@Tyzoq Scramble? Which planes if so
Omega1759 (Allies +12) vs. StuckTojo (Axis) No VCs; no Tech.
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Thanks. I’ll lose the sub.
That destroyer was tough!
It was made of rusty nails, barbed wire, and pitbulls. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits
1 infantry owned by the ANZAC lost in French Indo China
retreated to French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from French Indo China to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 aaGun moved from New Guinea to 46 Sea Zone
1 aaGun and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 fighter moved from New Guinea to Queensland
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 5 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier and 2 submarines
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 28 / 31
Japanese : 38 / 42
Americans : 53 / 79
Chinese : 8 / 8
British : 35 / 34
UK_Pacific : 15 / 15
Italians : 20 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Nigeria : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 28 / 31
Japanese : 38 / 42
Americans : 53 / 79
Chinese : 8 / 8
British : 36 / 34
UK_Pacific : 15 / 15
Italians : 19 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
Thanks. I’ll lose the sub.
That destroyer was tough!
It was made of rusty nails, barbed wire, and pitbulls. :wink:
Yeah, nasty!
Glad it’s gone!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
Germans buy 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Archangel
2 tactical_bombers moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
3 aaGuns, 3 armour, 5 artilleries, 19 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
6 infantry moved from Karelia to Novgorod
4 armour moved from Novgorod to Eastern Poland
4 armour moved from Novgorod to Baltic States
1 armour moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Archangel to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters and 1 mech_infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Giving you a chance to change your non-combat move. The Soviet sub can attack that blocker, it’s a 60% battle or so.
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Giving you a chance to change your non-combat move. The Soviet sub can attack that blocker, it’s a 60% battle or so.
And even if I don’t kill the blocker, I have enough air to take care of that fleet (5 bombers, 4 fighters)
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Thanks, I actually meant to move those ships back to 112. The head’s a little fuzzy today….
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I’ll save a new file.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 57 PUs;
Germans buy 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Archangel
2 tactical_bombers moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
3 aaGuns, 3 armour, 5 artilleries, 19 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
6 infantry moved from Karelia to Novgorod
4 armour moved from Novgorod to Eastern Poland
4 armour moved from Novgorod to Baltic States
1 armour moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Archangel to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters and 1 mech_infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 2 transports
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Thanks again, I owe you one. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Novosibirsk
3 fighters moved from Russia to UkraineCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Samara
1 fighter moved from Novosibirsk to Samara
1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
1 artillery moved from Vologda to Russia
3 fighters moved from Ukraine to Russia
1 armour moved from Bryansk to Samara
5 mech_infantrys moved from Bryansk to Samara
3 armour moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
4 artilleries and 16 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Tambov
1 aaGun moved from Vologda to Russia
2 aaGuns moved from Bryansk to TambovPlace Units - Russians
8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns, 3 artilleries and 18 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 3 fighters and 17 infantry
Tambov : 2 aaGuns, 4 artilleries and 24 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 27
Japanese : 38 / 42
Americans : 53 / 79
Chinese : 8 / 8
British : 36 / 34
UK_Pacific : 15 / 15
Italians : 19 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
1 fighter moved from Manchuria to Hopei
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour and 8 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Kweichow to YunnanCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 armour, 3 fighters, 8 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 infantry moved from Manchuria to Korea
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Hopei to Kweichow
2 bombers moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
5 bombers moved from United Kingdom to Western Germany
1 submarine moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Eastern United States to 104 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/5 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Western Germany causes 20 damage total. Damaged units is as follows: factory_major = 10, airfield = 6, harbour = 4
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
4 bombers moved from Western Germany to Scotland
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Morocco to Tunisia
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 8 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
6 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 3 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Scotland : 4 bombers
United Kingdom : 3 artilleries and 8 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 3 mech_infantrys
104 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 6 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 27
Japanese : 46 / 46
Americans : 53 / 73
Chinese : 7 / 8
British : 36 / 34
UK_Pacific : 10 / 15
Italians : 17 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
6 infantry moved from Sikang to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 12 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 27
Japanese : 45 / 46
Americans : 53 / 73
Chinese : 8 / 10
British : 36 / 34
UK_Pacific : 10 / 15
Italians : 17 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.368
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 armour moved from India to Yunnan
3 fighters moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Trans-Jordan to Syria
2 armour moved from Egypt to Syria
2 fighters moved from Egypt to Syria
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 bomber moved from United Kingdom to France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Holland Belgium
Battle in Borneo
Battle in Syria
British attack with 2 armour, 2 fighters and 1 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 2 armour, 2 fighters and 1 infantry in Syria, round 2 : 1/5 hits
Italians roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 2 armour and 2 fighters in Syria, round 3 : 3/4 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Holland Belgium from Germans, taking Borneo from Japanese, taking Syria from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Yunnan
British attack with 2 armour, 3 fighters, 1 infantry and 3 mech_infantrys
Japanese defend with 1 armour and 7 mech_infantrys
British roll dice for 2 armour, 3 fighters, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits
Japanese roll dice for 1 armour and 7 mech_infantrys in Yunnan, round 2 : 2/8 hits
1 infantry owned by the British, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Yunnan, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 : 1/5 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Yunnan, round 4 : 2/6 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 4 : 2/3 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 3 fighters in Yunnan, round 5 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 7 mech_infantrys
Casualties for British: 2 armour, 1 infantry and 3 mech_infantrysNon Combat Move - British
3 fighters moved from Yunnan to India
1 aaGun moved from Burma to India
2 fighters moved from Syria to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 bomber moved from France to Scotland
1 mech_infantry moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
5 aaGuns moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,2
British collect 40 PUs (1 lost to blockades); end with 40 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Borneo : 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 battleship
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British Guiana : 1 aaGun and 1 infantry
Scotland : 5 aaGuns, 1 airfield, 1 bomber, 6 infantry and 1 mech_infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 infantry
Rhodesia : 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 2 armour
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 2 fighters
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 58
Russians : 27 / 27
Japanese : 41 / 46
Americans : 53 / 73
Chinese : 8 / 10
British : 41 / 40
UK_Pacific : 14 / 13
Italians : 15 / 25
ANZAC : 18 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 10 times
Average roll : 3.392
Median : 3.500
Variance : 0.871
Standard Deviation : 0.933
Total rolls : 102Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.543
Median : 4.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 35Italians Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
You were outnumbered 5 to 3 during the raid so assumed you would not intercept. One shiny B-17 was shot down…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 2 armour
Italians win, taking Syria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
3 fighters moved from Southern Italy to Western Germany
1 destroyer moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 carrier and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
62 Sea Zone : 1 carrier, 1 submarine and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 24 / 27
Japanese : 41 / 46
Americans : 53 / 73
Chinese : 8 / 10
British : 40 / 40
UK_Pacific : 14 / 13
Italians : 19 / 24
ANZAC : 18 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 24 / 27
Japanese : 41 / 46
Americans : 53 / 73
Chinese : 8 / 10
British : 40 / 40
UK_Pacific : 14 / 13
Italians : 19 / 24
ANZAC : 18 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2