Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
I made a judgement call and took the UK bomber off after the AA instead of a US infantry. This decision was purely based on maximum defense. Looking at the dice rolled after that round there were no ones on defense so you might have had 1 hit instead of 2. obviously if you wanted to change the casualty we’d reroll but I just thought I’d let you know that this judgement was made by me. Let me know if you want to change it and we’ll figure out what to do. I’m off to a FTF game and will be too drunk to engage in warfare when I return so I’ll see you tomorrow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 1/5 hits
Italians roll dice for 2 armour in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Archangel, round 1 : 1/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
10 infantry moved from Russia to Smolensk
1 armour moved from Smolensk to Bryansk
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Yunnan to India
2 fighters moved from Yunnan to India
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter and 3 tactical_bombers moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Airborne Attack Move - Japanese
Need intercept orders at India.
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Yunnan to India
2 fighters moved from Yunnan to India
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter and 3 tactical_bombers moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Airborne Attack Move - Japanese
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 1 : 5/10 hits
Chinese roll dice for 8 infantry in Tsinghai, round 1 : 4/8 hits
3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery, 1 fighter and 4 tactical_bombers in Tsinghai, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 43 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Szechwan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangtung
1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 bombers and 2 fighters moved from India to Yunnan
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 4 tactical_bombers moved from Tsinghai to Shensi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
3 armour placed in Kiangsu
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Korea : 6 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Manchuria : 1 aaGun and 1 infantry
Shensi : 1 flag, 1 fighter and 4 tactical_bombers
Yunnan : 1 flag, 4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour and 1 harbour
French Indo China : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 2 submarines
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
36 Sea Zone : 2 destroyers
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 56
Russians : 31 / 31
Japanese : 59 / 59
Americans : 52 / 75
Chinese : 0 / 4
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 11 / 20
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.755
Median : 4.000
Variance : 0.942
Standard Deviation : 0.971
Total rolls : 53
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.735
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 34
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.909
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Guiana to 92 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
Americans roll dice for 4 submarines in 92 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 92 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 92 Sea Zone
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 3/3 hits
1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 61
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber and 1 fighter could not land in 92 Sea Zone and were removed
1 fighter moved from 92 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Iraq
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Germans
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Iraq
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 1 : 2/8 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to India
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 armour moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Iraq
1 fighter moved from Gibraltar to Libya
1 armour moved from Ontario to Quebec
Place Units - British
1 factory_minor placed in Persia
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
Lost a US fig off Gib due to own special stupidity, but edited in the bomber who could have landed easily and was just forgotten….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 56
Russians : 31 / 31
Japanese : 59 / 59
Americans : 54 / 79
Chinese : 0 / 4
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
couldnt post ANZAC turn. My new, supposedly faster internet and modem is a nightmare. You should have ANZAC combat rolls on MARTI.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Eastern Poland to Belarus
11 armour, 5 artilleries and 25 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
7 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 11 armour, 5 artilleries and 35 infantry
Russians defend with 2 infantry
Germans roll dice for 11 armour, 5 artilleries and 35 infantry in Belarus, round 1 : 18/51 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
9 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Germany to Poland
8 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Romania
8 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Romania : 3 artilleries and 1 factory_minor
Poland : 3 artilleries, 1 bomber and 2 infantry
Germany : 3 aaGuns and 1 factory_major
Northern Italy : 1 artillery and 3 infantry
Southern Italy : 2 fighters and 2 tactical_bombers
Belarus : 1 flag, 11 armour, 5 artilleries and 34 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 9 infantry
Bessarabia : 8 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 58
Russians : 28 / 31
Japanese : 55 / 59
Americans : 54 / 79
Chinese : 0 / 4
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 17 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.193
Median : 3.000
Variance : 0.946
Standard Deviation : 0.973
Total rolls : 57
Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.176
Median : 3.000
Variance : 1.220
Standard Deviation : 1.105
Total rolls : 51
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
20 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
7 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
6 infantry moved from Novosibirsk to Vologda
11 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/6 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 infantry moved from Shan State to Burma
4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry moved from Yunnan to Burma
2 bombers and 2 fighters moved from Burma to India
1 fighter and 4 tactical_bombers moved from Shensi to Burma
intercept?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 infantry moved from Shan State to Burma
4 armour, 4 artilleries, 2 bombers, 2 fighters and 4 infantry moved from Yunnan to Burma
2 bombers and 2 fighters moved from Burma to India
1 fighter and 4 tactical_bombers moved from Shensi to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 1 : 2/6 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers in Burma, round 1 : 14/20 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 1 fighter, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers and 2 fighters moved from India to Yunnan
1 fighter moved from Burma to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Kwangsi to Yunnan
3 armour moved from Kiangsu to Hunan
1 artillery moved from Tsinghai to Shensi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 6 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Manchuria : 1 aaGun and 1 infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 3 armour, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 armour
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 4 armour, 4 artilleries and 6 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
36 Sea Zone : 3 destroyers
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers and 1 transport
55 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 50 / 58
Russians : 30 / 36
Japanese : 61 / 61
Americans : 54 / 79
Chinese : 0 / 4
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 11 / 11
ANZAC : 13 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 23 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 15 times
Average roll : 3.111
Median : 2.500
Variance : 3.493
Standard Deviation : 1.869
Total rolls : 72
Null / Other
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.091
Median : 2.000
Variance : 1.906
Standard Deviation : 1.381
Total rolls : 33
Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.091
Median : 2.000
Variance : 1.906
Standard Deviation : 1.381
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to 55 Sea Zone
Combat - Americans
Battle in Greece
Battle in Norway
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Americans win, taking Greece from Italians, taking Norway from Germans, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 1 : 0/2 hits
2 destroyers owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 aaGun, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 bomber moved from Libya to Egypt
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
clicked done isntead of post, sorry.
Re my edit: I always thought Quebec connects to SZ 106. if yes, Triple A would not allow me to load. If no, we will edit this back.