cwglee51 v mike G40.tsvg I did a manual save. place your bid please. I am on version 2.7+15160
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Morocco
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 battleship and 1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 battleship and 1 carrier moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 battleship placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Trans-Jordan to Northwest Persia
1 armour and 2 artilleries moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 armour and 2 artilleries placed in Iraq
1 artillery and 2 infantry placed in Quebec
1 cruiser placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
paid off, you sunk my boat. dang.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern France to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Southern France to Northern Italy
1 battleship, 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 2 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Rostov : 1 flag, 2 infantry and 1 mech_infantry
Bessarabia : 1 artillery
Ukraine : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 19 / 25
Japanese : 66 / 70
Americans : 53 / 73
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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do you want to scramble your tac in UK?
submerge Russian sub? -
no scramble; submerge sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
4 tactical_bombers moved from Novgorod to Archangel
9 armour and 7 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers and 1 fighter moved from France to 110 Sea Zone
2 fighters moved from France to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 submarine
British defend with 1 cruiser; Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Archangel to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from 110 Sea Zone to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
2 bombers and 2 fighters moved from 110 Sea Zone to France
2 infantry moved from Southern France to France
5 infantry moved from Ukraine to Rostov
2 aaGuns, 7 artilleries and 1 infantry moved from Western Ukraine to Ukraine
18 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry placed in France
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 1 artillery and 4 infantry
Germany : 1 artillery, 1 factory_major and 6 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 2 armour, 8 artilleries, 12 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 5 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 7 artilleries, 19 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Volgograd : 1 flag, 9 armour, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 4 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
95 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 16 / 25
Japanese : 66 / 70
Americans : 53 / 73
Chinese : 4 / 5
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kwangsi to Tsinghai
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 2 submarines
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Chinese win, taking Dutch New Guinea from ANZAC with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Turning off Edit Mode
2 bombers moved from Tsinghai to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
2 fighters moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 3 fighters, 1 harbour and 3 tactical_bombers
Korea : 1 armour and 7 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 4 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 bombers and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
20 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 14 / 17
Japanese : 68 / 73
Americans : 53 / 73
Chinese : 5 / 5
British : 34 / 37
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had to edit in a NCM. For some reason the game wouldn’t let me pick up my artillery in Borneo and move it to French Indo-china.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 fighter moved from Gibraltar to Morocco
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
1 bomber killed by AA guns
Bombing raid in Southern France causes 0 damage total.
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 tactical_bombers moved from 92 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 armour moved from Northwest Persia to Trans-Jordan
3 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Iraq to Trans-Jordan
2 artilleries moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to TunisiaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery placed in Quebec
2 armour and 1 artillery placed in Iraq
British undo move 3.
1 artillery and 2 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 transports moved from 95 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery placed in Southern Italy
2 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Northern Italy : 2 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 armour and 1 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
Caucasus : 2 mech_infantrys
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 12 / 17
Japanese : 67 / 73
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No more NO’s for Italy!
I’m enjoying our game…I’ve learned some new tactics! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Dutch New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the ANZAC
ANZAC win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French