Vance (axis) versus Omega1759(Allies+10), G1940.2 notech

  • '17 '16 '15 '14 '12

    forgot to leave a man in egypt for the NO.  map.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 32 PUs;
                Russians buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                18 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                14 artilleries moved from Tambov to Volgograd
                4 mech_infantrys moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Ukraine to Rostov
                2 armour moved from Tambov to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
                1 aaGun moved from Tambov to Volgograd
                2 fighters moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                3 aaGuns moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                2 artilleries and 3 infantry moved from Archangel to Belarus
                28 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 armour, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Kansu : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 artilleries and 31 infantry
        Bryansk : 3 aaGuns, 6 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
        Rostov : 1 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 2 aaGuns and 1 artillery
        Volgograd : 1 aaGun, 14 artilleries, 1 factory_minor, 20 infantry and 4 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 72
        Russians : 28 / 28
        Japanese : 59 / 59
        Americans : 57 / 77
        Chinese : 11 / 13
        British : 26 / 26
        UK_Pacific : 2 / 0
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 bomber moved from Egypt to Eastern Persia
                8 fighters and 5 tactical_bombers moved from Persia to Eastern Persia
                1 artillery moved from India to West India
                10 armour moved from Burma to Szechwan
                3 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 fighter moved from Buyant-Uhaa to Jehol
                1 fighter moved from Buyant-Uhaa to Chahar
                1 fighter moved from Buyant-Uhaa to Hopei
                1 fighter moved from Buyant-Uhaa to Kweichow
                1 bomber moved from Burma to Hunan
                1 mech_infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Sakha
                3 mech_infantrys moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 13 armour, 1 artillery and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 13 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 armour, 1 bomber, 8 fighters and 5 tactical_bombers
                    Americans defend with 1 armour
                    Japanese win with 1 bomber, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 armour
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Szechwan
                1 bomber moved from Hunan to Yunnan
                3 armour and 2 mech_infantrys moved from Anhwe to Szechwan
                1 armour moved from Shantung to Buyant-Uhaa
                1 armour moved from Kiangsu to Jehol
                1 bomber, 8 fighters and 5 tactical_bombers moved from Eastern Persia to Caucasus
                1 fighter moved from Egypt to Caucasus
                1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Hopei to Yunnan
                1 fighter moved from Chahar to Yunnan
                1 fighter moved from Jehol to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                1 armour and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 28
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,5,2,5,1,3,4,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,2,3,2,3,4,1,4,6,5,3,2,6,4,6,5,6,5,2,1,4,4,2,5
                Japanese collect 42 PUs (28 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Southern France to Holland Belgium
                      Americans take Holland Belgium from Germans
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                8 infantry moved from Southern France to 93 Sea Zone
                6 artilleries and 2 mech_infantrys moved from Southern France to 93 Sea Zone
                6 artilleries, 8 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 98 Sea Zone
                6 artilleries moved from 98 Sea Zone to Egypt
                8 infantry moved from 98 Sea Zone to Egypt
                2 mech_infantrys moved from 98 Sea Zone to Egypt
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 36 Sea Zone
                Battle in Egypt
                    Americans attack with 6 artilleries, 8 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship in Egypt, round 1 :  0/1 hits
                        Americans roll dice for 6 artilleries, 8 infantry and 2 mech_infantrys in Egypt, round 1 :  3/16 hits
                        Germans roll dice for 1 infantry in Egypt, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Egypt
                    Americans win, taking Egypt from Germans with 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Siberia
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Siberia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 36 Sea Zone, round 1 :  3/11 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                5 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 fighters moved from 6 Sea Zone to 20 Sea Zone
                3 battleships, 2 cruisers and 10 destroyers moved from 6 Sea Zone to 20 Sea Zone
                6 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from Siberia to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 carriers and 2 cruisers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                1 armour, 2 artilleries and 6 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                1 infantry placed in Southern France

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    British Columbia : 1 aaGun and 1 infantry
        New Britain : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 tactical_bomber
        Siberia : 1 artillery and 1 infantry
        33 Sea Zone : 1 transport
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 3 battleships, 5 carriers, 2 cruisers, 10 destroyers and 5 fighters
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 9 submarines
        59 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Egypt : 6 artilleries, 7 infantry and 2 mech_infantrys
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 artillery and 2 infantry
        Algeria : 2 artilleries and 4 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        101 Sea Zone : 2 destroyers, 1 submarine and 5 transports
        Brazil : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 8 transports
        91 Sea Zone : 3 carriers, 4 cruisers, 4 fighters and 4 transports

    Production/PUs Summary :

    Germans : 41 / 72
        Russians : 25 / 28
        Japanese : 69 / 47
        Americans : 60 / 80
        Chinese : 6 / 13
        British : 28 / 26
        UK_Pacific : 0 / 0
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 4 times
            Average roll : 3.574
            Median : 4.000
            Variance : 1.283
            Standard Deviation : 1.133
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                12 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Sikang
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 fighter and 14 infantry
        Kweichow : 1 infantry
        Hopei : 1 artillery and 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 72
        Russians : 25 / 28
        Japanese : 67 / 47
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 28 / 26
        UK_Pacific : 0 / 0
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 4 times
            Average roll : 3.509
            Median : 4.000
            Variance : 1.288
            Standard Deviation : 1.135
            Total rolls : 53

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.810
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Turkmenistan to Persia
                1 mech_infantry moved from Turkmenistan to Persia
                2 fighters moved from Turkmenistan to Persia
                1 tactical_bomber moved from Turkmenistan to Persia
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                4 fighters moved from Turkmenistan to Novosibirsk
                1 armour moved from Turkmenistan to Novosibirsk

    Combat - British
                Battle in Persia
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 1 :  1/6 hits
                        Germans roll dice for 3 infantry in Persia, round 1 :  1/3 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Persia
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Trans-Jordan
                Battle in Novosibirsk
                    British attack with 1 armour, 4 fighters and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novosibirsk, round 1 :  2/7 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 :  2/2 hits
                        1 armour owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    British win, taking Trans-Jordan from Germans, taking Novosibirsk from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                4 fighters moved from Novosibirsk to Volgograd
                1 mech_infantry moved from Turkmenistan to Volgograd
                1 armour moved from Turkmenistan to Volgograd
                2 fighters moved from Persia to Turkmenistan
                1 tactical_bomber moved from Persia to Turkmenistan
                6 fighters moved from Southern France to 98 Sea Zone
                3 carriers moved from 93 Sea Zone to 98 Sea Zone
                1 battleship and 4 cruisers moved from 93 Sea Zone to 98 Sea Zone
                5 destroyers moved from 93 Sea Zone to 98 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                3 artilleries moved from Southern France to 93 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                3 artilleries moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Southern France to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 aaGun and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Trans-Jordan : 1 aaGun, 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 artillery and 1 infantry
        Southern France : 1 aaGun
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag
        Novosibirsk : 1 armour
        Volgograd : 1 armour, 4 fighters and 1 mech_infantry
        Turkmenistan : 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports
        91 Sea Zone : 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 38 / 72
        Russians : 26 / 28
        Japanese : 66 / 47
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 13 / 2
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 16 times
                5 was rolled 18 times
                6 was rolled 8 times
            Average roll : 3.513
            Median : 4.000
            Variance : 0.805
            Standard Deviation : 0.897
            Total rolls : 78

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 3 fighters
                    French defend with 1 destroyer
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Slovakia Hungary to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,3,3,4,4
                Italians collect 4 PUs (9 lost to blockades); end with 6 PUs total

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Queensland
                2 artilleries moved from Northern Territory to Queensland
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 38 / 72
        Russians : 26 / 28
        Japanese : 62 / 47
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 13 / 6
        ANZAC : 18 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :13

    Combat Move - French
                1 fighter moved from Southern France to Cyprus

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Cyprus : 1 fighter
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 38 / 72
        Russians : 26 / 28
        Japanese : 62 / 47
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 31 / 37
        UK_Pacific : 0 / 0
        Italians : 13 / 6
        ANZAC : 18 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 infantry moved from Northwest Persia to Persia
                2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Persia
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea Zone

  • '17 '16 '15 '14 '12

    8 hits in z98.  What is your OOL?

  • '17 '16 '13 '12

    @variance:

    8 hits in z98.  What is your OOL?

    Damaging 2 battleships, 5 destroyers, 1 UK fighter lost

  • '17 '16 '13 '12

    Looks like the Russian airforce may need to head to the Med!  :-D

  • '17 '16 '13 '12

    Do you need OOL for second round?

    What is the situation?

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Northern Italy to Southern France
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 infantry moved from Northwest Persia to Persia
                2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Persia
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 6 fighters and 7 tactical_bombers
                    British defend with 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports; Americans defend with 1 battleship, 1 carrier, 2 fighters and 8 transports
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    retreated to 98 Sea Zone
                    British win with 2 battleships, 4 carriers, 4 cruisers, 7 fighters and 13 transports remaining. Battle score for attacker is -54
                    Casualties for Germans: 6 fighters and 4 tactical_bombers
                    Casualties for British: 5 destroyers and 1 fighter
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans win, taking Trans-Jordan from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 4 infantry
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Persia
                    Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Persia from British with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from 98 Sea Zone to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                1 aaGun and 10 artilleries moved from Caucasus to Northwest Persia
                12 armour and 4 mech_infantrys moved from Caucasus to Iraq
                2 armour and 4 mech_infantrys moved from Germany to Romania
                3 artilleries and 7 infantry moved from Western Germany to Germany
                15 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                10 artilleries moved from Southern Italy to Northern Italy
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                21 mech_infantrys moved from Norway to Vyborg
                12 infantry moved from Finland to Norway

    Place Units - Germans
                3 infantry placed in Iraq
                3 armour placed in Finland
                3 mech_infantrys placed in Germany
                3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,2,6,1,2,4,4,3,6,1,6,1,5,4,6,2,2,4
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '17 '16 '13 '12

    You are leaving these Japanese planes undefended?

  • '17 '16 '15 '14 '12

    Meh I’m just going to quit.  You win.

  • '17 '16 '13 '12

    @variance:

    Meh I’m just going to quit.  You win.

    All right, GG.

    It’s been an interesting game. Can you please post the results in the league section?

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