Just trying to set up a new forum for a private game.
Napoleonic Empires: Free For All
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ugh, am I missing something here? I thought if you lost your capital, you lose your income and everything right? Do you have to lose your general too?
Didn’t realize seth was giving up on napoleanic wars.
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seth killing you is still hard for anyone… don’t see why you don’t just turtle your capital for awhile… things are about to get nuts. it is not like anyone has the resources available to screw you over… (except for UK). Even then there is still spain and the french who have a score to settle.
next next round I attack a capital for sure.
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Dude, how have I given up? UK has one cavalry dude he can throw at my cap and Prussia has one marine + 1 round of bombard from his frigate. I think I’m pretty safe even if they 1-2 punch me. Russia’s fleet is one space too far to reach my capital and same with UK(assuming he had control of the strait which he doesn’t).
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those ships can’t drop on you??? I thought those were 5 transports and naval has 3 movement no?
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oh yeah … I see mortars in this game… it has 5 attack… how much is it? where is it? How I get? I wan.
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all naval moves 2 spaces
Mortars are one of the 4 “extra/bonus” units. We turned off all bonus units because everyone is new to the game (they would normally become available starting round 2).
They attack at 5, and give +1 support to a unit as well. But they have zero defense, and are very expensive.
Fortresses have 4 defense
Mortella Towers have 2 defense
And “Marshalls” are level IV cavalry, and have 4 attack 3 defense, and only take up 2 space on a boat instead of 3 (cus they are just officers). In addition, the ones for France/UK/Prussia/Austria/Russia have 3 movement, while the ones for Spain/Sweden/Ottomans have 2 movement only. All of them are really stupidly expensive.
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man bonus units would help me so much, QQ
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I thought some of your shippy moves 3 spaces??!?!?
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so I has a question… you know those horsies with artillery attach to them… how they work? do they attack at 1 always or 2? Or do they make something else attack at 2? Do they make the other horsies attack at 1 better? I don’t understand what to take as casualties for later… can they support each other?
I thought I saw some of your shippy go 3 spaces earlier… :|
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I am about to engage in major land battles soon so I think I need to learn how this stuff works…
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also are the battle calcs accurate or they take lowest costing unit or what?
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We are waiting on Canuck again?
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I don’t think he’s going to be around for about a month.
Should I play his turn?
We are -allies- …
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I’m ok with it
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Well… he will probably be dead next next round according to my moocalculations.
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OK for me
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I don’t think he’s going to be around for about a month.
Should I play his turn?
We are -allies- …
Works for me 8-)
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Yeah as long as canuck is fine with it. as long as you are defending your capital or attacking france.
he probably wants to maximize his defense on austria, he knows i am coming next next round. I can’t wait any longer.
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I doubt he has any attacks, because he can’t counter attack next round, because those units would get ignored and his capital all ined. There is no real surprises from me. I only moved north to make prussia defend itself instead of stacking with austria.
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I am pretty much all in.





