'13L AAG40 souL (Axis) v. Gamerman01 (Allies +10)


  • Decided to put 2 destroyers in 79 instead of 80


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :9

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 13 PUs;
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Caucasus to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                1 artillery and 1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    1 artillery owned by the Italians retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Ukraine
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 armour and 1 factory_minor
                        Italians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 :  1/2 hits
                        Russians roll dice for 2 armour in Volgograd, round 1 :  1/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Volgograd
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6,4,5,4,6,1,1
                Italians collect 7 PUs (7 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        France : 2 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor and 5 infantry
        Caucasus : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 38
        Japanese : 37 / 40
        Americans : 56 / 82
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 14 / 13
        Italians : 14 / 10
        ANZAC : 20 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 80 Sea Zone to Persia
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Northern Italy to Rostov
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 fighter moved from Rostov to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                        Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  2/7 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 :  0/3 hits
                        2 mech_infantrys owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/7 hits
                        British roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Volgograd
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Volgograd, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Rostov to Ukraine
                3 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
                1 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
                2 infantry moved from Poland to Baltic States
                3 infantry moved from Eastern Poland to Bessarabia
                2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 armour and 1 mech_infantry placed in Western Germany
                1 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,3,1,5,6,3,6
                Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 1 armour, 5 infantry and 1 mech_infantry
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 2 artilleries and 5 infantry
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 infantry
        Bessarabia : 3 infantry
        Ukraine : 2 aaGuns, 12 armour, 6 artilleries, 1 bomber, 3 fighters, 40 infantry, 4 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 26 / 38
        Japanese : 37 / 40
        Americans : 56 / 82
        Chinese : 5 / 7
        British : 31 / 33
        UK_Pacific : 14 / 13
        Italians : 14 / 10
        ANZAC : 20 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Man, those Germans just keep on coming - you’re doing something right
    Figure out your Japan game, and your opponents will really have a hard time


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Bryansk to Volgograd
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Samara to Rostov
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Russia to Western Ukraine
                1 tactical_bomber moved from Samara to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Novgorod to Archangel
                1 aaGun moved from Samara to Volgograd
                1 mech_infantry moved from Russia to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 bomber moved from Western Ukraine to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 fighter moved from Rostov to Bryansk
                3 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • Crap!  I just took the Japanese turn, but I noticed you attacked next to Mongolia!  Doesn’t that mean I get me some Mongolian allies? And if so, would you like to not take that territory on your turn?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
                1 infantry moved from Anhwe to Shantung
                2 bombers moved from French Indo China to Shantung
                1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 2 destroyers
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 2 destroyers in 79 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese and 2 destroyers owned by the British lost in 79 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 2 destroyers
                Battle in Java
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 fighter
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    Japanese win, taking Java from ANZAC, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 fighter
                Battle in Burma
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Borneo, round 1 :  4/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Borneo
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 1 :  3/5 hits
                        Chinese roll dice for 1 armour and 2 infantry in Shantung, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans , 1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Shantung
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shantung to Japan
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Hopei
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 2 tactical_bombers moved from Borneo to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Shan State to 37 Sea Zone

    Place Units - Japanese
                1 airfield placed in Malaya
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Japanese collect 39 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 5 fighters, 2 infantry and 5 tactical_bombers
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 34 / 36
        Japanese : 39 / 39
        Americans : 56 / 82
        Chinese : 8 / 7
        British : 31 / 33
        UK_Pacific : 13 / 13
        Italians : 12 / 10
        ANZAC : 16 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @souL:

    Crap!  I just took the Japanese turn, but I noticed you attacked next to Mongolia!  Doesn’t that mean I get me some Mongolian allies? And if so, would you like to not take that territory on your turn?

    No.  It means you can now attack Russian territories bordering Mongolia without them going Russian.  :-)
    Is this the game where I took Korea first?  As of 2nd edition, that breaks the pact.


  • Is there anything you would have done differently?  I don’t see any Japanese infantry in NW China or anything…


  • Nope.


  • OK
    Running to get my 2nd ice cream cone of the season, then back to the war


  • Kamikaze Z19?


  • nope.


  • Stupid kamikazes!  Another thing to delay PBF….
    And why does Japan get the unique national advantage with separate chits and die rolls and everything and nobody else does!?  :-P

    Continuing, then…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Guam to 19 Sea Zone
                1 fighter moved from Guam to 35 Sea Zone
                2 bombers moved from Algeria to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Malta
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking 6 Sea Zone from Japanese, taking Malta from Italians, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                Battle in Holland Belgium
                Battle in Greece
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans, taking Holland Belgium from Germans, taking Greece from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from Western United States to Caroline Islands
                2 infantry moved from Quebec to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Central United States to Southeast Mexico
                1 infantry moved from Eastern United States to Central United States
                1 aaGun moved from Algeria to Morocco
                1 fighter moved from 19 Sea Zone to Guam
                1 tactical_bomber moved from 19 Sea Zone to Guam
                2 fighters moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Guam
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone

    Place Units - Americans
                1 artillery, 1 infantry and 1 mech_infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone


  • Scramble to 112?

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