Suprise Attack vs Variance. Axis vs Allies G. 40 No bid No tech

  • '17 '16 '15 '14 '12

    I put a russian in hopei.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Chahar
                1 tactical_bomber moved from 6 Sea Zone to Chahar
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Chahar
                1 tactical_bomber moved from 6 Sea Zone to Chahar
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 infantry and 4 mech_infantrys; Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 1 :  5/10 hits
                        Chinese roll dice for 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys in Shensi, round 1 :  5/10 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in Shensi
                        Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Shensi, round 2 :  2/5 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Shensi
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 3 :  2/3 hits
                        1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 armour and 1 fighter remaining. Battle score for attacker is -21
                    Casualties for Japanese: 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from Chahar to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Shensi to Kwangtung
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,6,6,6,4,6,2,3
                Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs total

    Production/PUs Summary :

    Germans : 37 / 37
        Russians : 37 / 47
        Japanese : 55 / 53
        Americans : 56 / 76
        Chinese : 5 / 10
        British : 40 / 45
        UK_Pacific : 9 / 10
        Italians : 11 / 3
        ANZAC : 14 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 bomber, 5 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 92 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from 92 Sea Zone to 97 Sea Zone
                2 destroyers moved from 92 Sea Zone to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 4 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans win with 4 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in Greece
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Americans win, taking Greece from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 carrier moved from 37 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 36 Sea Zone to Burma
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                5 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to Germany
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Germany causes 6 damage total.
                Battle in Shan State
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Albania
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from Germany to Poland
                2 fighters moved from 112 Sea Zone to Poland
                1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Alexandria to Egypt
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                2 aaGuns and 10 infantry moved from India to Burma
                2 fighters moved from Shan State to Burma
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs


  • U.K. Pacific up

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

  • '17 '16 '15 '14 '12

    Ooops sorry about that.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Slovakia Hungary to Germany
                1 artillery moved from Slovakia Hungary to Germany
                1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Germany
                1 artillery moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Southern Italy to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Slovakia Hungary to Germany
                1 artillery moved from Slovakia Hungary to Germany
                1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Germany
                1 artillery moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 :  0/2 hits
                        British roll dice for 1 artillery in Albania, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Albania, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,4,2,2,6,3,5,3,4,5
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total

    Production/PUs Summary :

    Germans : 37 / 37
        Russians : 37 / 47
        Japanese : 51 / 53
        Americans : 60 / 85
        Chinese : 6 / 7
        British : 41 / 50
        UK_Pacific : 10 / 11
        Italians : 8 / 0
        ANZAC : 14 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Philippines
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from South Australia to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Ukraine to Poland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 33 PUs;
                Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bulgaria to Slovakia Hungary
                2 armour moved from Yugoslavia to Germany
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                1 artillery and 1 infantry moved from Greater Southern Germany to Germany
                2 artilleries and 1 infantry moved from Western Germany to Germany
                2 armour moved from Western Germany to Germany
                1 bomber moved from Western Germany to United Kingdom
                2 armour moved from Denmark to Germany
                1 artillery moved from Denmark to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Southern France to France
                1 infantry moved from Southern France to France
                2 infantry moved from Denmark to Western Germany

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 infantry placed in Germany
                1 armour and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2,4,2,5,1,4,4,4,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
                Germans collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Production/PUs Summary :

    Germans : 37 / 34
        Russians : 37 / 47
        Japanese : 51 / 53
        Americans : 60 / 85
        Chinese : 6 / 7
        British : 41 / 50
        UK_Pacific : 10 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Daggum  I sure wasn’t much competition for ya in this game……but you know me Hitler says fight to the last man. One of these days my game on line will get to the next level.
    Japan has to win this for me now!
    Maybe later next week we’ll start another and switch sides.
    S.A.

  • '17 '16 '15 '14 '12

    Hey you did have me on the ropes at one point.  Fall of London had my panties in a knot.

  • '17 '16 '15 '14 '12

    Happy to give you a rematch in a couple of weeks.  Right now I am swamped at work and next week I am moving back East for 2 months of working “vacation”.  I get 6 weeks vacation so I am taking a 2 month contract job while on vacation from the other job.  Hope no one misses me the other 2 weeks!  Anyway I may be out of touch for a while.


  • I’ll look for your Russian move in a few weeks.
    Tired of winter yet up there?
    Good luck & keep in touch
    Kris

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