16L G40b2 majikforce vs pete (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 aaGun and 2 infantry moved from Queensland to New South Wales
                1 aaGun moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38172_ANZ9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    triplea_38172_Fre9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries and 5 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                1 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Novgorod to Belarus
                4 infantry moved from Ukraine to Rostov
                4 artilleries moved from Ukraine to Rostov
                3 fighters and 3 tactical_bombers moved from Ukraine to Rostov
                3 bombers moved from Ukraine to Rostov
                1 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Scotland
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Scotland from British, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 artilleries, 3 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 4 artilleries and 5 infantry
                    Germans win, taking Rostov from Russians with 3 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 4 artilleries and 5 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                3 bombers moved from Rostov to Ukraine
                2 fighters moved from Rostov to Ukraine
                1 bomber moved from Smolensk to Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,1,5
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38172_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 armour moved from Bryansk to Vologda
                8 infantry moved from Russia to Vologda
                8 mech_infantrys moved from Bryansk to Vologda
                2 artilleries and 4 infantry moved from Bryansk to Rostov
                2 fighters and 1 tactical_bomber moved from Bryansk to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 8 armour, 8 infantry and 8 mech_infantrys
                    Germans defend with 5 artilleries, 5 infantry and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 8 armour, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 33
                    Casualties for Germans: 5 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries
                    Russians win, taking Rostov from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 aaGun, 1 artillery and 65 infantry moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                3 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                2 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_38172_Rus10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 marine moved from 5 Sea Zone to Siberia
                2 infantry moved from 5 Sea Zone to Amur
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 artillery moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Hunan
                3 armour and 2 mech_infantrys moved from Yunnan to India
                2 bombers moved from Yunnan to West India
                1 tactical_bomber moved from Yunnan to West India
                1 fighter moved from Yunnan to West India
                1 fighter moved from Yunnan to West India
                1 fighter moved from 37 Sea Zone to India
                2 infantry and 1 marine moved from Malaya to 37 Sea Zone
                1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                2 infantry and 1 marine moved from 79 Sea Zone to West India
                1 fighter moved from 37 Sea Zone to India

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Amur
                Battle in West India
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians, taking West India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in India
                    Japanese attack with 3 armour, 2 fighters and 2 mech_infantrys
                    British defend with 1 armour and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 5 Sea Zone to 16 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 carriers moved from 37 Sea Zone to 79 Sea Zone
                2 fighters and 1 tactical_bomber moved from West India to 79 Sea Zone
                2 fighters moved from India to Burma
                2 fighters moved from 37 Sea Zone to Yunnan
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 bombers moved from West India to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38172_Jap10.tsvg

  • '22 '16

    Finally cracked India!  Phew!  For now…. :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                4 fighters moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                2 bombers moved from Hawaiian Islands to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                3 bombers moved from Caroline Islands to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Western United States to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 transport
                    Japanese defend with 1 submarine
                    Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in Malaya

    Non Combat Move - Americans
                4 fighters moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from 21 Sea Zone to Philippines
                4 fighters moved from 36 Sea Zone to 35 Sea Zone
                3 bombers moved from 19 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to Gibraltar
                3 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_38172_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Hopei
                5 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_38172_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 infantry and 1 marine moved from 109 Sea Zone to Scotland
                3 fighters moved from Gibraltar to Scotland
                1 infantry and 1 marine moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 1 marine moved from 95 Sea Zone to Sardinia
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
                1 transport moved from 79 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters, 1 infantry and 1 marine
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sardinia
                Battle in Sicily

