• It’s a joke.  Well, it used to be a joke.

    Mechanized infantry THAT IS PAIRED WITH A TANK attacks at 2 instead of 1.

    Along the way, Larry added that mech can blitz by itself too.  But it’s still pretty bad.  I mean, you’re taking off the mech first in a fight, right, so how many rolls are you even making where you’re trying for a 2 instead of a 1.

    Paratroopers are cool, though.  Read it and let me know if you have any questions.  At least you don’t have to guard everything within 6 (or 8) spaces of every bomber paired with an infantry any more.

  • '12

    nice to see you pointing out the positives of tripleA!  it does have its downsides of course, but for global, it makes the game imminently more playable and i think still favors the more meticulous player that knows the rules best, although perhaps not as much as battlemap.


  • Every playing medium will favor the one who is more detail oriented and knows the rules.  I don’t understand how this would be a point of difference between Triple A or Battlemap…  is it because Triple A has a lot of the rules programmed in, so you are prevented from breaking many of them?  But then Triple A also tends to reinforce the WRONG rules by allowing them and thus training players to think they know the rule, only to find out in a big meaningful game that the Triple A engine was dead wrong  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 armour, 10 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                4 mech_infantrys moved from France to Yugoslavia
                6 armour moved from France to Yugoslavia
                1 bomber moved from Western Germany to Yugoslavia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 6 armour, 1 bomber and 4 mech_infantrys
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 6 armour, 1 bomber and 4 mech_infantrys in Yugoslavia, round 1 :  5/11 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Yugoslavia to Gibraltar
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 106 Sea Zone to 116 Sea Zone
                1 submarine moved from 106 Sea Zone to 121 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Norway to Finland
                8 infantry moved from Germany to Poland
                2 tactical_bombers moved from Western Germany to 104 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 104 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                2 fighters and 5 tactical_bombers moved from 104 Sea Zone to Gibraltar
                4 infantry moved from Bulgaria to Romania
                2 aaGuns moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Northern Italy
                2 artilleries moved from France to Western Germany
                1 artillery moved from France to Northern Italy
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Bulgaria to Slovakia Hungary
                2 armour moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 armour and 5 mech_infantrys placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 bomber, 3 fighters and 5 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 3 armour
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 5 mech_infantrys
        Romania : 1 flag, 2 artilleries and 13 infantry
        Poland : 1 flag, 3 aaGuns, 3 artilleries and 22 infantry
        Germany : 1 flag, 2 aaGuns, 10 artilleries and 1 factory_major
        Northern Italy : 1 flag, 1 artillery and 1 infantry
        116 Sea Zone : 1 flag, 1 submarine
        95 Sea Zone : 1 flag, 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        121 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys
        Finland : 1 flag, 11 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 39 / 46
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 17 / 29
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Neutral_Allies Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • Sorry.
    I will start playing again soon.

  • '12

    we really do not need to continue this.  i am completely full of games so do not do anything here on account of me - remember this was purely to get you to try out tripleA.  as i think you will agree, tripleA has enough strengths to outweigh its weaknesses and you are now open to using it to play G40 which was the entire purpose.

    happy new year!


  • Yeah.

    Stalker!  :lol:

    Thanks for giving me permission to quit.  You didn’t have some new strategy you wanted to try out?  That was a ruse?
    I think you’re going to bowl over Russia, although I hadn’t looked at doing the R2.

    But yes, thanks for taking a game off my plate so it doesn’t nag at me.
    And remember, if you want a G40 partner I’m interested.  I think one of the best qualities of G40 is its multiplayer play.  After all, US/China/UK doesn’t look as overwhelming if you’re not doing both UK and US…

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