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
101 Sea Zone : 1 cruiser, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
British buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British roll dice for 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 5/10 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 6/9 hits
5 infantry owned by the British , 1 infantry owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 4 fighters in Yunnan, round 2 : 2/4 hits
1 mech_infantry owned by the British , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 1 fighter, 5 infantry and 2 mech_infantrys
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer and 1 transport moved from 76 Sea Zone to 72 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour, 1 bomber and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 infantry
Territory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 artillery
72 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 30 / 29
UK_Pacific : 25 / 30
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Headed to son’s baseball game…will be later tonight before I play again
Okay, no problem. I won’t be on over the weekend, though so I’ll see you on Monday
Okay, no problem. I won’t be on over the weekend, though so I’ll see you on Monday
Ok, sounds good…have a great weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 : 2/8 hits
British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 1 : 2/7 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 3 : 0/2 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - Italians
2 infantry moved from Albania to Greece
1 artillery moved from Tunisia to Libya
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to Alexandria
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 bomber
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Greece : 2 infantry
Yugoslavia : 1 armour, 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Malaya to India
2 fighters moved from Queensland to Malaya
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 2 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - French
2 infantry moved from Morocco to Algeria
2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 2 cruisers and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
French roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 1 : 3/3 hits
2 cruisers owned by the French , 2 cruisers owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 2 cruisers and 1 destroyer
Casualties for Italians: 2 cruisers
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 submarines moved from 118 Sea Zone to 106 Sea Zone
3 armour moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in United Kingdom
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 6 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
AA guns fire in United Kingdom : 1/10 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 6 tactical_bombers in United Kingdom, round 1 : 10/17 hits
British roll dice for 4 aaGuns, 1 bomber, 4 infantry and 1 mech_infantry in United Kingdom, round 1 : 2/6 hits
4 infantry owned by the British , 1 bomber owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 aaGuns owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 4 aaGuns, 1 bomber, 4 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 infantry and 3 mech_infantrys moved from Germany to Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Western Germany to Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 9 infantry
Romania : 3 armour, 2 artilleries and 7 infantry
Poland : 3 aaGuns, 3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Norway : 3 infantry
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 3 tactical_bombers and 5 transports
Production/PUs Summary :
Germans : 49 / 88
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
12 infantry moved from Buryatia to Amur
3 infantry moved from Tsagaan Olom to Suiyuyan
Combat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Russians roll dice for 12 infantry in Amur, round 1 : 2/12 hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Amur, round 1 : 5/8 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 7 infantry in Amur, round 2 : 0/7 hits
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Russians lost in Amur
5 infantry owned by the Russians retreated to Buryatia
Japanese win with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 2 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Territory Summary for Russians :
Suiyuyan : 3 infantry
Buryatia : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Baltic States : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 18 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 88
Russians : 38 / 49
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 armour moved from Kiangsu to 19 Sea Zone
1 bomber moved from Korea to Suiyuyan
1 bomber moved from Korea to Buryatia
2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to Buryatia
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 armour moved from Kiangsu to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Kiangsi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese retreated to Siam
Battle in Buryatia
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 1 : 5/8 hits
Russians roll dice for 5 infantry in Buryatia, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese winUK_Pacific win with 1 infantry remaining, taking Buryatia from Russians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 bomber moved from Buryatia to Japan
1 bomber moved from Suiyuyan to Jehol
2 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kweichow to Hunan
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 artillery, 1 factory_minor and 5 infantry
Kiangsi : 1 armour and 1 mech_infantry
Japan : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 bomber
Siam : 1 infantry
Hainan : 1 fighter and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
19 Sea Zone : 1 carrier, 2 fighters and 3 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 3 / 6
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Wake Island
1 bomber and 1 fighter moved from Midway to Wake Island
1 fighter moved from Guam to Wake Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield, 2 bombers and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 artilleries, 1 harbour and 2 infantry
33 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 transport
25 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 1 fighter and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 2 destroyers and 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 1 cruiser, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 3 / 6
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 3 infantry
Kansu : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 4 / 4
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from India to Iraq
1 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Iraq to West India
1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to West India
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour, 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour and 2 infantry
Burma : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship and 1 destroyer
West India : 1 bomber and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 5 / 4
British : 26 / 0
UK_Pacific : 22 / 19
Italians : 14 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 fighter moved from Egypt to Alexandria
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 fighter
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 battleship and 2 transports
Production/PUs Summary :
Germans : 47 / 88
Russians : 34 / 49
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 5 / 4
British : 24 / 0
UK_Pacific : 22 / 19
Italians : 16 / 26
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from Malaya to Yunnan
Non Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,1,2,4,4,5
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs