@nikola1975 Haha, says the guy who won last round!
Vance (axis) versus Omega1759(Allies+10), G1940.2 notech
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forgot to leave a man in egypt for the NO. map.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 32 PUs;
Russians buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
18 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
14 artilleries moved from Tambov to Volgograd
4 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Samara to VolgogradCombat - Russians
Non Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ukraine to Rostov
2 armour moved from Tambov to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Tambov to Volgograd
2 fighters moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 aaGuns moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Archangel to Belarus
28 infantry moved from Novgorod to BelarusPlace Units - Russians
3 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 artilleries and 31 infantry
Bryansk : 3 aaGuns, 6 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 2 aaGuns and 1 artillery
Volgograd : 1 aaGun, 14 artilleries, 1 factory_minor, 20 infantry and 4 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 72
Russians : 28 / 28
Japanese : 59 / 59
Americans : 57 / 77
Chinese : 11 / 13
British : 26 / 26
UK_Pacific : 2 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 bomber moved from Egypt to Eastern Persia
8 fighters and 5 tactical_bombers moved from Persia to Eastern Persia
1 artillery moved from India to West India
10 armour moved from Burma to Szechwan
3 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter moved from Buyant-Uhaa to Jehol
1 fighter moved from Buyant-Uhaa to Chahar
1 fighter moved from Buyant-Uhaa to Hopei
1 fighter moved from Buyant-Uhaa to Kweichow
1 bomber moved from Burma to Hunan
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
3 mech_infantrys moved from French Indo China to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 13 armour, 1 artillery and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 13 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 armour, 1 bomber, 8 fighters and 5 tactical_bombers
Americans defend with 1 armour
Japanese win with 1 bomber, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
1 bomber moved from Hunan to Yunnan
3 armour and 2 mech_infantrys moved from Anhwe to Szechwan
1 armour moved from Shantung to Buyant-Uhaa
1 armour moved from Kiangsu to Jehol
1 bomber, 8 fighters and 5 tactical_bombers moved from Eastern Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 battleship, 6 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Chahar to Yunnan
1 fighter moved from Jehol to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 armour and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,5,2,5,1,3,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,2,3,2,3,4,1,4,6,5,3,2,6,4,6,5,6,5,2,1,4,4,2,5
Japanese collect 42 PUs (28 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
8 infantry moved from Southern France to 93 Sea Zone
6 artilleries and 2 mech_infantrys moved from Southern France to 93 Sea Zone
6 artilleries, 8 infantry, 2 mech_infantrys and 8 transports moved from 93 Sea Zone to 98 Sea Zone
6 artilleries moved from 98 Sea Zone to Egypt
8 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from 98 Sea Zone to Egypt
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Egypt
Americans attack with 6 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Americans roll dice for 6 artilleries, 8 infantry and 2 mech_infantrys in Egypt, round 1 : 3/16 hits
Germans roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Egypt
Americans win, taking Egypt from Germans with 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 36 Sea Zone, round 1 : 3/11 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
5 carriers moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from 6 Sea Zone to 20 Sea Zone
3 battleships, 2 cruisers and 10 destroyers moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Siberia to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 2 cruisers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
British Columbia : 1 aaGun and 1 infantry
New Britain : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 tactical_bomber
Siberia : 1 artillery and 1 infantry
33 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 3 battleships, 5 carriers, 2 cruisers, 10 destroyers and 5 fighters
10 Sea Zone : 2 transports
19 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 9 submarines
59 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Egypt : 6 artilleries, 7 infantry and 2 mech_infantrys
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 artillery and 2 infantry
Algeria : 2 artilleries and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 5 transports
Brazil : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 8 transports
91 Sea Zone : 3 carriers, 4 cruisers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 72
Russians : 25 / 28
Japanese : 69 / 47
Americans : 60 / 80
Chinese : 6 / 13
British : 28 / 26
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 4 times
Average roll : 3.574
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 47Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.737
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Sikang
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 14 infantry
Kweichow : 1 infantry
Hopei : 1 artillery and 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 41 / 72
Russians : 25 / 28
Japanese : 67 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 28 / 26
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 4 times
Average roll : 3.509
Median : 4.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 53Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.810
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - British