    Non Combat Move - British
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                2 fighters moved from Scotland to 109 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry and 1 mech_infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_38172_UK_10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Rostov
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 bomber and 2 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 4 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -15
                    Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
                    Casualties for Italians: 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,3,3,6,3
                Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total

    triplea_38172_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State

    Non Combat Move - ANZAC
                3 fighters moved from Philippines to Caroline Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_38172_ANZ10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    triplea_38172_Fre10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Smolensk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Belarus to Archangel
                7 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                7 mech_infantrys moved from Ukraine to Rostov
                7 armour and 7 mech_infantrys moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                2 tactical_bombers moved from Ukraine to Volgograd
                2 bombers and 2 fighters moved from Ukraine to Russia
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Volgograd to Ukraine
                2 bombers and 2 fighters moved from Russia to Ukraine
                1 bomber moved from Volgograd to Bulgaria
                2 bombers moved from Ukraine to Bulgaria
                4 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
                1 cruiser moved from 111 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Novgorod to Belarus
                15 mech_infantrys moved from Ukraine to Caucasus
                16 mech_infantrys moved from Ukraine to Volgograd
                5 armour moved from Ukraine to Volgograd
                3 aaGuns, 10 artilleries and 3 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,1,1,2,3
                Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38172_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 armour and 1 mech_infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                1 armour moved from Vologda to Evenkiyskiy
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Evenkiyskiy from Germans with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Russia to Tambov
                6 infantry moved from Vologda to Samara
                6 armour and 7 mech_infantrys moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 artillery and 73 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_38172_Rus11.tsvg

  • '22 '16

    My bad I forgot to give the heads up about the bombing run on Russia.  I assumed no intercept, but as always its your perogative to intercept and roll it out. I usually post a response after I post my turn to offer that.  Sorry.


  • appreciate the concern but if it is obv i’ll decline i’m happy for you to make the call to save time

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 marine moved from West India to 79 Sea Zone
                1 cruiser and 1 marine moved from 79 Sea Zone to 76 Sea Zone
                1 marine moved from 76 Sea Zone to British Somaliland
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Anhwe to Jehol
                1 fighter moved from Manchuria to Jehol
                2 fighters moved from 6 Sea Zone to Jehol
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Burma to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 21 Sea Zone
                2 mech_infantrys moved from Yunnan to Shan State
                1 armour moved from India to Shan State
                1 bomber and 2 fighters moved from Yunnan to Malaya
                1 fighter moved from Burma to Malaya
                1 tactical_bomber moved from 79 Sea Zone to Shan State
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 bomber moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 aaGun, 1 airfield and 1 harbour
                    Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in 76 Sea Zone
                    Japanese attack with 1 cruiser
                    British defend with 1 transport
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in British Somaliland
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                    Japanese win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 bomber and 3 fighters
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from ANZAC with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Malaya to Yunnan
                1 bomber and 1 fighter moved from Malaya to Yunnan
                1 bomber moved from Szechwan to Yunnan
                1 marine moved from Siberia to 5 Sea Zone
                1 battleship, 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to Japan
                2 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in India
                1 armour and 1 mech_infantry placed in Manchuria
                3 infantry placed in Kiangsu
                1 mech_infantry placed in Manchuria
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_38172_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 bomber moved from Philippines to 21 Sea Zone
                1 bomber moved from Philippines to 22 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 bomber moved from Philippines to 21 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 bomber and 3 fighters moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 22 Sea Zone to Philippines
                2 bombers moved from 21 Sea Zone to Philippines
                2 bombers moved from 19 Sea Zone to Philippines
                2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from New Zealand to Philippines
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from 110 Sea Zone to Gibraltar
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 4 submarines and 2 transports placed in 101 Sea Zone
                Americans undo move 2.
                4 submarines placed in 10 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_38172_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                7 infantry moved from Chahar to Jehol
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Anhwe
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 mech_infantrys
                    Japanese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese with no units remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Jehol
                    Chinese attack with 7 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Jehol from Japanese with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    triplea_38172_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 8 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry and 1 marine moved from Sardinia to 95 Sea Zone
                1 artillery moved from Sicily to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
                2 infantry moved from Persia to Northwest Persia
                4 armour, 1 infantry and 2 mech_infantrys moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 marine moved from Scotland to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_38172_UK_11.tsvg

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