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Turkmenistan to Persia
2 fighters moved from Turkmenistan to Persia
1 tactical_bomber moved from Turkmenistan to Persia
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Novosibirsk
4 fighters moved from Turkmenistan to Novosibirsk
1 armour moved from Turkmenistan to NovosibirskCombat - British
Battle in Persia
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 1 : 1/6 hits
Germans roll dice for 3 infantry in Persia, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Persia
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Battle in Novosibirsk
British attack with 1 armour, 4 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novosibirsk, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 : 2/2 hits
1 armour owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
British win, taking Trans-Jordan from Germans, taking Novosibirsk from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
4 fighters moved from Novosibirsk to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
1 armour moved from Turkmenistan to Volgograd
2 fighters moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Turkmenistan
6 fighters moved from Southern France to 98 Sea Zone
3 carriers moved from 93 Sea Zone to 98 Sea Zone
1 battleship and 4 cruisers moved from 93 Sea Zone to 98 Sea Zone
5 destroyers moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 artilleries moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
3 artilleries moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 93 Sea Zone to 91 Sea Zone
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 1 aaGun, 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 artillery and 1 infantry
Southern France : 1 aaGun
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag
Novosibirsk : 1 armour
Volgograd : 1 armour, 4 fighters and 1 mech_infantry
Turkmenistan : 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports
91 Sea Zone : 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 66 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 18 times
6 was rolled 8 times
Average roll : 3.513
Median : 4.000
Variance : 0.805
Standard Deviation : 0.897
Total rolls : 78Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.519
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to RomaniaTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,3,3,4,4
Italians collect 4 PUs (9 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
33 Sea Zone : 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 62 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 18 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :13
Combat Move - French
1 fighter moved from Southern France to CyprusNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Cyprus : 1 fighter
Normandy Bordeaux : 1 factory_minor and 1 harbour
Eire : 1 flagProduction/PUs Summary :
Germans : 38 / 72
Russians : 26 / 28
Japanese : 62 / 47
Americans : 60 / 80
Chinese : 8 / 9
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 18 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Northern Italy to Southern France
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea Zone -
8 hits in z98. What is your OOL?
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8 hits in z98. What is your OOL?
Damaging 2 battleships, 5 destroyers, 1 UK fighter lost
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Looks like the Russian airforce may need to head to the Med! :-D
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Do you need OOL for second round?
What is the situation?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Northern Italy to Southern France
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Northwest Persia to Persia
2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 fighters and 7 tactical_bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 6 fighters and 7 tactical_bombers
British defend with 1 battleship, 3 carriers, 4 cruisers, 5 destroyers, 6 fighters and 5 transports; Americans defend with 1 battleship, 1 carrier, 2 fighters and 8 transports
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
retreated to 98 Sea Zone
British win with 2 battleships, 4 carriers, 4 cruisers, 7 fighters and 13 transports remaining. Battle score for attacker is -54
Casualties for Germans: 6 fighters and 4 tactical_bombers
Casualties for British: 5 destroyers and 1 fighter
Battle in Trans-Jordan
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 4 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Persia
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Persia from British with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 1 mech_infantryNon Combat Move - Germans
3 tactical_bombers moved from 98 Sea Zone to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 aaGun and 10 artilleries moved from Caucasus to Northwest Persia
12 armour and 4 mech_infantrys moved from Caucasus to Iraq
2 armour and 4 mech_infantrys moved from Germany to Romania
3 artilleries and 7 infantry moved from Western Germany to Germany
15 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
10 artilleries moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
21 mech_infantrys moved from Norway to Vyborg
12 infantry moved from Finland to NorwayPlace Units - Germans
3 infantry placed in Iraq
3 armour placed in Finland
3 mech_infantrys placed in Germany
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,2,6,1,2,4,4,3,6,1,6,1,5,4,6,2,2,4
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
You are leaving these Japanese planes undefended?
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Meh I’m just going to quit. You win.
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Meh I’m just going to quit. You win.
All right, GG.
It’s been an interesting game. Can you please post the results in the league section?